Mercurial > pidgin
annotate src/connection.c @ 10850:fa06fda62868
[gaim-migrate @ 12522]
GET OUTTA MY HOUSE!!!
Thanks to Gary for showing me a list of non-namespaced stuff. I'm sure
I missed some.
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Doliner <mark@kingant.net> |
|---|---|
| date | Tue, 19 Apr 2005 04:43:13 +0000 |
| parents | a9d989c84609 |
| children | 3e43c132f151 |
| rev | line source |
|---|---|
| 5563 | 1 /** |
| 2 * @file connection.c Connection API | |
| 3 * @ingroup core | |
| 4 * | |
| 5 * gaim | |
| 6 * | |
| 8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
| 8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
| 9 * source distribution. | |
| 5631 | 10 * |
| 5563 | 11 * This program is free software; you can redistribute it and/or modify |
| 12 * it under the terms of the GNU General Public License as published by | |
| 13 * the Free Software Foundation; either version 2 of the License, or | |
| 14 * (at your option) any later version. | |
| 15 * | |
| 16 * This program is distributed in the hope that it will be useful, | |
| 17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 19 * GNU General Public License for more details. | |
| 20 * | |
| 21 * You should have received a copy of the GNU General Public License | |
| 22 * along with this program; if not, write to the Free Software | |
| 23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 24 */ | |
|
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25 #include "internal.h" |
| 10740 | 26 #include "account.h" |
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27 #include "blist.h" |
| 5563 | 28 #include "connection.h" |
| 5717 | 29 #include "debug.h" |
| 10751 | 30 #include "gaim.h" |
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31 #include "log.h" |
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32 #include "notify.h" |
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33 #include "prefs.h" |
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34 #include "request.h" |
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35 #include "server.h" |
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36 #include "signals.h" |
| 6106 | 37 #include "util.h" |
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38 |
| 5563 | 39 static GList *connections = NULL; |
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40 static GList *connections_connecting = NULL; |
| 5563 | 41 static GaimConnectionUiOps *connection_ui_ops = NULL; |
| 42 | |
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43 static int connections_handle; |
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44 |
| 10745 | 45 static gboolean |
| 46 send_keepalive(gpointer data) | |
| 47 { | |
| 48 GaimConnection *gc = data; | |
| 49 GaimPluginProtocolInfo *prpl_info = NULL; | |
| 50 | |
| 51 if (gc != NULL && gc->prpl != NULL) | |
| 52 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
| 53 | |
| 54 if (prpl_info && prpl_info->keepalive) | |
| 55 prpl_info->keepalive(gc); | |
| 56 | |
| 57 return TRUE; | |
| 58 } | |
| 59 | |
| 60 static void | |
| 61 update_keepalive(GaimConnection *gc, gboolean on) | |
| 62 { | |
| 63 if (on && !gc->keepalive) | |
| 64 { | |
| 65 gaim_debug_info("connection", "Activating keepalive.\n"); | |
| 66 gc->keepalive = gaim_timeout_add(30000, send_keepalive, gc); | |
| 67 } | |
| 68 else if (!on && gc->keepalive > 0) | |
| 69 { | |
| 70 gaim_debug_info("connection", "Deactivating keepalive.\n"); | |
| 71 gaim_timeout_remove(gc->keepalive); | |
| 72 gc->keepalive = 0; | |
| 73 } | |
| 74 } | |
| 75 | |
| 10740 | 76 void |
| 77 gaim_connection_new(GaimAccount *account, gboolean regist, const char *password) | |
| 5563 | 78 { |
| 79 GaimConnection *gc; | |
| 10740 | 80 GaimPlugin *prpl; |
| 81 GaimPluginProtocolInfo *prpl_info; | |
| 5563 | 82 |
| 10740 | 83 g_return_if_fail(account != NULL); |
| 84 | |
| 10755 | 85 if (gaim_account_is_connected(account)) |
| 86 return; | |
| 87 | |
| 10740 | 88 prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); |
| 89 | |
| 90 if (prpl != NULL) | |
| 91 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl); | |
| 92 else { | |
| 93 gchar *message; | |
| 94 | |
| 95 message = g_strdup_printf(_("Missing protocol plugin for %s"), | |
| 96 gaim_account_get_username(account)); | |
| 97 gaim_notify_error(NULL, regist ? _("Registration Error") : | |
| 98 _("Connection Error"), message, NULL); | |
| 99 g_free(message); | |
| 100 return; | |
| 101 } | |
| 102 | |
| 103 if (regist) | |
| 104 { | |
| 105 if (prpl_info->register_user == NULL) | |
| 106 return; | |
| 107 } | |
| 108 else | |
| 109 { | |
| 10751 | 110 if (((password == NULL) || (*password == '\0')) && |
| 10740 | 111 !(prpl_info->options & OPT_PROTO_NO_PASSWORD) && |
| 112 !(prpl_info->options & OPT_PROTO_PASSWORD_OPTIONAL)) | |
| 113 { | |
| 114 gaim_debug_error("connection", "Can not connect to account %s without " | |
| 115 "a password.\n", gaim_account_get_username(account)); | |
| 116 return; | |
| 117 } | |
| 118 } | |
| 5563 | 119 |
| 120 gc = g_new0(GaimConnection, 1); | |
| 10740 | 121 gc->prpl = prpl; |
| 10751 | 122 if ((password != NULL) && (*password != '\0')) |
| 123 gc->password = g_strdup(password); | |
| 5563 | 124 gaim_connection_set_account(gc, account); |
| 10740 | 125 gaim_connection_set_state(gc, GAIM_CONNECTING); |
| 126 connections = g_list_append(connections, gc); | |
| 5563 | 127 gaim_account_set_connection(account, gc); |
| 128 | |
| 10740 | 129 gaim_signal_emit(gaim_connections_get_handle(), "signing-on", gc); |
| 130 | |
| 131 if (regist) | |
| 132 { | |
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133 gaim_debug_info("connection", "Registering. gc = %p\n", gc); |
| 10740 | 134 |
| 135 /* set this so we don't auto-reconnect after registering */ | |
| 136 gc->wants_to_die = TRUE; | |
| 137 | |
| 138 prpl_info->register_user(account); | |
| 139 } | |
| 140 else | |
| 141 { | |
| 142 gaim_debug_info("connection", "Connecting. gc = %p\n", gc); | |
| 143 | |
| 144 gaim_signal_emit(gaim_accounts_get_handle(), "account-connecting", account); | |
| 145 prpl_info->login(account, gaim_account_get_active_status(account)); | |
| 146 } | |
| 5563 | 147 } |
| 148 | |
| 149 void | |
| 150 gaim_connection_destroy(GaimConnection *gc) | |
| 151 { | |
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152 GaimAccount *account; |
| 10840 | 153 #if 0 |
| 10754 | 154 GList *wins; |
| 10840 | 155 #endif |
| 10754 | 156 GaimPresence *presence = NULL; |
| 157 GaimPluginProtocolInfo *prpl_info = NULL; | |
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158 |
| 5563 | 159 g_return_if_fail(gc != NULL); |
| 160 | |
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161 account = gaim_connection_get_account(gc); |
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162 |
| 10754 | 163 gaim_debug_info("connection", "Disconnecting connection %p\n", gc); |
| 164 | |
| 165 if (gaim_connection_get_state(gc) != GAIM_CONNECTING) | |
| 166 gaim_blist_remove_account(account); | |
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167 |
| 10754 | 168 gaim_signal_emit(gaim_connections_get_handle(), "signing-off", gc); |
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169 |
| 10754 | 170 while (gc->buddy_chats) |
| 171 { | |
| 172 GaimConversation *b = gc->buddy_chats->data; | |
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173 |
| 10754 | 174 gc->buddy_chats = g_slist_remove(gc->buddy_chats, b); |
| 175 gaim_conv_chat_left(GAIM_CONV_CHAT(b)); | |
| 176 } | |
| 10745 | 177 |
| 10754 | 178 if (gc->idle_timer > 0) |
| 179 gaim_timeout_remove(gc->idle_timer); | |
| 180 gc->idle_timer = 0; | |
| 10745 | 181 |
| 10754 | 182 update_keepalive(gc, FALSE); |
| 10745 | 183 |
| 10754 | 184 if (gc->prpl != NULL) |
| 185 { | |
| 186 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
| 10745 | 187 |
| 10754 | 188 if (prpl_info->close) |
| 189 (prpl_info->close)(gc); | |
| 190 } | |
| 5563 | 191 |
| 10754 | 192 connections = g_list_remove(connections, gc); |
| 5563 | 193 |
| 10754 | 194 gaim_connection_set_state(gc, GAIM_DISCONNECTED); |
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195 |
| 10754 | 196 /* LOG system_log(log_signoff, gc, NULL, |
| 197 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); */ | |
| 198 gaim_signal_emit(gaim_connections_get_handle(), "signed-off", gc); | |
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199 |
| 10754 | 200 presence = gaim_account_get_presence(account); |
| 201 if (gaim_presence_is_online(presence) == TRUE) | |
| 202 gaim_presence_set_status_active(presence, "offline", TRUE); | |
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203 |
| 10827 | 204 #if 0 |
| 10840 | 205 /* see comment later in file on if 0'd same code */ |
| 10754 | 206 /* |
| 207 * XXX This is a hack! Remove this and replace it with a better event | |
| 208 * notification system. | |
| 209 */ | |
| 210 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { | |
| 211 GaimConvWindow *win = (GaimConvWindow *)wins->data; | |
| 212 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0), | |
| 213 GAIM_CONV_ACCOUNT_OFFLINE); | |
| 214 } | |
| 10827 | 215 #endif |
| 10742 | 216 |
| 10754 | 217 gaim_request_close_with_handle(gc); |
| 218 gaim_notify_close_with_handle(gc); | |
| 5563 | 219 |
| 10742 | 220 gaim_debug_info("connection", "Destroying connection %p\n", gc); |
| 221 | |
| 222 gaim_account_set_connection(account, NULL); | |
| 223 | |
| 224 if (gc->password != NULL) | |
| 225 g_free(gc->password); | |
| 5563 | 226 |
| 10742 | 227 if (gc->display_name != NULL) |
| 228 g_free(gc->display_name); | |
| 9848 | 229 |
| 10742 | 230 if (gc->disconnect_timeout) |
| 231 gaim_timeout_remove(gc->disconnect_timeout); | |
| 6029 | 232 |
| 10742 | 233 g_free(gc); |
| 6029 | 234 } |
| 235 | |
| 5563 | 236 /* |
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237 * d:)->-< |
| 5563 | 238 * |
| 239 * d:O-\-< | |
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240 * |
| 5563 | 241 * d:D-/-< |
| 242 * | |
| 243 * d8D->-< DANCE! | |
| 244 */ | |
| 245 | |
| 246 void | |
| 247 gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state) | |
| 248 { | |
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249 GaimConnectionUiOps *ops; |
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250 |
| 5563 | 251 g_return_if_fail(gc != NULL); |
| 252 | |
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253 if (gc->state == state) |
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254 return; |
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255 |
| 5563 | 256 gc->state = state; |
| 257 | |
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258 ops = gaim_connections_get_ui_ops(); |
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259 |
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260 if (gc->state == GAIM_CONNECTING) { |
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261 connections_connecting = g_list_append(connections_connecting, gc); |
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262 } |
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263 else { |
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264 connections_connecting = g_list_remove(connections_connecting, gc); |
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265 } |
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266 |
| 5563 | 267 if (gc->state == GAIM_CONNECTED) { |
| 6695 | 268 GaimBlistNode *gnode,*cnode,*bnode; |
| 10840 | 269 #if 0 |
| 5563 | 270 GList *wins; |
| 10840 | 271 #endif |
| 9285 | 272 GList *add_buds = NULL; |
| 10052 | 273 GaimAccount *account; |
| 274 GaimPresence *presence; | |
| 275 | |
| 276 account = gaim_connection_get_account(gc); | |
| 277 presence = gaim_account_get_presence(account); | |
| 5563 | 278 |
| 279 /* Set the time the account came online */ | |
| 280 time(&gc->login_time); | |
| 281 | |
| 10301 | 282 if (gaim_prefs_get_bool("/core/logging/log_system") && |
| 283 gaim_prefs_get_bool("/core/logging/log_own_states")){ | |
| 284 GaimLog *log = gaim_account_get_log(account); | |
| 285 char *msg = g_strdup_printf("+++ %s signed on", | |
| 286 gaim_account_get_username(account)); | |
| 287 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, | |
| 288 gaim_account_get_username(account), gc->login_time, | |
| 289 msg); | |
| 290 g_free(msg); | |
| 291 } | |
| 292 | |
| 5563 | 293 if (ops != NULL && ops->connected != NULL) |
| 294 ops->connected(gc); | |
| 295 | |
| 296 gaim_blist_show(); | |
| 8573 | 297 gaim_blist_add_account(account); |
| 5563 | 298 |
| 299 /* | |
| 300 * XXX This is a hack! Remove this and replace it with a better event | |
| 301 * notification system. | |
| 302 */ | |
| 10827 | 303 #if 0 |
| 304 /* This looks like it was horribly broken before I got here... */ | |
| 305 /* Why is it updating the first tab of each window? */ | |
| 5563 | 306 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { |
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307 GaimConvWindow *win = (GaimConvWindow *)wins->data; |
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308 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0), |
| 5563 | 309 GAIM_CONV_ACCOUNT_ONLINE); |
| 310 } | |
| 10827 | 311 #endif |
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312 gaim_signal_emit(gaim_connections_get_handle(), "signed-on", gc); |
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313 |
| 5563 | 314 /* let the prpl know what buddies we pulled out of the local list */ |
| 10301 | 315 /* XXX - Remove this and let the prpl take care of it itself? */ |
| 5563 | 316 for (gnode = gaim_get_blist()->root; gnode; gnode = gnode->next) { |
| 317 if(!GAIM_BLIST_NODE_IS_GROUP(gnode)) | |
| 318 continue; | |
| 6695 | 319 for(cnode = gnode->child; cnode; cnode = cnode->next) { |
| 320 if(!GAIM_BLIST_NODE_IS_CONTACT(cnode)) | |
| 321 continue; | |
| 322 for(bnode = cnode->child; bnode; bnode = bnode->next) { | |
| 323 GaimBuddy *b; | |
| 324 if(!GAIM_BLIST_NODE_IS_BUDDY(bnode)) | |
| 325 continue; | |
| 326 | |
| 327 b = (GaimBuddy *)bnode; | |
| 5563 | 328 if(b->account == gc->account) { |
| 9285 | 329 add_buds = g_list_append(add_buds, b); |
| 5563 | 330 } |
| 331 } | |
| 332 } | |
| 333 } | |
| 334 | |
| 335 if(add_buds) { | |
| 336 serv_add_buddies(gc, add_buds); | |
| 337 g_list_free(add_buds); | |
| 338 } | |
| 339 | |
| 340 serv_set_permit_deny(gc); | |
| 10745 | 341 |
| 342 update_keepalive(gc, TRUE); | |
| 10751 | 343 |
| 344 if (gaim_account_get_user_info(account) != NULL) | |
| 345 serv_set_info(gc, gaim_account_get_user_info(account)); | |
| 346 | |
| 347 if (gc->idle_timer > 0) | |
| 348 gaim_timeout_remove(gc->idle_timer); | |
| 349 | |
| 350 gc->idle_timer = gaim_timeout_add(20000, check_idle, gc); | |
| 351 serv_touch_idle(gc); | |
| 5563 | 352 } |
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353 else if (gc->state == GAIM_DISCONNECTED) { |
| 8573 | 354 GaimAccount *account = gaim_connection_get_account(gc); |
| 355 | |
| 356 if(gaim_prefs_get_bool("/core/logging/log_system") && | |
| 357 gaim_prefs_get_bool("/core/logging/log_own_states")){ | |
| 358 GaimLog *log = gaim_account_get_log(account); | |
| 359 char *msg = g_strdup_printf("+++ %s signed off", | |
| 360 gaim_account_get_username(account)); | |
| 361 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, | |
| 362 gaim_account_get_username(account), time(NULL), | |
| 363 msg); | |
|
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|
364 g_free(msg); |
| 8573 | 365 } |
| 366 | |
| 367 gaim_account_destroy_log(account); | |
| 368 | |
|
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|
369 if (ops != NULL && ops->disconnected != NULL) |
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370 ops->disconnected(gc); |
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|
371 } |
| 5563 | 372 } |
| 373 | |
| 374 void | |
| 375 gaim_connection_set_account(GaimConnection *gc, GaimAccount *account) | |
| 376 { | |
| 377 g_return_if_fail(gc != NULL); | |
| 378 g_return_if_fail(account != NULL); | |
| 379 | |
| 380 gc->account = account; | |
| 381 } | |
| 382 | |
| 383 void | |
| 384 gaim_connection_set_display_name(GaimConnection *gc, const char *name) | |
| 385 { | |
| 386 g_return_if_fail(gc != NULL); | |
| 387 | |
| 388 if (gc->display_name != NULL) | |
| 389 g_free(gc->display_name); | |
| 390 | |
| 391 gc->display_name = (name == NULL ? NULL : g_strdup(name)); | |
| 392 } | |
| 393 | |
| 394 GaimConnectionState | |
| 395 gaim_connection_get_state(const GaimConnection *gc) | |
| 396 { | |
| 397 g_return_val_if_fail(gc != NULL, GAIM_DISCONNECTED); | |
| 398 | |
| 399 return gc->state; | |
| 400 } | |
| 401 | |
| 402 GaimAccount * | |
| 403 gaim_connection_get_account(const GaimConnection *gc) | |
| 404 { | |
| 405 g_return_val_if_fail(gc != NULL, NULL); | |
| 406 | |
| 407 return gc->account; | |
| 408 } | |
| 409 | |
| 410 const char * | |
| 10740 | 411 gaim_connection_get_password(const GaimConnection *gc) |
| 412 { | |
| 413 g_return_val_if_fail(gc != NULL, NULL); | |
| 414 | |
| 415 return gc->password; | |
| 416 } | |
| 417 | |
| 418 const char * | |
| 5563 | 419 gaim_connection_get_display_name(const GaimConnection *gc) |
| 420 { | |
| 421 g_return_val_if_fail(gc != NULL, NULL); | |
| 422 | |
| 423 return gc->display_name; | |
| 424 } | |
| 425 | |
| 426 void | |
| 427 gaim_connection_update_progress(GaimConnection *gc, const char *text, | |
| 428 size_t step, size_t count) | |
| 429 { | |
| 430 GaimConnectionUiOps *ops; | |
| 431 | |
| 432 g_return_if_fail(gc != NULL); | |
| 433 g_return_if_fail(text != NULL); | |
| 434 g_return_if_fail(step < count); | |
| 435 g_return_if_fail(count > 1); | |
| 436 | |
|
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437 ops = gaim_connections_get_ui_ops(); |
| 5563 | 438 |
| 439 if (ops != NULL && ops->connect_progress != NULL) | |
| 440 ops->connect_progress(gc, text, step, count); | |
| 441 } | |
| 442 | |
| 443 void | |
|
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444 gaim_connection_notice(GaimConnection *gc, const char *text) |
|
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445 { |
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446 GaimConnectionUiOps *ops; |
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447 |
|
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448 g_return_if_fail(gc != NULL); |
|
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449 g_return_if_fail(text != NULL); |
|
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450 |
|
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changeset
|
451 ops = gaim_connections_get_ui_ops(); |
|
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changeset
|
452 |
|
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453 if (ops != NULL && ops->notice != NULL) |
|
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454 ops->notice(gc, text); |
|
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455 } |
|
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changeset
|
456 |
| 10742 | 457 gboolean |
| 458 gaim_connection_disconnect_cb(gpointer data) | |
| 459 { | |
| 460 GaimAccount *account = data; | |
| 461 | |
| 462 gaim_account_disconnect(account); | |
| 463 | |
| 464 return FALSE; | |
| 465 } | |
| 466 | |
|
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467 void |
|
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468 gaim_connection_error(GaimConnection *gc, const char *text) |
|
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changeset
|
469 { |
|
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changeset
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470 GaimConnectionUiOps *ops; |
|
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changeset
|
471 |
|
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changeset
|
472 g_return_if_fail(gc != NULL); |
|
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changeset
|
473 g_return_if_fail(text != NULL); |
|
187c740f2a4e
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diff
changeset
|
474 |
| 6393 | 475 /* If we've already got one error, we don't need any more */ |
|
6460
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changeset
|
476 if (gc->disconnect_timeout) |
| 6393 | 477 return; |
| 478 | |
|
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diff
changeset
|
479 ops = gaim_connections_get_ui_ops(); |
|
5564
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changeset
|
480 |
|
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changeset
|
481 if (ops != NULL) { |
|
ff4551719cc7
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changeset
|
482 if (ops->report_disconnect != NULL) |
|
ff4551719cc7
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changeset
|
483 ops->report_disconnect(gc, text); |
|
ff4551719cc7
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diff
changeset
|
484 } |
| 5727 | 485 |
|
8273
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parents:
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diff
changeset
|
486 gc->disconnect_timeout = gaim_timeout_add(0, gaim_connection_disconnect_cb, |
| 6076 | 487 gaim_connection_get_account(gc)); |
|
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diff
changeset
|
488 } |
|
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changeset
|
489 |
|
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changeset
|
490 void |
| 5563 | 491 gaim_connections_disconnect_all(void) |
| 492 { | |
| 493 GList *l; | |
| 6113 | 494 GaimConnection *gc; |
| 5563 | 495 |
| 6113 | 496 while ((l = gaim_connections_get_all()) != NULL) { |
| 497 gc = l->data; | |
| 498 gc->wants_to_die = TRUE; | |
| 10742 | 499 gaim_account_disconnect(gc->account); |
| 6113 | 500 } |
| 5563 | 501 } |
| 502 | |
| 503 GList * | |
| 504 gaim_connections_get_all(void) | |
| 505 { | |
| 506 return connections; | |
| 507 } | |
| 508 | |
|
5788
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diff
changeset
|
509 GList * |
|
8c237274189f
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changeset
|
510 gaim_connections_get_connecting(void) |
|
8c237274189f
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|
511 { |
|
8c237274189f
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changeset
|
512 return connections_connecting; |
|
8c237274189f
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changeset
|
513 } |
|
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diff
changeset
|
514 |
| 5563 | 515 void |
|
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|
516 gaim_connections_set_ui_ops(GaimConnectionUiOps *ops) |
|
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changeset
|
517 { |
|
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diff
changeset
|
518 connection_ui_ops = ops; |
|
feb3d21a7794
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changeset
|
519 } |
|
feb3d21a7794
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parents:
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diff
changeset
|
520 |
|
feb3d21a7794
[gaim-migrate @ 7598]
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6695
diff
changeset
|
521 GaimConnectionUiOps * |
|
feb3d21a7794
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diff
changeset
|
522 gaim_connections_get_ui_ops(void) |
|
feb3d21a7794
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parents:
6695
diff
changeset
|
523 { |
|
feb3d21a7794
[gaim-migrate @ 7598]
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parents:
6695
diff
changeset
|
524 return connection_ui_ops; |
|
feb3d21a7794
[gaim-migrate @ 7598]
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parents:
6695
diff
changeset
|
525 } |
|
feb3d21a7794
[gaim-migrate @ 7598]
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parents:
6695
diff
changeset
|
526 |
|
feb3d21a7794
[gaim-migrate @ 7598]
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6695
diff
changeset
|
527 void |
|
6485
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parents:
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diff
changeset
|
528 gaim_connections_init(void) |
|
70d5122bc3ff
[gaim-migrate @ 6999]
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parents:
6468
diff
changeset
|
529 { |
|
70d5122bc3ff
[gaim-migrate @ 6999]
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parents:
6468
diff
changeset
|
530 void *handle = gaim_connections_get_handle(); |
|
70d5122bc3ff
[gaim-migrate @ 6999]
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parents:
6468
diff
changeset
|
531 |
|
6564
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6533
diff
changeset
|
532 gaim_signal_register(handle, "signing-on", |
|
800ef4a51096
[gaim-migrate @ 7086]
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parents:
6533
diff
changeset
|
533 gaim_marshal_VOID__POINTER, NULL, 1, |
|
800ef4a51096
[gaim-migrate @ 7086]
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diff
changeset
|
534 gaim_value_new(GAIM_TYPE_SUBTYPE, |
|
6597
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[gaim-migrate @ 7121]
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parents:
6581
diff
changeset
|
535 GAIM_SUBTYPE_CONNECTION)); |
|
6564
800ef4a51096
[gaim-migrate @ 7086]
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parents:
6533
diff
changeset
|
536 |
|
800ef4a51096
[gaim-migrate @ 7086]
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6533
diff
changeset
|
537 gaim_signal_register(handle, "signed-on", |
|
800ef4a51096
[gaim-migrate @ 7086]
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parents:
6533
diff
changeset
|
538 gaim_marshal_VOID__POINTER, NULL, 1, |
|
800ef4a51096
[gaim-migrate @ 7086]
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parents:
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diff
changeset
|
539 gaim_value_new(GAIM_TYPE_SUBTYPE, |
|
6597
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[gaim-migrate @ 7121]
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parents:
6581
diff
changeset
|
540 GAIM_SUBTYPE_CONNECTION)); |
|
6564
800ef4a51096
[gaim-migrate @ 7086]
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parents:
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diff
changeset
|
541 |
|
800ef4a51096
[gaim-migrate @ 7086]
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6533
diff
changeset
|
542 gaim_signal_register(handle, "signing-off", |
|
800ef4a51096
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6533
diff
changeset
|
543 gaim_marshal_VOID__POINTER, NULL, 1, |
|
800ef4a51096
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diff
changeset
|
544 gaim_value_new(GAIM_TYPE_SUBTYPE, |
|
6597
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[gaim-migrate @ 7121]
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diff
changeset
|
545 GAIM_SUBTYPE_CONNECTION)); |
|
6564
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diff
changeset
|
546 |
|
800ef4a51096
[gaim-migrate @ 7086]
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diff
changeset
|
547 gaim_signal_register(handle, "signed-off", |
|
800ef4a51096
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diff
changeset
|
548 gaim_marshal_VOID__POINTER, NULL, 1, |
|
800ef4a51096
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diff
changeset
|
549 gaim_value_new(GAIM_TYPE_SUBTYPE, |
|
6597
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parents:
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diff
changeset
|
550 GAIM_SUBTYPE_CONNECTION)); |
|
6485
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6468
diff
changeset
|
551 } |
|
70d5122bc3ff
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6468
diff
changeset
|
552 |
|
70d5122bc3ff
[gaim-migrate @ 6999]
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6468
diff
changeset
|
553 void |
|
70d5122bc3ff
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diff
changeset
|
554 gaim_connections_uninit(void) |
|
70d5122bc3ff
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parents:
6468
diff
changeset
|
555 { |
|
70d5122bc3ff
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parents:
6468
diff
changeset
|
556 gaim_signals_unregister_by_instance(gaim_connections_get_handle()); |
|
70d5122bc3ff
[gaim-migrate @ 6999]
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diff
changeset
|
557 } |
|
70d5122bc3ff
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parents:
6468
diff
changeset
|
558 |
|
70d5122bc3ff
[gaim-migrate @ 6999]
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parents:
6468
diff
changeset
|
559 void * |
|
70d5122bc3ff
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parents:
6468
diff
changeset
|
560 gaim_connections_get_handle(void) |
|
70d5122bc3ff
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Christian Hammond <chipx86@chipx86.com>
parents:
6468
diff
changeset
|
561 { |
|
70d5122bc3ff
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6468
diff
changeset
|
562 return &connections_handle; |
|
70d5122bc3ff
[gaim-migrate @ 6999]
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6468
diff
changeset
|
563 } |
