Mercurial > pidgin
annotate src/connection.c @ 10754:8a97b59f0071
[gaim-migrate @ 12357]
Some fairly clutch changes to how accounts set their statuses. This
gets rid of a lot of those g_assertion warnings.
My Girlfriend: Dad, why do we have so many forks?
Her Dad: Well, it's like the lord said, "Go fork and multiply."
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Doliner <mark@kingant.net> |
|---|---|
| date | Sun, 27 Mar 2005 19:12:52 +0000 |
| parents | bf5e48215158 |
| children | fffc664d5294 |
| rev | line source |
|---|---|
| 5563 | 1 /** |
| 2 * @file connection.c Connection API | |
| 3 * @ingroup core | |
| 4 * | |
| 5 * gaim | |
| 6 * | |
| 8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
| 8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
| 9 * source distribution. | |
| 5631 | 10 * |
| 5563 | 11 * This program is free software; you can redistribute it and/or modify |
| 12 * it under the terms of the GNU General Public License as published by | |
| 13 * the Free Software Foundation; either version 2 of the License, or | |
| 14 * (at your option) any later version. | |
| 15 * | |
| 16 * This program is distributed in the hope that it will be useful, | |
| 17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 19 * GNU General Public License for more details. | |
| 20 * | |
| 21 * You should have received a copy of the GNU General Public License | |
| 22 * along with this program; if not, write to the Free Software | |
| 23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 24 */ | |
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25 #include "internal.h" |
| 10740 | 26 #include "account.h" |
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27 #include "blist.h" |
| 5563 | 28 #include "connection.h" |
| 5717 | 29 #include "debug.h" |
| 10751 | 30 #include "gaim.h" |
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31 #include "log.h" |
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32 #include "notify.h" |
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33 #include "prefs.h" |
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34 #include "request.h" |
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35 #include "server.h" |
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36 #include "signals.h" |
| 6106 | 37 #include "util.h" |
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38 |
| 5563 | 39 static GList *connections = NULL; |
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40 static GList *connections_connecting = NULL; |
| 5563 | 41 static GaimConnectionUiOps *connection_ui_ops = NULL; |
| 42 | |
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43 static int connections_handle; |
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44 |
| 10745 | 45 static gboolean |
| 46 send_keepalive(gpointer data) | |
| 47 { | |
| 48 GaimConnection *gc = data; | |
| 49 GaimPluginProtocolInfo *prpl_info = NULL; | |
| 50 | |
| 51 if (gc != NULL && gc->prpl != NULL) | |
| 52 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
| 53 | |
| 54 if (prpl_info && prpl_info->keepalive) | |
| 55 prpl_info->keepalive(gc); | |
| 56 | |
| 57 return TRUE; | |
| 58 } | |
| 59 | |
| 60 static void | |
| 61 update_keepalive(GaimConnection *gc, gboolean on) | |
| 62 { | |
| 63 if (on && !gc->keepalive) | |
| 64 { | |
| 65 gaim_debug_info("connection", "Activating keepalive.\n"); | |
| 66 gc->keepalive = gaim_timeout_add(30000, send_keepalive, gc); | |
| 67 } | |
| 68 else if (!on && gc->keepalive > 0) | |
| 69 { | |
| 70 gaim_debug_info("connection", "Deactivating keepalive.\n"); | |
| 71 gaim_timeout_remove(gc->keepalive); | |
| 72 gc->keepalive = 0; | |
| 73 } | |
| 74 } | |
| 75 | |
| 10740 | 76 void |
| 77 gaim_connection_new(GaimAccount *account, gboolean regist, const char *password) | |
| 5563 | 78 { |
| 79 GaimConnection *gc; | |
| 10740 | 80 GaimPlugin *prpl; |
| 81 GaimPluginProtocolInfo *prpl_info; | |
| 5563 | 82 |
| 10740 | 83 g_return_if_fail(account != NULL); |
| 84 | |
| 85 prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); | |
| 86 | |
| 87 if (prpl != NULL) | |
| 88 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl); | |
| 89 else { | |
| 90 gchar *message; | |
| 91 | |
| 92 message = g_strdup_printf(_("Missing protocol plugin for %s"), | |
| 93 gaim_account_get_username(account)); | |
| 94 gaim_notify_error(NULL, regist ? _("Registration Error") : | |
| 95 _("Connection Error"), message, NULL); | |
| 96 g_free(message); | |
| 97 return; | |
| 98 } | |
| 99 | |
| 100 if (regist) | |
| 101 { | |
| 102 if (prpl_info->register_user == NULL) | |
| 103 return; | |
| 104 } | |
| 105 else | |
| 106 { | |
| 10751 | 107 if (((password == NULL) || (*password == '\0')) && |
| 10740 | 108 !(prpl_info->options & OPT_PROTO_NO_PASSWORD) && |
| 109 !(prpl_info->options & OPT_PROTO_PASSWORD_OPTIONAL)) | |
| 110 { | |
| 111 gaim_debug_error("connection", "Can not connect to account %s without " | |
| 112 "a password.\n", gaim_account_get_username(account)); | |
| 113 return; | |
| 114 } | |
| 115 } | |
| 5563 | 116 |
| 117 gc = g_new0(GaimConnection, 1); | |
| 10740 | 118 gc->prpl = prpl; |
| 10751 | 119 if ((password != NULL) && (*password != '\0')) |
| 120 gc->password = g_strdup(password); | |
| 5563 | 121 gaim_connection_set_account(gc, account); |
| 10740 | 122 gaim_connection_set_state(gc, GAIM_CONNECTING); |
| 123 connections = g_list_append(connections, gc); | |
| 5563 | 124 gaim_account_set_connection(account, gc); |
| 125 | |
| 10740 | 126 gaim_signal_emit(gaim_connections_get_handle(), "signing-on", gc); |
| 127 | |
| 128 if (regist) | |
| 129 { | |
| 130 gaim_debug_info("connection", "Registering. gc = %p\n", gc); | |
| 131 | |
| 132 /* set this so we don't auto-reconnect after registering */ | |
| 133 gc->wants_to_die = TRUE; | |
| 134 | |
| 135 prpl_info->register_user(account); | |
| 136 } | |
| 137 else | |
| 138 { | |
| 139 gaim_debug_info("connection", "Connecting. gc = %p\n", gc); | |
| 140 | |
| 141 gaim_signal_emit(gaim_accounts_get_handle(), "account-connecting", account); | |
| 142 prpl_info->login(account, gaim_account_get_active_status(account)); | |
| 143 } | |
| 5563 | 144 } |
| 145 | |
| 146 void | |
| 147 gaim_connection_destroy(GaimConnection *gc) | |
| 148 { | |
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149 GaimAccount *account; |
| 10754 | 150 GList *wins; |
| 151 GaimPresence *presence = NULL; | |
| 152 GaimPluginProtocolInfo *prpl_info = NULL; | |
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153 |
| 5563 | 154 g_return_if_fail(gc != NULL); |
| 155 | |
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156 account = gaim_connection_get_account(gc); |
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157 |
| 10754 | 158 gaim_debug_info("connection", "Disconnecting connection %p\n", gc); |
| 159 | |
| 160 if (gaim_connection_get_state(gc) != GAIM_CONNECTING) | |
| 161 gaim_blist_remove_account(account); | |
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162 |
| 10754 | 163 gaim_signal_emit(gaim_connections_get_handle(), "signing-off", gc); |
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164 |
| 10754 | 165 while (gc->buddy_chats) |
| 166 { | |
| 167 GaimConversation *b = gc->buddy_chats->data; | |
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168 |
| 10754 | 169 gc->buddy_chats = g_slist_remove(gc->buddy_chats, b); |
| 170 gaim_conv_chat_left(GAIM_CONV_CHAT(b)); | |
| 171 } | |
| 10745 | 172 |
| 10754 | 173 if (gc->idle_timer > 0) |
| 174 gaim_timeout_remove(gc->idle_timer); | |
| 175 gc->idle_timer = 0; | |
| 10745 | 176 |
| 10754 | 177 update_keepalive(gc, FALSE); |
| 10745 | 178 |
| 10754 | 179 if (gc->prpl != NULL) |
| 180 { | |
| 181 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
| 10745 | 182 |
| 10754 | 183 if (prpl_info->close) |
| 184 (prpl_info->close)(gc); | |
| 185 } | |
| 5563 | 186 |
| 10754 | 187 connections = g_list_remove(connections, gc); |
| 5563 | 188 |
| 10754 | 189 gaim_connection_set_state(gc, GAIM_DISCONNECTED); |
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190 |
| 10754 | 191 /* LOG system_log(log_signoff, gc, NULL, |
| 192 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); */ | |
| 193 gaim_signal_emit(gaim_connections_get_handle(), "signed-off", gc); | |
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194 |
| 10754 | 195 presence = gaim_account_get_presence(account); |
| 196 if (gaim_presence_is_online(presence) == TRUE) | |
| 197 gaim_presence_set_status_active(presence, "offline", TRUE); | |
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198 |
| 10754 | 199 /* |
| 200 * XXX This is a hack! Remove this and replace it with a better event | |
| 201 * notification system. | |
| 202 */ | |
| 203 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { | |
| 204 GaimConvWindow *win = (GaimConvWindow *)wins->data; | |
| 205 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0), | |
| 206 GAIM_CONV_ACCOUNT_OFFLINE); | |
| 207 } | |
| 10742 | 208 |
| 10754 | 209 gaim_request_close_with_handle(gc); |
| 210 gaim_notify_close_with_handle(gc); | |
| 5563 | 211 |
| 10742 | 212 gaim_debug_info("connection", "Destroying connection %p\n", gc); |
| 213 | |
| 214 gaim_account_set_connection(account, NULL); | |
| 215 | |
| 216 if (gc->password != NULL) | |
| 217 g_free(gc->password); | |
| 5563 | 218 |
| 10742 | 219 if (gc->display_name != NULL) |
| 220 g_free(gc->display_name); | |
| 9848 | 221 |
| 10742 | 222 if (gc->disconnect_timeout) |
| 223 gaim_timeout_remove(gc->disconnect_timeout); | |
| 6029 | 224 |
| 10742 | 225 g_free(gc); |
| 6029 | 226 } |
| 227 | |
| 5563 | 228 /* |
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229 * d:)->-< |
| 5563 | 230 * |
| 231 * d:O-\-< | |
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232 * |
| 5563 | 233 * d:D-/-< |
| 234 * | |
| 235 * d8D->-< DANCE! | |
| 236 */ | |
| 237 | |
| 238 void | |
| 239 gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state) | |
| 240 { | |
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241 GaimConnectionUiOps *ops; |
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242 |
| 5563 | 243 g_return_if_fail(gc != NULL); |
| 244 | |
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245 if (gc->state == state) |
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246 return; |
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247 |
| 5563 | 248 gc->state = state; |
| 249 | |
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250 ops = gaim_connections_get_ui_ops(); |
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251 |
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252 if (gc->state == GAIM_CONNECTING) { |
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253 connections_connecting = g_list_append(connections_connecting, gc); |
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254 } |
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255 else { |
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256 connections_connecting = g_list_remove(connections_connecting, gc); |
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257 } |
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258 |
| 5563 | 259 if (gc->state == GAIM_CONNECTED) { |
| 6695 | 260 GaimBlistNode *gnode,*cnode,*bnode; |
| 5563 | 261 GList *wins; |
| 9285 | 262 GList *add_buds = NULL; |
| 10052 | 263 GaimAccount *account; |
| 264 GaimPresence *presence; | |
| 265 | |
| 266 account = gaim_connection_get_account(gc); | |
| 267 presence = gaim_account_get_presence(account); | |
| 5563 | 268 |
| 269 /* Set the time the account came online */ | |
| 270 time(&gc->login_time); | |
| 271 | |
| 10301 | 272 if (gaim_prefs_get_bool("/core/logging/log_system") && |
| 273 gaim_prefs_get_bool("/core/logging/log_own_states")){ | |
| 274 GaimLog *log = gaim_account_get_log(account); | |
| 275 char *msg = g_strdup_printf("+++ %s signed on", | |
| 276 gaim_account_get_username(account)); | |
| 277 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, | |
| 278 gaim_account_get_username(account), gc->login_time, | |
| 279 msg); | |
| 280 g_free(msg); | |
| 281 } | |
| 282 | |
| 5563 | 283 if (ops != NULL && ops->connected != NULL) |
| 284 ops->connected(gc); | |
| 285 | |
| 286 gaim_blist_show(); | |
| 8573 | 287 gaim_blist_add_account(account); |
| 5563 | 288 |
| 289 /* | |
| 290 * XXX This is a hack! Remove this and replace it with a better event | |
| 291 * notification system. | |
| 292 */ | |
| 293 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { | |
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294 GaimConvWindow *win = (GaimConvWindow *)wins->data; |
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295 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0), |
| 5563 | 296 GAIM_CONV_ACCOUNT_ONLINE); |
| 297 } | |
| 298 | |
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299 gaim_signal_emit(gaim_connections_get_handle(), "signed-on", gc); |
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300 |
| 5563 | 301 /* let the prpl know what buddies we pulled out of the local list */ |
| 10301 | 302 /* XXX - Remove this and let the prpl take care of it itself? */ |
| 5563 | 303 for (gnode = gaim_get_blist()->root; gnode; gnode = gnode->next) { |
| 304 if(!GAIM_BLIST_NODE_IS_GROUP(gnode)) | |
| 305 continue; | |
| 6695 | 306 for(cnode = gnode->child; cnode; cnode = cnode->next) { |
| 307 if(!GAIM_BLIST_NODE_IS_CONTACT(cnode)) | |
| 308 continue; | |
| 309 for(bnode = cnode->child; bnode; bnode = bnode->next) { | |
| 310 GaimBuddy *b; | |
| 311 if(!GAIM_BLIST_NODE_IS_BUDDY(bnode)) | |
| 312 continue; | |
| 313 | |
| 314 b = (GaimBuddy *)bnode; | |
| 5563 | 315 if(b->account == gc->account) { |
| 9285 | 316 add_buds = g_list_append(add_buds, b); |
| 5563 | 317 } |
| 318 } | |
| 319 } | |
| 320 } | |
| 321 | |
| 322 if(add_buds) { | |
| 323 serv_add_buddies(gc, add_buds); | |
| 324 g_list_free(add_buds); | |
| 325 } | |
| 326 | |
| 327 serv_set_permit_deny(gc); | |
| 10745 | 328 |
| 329 update_keepalive(gc, TRUE); | |
| 10751 | 330 |
| 331 if (gaim_account_get_user_info(account) != NULL) | |
| 332 serv_set_info(gc, gaim_account_get_user_info(account)); | |
| 333 | |
| 334 if (gc->idle_timer > 0) | |
| 335 gaim_timeout_remove(gc->idle_timer); | |
| 336 | |
| 337 gc->idle_timer = gaim_timeout_add(20000, check_idle, gc); | |
| 338 serv_touch_idle(gc); | |
| 5563 | 339 } |
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340 else if (gc->state == GAIM_DISCONNECTED) { |
| 8573 | 341 GaimAccount *account = gaim_connection_get_account(gc); |
| 342 | |
| 343 if(gaim_prefs_get_bool("/core/logging/log_system") && | |
| 344 gaim_prefs_get_bool("/core/logging/log_own_states")){ | |
| 345 GaimLog *log = gaim_account_get_log(account); | |
| 346 char *msg = g_strdup_printf("+++ %s signed off", | |
| 347 gaim_account_get_username(account)); | |
| 348 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, | |
| 349 gaim_account_get_username(account), time(NULL), | |
| 350 msg); | |
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351 g_free(msg); |
| 8573 | 352 } |
| 353 | |
| 354 gaim_account_destroy_log(account); | |
| 355 | |
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356 if (ops != NULL && ops->disconnected != NULL) |
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357 ops->disconnected(gc); |
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358 } |
| 5563 | 359 } |
| 360 | |
| 361 void | |
| 362 gaim_connection_set_account(GaimConnection *gc, GaimAccount *account) | |
| 363 { | |
| 364 g_return_if_fail(gc != NULL); | |
| 365 g_return_if_fail(account != NULL); | |
| 366 | |
| 367 gc->account = account; | |
| 368 } | |
| 369 | |
| 370 void | |
| 371 gaim_connection_set_display_name(GaimConnection *gc, const char *name) | |
| 372 { | |
| 373 g_return_if_fail(gc != NULL); | |
| 374 | |
| 375 if (gc->display_name != NULL) | |
| 376 g_free(gc->display_name); | |
| 377 | |
| 378 gc->display_name = (name == NULL ? NULL : g_strdup(name)); | |
| 379 } | |
| 380 | |
| 381 GaimConnectionState | |
| 382 gaim_connection_get_state(const GaimConnection *gc) | |
| 383 { | |
| 384 g_return_val_if_fail(gc != NULL, GAIM_DISCONNECTED); | |
| 385 | |
| 386 return gc->state; | |
| 387 } | |
| 388 | |
| 389 GaimAccount * | |
| 390 gaim_connection_get_account(const GaimConnection *gc) | |
| 391 { | |
| 392 g_return_val_if_fail(gc != NULL, NULL); | |
| 393 | |
| 394 return gc->account; | |
| 395 } | |
| 396 | |
| 397 const char * | |
| 10740 | 398 gaim_connection_get_password(const GaimConnection *gc) |
| 399 { | |
| 400 g_return_val_if_fail(gc != NULL, NULL); | |
| 401 | |
| 402 return gc->password; | |
| 403 } | |
| 404 | |
| 405 const char * | |
| 5563 | 406 gaim_connection_get_display_name(const GaimConnection *gc) |
| 407 { | |
| 408 g_return_val_if_fail(gc != NULL, NULL); | |
| 409 | |
| 410 return gc->display_name; | |
| 411 } | |
| 412 | |
| 413 void | |
| 414 gaim_connection_update_progress(GaimConnection *gc, const char *text, | |
| 415 size_t step, size_t count) | |
| 416 { | |
| 417 GaimConnectionUiOps *ops; | |
| 418 | |
| 419 g_return_if_fail(gc != NULL); | |
| 420 g_return_if_fail(text != NULL); | |
| 421 g_return_if_fail(step < count); | |
| 422 g_return_if_fail(count > 1); | |
| 423 | |
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424 ops = gaim_connections_get_ui_ops(); |
| 5563 | 425 |
| 426 if (ops != NULL && ops->connect_progress != NULL) | |
| 427 ops->connect_progress(gc, text, step, count); | |
| 428 } | |
| 429 | |
| 430 void | |
|
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431 gaim_connection_notice(GaimConnection *gc, const char *text) |
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432 { |
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433 GaimConnectionUiOps *ops; |
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434 |
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435 g_return_if_fail(gc != NULL); |
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436 g_return_if_fail(text != NULL); |
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437 |
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438 ops = gaim_connections_get_ui_ops(); |
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439 |
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440 if (ops != NULL && ops->notice != NULL) |
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441 ops->notice(gc, text); |
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442 } |
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443 |
| 10742 | 444 gboolean |
| 445 gaim_connection_disconnect_cb(gpointer data) | |
| 446 { | |
| 447 GaimAccount *account = data; | |
| 448 | |
| 449 gaim_account_disconnect(account); | |
| 450 | |
| 451 return FALSE; | |
| 452 } | |
| 453 | |
|
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454 void |
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455 gaim_connection_error(GaimConnection *gc, const char *text) |
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456 { |
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457 GaimConnectionUiOps *ops; |
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458 |
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459 g_return_if_fail(gc != NULL); |
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460 g_return_if_fail(text != NULL); |
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461 |
| 6393 | 462 /* If we've already got one error, we don't need any more */ |
|
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463 if (gc->disconnect_timeout) |
| 6393 | 464 return; |
| 465 | |
|
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466 ops = gaim_connections_get_ui_ops(); |
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467 |
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468 if (ops != NULL) { |
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469 if (ops->report_disconnect != NULL) |
|
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470 ops->report_disconnect(gc, text); |
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471 } |
| 5727 | 472 |
|
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diff
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473 gc->disconnect_timeout = gaim_timeout_add(0, gaim_connection_disconnect_cb, |
| 6076 | 474 gaim_connection_get_account(gc)); |
|
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475 } |
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476 |
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477 void |
| 5563 | 478 gaim_connections_disconnect_all(void) |
| 479 { | |
| 480 GList *l; | |
| 6113 | 481 GaimConnection *gc; |
| 5563 | 482 |
| 6113 | 483 while ((l = gaim_connections_get_all()) != NULL) { |
| 484 gc = l->data; | |
| 485 gc->wants_to_die = TRUE; | |
| 10742 | 486 gaim_account_disconnect(gc->account); |
| 6113 | 487 } |
| 5563 | 488 } |
| 489 | |
| 490 GList * | |
| 491 gaim_connections_get_all(void) | |
| 492 { | |
| 493 return connections; | |
| 494 } | |
| 495 | |
|
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496 GList * |
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497 gaim_connections_get_connecting(void) |
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498 { |
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499 return connections_connecting; |
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500 } |
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501 |
| 5563 | 502 void |
|
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503 gaim_connections_set_ui_ops(GaimConnectionUiOps *ops) |
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504 { |
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505 connection_ui_ops = ops; |
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|
506 } |
|
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|
507 |
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|
508 GaimConnectionUiOps * |
|
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|
509 gaim_connections_get_ui_ops(void) |
|
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|
510 { |
|
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|
511 return connection_ui_ops; |
|
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|
512 } |
|
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|
513 |
|
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changeset
|
514 void |
|
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|
515 gaim_connections_init(void) |
|
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|
516 { |
|
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|
517 void *handle = gaim_connections_get_handle(); |
|
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changeset
|
518 |
|
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changeset
|
519 gaim_signal_register(handle, "signing-on", |
|
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diff
changeset
|
520 gaim_marshal_VOID__POINTER, NULL, 1, |
|
800ef4a51096
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changeset
|
521 gaim_value_new(GAIM_TYPE_SUBTYPE, |
|
6597
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changeset
|
522 GAIM_SUBTYPE_CONNECTION)); |
|
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diff
changeset
|
523 |
|
800ef4a51096
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changeset
|
524 gaim_signal_register(handle, "signed-on", |
|
800ef4a51096
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changeset
|
525 gaim_marshal_VOID__POINTER, NULL, 1, |
|
800ef4a51096
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changeset
|
526 gaim_value_new(GAIM_TYPE_SUBTYPE, |
|
6597
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changeset
|
527 GAIM_SUBTYPE_CONNECTION)); |
|
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diff
changeset
|
528 |
|
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changeset
|
529 gaim_signal_register(handle, "signing-off", |
|
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changeset
|
530 gaim_marshal_VOID__POINTER, NULL, 1, |
|
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changeset
|
531 gaim_value_new(GAIM_TYPE_SUBTYPE, |
|
6597
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changeset
|
532 GAIM_SUBTYPE_CONNECTION)); |
|
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diff
changeset
|
533 |
|
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changeset
|
534 gaim_signal_register(handle, "signed-off", |
|
800ef4a51096
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changeset
|
535 gaim_marshal_VOID__POINTER, NULL, 1, |
|
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changeset
|
536 gaim_value_new(GAIM_TYPE_SUBTYPE, |
|
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changeset
|
537 GAIM_SUBTYPE_CONNECTION)); |
|
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changeset
|
538 } |
|
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changeset
|
539 |
|
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changeset
|
540 void |
|
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changeset
|
541 gaim_connections_uninit(void) |
|
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changeset
|
542 { |
|
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changeset
|
543 gaim_signals_unregister_by_instance(gaim_connections_get_handle()); |
|
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changeset
|
544 } |
|
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changeset
|
545 |
|
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changeset
|
546 void * |
|
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changeset
|
547 gaim_connections_get_handle(void) |
|
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changeset
|
548 { |
|
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changeset
|
549 return &connections_handle; |
|
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changeset
|
550 } |
