Mercurial > pidgin
annotate src/connection.c @ 8131:968425e5da2f
[gaim-migrate @ 8836]
One more.
committer: Tailor Script <tailor@pidgin.im>
| author | Christian Hammond <chipx86@chipx86.com> |
|---|---|
| date | Sat, 17 Jan 2004 10:29:43 +0000 |
| parents | ff88d4cbf4db |
| children | f24172f53650 |
| rev | line source |
|---|---|
| 5563 | 1 /** |
| 2 * @file connection.c Connection API | |
| 3 * @ingroup core | |
| 4 * | |
| 5 * gaim | |
| 6 * | |
| 8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
| 8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
| 9 * source distribution. | |
| 5631 | 10 * |
| 5563 | 11 * This program is free software; you can redistribute it and/or modify |
| 12 * it under the terms of the GNU General Public License as published by | |
| 13 * the Free Software Foundation; either version 2 of the License, or | |
| 14 * (at your option) any later version. | |
| 15 * | |
| 16 * This program is distributed in the hope that it will be useful, | |
| 17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 19 * GNU General Public License for more details. | |
| 20 * | |
| 21 * You should have received a copy of the GNU General Public License | |
| 22 * along with this program; if not, write to the Free Software | |
| 23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 24 */ | |
|
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25 #include "internal.h" |
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26 #include "blist.h" |
| 5563 | 27 #include "connection.h" |
| 5717 | 28 #include "debug.h" |
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29 #include "log.h" |
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30 #include "notify.h" |
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31 #include "prefs.h" |
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32 #include "request.h" |
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33 #include "server.h" |
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34 #include "signals.h" |
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35 #include "sound.h" |
| 6106 | 36 #include "util.h" |
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37 |
| 5563 | 38 static GList *connections = NULL; |
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39 static GList *connections_connecting = NULL; |
| 5563 | 40 static GaimConnectionUiOps *connection_ui_ops = NULL; |
| 41 | |
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42 static int connections_handle; |
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43 |
| 5563 | 44 GaimConnection * |
| 45 gaim_connection_new(GaimAccount *account) | |
| 46 { | |
| 47 GaimConnection *gc; | |
| 48 | |
| 49 g_return_val_if_fail(account != NULL, NULL); | |
| 50 | |
| 51 gc = g_new0(GaimConnection, 1); | |
| 52 | |
| 7956 | 53 gc->prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); |
| 5563 | 54 |
| 55 gaim_connection_set_account(gc, account); | |
| 56 gaim_account_set_connection(account, gc); | |
| 57 | |
| 58 return gc; | |
| 59 } | |
| 60 | |
| 61 void | |
| 62 gaim_connection_destroy(GaimConnection *gc) | |
| 63 { | |
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64 GaimAccount *account; |
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65 |
| 5563 | 66 g_return_if_fail(gc != NULL); |
| 67 | |
| 68 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) { | |
| 69 gaim_connection_disconnect(gc); | |
| 70 | |
| 71 return; | |
| 72 } | |
| 73 | |
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74 gaim_debug(GAIM_DEBUG_INFO, "connection", |
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75 "Destroying connection %p\n", gc); |
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76 |
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77 account = gaim_connection_get_account(gc); |
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78 gaim_account_set_connection(account, NULL); |
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79 |
| 5563 | 80 if (gc->display_name != NULL) |
| 81 g_free(gc->display_name); | |
| 82 | |
| 83 if (gc->away != NULL) | |
| 84 g_free(gc->away); | |
| 85 | |
| 86 if (gc->away_state != NULL) | |
| 87 g_free(gc->away_state); | |
| 88 | |
| 6393 | 89 if (gc->disconnect_timeout) |
| 90 g_source_remove(gc->disconnect_timeout); | |
| 91 | |
| 5563 | 92 g_free(gc); |
| 93 } | |
| 94 | |
| 6110 | 95 static void request_pass_ok_cb(GaimAccount *account, const char *entry) |
| 6109 | 96 { |
| 97 gaim_account_set_password(account, (*entry != '\0') ? entry : NULL); | |
| 98 | |
| 6110 | 99 gaim_account_connect(account); |
| 6109 | 100 } |
| 101 | |
| 6581 | 102 void |
| 103 gaim_connection_register(GaimConnection *gc) | |
| 104 { | |
| 105 GaimAccount *account; | |
| 106 GaimConnectionUiOps *ops; | |
| 107 GaimPluginProtocolInfo *prpl_info = NULL; | |
| 108 | |
| 109 g_return_if_fail(gc != NULL); | |
| 110 | |
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111 gaim_debug(GAIM_DEBUG_INFO, "connection", "Registering. gc = %p\n", gc); |
| 6581 | 112 |
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113 ops = gaim_connections_get_ui_ops(); |
| 6581 | 114 |
| 115 if (gc->prpl != NULL) | |
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116 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); |
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117 else |
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118 { |
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119 gchar *message = g_strdup_printf(_("Missing protocol plugin for %s"), |
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120 gaim_account_get_username(gaim_connection_get_account(gc))); |
| 6581 | 121 |
| 122 gaim_debug(GAIM_DEBUG_ERROR, "connection", | |
| 123 "Could not get prpl info for %p\n", gc); | |
| 124 gaim_notify_error(NULL, _("Registration Error"), | |
| 125 message, NULL); | |
| 126 g_free(message); | |
| 127 return; | |
| 128 } | |
| 129 | |
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130 if (prpl_info->register_user == NULL) |
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131 return; |
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132 |
| 6581 | 133 account = gaim_connection_get_account(gc); |
| 134 | |
| 135 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) | |
| 136 return; | |
| 137 | |
| 138 gaim_connection_set_state(gc, GAIM_CONNECTING); | |
| 139 | |
| 140 connections = g_list_append(connections, gc); | |
| 141 | |
| 142 gaim_signal_emit(gaim_connections_get_handle(), "signing-on", gc); | |
| 143 | |
| 144 /* set this so we don't auto-reconnect after registering */ | |
| 145 gc->wants_to_die = TRUE; | |
| 146 | |
| 147 gaim_debug(GAIM_DEBUG_INFO, "connection", "Calling register_user\n"); | |
| 148 | |
| 149 prpl_info->register_user(account); | |
| 150 } | |
| 151 | |
| 6109 | 152 |
| 5563 | 153 void |
| 154 gaim_connection_connect(GaimConnection *gc) | |
| 155 { | |
| 156 GaimAccount *account; | |
| 157 GaimConnectionUiOps *ops; | |
| 158 GaimPluginProtocolInfo *prpl_info = NULL; | |
| 159 | |
| 160 g_return_if_fail(gc != NULL); | |
| 161 | |
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162 gaim_debug(GAIM_DEBUG_INFO, "connection", |
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163 "Connecting. gc = %p\n", gc); |
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164 |
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165 ops = gaim_connections_get_ui_ops(); |
| 5563 | 166 |
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167 if (gc->prpl != NULL) |
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168 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); |
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169 else { |
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170 gchar *message = g_strdup_printf(_("Missing protocol plugin for %s"), |
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171 gaim_account_get_username(gaim_connection_get_account(gc))); |
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172 |
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173 gaim_debug(GAIM_DEBUG_ERROR, "connection", |
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174 "Could not get prpl info for %p\n", gc); |
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175 gaim_notify_error(NULL, _("Connection Error"), |
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176 message, NULL); |
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177 g_free(message); |
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178 return; |
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179 } |
| 5563 | 180 |
| 181 account = gaim_connection_get_account(gc); | |
| 182 | |
| 6109 | 183 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) |
| 184 return; | |
| 185 | |
| 6036 | 186 if (!(prpl_info->options & OPT_PROTO_NO_PASSWORD) && |
| 6231 | 187 !(prpl_info->options & OPT_PROTO_PASSWORD_OPTIONAL) && |
| 188 gaim_account_get_password(account) == NULL) { | |
| 6111 | 189 gchar *primary; |
| 6231 | 190 gchar *escaped; |
| 191 const gchar *username = gaim_account_get_username(account); | |
| 192 | |
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193 gaim_debug(GAIM_DEBUG_INFO, "connection", "Requesting password\n"); |
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194 gaim_connection_destroy(gc); |
| 6231 | 195 escaped = g_markup_escape_text(username, strlen(username)); |
| 196 primary = g_strdup_printf(_("Enter password for %s"), escaped); | |
| 6111 | 197 gaim_request_input(gc, NULL, primary, NULL, NULL, FALSE, TRUE, |
| 6109 | 198 _("OK"), G_CALLBACK(request_pass_ok_cb), |
| 6110 | 199 _("Cancel"), NULL, account); |
| 6111 | 200 g_free(primary); |
| 6231 | 201 g_free(escaped); |
| 5563 | 202 |
| 203 return; | |
| 204 } | |
| 205 | |
| 206 gaim_connection_set_state(gc, GAIM_CONNECTING); | |
| 207 | |
| 6507 | 208 connections = g_list_append(connections, gc); |
| 209 | |
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210 gaim_signal_emit(gaim_connections_get_handle(), "signing-on", gc); |
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211 |
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212 gaim_debug(GAIM_DEBUG_INFO, "connection", "Calling serv_login\n"); |
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213 |
| 5563 | 214 serv_login(account); |
| 215 } | |
| 216 | |
| 217 void | |
| 218 gaim_connection_disconnect(GaimConnection *gc) | |
| 219 { | |
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220 GaimAccount *account; |
| 5563 | 221 GList *wins; |
| 222 | |
| 223 g_return_if_fail(gc != NULL); | |
| 224 | |
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225 account = gaim_connection_get_account(gc); |
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226 |
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227 if (gaim_account_get_connection(account) != NULL) { |
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228 gaim_account_disconnect(account); |
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229 return; |
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230 } |
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231 |
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232 gaim_debug(GAIM_DEBUG_INFO, "connection", |
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233 "Disconnecting connection %p\n", gc); |
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234 |
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235 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) { |
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236 if (gaim_connection_get_state(gc) != GAIM_CONNECTING) |
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237 gaim_blist_remove_account(gaim_connection_get_account(gc)); |
| 5563 | 238 |
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239 gaim_signal_emit(gaim_connections_get_handle(), "signing-off", gc); |
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240 |
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241 serv_close(gc); |
| 5563 | 242 |
| 6533 | 243 connections = g_list_remove(connections, gc); |
| 244 | |
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245 gaim_connection_set_state(gc, GAIM_DISCONNECTED); |
| 5563 | 246 |
| 7431 | 247 /* LOG system_log(log_signoff, gc, NULL, |
| 248 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); */ | |
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249 gaim_signal_emit(gaim_connections_get_handle(), "signed-off", gc); |
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250 |
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251 |
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252 /* |
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253 * XXX This is a hack! Remove this and replace it with a better event |
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254 * notification system. |
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255 */ |
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256 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { |
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257 GaimConvWindow *win = (GaimConvWindow *)wins->data; |
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258 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0), |
|
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259 GAIM_CONV_ACCOUNT_OFFLINE); |
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260 } |
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261 |
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262 gaim_request_close_with_handle(gc); |
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263 gaim_notify_close_with_handle(gc); |
| 5563 | 264 } |
| 265 | |
|
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266 gaim_connection_destroy(gc); |
| 5563 | 267 } |
| 268 | |
| 6029 | 269 gboolean |
| 270 gaim_connection_disconnect_cb(gpointer data) | |
| 271 { | |
| 6076 | 272 GaimAccount *account = data; |
| 273 GaimConnection *gc = gaim_account_get_connection(account); | |
| 6029 | 274 |
| 6076 | 275 if(gc) |
| 276 gaim_connection_disconnect(gc); | |
| 6029 | 277 |
| 278 return FALSE; | |
| 279 } | |
| 280 | |
| 5563 | 281 /* |
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282 * d:)->-< |
| 5563 | 283 * |
| 284 * d:O-\-< | |
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285 * |
| 5563 | 286 * d:D-/-< |
| 287 * | |
| 288 * d8D->-< DANCE! | |
| 289 */ | |
| 290 | |
| 291 void | |
| 292 gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state) | |
| 293 { | |
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294 GaimConnectionUiOps *ops; |
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295 |
| 5563 | 296 g_return_if_fail(gc != NULL); |
| 297 | |
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298 if (gc->state == state) |
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299 return; |
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300 |
| 5563 | 301 gc->state = state; |
| 302 | |
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303 ops = gaim_connections_get_ui_ops(); |
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304 |
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305 if (gc->state == GAIM_CONNECTING) { |
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306 connections_connecting = g_list_append(connections_connecting, gc); |
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307 } |
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308 else { |
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309 connections_connecting = g_list_remove(connections_connecting, gc); |
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310 } |
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311 |
| 5563 | 312 if (gc->state == GAIM_CONNECTED) { |
| 6695 | 313 GaimBlistNode *gnode,*cnode,*bnode; |
| 5563 | 314 GList *wins; |
| 315 GList *add_buds=NULL; | |
| 316 | |
| 317 /* Set the time the account came online */ | |
| 318 time(&gc->login_time); | |
| 319 | |
| 320 if (ops != NULL && ops->connected != NULL) | |
| 321 ops->connected(gc); | |
| 322 | |
| 323 gaim_blist_show(); | |
| 324 gaim_blist_add_account(gc->account); | |
| 325 | |
| 326 /* | |
| 327 * XXX This is a hack! Remove this and replace it with a better event | |
| 328 * notification system. | |
| 329 */ | |
| 330 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { | |
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331 GaimConvWindow *win = (GaimConvWindow *)wins->data; |
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332 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0), |
| 5563 | 333 GAIM_CONV_ACCOUNT_ONLINE); |
| 334 } | |
| 335 | |
| 7431 | 336 /* LOG system_log(log_signon, gc, NULL, |
| 337 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); */ | |
|
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338 gaim_signal_emit(gaim_connections_get_handle(), "signed-on", gc); |
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339 |
| 5563 | 340 #if 0 |
| 341 /* away option given? */ | |
| 342 if (opt_away) { | |
| 343 away_on_login(opt_away_arg); | |
| 344 /* don't do it again */ | |
| 345 opt_away = 0; | |
| 346 } else if (awaymessage) { | |
| 347 serv_set_away(gc, GAIM_AWAY_CUSTOM, awaymessage->message); | |
| 348 } | |
| 349 if (opt_away_arg != NULL) { | |
| 350 g_free(opt_away_arg); | |
| 351 opt_away_arg = NULL; | |
| 352 } | |
| 353 #endif | |
| 354 | |
| 355 /* let the prpl know what buddies we pulled out of the local list */ | |
| 356 for (gnode = gaim_get_blist()->root; gnode; gnode = gnode->next) { | |
| 357 if(!GAIM_BLIST_NODE_IS_GROUP(gnode)) | |
| 358 continue; | |
| 6695 | 359 for(cnode = gnode->child; cnode; cnode = cnode->next) { |
| 360 if(!GAIM_BLIST_NODE_IS_CONTACT(cnode)) | |
| 361 continue; | |
| 362 for(bnode = cnode->child; bnode; bnode = bnode->next) { | |
| 363 GaimBuddy *b; | |
| 364 if(!GAIM_BLIST_NODE_IS_BUDDY(bnode)) | |
| 365 continue; | |
| 366 | |
| 367 b = (GaimBuddy *)bnode; | |
| 5563 | 368 if(b->account == gc->account) { |
| 369 add_buds = g_list_append(add_buds, b->name); | |
| 370 } | |
| 371 } | |
| 372 } | |
| 373 } | |
| 374 | |
| 375 if(add_buds) { | |
| 376 serv_add_buddies(gc, add_buds); | |
| 377 g_list_free(add_buds); | |
| 378 } | |
| 379 | |
| 380 serv_set_permit_deny(gc); | |
| 381 } | |
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382 else if (gc->state == GAIM_DISCONNECTED) { |
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383 if (ops != NULL && ops->disconnected != NULL) |
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384 ops->disconnected(gc); |
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385 } |
| 5563 | 386 } |
| 387 | |
| 388 void | |
| 389 gaim_connection_set_account(GaimConnection *gc, GaimAccount *account) | |
| 390 { | |
| 391 g_return_if_fail(gc != NULL); | |
| 392 g_return_if_fail(account != NULL); | |
| 393 | |
| 394 gc->account = account; | |
| 395 } | |
| 396 | |
| 397 void | |
| 398 gaim_connection_set_display_name(GaimConnection *gc, const char *name) | |
| 399 { | |
| 400 g_return_if_fail(gc != NULL); | |
| 401 | |
| 402 if (gc->display_name != NULL) | |
| 403 g_free(gc->display_name); | |
| 404 | |
| 405 gc->display_name = (name == NULL ? NULL : g_strdup(name)); | |
| 406 } | |
| 407 | |
| 408 GaimConnectionState | |
| 409 gaim_connection_get_state(const GaimConnection *gc) | |
| 410 { | |
| 411 g_return_val_if_fail(gc != NULL, GAIM_DISCONNECTED); | |
| 412 | |
| 413 return gc->state; | |
| 414 } | |
| 415 | |
| 416 GaimAccount * | |
| 417 gaim_connection_get_account(const GaimConnection *gc) | |
| 418 { | |
| 419 g_return_val_if_fail(gc != NULL, NULL); | |
| 420 | |
| 421 return gc->account; | |
| 422 } | |
| 423 | |
| 424 const char * | |
| 425 gaim_connection_get_display_name(const GaimConnection *gc) | |
| 426 { | |
| 427 g_return_val_if_fail(gc != NULL, NULL); | |
| 428 | |
| 429 return gc->display_name; | |
| 430 } | |
| 431 | |
| 432 void | |
| 433 gaim_connection_update_progress(GaimConnection *gc, const char *text, | |
| 434 size_t step, size_t count) | |
| 435 { | |
| 436 GaimConnectionUiOps *ops; | |
| 437 | |
| 438 g_return_if_fail(gc != NULL); | |
| 439 g_return_if_fail(text != NULL); | |
| 440 g_return_if_fail(step < count); | |
| 441 g_return_if_fail(count > 1); | |
| 442 | |
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443 ops = gaim_connections_get_ui_ops(); |
| 5563 | 444 |
| 445 if (ops != NULL && ops->connect_progress != NULL) | |
| 446 ops->connect_progress(gc, text, step, count); | |
| 447 } | |
| 448 | |
| 449 void | |
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450 gaim_connection_notice(GaimConnection *gc, const char *text) |
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451 { |
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452 GaimConnectionUiOps *ops; |
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453 |
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454 g_return_if_fail(gc != NULL); |
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455 g_return_if_fail(text != NULL); |
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456 |
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457 ops = gaim_connections_get_ui_ops(); |
|
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458 |
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459 if (ops != NULL && ops->notice != NULL) |
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460 ops->notice(gc, text); |
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461 } |
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462 |
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463 void |
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464 gaim_connection_error(GaimConnection *gc, const char *text) |
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465 { |
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466 GaimConnectionUiOps *ops; |
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467 |
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468 g_return_if_fail(gc != NULL); |
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469 g_return_if_fail(text != NULL); |
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470 |
| 6393 | 471 /* If we've already got one error, we don't need any more */ |
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472 if (gc->disconnect_timeout) |
| 6393 | 473 return; |
| 474 | |
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475 ops = gaim_connections_get_ui_ops(); |
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476 |
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477 if (ops != NULL) { |
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478 if (ops->report_disconnect != NULL) |
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479 ops->report_disconnect(gc, text); |
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480 |
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481 if (ops->disconnected != NULL) |
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482 ops->disconnected(gc); |
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483 } |
| 5727 | 484 |
| 6393 | 485 gc->disconnect_timeout = g_timeout_add(0, gaim_connection_disconnect_cb, |
| 6076 | 486 gaim_connection_get_account(gc)); |
|
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487 } |
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488 |
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489 void |
| 5563 | 490 gaim_connections_disconnect_all(void) |
| 491 { | |
| 492 GList *l; | |
| 6113 | 493 GaimConnection *gc; |
| 5563 | 494 |
| 6113 | 495 while ((l = gaim_connections_get_all()) != NULL) { |
| 496 gc = l->data; | |
| 497 gc->wants_to_die = TRUE; | |
| 498 gaim_connection_destroy(gc); | |
| 499 } | |
| 5563 | 500 } |
| 501 | |
| 502 GList * | |
| 503 gaim_connections_get_all(void) | |
| 504 { | |
| 505 return connections; | |
| 506 } | |
| 507 | |
|
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508 GList * |
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509 gaim_connections_get_connecting(void) |
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510 { |
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511 return connections_connecting; |
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512 } |
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513 |
| 5563 | 514 void |
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515 gaim_connections_set_ui_ops(GaimConnectionUiOps *ops) |
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516 { |
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517 connection_ui_ops = ops; |
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518 } |
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519 |
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520 GaimConnectionUiOps * |
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521 gaim_connections_get_ui_ops(void) |
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522 { |
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523 return connection_ui_ops; |
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524 } |
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525 |
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526 void |
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527 gaim_connections_init(void) |
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528 { |
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529 void *handle = gaim_connections_get_handle(); |
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530 |
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changeset
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531 gaim_signal_register(handle, "signing-on", |
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800ef4a51096
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diff
changeset
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532 gaim_marshal_VOID__POINTER, NULL, 1, |
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changeset
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533 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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534 GAIM_SUBTYPE_CONNECTION)); |
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535 |
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changeset
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536 gaim_signal_register(handle, "signed-on", |
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changeset
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537 gaim_marshal_VOID__POINTER, NULL, 1, |
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changeset
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538 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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changeset
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539 GAIM_SUBTYPE_CONNECTION)); |
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540 |
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changeset
|
541 gaim_signal_register(handle, "signing-off", |
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diff
changeset
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542 gaim_marshal_VOID__POINTER, NULL, 1, |
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changeset
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543 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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diff
changeset
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544 GAIM_SUBTYPE_CONNECTION)); |
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545 |
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changeset
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546 gaim_signal_register(handle, "signed-off", |
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changeset
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547 gaim_marshal_VOID__POINTER, NULL, 1, |
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changeset
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548 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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549 GAIM_SUBTYPE_CONNECTION)); |
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550 } |
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551 |
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552 void |
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553 gaim_connections_uninit(void) |
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554 { |
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changeset
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555 gaim_signals_unregister_by_instance(gaim_connections_get_handle()); |
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changeset
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556 } |
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changeset
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557 |
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changeset
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558 void * |
|
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|
559 gaim_connections_get_handle(void) |
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|
560 { |
|
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561 return &connections_handle; |
|
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562 } |
