Mercurial > pidgin
annotate src/connection.c @ 6393:74ca311ceb2a
[gaim-migrate @ 6898]
This manages to not make jabber (and maybe others) not crash on connection
errors and stuff.
committer: Tailor Script <tailor@pidgin.im>
| author | Nathan Walp <nwalp@pidgin.im> |
|---|---|
| date | Wed, 06 Aug 2003 14:33:58 +0000 |
| parents | ae8b0a12e6f3 |
| children | ff4551719cc7 |
| rev | line source |
|---|---|
| 5563 | 1 /** |
| 2 * @file connection.c Connection API | |
| 3 * @ingroup core | |
| 4 * | |
| 5 * gaim | |
| 6 * | |
| 7 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org> | |
| 5631 | 8 * |
| 5563 | 9 * This program is free software; you can redistribute it and/or modify |
| 10 * it under the terms of the GNU General Public License as published by | |
| 11 * the Free Software Foundation; either version 2 of the License, or | |
| 12 * (at your option) any later version. | |
| 13 * | |
| 14 * This program is distributed in the hope that it will be useful, | |
| 15 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 17 * GNU General Public License for more details. | |
| 18 * | |
| 19 * You should have received a copy of the GNU General Public License | |
| 20 * along with this program; if not, write to the Free Software | |
| 21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 22 */ | |
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23 #include "internal.h" |
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24 #include "blist.h" |
| 5563 | 25 #include "connection.h" |
| 5717 | 26 #include "debug.h" |
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27 #include "log.h" |
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28 #include "notify.h" |
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29 #include "prefs.h" |
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30 #include "request.h" |
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31 #include "server.h" |
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32 #include "sound.h" |
| 6106 | 33 #include "util.h" |
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34 |
| 5563 | 35 static GList *connections = NULL; |
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36 static GList *connections_connecting = NULL; |
| 5563 | 37 static GaimConnectionUiOps *connection_ui_ops = NULL; |
| 38 | |
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39 |
| 5563 | 40 GaimConnection * |
| 41 gaim_connection_new(GaimAccount *account) | |
| 42 { | |
| 43 GaimConnection *gc; | |
| 44 | |
| 45 g_return_val_if_fail(account != NULL, NULL); | |
| 46 | |
| 47 gc = g_new0(GaimConnection, 1); | |
| 48 | |
| 49 gc->prpl = gaim_find_prpl(gaim_account_get_protocol(account)); | |
| 50 | |
| 51 gaim_connection_set_account(gc, account); | |
| 52 gaim_account_set_connection(account, gc); | |
| 53 | |
| 54 return gc; | |
| 55 } | |
| 56 | |
| 57 void | |
| 58 gaim_connection_destroy(GaimConnection *gc) | |
| 59 { | |
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60 GaimAccount *account; |
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61 |
| 5563 | 62 g_return_if_fail(gc != NULL); |
| 63 | |
| 64 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) { | |
| 65 gaim_connection_disconnect(gc); | |
| 66 | |
| 67 return; | |
| 68 } | |
| 69 | |
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70 gaim_debug(GAIM_DEBUG_INFO, "connection", |
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71 "Destroying connection %p\n", gc); |
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72 |
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73 account = gaim_connection_get_account(gc); |
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74 gaim_account_set_connection(account, NULL); |
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75 |
| 5563 | 76 if (gc->display_name != NULL) |
| 77 g_free(gc->display_name); | |
| 78 | |
| 79 if (gc->away != NULL) | |
| 80 g_free(gc->away); | |
| 81 | |
| 82 if (gc->away_state != NULL) | |
| 83 g_free(gc->away_state); | |
| 84 | |
| 6393 | 85 if (gc->disconnect_timeout) |
| 86 g_source_remove(gc->disconnect_timeout); | |
| 87 | |
| 5563 | 88 g_free(gc); |
| 89 } | |
| 90 | |
| 6110 | 91 static void request_pass_ok_cb(GaimAccount *account, const char *entry) |
| 6109 | 92 { |
| 93 gaim_account_set_password(account, (*entry != '\0') ? entry : NULL); | |
| 94 | |
| 6110 | 95 gaim_account_connect(account); |
| 6109 | 96 } |
| 97 | |
| 98 | |
| 5563 | 99 void |
| 100 gaim_connection_connect(GaimConnection *gc) | |
| 101 { | |
| 102 GaimAccount *account; | |
| 103 GaimConnectionUiOps *ops; | |
| 104 GaimPluginProtocolInfo *prpl_info = NULL; | |
| 105 | |
| 106 g_return_if_fail(gc != NULL); | |
| 107 | |
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108 gaim_debug(GAIM_DEBUG_INFO, "connection", |
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109 "Connecting. gc = %p\n", gc); |
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110 |
| 5563 | 111 ops = gaim_get_connection_ui_ops(); |
| 112 | |
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113 if (gc->prpl != NULL) |
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114 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); |
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115 else { |
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116 gchar *message = g_strdup_printf(_("Missing protocol plugin for %s"), |
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117 gaim_account_get_username(gaim_connection_get_account(gc))); |
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118 |
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119 gaim_debug(GAIM_DEBUG_ERROR, "connection", |
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120 "Could not get prpl info for %p\n", gc); |
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121 gaim_notify_error(NULL, _("Connection Error"), |
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122 message, NULL); |
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123 g_free(message); |
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124 return; |
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125 } |
| 5563 | 126 |
| 127 account = gaim_connection_get_account(gc); | |
| 128 | |
| 6109 | 129 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) |
| 130 return; | |
| 131 | |
| 6036 | 132 if (!(prpl_info->options & OPT_PROTO_NO_PASSWORD) && |
| 6231 | 133 !(prpl_info->options & OPT_PROTO_PASSWORD_OPTIONAL) && |
| 134 gaim_account_get_password(account) == NULL) { | |
| 6111 | 135 gchar *primary; |
| 6231 | 136 gchar *escaped; |
| 137 const gchar *username = gaim_account_get_username(account); | |
| 138 | |
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139 gaim_debug(GAIM_DEBUG_INFO, "connection", "Requesting password\n"); |
| 6231 | 140 escaped = g_markup_escape_text(username, strlen(username)); |
| 141 primary = g_strdup_printf(_("Enter password for %s"), escaped); | |
| 6111 | 142 gaim_request_input(gc, NULL, primary, NULL, NULL, FALSE, TRUE, |
| 6109 | 143 _("OK"), G_CALLBACK(request_pass_ok_cb), |
| 6110 | 144 _("Cancel"), NULL, account); |
| 6111 | 145 g_free(primary); |
| 6231 | 146 g_free(escaped); |
| 6110 | 147 gaim_connection_destroy(gc); |
| 5563 | 148 |
| 149 return; | |
| 150 } | |
| 151 | |
| 152 gaim_connection_set_state(gc, GAIM_CONNECTING); | |
| 153 | |
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154 gaim_debug(GAIM_DEBUG_INFO, "connection", "Calling serv_login\n"); |
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155 |
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156 connections = g_list_append(connections, gc); |
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157 |
| 5563 | 158 serv_login(account); |
| 159 } | |
| 160 | |
| 161 void | |
| 162 gaim_connection_disconnect(GaimConnection *gc) | |
| 163 { | |
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164 GaimAccount *account; |
| 5563 | 165 GList *wins; |
| 166 | |
| 167 g_return_if_fail(gc != NULL); | |
| 168 | |
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169 account = gaim_connection_get_account(gc); |
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170 |
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171 if (gaim_account_get_connection(account) != NULL) { |
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172 gaim_account_disconnect(account); |
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173 return; |
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174 } |
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175 |
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176 gaim_debug(GAIM_DEBUG_INFO, "connection", |
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177 "Disconnecting connection %p\n", gc); |
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178 |
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179 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) { |
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180 if (gaim_connection_get_state(gc) != GAIM_CONNECTING) |
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181 gaim_blist_remove_account(gaim_connection_get_account(gc)); |
| 5563 | 182 |
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183 serv_close(gc); |
| 5563 | 184 |
| 6018 | 185 connections = g_list_remove(connections, gc); |
| 186 | |
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187 gaim_connection_set_state(gc, GAIM_DISCONNECTED); |
| 5563 | 188 |
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189 gaim_event_broadcast(event_signoff, gc); |
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190 system_log(log_signoff, gc, NULL, |
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191 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); |
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192 |
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193 /* |
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194 * XXX This is a hack! Remove this and replace it with a better event |
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195 * notification system. |
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196 */ |
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197 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { |
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198 GaimWindow *win = (GaimWindow *)wins->data; |
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199 gaim_conversation_update(gaim_window_get_conversation_at(win, 0), |
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200 GAIM_CONV_ACCOUNT_OFFLINE); |
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201 } |
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202 |
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203 gaim_request_close_with_handle(gc); |
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204 gaim_notify_close_with_handle(gc); |
| 5563 | 205 } |
| 206 | |
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207 gaim_connection_destroy(gc); |
| 5563 | 208 } |
| 209 | |
| 6029 | 210 gboolean |
| 211 gaim_connection_disconnect_cb(gpointer data) | |
| 212 { | |
| 6076 | 213 GaimAccount *account = data; |
| 214 GaimConnection *gc = gaim_account_get_connection(account); | |
| 6029 | 215 |
| 6076 | 216 if(gc) |
| 217 gaim_connection_disconnect(gc); | |
| 6029 | 218 |
| 219 return FALSE; | |
| 220 } | |
| 221 | |
| 5563 | 222 /* |
| 223 * d:)->-< | |
| 224 * | |
| 225 * d:O-\-< | |
| 226 * | |
| 227 * d:D-/-< | |
| 228 * | |
| 229 * d8D->-< DANCE! | |
| 230 */ | |
| 231 | |
| 232 void | |
| 233 gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state) | |
| 234 { | |
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235 GaimConnectionUiOps *ops; |
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236 |
| 5563 | 237 g_return_if_fail(gc != NULL); |
| 238 | |
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239 if (gc->state == state) |
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240 return; |
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241 |
| 5563 | 242 gc->state = state; |
| 243 | |
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244 ops = gaim_get_connection_ui_ops(); |
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245 |
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246 if (gc->state == GAIM_CONNECTING) { |
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247 connections_connecting = g_list_append(connections_connecting, gc); |
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248 } |
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249 else { |
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250 connections_connecting = g_list_remove(connections_connecting, gc); |
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251 } |
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252 |
| 5563 | 253 if (gc->state == GAIM_CONNECTED) { |
| 254 GaimBlistNode *gnode,*bnode; | |
| 255 GList *wins; | |
| 256 GList *add_buds=NULL; | |
| 257 | |
| 258 /* Set the time the account came online */ | |
| 259 time(&gc->login_time); | |
| 260 | |
| 261 if (ops != NULL && ops->connected != NULL) | |
| 262 ops->connected(gc); | |
| 263 | |
| 264 gaim_blist_show(); | |
| 265 gaim_blist_add_account(gc->account); | |
| 266 | |
| 267 /* | |
| 268 * XXX This is a hack! Remove this and replace it with a better event | |
| 269 * notification system. | |
| 270 */ | |
| 271 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { | |
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272 GaimWindow *win = (GaimWindow *)wins->data; |
| 5563 | 273 gaim_conversation_update(gaim_window_get_conversation_at(win, 0), |
| 274 GAIM_CONV_ACCOUNT_ONLINE); | |
| 275 } | |
| 276 | |
| 277 gaim_event_broadcast(event_signon, gc); | |
| 278 system_log(log_signon, gc, NULL, | |
| 279 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); | |
| 280 | |
| 281 #if 0 | |
| 282 /* away option given? */ | |
| 283 if (opt_away) { | |
| 284 away_on_login(opt_away_arg); | |
| 285 /* don't do it again */ | |
| 286 opt_away = 0; | |
| 287 } else if (awaymessage) { | |
| 288 serv_set_away(gc, GAIM_AWAY_CUSTOM, awaymessage->message); | |
| 289 } | |
| 290 if (opt_away_arg != NULL) { | |
| 291 g_free(opt_away_arg); | |
| 292 opt_away_arg = NULL; | |
| 293 } | |
| 294 #endif | |
| 295 | |
| 296 /* let the prpl know what buddies we pulled out of the local list */ | |
| 297 for (gnode = gaim_get_blist()->root; gnode; gnode = gnode->next) { | |
| 298 if(!GAIM_BLIST_NODE_IS_GROUP(gnode)) | |
| 299 continue; | |
| 300 for(bnode = gnode->child; bnode; bnode = bnode->next) { | |
| 301 if(GAIM_BLIST_NODE_IS_BUDDY(bnode)) { | |
| 302 struct buddy *b = (struct buddy *)bnode; | |
| 303 if(b->account == gc->account) { | |
| 304 add_buds = g_list_append(add_buds, b->name); | |
| 305 } | |
| 306 } | |
| 307 } | |
| 308 } | |
| 309 | |
| 310 if(add_buds) { | |
| 311 serv_add_buddies(gc, add_buds); | |
| 312 g_list_free(add_buds); | |
| 313 } | |
| 314 | |
| 315 serv_set_permit_deny(gc); | |
| 316 } | |
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317 else if (gc->state == GAIM_DISCONNECTED) { |
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318 if (ops != NULL && ops->disconnected != NULL) |
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319 ops->disconnected(gc, NULL); |
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320 } |
| 5563 | 321 } |
| 322 | |
| 323 void | |
| 324 gaim_connection_set_account(GaimConnection *gc, GaimAccount *account) | |
| 325 { | |
| 326 g_return_if_fail(gc != NULL); | |
| 327 g_return_if_fail(account != NULL); | |
| 328 | |
| 329 gc->account = account; | |
| 330 } | |
| 331 | |
| 332 void | |
| 333 gaim_connection_set_display_name(GaimConnection *gc, const char *name) | |
| 334 { | |
| 335 g_return_if_fail(gc != NULL); | |
| 336 | |
| 337 if (gc->display_name != NULL) | |
| 338 g_free(gc->display_name); | |
| 339 | |
| 340 gc->display_name = (name == NULL ? NULL : g_strdup(name)); | |
| 341 } | |
| 342 | |
| 343 GaimConnectionState | |
| 344 gaim_connection_get_state(const GaimConnection *gc) | |
| 345 { | |
| 346 g_return_val_if_fail(gc != NULL, GAIM_DISCONNECTED); | |
| 347 | |
| 348 return gc->state; | |
| 349 } | |
| 350 | |
| 351 GaimAccount * | |
| 352 gaim_connection_get_account(const GaimConnection *gc) | |
| 353 { | |
| 354 g_return_val_if_fail(gc != NULL, NULL); | |
| 355 | |
| 356 return gc->account; | |
| 357 } | |
| 358 | |
| 359 const char * | |
| 360 gaim_connection_get_display_name(const GaimConnection *gc) | |
| 361 { | |
| 362 g_return_val_if_fail(gc != NULL, NULL); | |
| 363 | |
| 364 return gc->display_name; | |
| 365 } | |
| 366 | |
| 367 void | |
| 368 gaim_connection_update_progress(GaimConnection *gc, const char *text, | |
| 369 size_t step, size_t count) | |
| 370 { | |
| 371 GaimConnectionUiOps *ops; | |
| 372 | |
| 373 g_return_if_fail(gc != NULL); | |
| 374 g_return_if_fail(text != NULL); | |
| 375 g_return_if_fail(step < count); | |
| 376 g_return_if_fail(count > 1); | |
| 377 | |
| 378 ops = gaim_get_connection_ui_ops(); | |
| 379 | |
| 380 if (ops != NULL && ops->connect_progress != NULL) | |
| 381 ops->connect_progress(gc, text, step, count); | |
| 382 } | |
| 383 | |
| 384 void | |
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385 gaim_connection_notice(GaimConnection *gc, const char *text) |
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386 { |
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387 GaimConnectionUiOps *ops; |
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388 |
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389 g_return_if_fail(gc != NULL); |
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390 g_return_if_fail(text != NULL); |
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391 |
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392 ops = gaim_get_connection_ui_ops(); |
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393 |
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394 if (ops != NULL && ops->notice != NULL) |
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395 ops->notice(gc, text); |
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396 } |
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397 |
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398 void |
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399 gaim_connection_error(GaimConnection *gc, const char *text) |
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400 { |
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401 GaimConnectionUiOps *ops; |
| 6106 | 402 gchar *primary, *secondary; |
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403 |
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404 g_return_if_fail(gc != NULL); |
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405 g_return_if_fail(text != NULL); |
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406 |
| 6393 | 407 /* If we've already got one error, we don't need any more */ |
| 408 if(gc->disconnect_timeout) | |
| 409 return; | |
| 410 | |
| 6106 | 411 primary = g_strdup_printf(_("%s has been disconnected"), |
| 412 gaim_account_get_username(gaim_connection_get_account(gc))); | |
| 413 secondary = g_strdup_printf("%s\n%s", full_date(), | |
| 414 text ? text : _("Reason Unknown.")); | |
| 415 gaim_notify_error(NULL, _("Connection Error"), primary, secondary); | |
| 416 g_free(primary); | |
| 417 g_free(secondary); | |
| 418 | |
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419 ops = gaim_get_connection_ui_ops(); |
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420 |
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421 if (ops != NULL && ops->disconnected != NULL) |
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422 ops->disconnected(gc, text); |
| 5727 | 423 |
| 6393 | 424 gc->disconnect_timeout = g_timeout_add(0, gaim_connection_disconnect_cb, |
| 6076 | 425 gaim_connection_get_account(gc)); |
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426 } |
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427 |
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428 void |
| 5563 | 429 gaim_connections_disconnect_all(void) |
| 430 { | |
| 431 GList *l; | |
| 6113 | 432 GaimConnection *gc; |
| 5563 | 433 |
| 6113 | 434 while ((l = gaim_connections_get_all()) != NULL) { |
| 435 gc = l->data; | |
| 436 gc->wants_to_die = TRUE; | |
| 437 gaim_connection_destroy(gc); | |
| 438 } | |
| 5563 | 439 } |
| 440 | |
| 441 GList * | |
| 442 gaim_connections_get_all(void) | |
| 443 { | |
| 444 return connections; | |
| 445 } | |
| 446 | |
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447 GList * |
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448 gaim_connections_get_connecting(void) |
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449 { |
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450 return connections_connecting; |
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451 } |
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452 |
| 5563 | 453 void |
| 454 gaim_set_connection_ui_ops(GaimConnectionUiOps *ops) | |
| 455 { | |
| 456 connection_ui_ops = ops; | |
| 457 } | |
| 458 | |
| 459 GaimConnectionUiOps * | |
| 460 gaim_get_connection_ui_ops(void) | |
| 461 { | |
| 462 return connection_ui_ops; | |
| 463 } | |
| 464 |
