Mercurial > pidgin
annotate src/connection.h @ 8677:cc2ce209cc46
[gaim-migrate @ 9430]
marv's patch for GtkIMHtml.
committer: Tailor Script <tailor@pidgin.im>
| author | Sean Egan <seanegan@gmail.com> |
|---|---|
| date | Sat, 17 Apr 2004 13:58:29 +0000 |
| parents | 87bd4d4ff499 |
| children | 0eb5161ef333 |
| rev | line source |
|---|---|
| 5563 | 1 /** |
| 2 * @file connection.h Connection API | |
| 3 * @ingroup core | |
| 4 * | |
| 5 * gaim | |
| 6 * | |
| 8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
| 8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
| 9 * source distribution. | |
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10 * |
| 5563 | 11 * This program is free software; you can redistribute it and/or modify |
| 12 * it under the terms of the GNU General Public License as published by | |
| 13 * the Free Software Foundation; either version 2 of the License, or | |
| 14 * (at your option) any later version. | |
| 15 * | |
| 16 * This program is distributed in the hope that it will be useful, | |
| 17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 19 * GNU General Public License for more details. | |
| 20 * | |
| 21 * You should have received a copy of the GNU General Public License | |
| 22 * along with this program; if not, write to the Free Software | |
| 23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
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24 * |
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25 * @see @ref connection-signals |
| 5563 | 26 */ |
| 27 #ifndef _GAIM_CONNECTION_H_ | |
| 28 #define _GAIM_CONNECTION_H_ | |
| 29 | |
| 30 #include <stdlib.h> | |
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31 #include <time.h> |
| 5563 | 32 |
| 33 typedef struct _GaimConnection GaimConnection; | |
| 34 | |
| 6622 | 35 /** |
| 36 * Flags to change behavior of the client for a given connection. | |
| 37 */ | |
| 38 typedef enum | |
| 39 { | |
| 6982 | 40 GAIM_CONNECTION_HTML = 0x0001, /**< Connection sends/receives in 'HTML'. */ |
| 41 GAIM_CONNECTION_NO_BGCOLOR = 0x0002, /**< Connection does not send/recieve | |
| 42 background colors. */ | |
| 8677 | 43 GAIM_CONNECTION_AUTO_RESP = 0x0004, /**< Send auto responses when away. */ |
| 44 GAIM_CONNECTION_FORMATTING_WBFO = 0x0008, /**< The text buffer must be formatted as a whole */ | |
| 45 GAIM_CONNECTION_NO_NEWLINES = 0x0010 /**< No new lines are allowed in outgoing messages */ | |
| 6622 | 46 } GaimConnectionFlags; |
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47 |
| 5563 | 48 typedef enum |
| 49 { | |
| 50 GAIM_DISCONNECTED = 0, /**< Disconnected. */ | |
| 51 GAIM_CONNECTED, /**< Connected. */ | |
| 52 GAIM_CONNECTING /**< Connecting. */ | |
| 53 | |
| 54 } GaimConnectionState; | |
| 55 | |
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56 #include "account.h" |
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57 #include "plugin.h" |
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58 |
| 5563 | 59 typedef struct |
| 60 { | |
| 61 void (*connect_progress)(GaimConnection *gc, const char *text, | |
| 62 size_t step, size_t step_count); | |
| 63 void (*connected)(GaimConnection *gc); | |
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64 void (*disconnected)(GaimConnection *gc); |
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65 void (*notice)(GaimConnection *gc, const char *text); |
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66 void (*report_disconnect)(GaimConnection *gc, const char *text); |
| 5563 | 67 |
| 68 } GaimConnectionUiOps; | |
| 69 | |
| 70 struct _GaimConnection | |
| 71 { | |
| 72 GaimPlugin *prpl; /**< The protocol plugin. */ | |
| 6622 | 73 GaimConnectionFlags flags; /**< Connection flags. */ |
| 5563 | 74 |
| 75 GaimConnectionState state; /**< The connection state. */ | |
| 76 | |
| 77 GaimAccount *account; /**< The account being connected to. */ | |
| 78 int inpa; /**< The input watcher. */ | |
| 79 | |
| 80 GSList *buddy_chats; /**< A list of active chats. */ | |
| 81 void *proto_data; /**< Protocol-specific data. */ | |
| 82 | |
| 83 char *display_name; /**< The name displayed. */ | |
| 84 guint keep_alive; /**< Keep-alive. */ | |
| 85 | |
| 86 guint idle_timer; /**< The idle timer. */ | |
| 87 time_t login_time; /**< Time of login. */ | |
| 88 time_t login_time_official; /**< Official time of login. */ | |
| 89 time_t last_sent_time; /**< The time something was last sent. */ | |
| 90 int is_idle; /**< Idle state of the connection. */ | |
| 91 | |
| 92 char *away; /**< The current away message, or NULL */ | |
| 93 char *away_state; /**< The last away type. */ | |
| 94 gboolean is_auto_away; /**< Whether or not it's auto-away. */ | |
| 95 | |
| 96 int evil; /**< Warning level for AIM (why is | |
| 97 this here?) */ | |
| 98 | |
| 8430 | 99 gboolean wants_to_die; /**< Wants to Die state. This is set |
| 100 when the user chooses to sign off, | |
| 101 or when the protocol is | |
| 102 disconnected and should not be | |
| 103 automatically reconnected | |
| 104 (incorrect password, etc.) */ | |
| 6393 | 105 guint disconnect_timeout; /**< Timer used for nasty stack tricks */ |
| 5563 | 106 }; |
| 107 | |
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108 #ifdef __cplusplus |
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109 extern "C" { |
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110 #endif |
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111 |
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112 /**************************************************************************/ |
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113 /** @name Connection API */ |
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114 /**************************************************************************/ |
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115 /*@{*/ |
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116 |
| 5563 | 117 /** |
| 118 * Creates a connection to the specified account. | |
| 119 * | |
| 120 * @param account The account the connection should be connecting to. | |
| 121 * | |
| 122 * @return The gaim connection. | |
| 123 */ | |
| 124 GaimConnection *gaim_connection_new(GaimAccount *account); | |
| 125 | |
| 126 /** | |
| 127 * Destroys and closes a gaim connection. | |
| 128 * | |
| 129 * @param gc The gaim connection to destroy. | |
| 130 */ | |
| 131 void gaim_connection_destroy(GaimConnection *gc); | |
| 132 | |
| 133 /** | |
| 134 * Signs a connection on. | |
| 135 * | |
| 136 * @param gc The connection to sign on. | |
| 137 * | |
| 138 * @see gaim_connection_disconnect() | |
| 139 */ | |
| 140 void gaim_connection_connect(GaimConnection *gc); | |
| 141 | |
| 142 /** | |
| 6581 | 143 * Registers a connection. |
| 144 * | |
| 145 * @param gc The connection to register. | |
| 146 */ | |
| 147 void gaim_connection_register(GaimConnection *gc); | |
| 148 | |
| 149 /** | |
| 5563 | 150 * Signs a connection off. |
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151 * |
| 5563 | 152 * @param gc The connection to sign off. |
| 153 * | |
| 154 * @see gaim_connection_connect() | |
| 155 */ | |
| 156 void gaim_connection_disconnect(GaimConnection *gc); | |
| 157 | |
| 158 /** | |
| 159 * Sets the connection state. | |
| 160 * | |
| 161 * @param gc The connection. | |
| 162 * @param state The connection state. | |
| 163 */ | |
| 164 void gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state); | |
| 165 | |
| 166 /** | |
| 167 * Sets the connection's account. | |
| 168 * | |
| 169 * @param gc The connection. | |
| 170 * @param account The account. | |
| 171 */ | |
| 172 void gaim_connection_set_account(GaimConnection *gc, GaimAccount *account); | |
| 173 | |
| 174 /** | |
| 175 * Sets the connection's displayed name. | |
| 176 * | |
| 177 * @param gc The connection. | |
| 178 * @param name The displayed name. | |
| 179 */ | |
| 180 void gaim_connection_set_display_name(GaimConnection *gc, const char *name); | |
| 181 | |
| 182 /** | |
| 183 * Returns the connection state. | |
| 184 * | |
| 185 * @param gc The connection. | |
| 186 * | |
| 187 * @return The connection state. | |
| 188 */ | |
| 189 GaimConnectionState gaim_connection_get_state(const GaimConnection *gc); | |
| 190 | |
| 191 /** | |
| 192 * Returns the connection's account. | |
| 193 * | |
| 194 * @param gc The connection. | |
| 195 * | |
| 196 * @return The connection's account. | |
| 197 */ | |
| 198 GaimAccount *gaim_connection_get_account(const GaimConnection *gc); | |
| 199 | |
| 200 /** | |
| 201 * Returns the connection's displayed name. | |
| 202 * | |
| 203 * @param gc The connection. | |
| 204 * | |
| 205 * @return The connection's displayed name. | |
| 206 */ | |
| 207 const char *gaim_connection_get_display_name(const GaimConnection *gc); | |
| 208 | |
| 209 /** | |
| 210 * Updates the connection progress. | |
| 211 * | |
| 212 * @param gc The connection. | |
| 213 * @param text Information on the current step. | |
| 214 * @param step The current step. | |
| 215 * @param count The total number of steps. | |
| 216 */ | |
| 217 void gaim_connection_update_progress(GaimConnection *gc, const char *text, | |
| 218 size_t step, size_t count); | |
| 219 | |
| 220 /** | |
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221 * Displays a connection-specific notice. |
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222 * |
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223 * @param gc The connection. |
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224 * @param text The notice text. |
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225 */ |
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226 void gaim_connection_notice(GaimConnection *gc, const char *text); |
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227 |
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228 /** |
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229 * Closes a connection with an error. |
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230 * |
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231 * @param gc The connection. |
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232 * @param reason The error text. |
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233 */ |
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234 void gaim_connection_error(GaimConnection *gc, const char *reason); |
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235 |
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236 /*@}*/ |
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237 |
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238 /**************************************************************************/ |
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239 /** @name Connections API */ |
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240 /**************************************************************************/ |
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241 /*@{*/ |
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242 |
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243 /** |
| 5563 | 244 * Disconnects from all connections. |
| 245 */ | |
| 246 void gaim_connections_disconnect_all(void); | |
| 247 | |
| 248 /** | |
| 249 * Returns a list of all active connections. | |
| 250 * | |
| 251 * @return A list of all active connections. | |
| 252 */ | |
| 253 GList *gaim_connections_get_all(void); | |
| 254 | |
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255 /** |
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256 * Returns a list of all connections in the process of connecting. |
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257 * |
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258 * @return A list of connecting connections. |
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259 */ |
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260 GList *gaim_connections_get_connecting(void); |
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261 |
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262 /*@}*/ |
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263 |
| 5563 | 264 /**************************************************************************/ |
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265 /** @name UI Registration Functions */ |
| 5563 | 266 /**************************************************************************/ |
| 267 /*@{*/ | |
| 268 | |
| 269 /** | |
| 270 * Sets the UI operations structure to be used for connections. | |
| 271 * | |
| 272 * @param ops The UI operations structure. | |
| 273 */ | |
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274 void gaim_connections_set_ui_ops(GaimConnectionUiOps *ops); |
| 5563 | 275 |
| 276 /** | |
| 277 * Returns the UI operations structure used for connections. | |
| 278 * | |
| 279 * @return The UI operations structure in use. | |
| 280 */ | |
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281 GaimConnectionUiOps *gaim_connections_get_ui_ops(void); |
| 5563 | 282 |
| 283 /*@}*/ | |
| 284 | |
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285 /**************************************************************************/ |
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286 /** @name Connections Subsystem */ |
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287 /**************************************************************************/ |
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288 /*@{*/ |
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289 |
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290 /** |
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291 * Initializes the connections subsystem. |
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292 */ |
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293 void gaim_connections_init(void); |
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294 |
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295 /** |
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296 * Uninitializes the connections subsystem. |
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297 */ |
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298 void gaim_connections_uninit(void); |
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299 |
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300 /** |
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301 * Returns the handle to the connections subsystem. |
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302 * |
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303 * @return The connections subsystem handle. |
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304 */ |
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305 void *gaim_connections_get_handle(void); |
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306 |
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307 /*@}*/ |
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308 |
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309 |
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310 #ifdef __cplusplus |
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311 } |
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312 #endif |
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313 |
| 5563 | 314 #endif /* _GAIM_CONNECTION_H_ */ |
