Mercurial > pidgin
annotate src/connection.c @ 6231:1fc158d6ebdb
[gaim-migrate @ 6724]
New accounts added using the login window are now correctly saved.
You can now use gaim -l to sign on accounts on prpls with no passwords
or with optional passwords.
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Doliner <mark@kingant.net> |
|---|---|
| date | Sat, 19 Jul 2003 18:15:06 +0000 |
| parents | e391813214a6 |
| children | 3ac224953483 |
| rev | line source |
|---|---|
| 5563 | 1 /** |
| 2 * @file connection.c Connection API | |
| 3 * @ingroup core | |
| 4 * | |
| 5 * gaim | |
| 6 * | |
| 7 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org> | |
| 5631 | 8 * |
| 5563 | 9 * This program is free software; you can redistribute it and/or modify |
| 10 * it under the terms of the GNU General Public License as published by | |
| 11 * the Free Software Foundation; either version 2 of the License, or | |
| 12 * (at your option) any later version. | |
| 13 * | |
| 14 * This program is distributed in the hope that it will be useful, | |
| 15 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 17 * GNU General Public License for more details. | |
| 18 * | |
| 19 * You should have received a copy of the GNU General Public License | |
| 20 * along with this program; if not, write to the Free Software | |
| 21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 22 */ | |
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23 #include "internal.h" |
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24 #include "blist.h" |
| 5563 | 25 #include "connection.h" |
| 5717 | 26 #include "debug.h" |
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27 #include "log.h" |
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28 #include "notify.h" |
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29 #include "prefs.h" |
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30 #include "request.h" |
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31 #include "server.h" |
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32 #include "sound.h" |
| 6106 | 33 #include "util.h" |
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34 |
| 5563 | 35 static GList *connections = NULL; |
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36 static GList *connections_connecting = NULL; |
| 5563 | 37 static GaimConnectionUiOps *connection_ui_ops = NULL; |
| 38 | |
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39 |
| 5563 | 40 GaimConnection * |
| 41 gaim_connection_new(GaimAccount *account) | |
| 42 { | |
| 43 GaimConnection *gc; | |
| 44 | |
| 45 g_return_val_if_fail(account != NULL, NULL); | |
| 46 | |
| 47 gc = g_new0(GaimConnection, 1); | |
| 48 | |
| 49 gc->prpl = gaim_find_prpl(gaim_account_get_protocol(account)); | |
| 50 | |
| 51 gaim_connection_set_account(gc, account); | |
| 52 gaim_account_set_connection(account, gc); | |
| 53 | |
| 54 return gc; | |
| 55 } | |
| 56 | |
| 57 void | |
| 58 gaim_connection_destroy(GaimConnection *gc) | |
| 59 { | |
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60 GaimAccount *account; |
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61 |
| 5563 | 62 g_return_if_fail(gc != NULL); |
| 63 | |
| 64 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) { | |
| 65 gaim_connection_disconnect(gc); | |
| 66 | |
| 67 return; | |
| 68 } | |
| 69 | |
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70 gaim_debug(GAIM_DEBUG_INFO, "connection", |
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71 "Destroying connection %p\n", gc); |
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72 |
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73 account = gaim_connection_get_account(gc); |
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74 gaim_account_set_connection(account, NULL); |
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75 |
| 5563 | 76 if (gc->display_name != NULL) |
| 77 g_free(gc->display_name); | |
| 78 | |
| 79 if (gc->away != NULL) | |
| 80 g_free(gc->away); | |
| 81 | |
| 82 if (gc->away_state != NULL) | |
| 83 g_free(gc->away_state); | |
| 84 | |
| 85 g_free(gc); | |
| 86 } | |
| 87 | |
| 6110 | 88 static void request_pass_ok_cb(GaimAccount *account, const char *entry) |
| 6109 | 89 { |
| 90 gaim_account_set_password(account, (*entry != '\0') ? entry : NULL); | |
| 91 | |
| 6110 | 92 gaim_account_connect(account); |
| 6109 | 93 } |
| 94 | |
| 95 | |
| 5563 | 96 void |
| 97 gaim_connection_connect(GaimConnection *gc) | |
| 98 { | |
| 99 GaimAccount *account; | |
| 100 GaimConnectionUiOps *ops; | |
| 101 GaimPluginProtocolInfo *prpl_info = NULL; | |
| 102 | |
| 103 g_return_if_fail(gc != NULL); | |
| 104 | |
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105 gaim_debug(GAIM_DEBUG_INFO, "connection", |
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106 "Connecting. gc = %p\n", gc); |
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107 |
| 5563 | 108 ops = gaim_get_connection_ui_ops(); |
| 109 | |
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110 if (gc->prpl != NULL) |
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111 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); |
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112 else { |
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113 gchar *message = g_strdup_printf(_("Missing protocol plugin for %s"), |
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114 gaim_account_get_username(gaim_connection_get_account(gc))); |
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115 |
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116 gaim_debug(GAIM_DEBUG_ERROR, "connection", |
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117 "Could not get prpl info for %p\n", gc); |
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118 gaim_notify_error(NULL, _("Connection Error"), |
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119 message, NULL); |
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120 g_free(message); |
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121 return; |
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122 } |
| 5563 | 123 |
| 124 account = gaim_connection_get_account(gc); | |
| 125 | |
| 6109 | 126 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) |
| 127 return; | |
| 128 | |
| 6036 | 129 if (!(prpl_info->options & OPT_PROTO_NO_PASSWORD) && |
| 6231 | 130 !(prpl_info->options & OPT_PROTO_PASSWORD_OPTIONAL) && |
| 131 gaim_account_get_password(account) == NULL) { | |
| 6111 | 132 gchar *primary; |
| 6231 | 133 gchar *escaped; |
| 134 const gchar *username = gaim_account_get_username(account); | |
| 135 | |
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136 gaim_debug(GAIM_DEBUG_INFO, "connection", "Requesting password\n"); |
| 6231 | 137 escaped = g_markup_escape_text(username, strlen(username)); |
| 138 primary = g_strdup_printf(_("Enter password for %s"), escaped); | |
| 6111 | 139 gaim_request_input(gc, NULL, primary, NULL, NULL, FALSE, TRUE, |
| 6109 | 140 _("OK"), G_CALLBACK(request_pass_ok_cb), |
| 6110 | 141 _("Cancel"), NULL, account); |
| 6111 | 142 g_free(primary); |
| 6231 | 143 g_free(escaped); |
| 6110 | 144 gaim_connection_destroy(gc); |
| 5563 | 145 |
| 146 return; | |
| 147 } | |
| 148 | |
| 149 gaim_connection_set_state(gc, GAIM_CONNECTING); | |
| 150 | |
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151 gaim_debug(GAIM_DEBUG_INFO, "connection", "Calling serv_login\n"); |
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152 |
| 6018 | 153 connections = g_list_append(connections, gc); |
| 154 | |
| 5563 | 155 serv_login(account); |
| 156 } | |
| 157 | |
| 158 void | |
| 159 gaim_connection_disconnect(GaimConnection *gc) | |
| 160 { | |
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161 GaimAccount *account; |
| 5563 | 162 GList *wins; |
| 163 | |
| 164 g_return_if_fail(gc != NULL); | |
| 165 | |
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166 account = gaim_connection_get_account(gc); |
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167 |
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168 if (gaim_account_get_connection(account) != NULL) { |
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169 gaim_account_disconnect(account); |
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170 return; |
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171 } |
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172 |
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173 gaim_debug(GAIM_DEBUG_INFO, "connection", |
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174 "Disconnecting connection %p\n", gc); |
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175 |
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176 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) { |
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177 if (gaim_connection_get_state(gc) != GAIM_CONNECTING) |
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178 gaim_blist_remove_account(gaim_connection_get_account(gc)); |
| 5563 | 179 |
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180 serv_close(gc); |
| 5563 | 181 |
| 6018 | 182 connections = g_list_remove(connections, gc); |
| 183 | |
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184 gaim_connection_set_state(gc, GAIM_DISCONNECTED); |
| 5563 | 185 |
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186 gaim_event_broadcast(event_signoff, gc); |
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187 system_log(log_signoff, gc, NULL, |
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188 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); |
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189 |
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190 /* |
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191 * XXX This is a hack! Remove this and replace it with a better event |
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192 * notification system. |
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193 */ |
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194 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { |
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195 GaimWindow *win = (GaimWindow *)wins->data; |
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196 gaim_conversation_update(gaim_window_get_conversation_at(win, 0), |
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197 GAIM_CONV_ACCOUNT_OFFLINE); |
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198 } |
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199 |
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200 gaim_request_close_with_handle(gc); |
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201 gaim_notify_close_with_handle(gc); |
| 5563 | 202 } |
| 203 | |
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204 gaim_connection_destroy(gc); |
| 5563 | 205 } |
| 206 | |
| 6029 | 207 gboolean |
| 208 gaim_connection_disconnect_cb(gpointer data) | |
| 209 { | |
| 6076 | 210 GaimAccount *account = data; |
| 211 GaimConnection *gc = gaim_account_get_connection(account); | |
| 6029 | 212 |
| 6076 | 213 if(gc) |
| 214 gaim_connection_disconnect(gc); | |
| 6029 | 215 |
| 216 return FALSE; | |
| 217 } | |
| 218 | |
| 5563 | 219 /* |
| 220 * d:)->-< | |
| 221 * | |
| 222 * d:O-\-< | |
| 223 * | |
| 224 * d:D-/-< | |
| 225 * | |
| 226 * d8D->-< DANCE! | |
| 227 */ | |
| 228 | |
| 229 void | |
| 230 gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state) | |
| 231 { | |
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232 GaimConnectionUiOps *ops; |
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233 |
| 5563 | 234 g_return_if_fail(gc != NULL); |
| 235 | |
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236 if (gc->state == state) |
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237 return; |
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238 |
| 5563 | 239 gc->state = state; |
| 240 | |
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241 ops = gaim_get_connection_ui_ops(); |
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242 |
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243 if (gc->state == GAIM_CONNECTING) { |
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244 connections_connecting = g_list_append(connections_connecting, gc); |
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245 } |
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246 else { |
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247 connections_connecting = g_list_remove(connections_connecting, gc); |
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248 } |
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249 |
| 5563 | 250 if (gc->state == GAIM_CONNECTED) { |
| 251 GaimBlistNode *gnode,*bnode; | |
| 252 GList *wins; | |
| 253 GList *add_buds=NULL; | |
| 254 | |
| 255 /* Set the time the account came online */ | |
| 256 time(&gc->login_time); | |
| 257 | |
| 258 if (ops != NULL && ops->connected != NULL) | |
| 259 ops->connected(gc); | |
| 260 | |
| 261 gaim_blist_show(); | |
| 262 gaim_blist_add_account(gc->account); | |
| 263 | |
| 264 /* | |
| 265 * XXX This is a hack! Remove this and replace it with a better event | |
| 266 * notification system. | |
| 267 */ | |
| 268 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { | |
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269 GaimWindow *win = (GaimWindow *)wins->data; |
| 5563 | 270 gaim_conversation_update(gaim_window_get_conversation_at(win, 0), |
| 271 GAIM_CONV_ACCOUNT_ONLINE); | |
| 272 } | |
| 273 | |
| 274 gaim_event_broadcast(event_signon, gc); | |
| 275 system_log(log_signon, gc, NULL, | |
| 276 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); | |
| 277 | |
| 278 #if 0 | |
| 279 /* away option given? */ | |
| 280 if (opt_away) { | |
| 281 away_on_login(opt_away_arg); | |
| 282 /* don't do it again */ | |
| 283 opt_away = 0; | |
| 284 } else if (awaymessage) { | |
| 285 serv_set_away(gc, GAIM_AWAY_CUSTOM, awaymessage->message); | |
| 286 } | |
| 287 if (opt_away_arg != NULL) { | |
| 288 g_free(opt_away_arg); | |
| 289 opt_away_arg = NULL; | |
| 290 } | |
| 291 #endif | |
| 292 | |
| 293 /* let the prpl know what buddies we pulled out of the local list */ | |
| 294 for (gnode = gaim_get_blist()->root; gnode; gnode = gnode->next) { | |
| 295 if(!GAIM_BLIST_NODE_IS_GROUP(gnode)) | |
| 296 continue; | |
| 297 for(bnode = gnode->child; bnode; bnode = bnode->next) { | |
| 298 if(GAIM_BLIST_NODE_IS_BUDDY(bnode)) { | |
| 299 struct buddy *b = (struct buddy *)bnode; | |
| 300 if(b->account == gc->account) { | |
| 301 add_buds = g_list_append(add_buds, b->name); | |
| 302 } | |
| 303 } | |
| 304 } | |
| 305 } | |
| 306 | |
| 307 if(add_buds) { | |
| 308 serv_add_buddies(gc, add_buds); | |
| 309 g_list_free(add_buds); | |
| 310 } | |
| 311 | |
| 312 serv_set_permit_deny(gc); | |
| 313 } | |
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314 else if (gc->state == GAIM_DISCONNECTED) { |
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315 if (ops != NULL && ops->disconnected != NULL) |
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316 ops->disconnected(gc, NULL); |
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317 } |
| 5563 | 318 } |
| 319 | |
| 320 void | |
| 321 gaim_connection_set_account(GaimConnection *gc, GaimAccount *account) | |
| 322 { | |
| 323 g_return_if_fail(gc != NULL); | |
| 324 g_return_if_fail(account != NULL); | |
| 325 | |
| 326 gc->account = account; | |
| 327 } | |
| 328 | |
| 329 void | |
| 330 gaim_connection_set_display_name(GaimConnection *gc, const char *name) | |
| 331 { | |
| 332 g_return_if_fail(gc != NULL); | |
| 333 | |
| 334 if (gc->display_name != NULL) | |
| 335 g_free(gc->display_name); | |
| 336 | |
| 337 gc->display_name = (name == NULL ? NULL : g_strdup(name)); | |
| 338 } | |
| 339 | |
| 340 GaimConnectionState | |
| 341 gaim_connection_get_state(const GaimConnection *gc) | |
| 342 { | |
| 343 g_return_val_if_fail(gc != NULL, GAIM_DISCONNECTED); | |
| 344 | |
| 345 return gc->state; | |
| 346 } | |
| 347 | |
| 348 GaimAccount * | |
| 349 gaim_connection_get_account(const GaimConnection *gc) | |
| 350 { | |
| 351 g_return_val_if_fail(gc != NULL, NULL); | |
| 352 | |
| 353 return gc->account; | |
| 354 } | |
| 355 | |
| 356 const char * | |
| 357 gaim_connection_get_display_name(const GaimConnection *gc) | |
| 358 { | |
| 359 g_return_val_if_fail(gc != NULL, NULL); | |
| 360 | |
| 361 return gc->display_name; | |
| 362 } | |
| 363 | |
| 364 void | |
| 365 gaim_connection_update_progress(GaimConnection *gc, const char *text, | |
| 366 size_t step, size_t count) | |
| 367 { | |
| 368 GaimConnectionUiOps *ops; | |
| 369 | |
| 370 g_return_if_fail(gc != NULL); | |
| 371 g_return_if_fail(text != NULL); | |
| 372 g_return_if_fail(step < count); | |
| 373 g_return_if_fail(count > 1); | |
| 374 | |
| 375 ops = gaim_get_connection_ui_ops(); | |
| 376 | |
| 377 if (ops != NULL && ops->connect_progress != NULL) | |
| 378 ops->connect_progress(gc, text, step, count); | |
| 379 } | |
| 380 | |
| 381 void | |
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382 gaim_connection_notice(GaimConnection *gc, const char *text) |
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383 { |
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384 GaimConnectionUiOps *ops; |
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385 |
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386 g_return_if_fail(gc != NULL); |
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387 g_return_if_fail(text != NULL); |
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388 |
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389 ops = gaim_get_connection_ui_ops(); |
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390 |
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391 if (ops != NULL && ops->notice != NULL) |
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392 ops->notice(gc, text); |
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393 } |
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394 |
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395 void |
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396 gaim_connection_error(GaimConnection *gc, const char *text) |
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397 { |
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398 GaimConnectionUiOps *ops; |
| 6106 | 399 gchar *primary, *secondary; |
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400 |
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401 g_return_if_fail(gc != NULL); |
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402 g_return_if_fail(text != NULL); |
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403 |
| 6106 | 404 primary = g_strdup_printf(_("%s has been disconnected"), |
| 405 gaim_account_get_username(gaim_connection_get_account(gc))); | |
| 406 secondary = g_strdup_printf("%s\n%s", full_date(), | |
| 407 text ? text : _("Reason Unknown.")); | |
| 408 gaim_notify_error(NULL, _("Connection Error"), primary, secondary); | |
| 409 g_free(primary); | |
| 410 g_free(secondary); | |
| 411 | |
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412 ops = gaim_get_connection_ui_ops(); |
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413 |
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414 if (ops != NULL && ops->disconnected != NULL) |
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415 ops->disconnected(gc, text); |
| 5727 | 416 |
| 6076 | 417 g_timeout_add(0, gaim_connection_disconnect_cb, |
| 418 gaim_connection_get_account(gc)); | |
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419 } |
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420 |
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421 void |
| 5563 | 422 gaim_connections_disconnect_all(void) |
| 423 { | |
| 424 GList *l; | |
| 6113 | 425 GaimConnection *gc; |
| 5563 | 426 |
| 6113 | 427 while ((l = gaim_connections_get_all()) != NULL) { |
| 428 gc = l->data; | |
| 429 gc->wants_to_die = TRUE; | |
| 430 gaim_connection_destroy(gc); | |
| 431 } | |
| 5563 | 432 } |
| 433 | |
| 434 GList * | |
| 435 gaim_connections_get_all(void) | |
| 436 { | |
| 437 return connections; | |
| 438 } | |
| 439 | |
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440 GList * |
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441 gaim_connections_get_connecting(void) |
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442 { |
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443 return connections_connecting; |
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444 } |
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445 |
| 5563 | 446 void |
| 447 gaim_set_connection_ui_ops(GaimConnectionUiOps *ops) | |
| 448 { | |
| 449 connection_ui_ops = ops; | |
| 450 } | |
| 451 | |
| 452 GaimConnectionUiOps * | |
| 453 gaim_get_connection_ui_ops(void) | |
| 454 { | |
| 455 return connection_ui_ops; | |
| 456 } | |
| 457 |
