Mercurial > pidgin
annotate src/connection.h @ 6488:e5e8d21bd4d8
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Some documentation updates. Really nothing great.
committer: Tailor Script <tailor@pidgin.im>
| author | Christian Hammond <chipx86@chipx86.com> |
|---|---|
| date | Mon, 18 Aug 2003 10:08:26 +0000 |
| parents | 70d5122bc3ff |
| children | 0473a28ce807 |
| rev | line source |
|---|---|
| 5563 | 1 /** |
| 2 * @file connection.h Connection API | |
| 3 * @ingroup core | |
| 4 * | |
| 5 * gaim | |
| 6 * | |
| 7 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org> | |
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8 * |
| 5563 | 9 * This program is free software; you can redistribute it and/or modify |
| 10 * it under the terms of the GNU General Public License as published by | |
| 11 * the Free Software Foundation; either version 2 of the License, or | |
| 12 * (at your option) any later version. | |
| 13 * | |
| 14 * This program is distributed in the hope that it will be useful, | |
| 15 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 17 * GNU General Public License for more details. | |
| 18 * | |
| 19 * You should have received a copy of the GNU General Public License | |
| 20 * along with this program; if not, write to the Free Software | |
| 21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
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22 * |
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23 * @signal signing-on (GaimConnection *gc) |
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24 * @signal signed-on (GaimConnection *gc) |
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25 * @signal signing-off (GaimConnection *gc) |
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26 * @signal signed-off (GaimConnection *gc) |
| 5563 | 27 */ |
| 28 #ifndef _GAIM_CONNECTION_H_ | |
| 29 #define _GAIM_CONNECTION_H_ | |
| 30 | |
| 31 #include <stdlib.h> | |
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32 #include <time.h> |
| 5563 | 33 |
| 34 typedef struct _GaimConnection GaimConnection; | |
| 35 | |
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36 #define OPT_CONN_HTML 0x00000001 |
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37 /* set this flag on a gc if you want serv_got_im to autoreply when away */ |
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38 #define OPT_CONN_AUTO_RESP 0x00000002 |
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39 |
| 5563 | 40 typedef enum |
| 41 { | |
| 42 GAIM_DISCONNECTED = 0, /**< Disconnected. */ | |
| 43 GAIM_CONNECTED, /**< Connected. */ | |
| 44 GAIM_CONNECTING /**< Connecting. */ | |
| 45 | |
| 46 } GaimConnectionState; | |
| 47 | |
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48 #include "account.h" |
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49 #include "plugin.h" |
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50 |
| 5563 | 51 typedef struct |
| 52 { | |
| 53 void (*connect_progress)(GaimConnection *gc, const char *text, | |
| 54 size_t step, size_t step_count); | |
| 55 void (*connected)(GaimConnection *gc); | |
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56 void (*disconnected)(GaimConnection *gc); |
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57 void (*notice)(GaimConnection *gc, const char *text); |
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58 void (*report_disconnect)(GaimConnection *gc, const char *text); |
| 5563 | 59 |
| 60 } GaimConnectionUiOps; | |
| 61 | |
| 62 struct _GaimConnection | |
| 63 { | |
| 64 GaimPlugin *prpl; /**< The protocol plugin. */ | |
| 65 guint32 flags; /**< Connection flags. */ | |
| 66 | |
| 67 GaimConnectionState state; /**< The connection state. */ | |
| 68 | |
| 69 GaimAccount *account; /**< The account being connected to. */ | |
| 70 int inpa; /**< The input watcher. */ | |
| 71 | |
| 72 GSList *buddy_chats; /**< A list of active chats. */ | |
| 73 void *proto_data; /**< Protocol-specific data. */ | |
| 74 | |
| 75 char *display_name; /**< The name displayed. */ | |
| 76 guint keep_alive; /**< Keep-alive. */ | |
| 77 | |
| 78 guint idle_timer; /**< The idle timer. */ | |
| 79 time_t login_time; /**< Time of login. */ | |
| 80 time_t login_time_official; /**< Official time of login. */ | |
| 81 time_t last_sent_time; /**< The time something was last sent. */ | |
| 82 int is_idle; /**< Idle state of the connection. */ | |
| 83 | |
| 84 char *away; /**< The current away message, or NULL */ | |
| 85 char *away_state; /**< The last away type. */ | |
| 86 gboolean is_auto_away; /**< Whether or not it's auto-away. */ | |
| 87 | |
| 88 int evil; /**< Warning level for AIM (why is | |
| 89 this here?) */ | |
| 90 | |
| 91 gboolean wants_to_die; /**< Wants to Die state. */ | |
| 6393 | 92 guint disconnect_timeout; /**< Timer used for nasty stack tricks */ |
| 5563 | 93 }; |
| 94 | |
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95 #ifdef __cplusplus |
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96 extern "C" { |
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97 #endif |
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98 |
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99 /**************************************************************************/ |
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100 /** @name Connection API */ |
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101 /**************************************************************************/ |
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102 /*@{*/ |
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103 |
| 5563 | 104 /** |
| 105 * Creates a connection to the specified account. | |
| 106 * | |
| 107 * @param account The account the connection should be connecting to. | |
| 108 * | |
| 109 * @return The gaim connection. | |
| 110 */ | |
| 111 GaimConnection *gaim_connection_new(GaimAccount *account); | |
| 112 | |
| 113 /** | |
| 114 * Destroys and closes a gaim connection. | |
| 115 * | |
| 116 * @param gc The gaim connection to destroy. | |
| 117 */ | |
| 118 void gaim_connection_destroy(GaimConnection *gc); | |
| 119 | |
| 120 /** | |
| 121 * Signs a connection on. | |
| 122 * | |
| 123 * @param gc The connection to sign on. | |
| 124 * | |
| 125 * @see gaim_connection_disconnect() | |
| 126 */ | |
| 127 void gaim_connection_connect(GaimConnection *gc); | |
| 128 | |
| 129 /** | |
| 130 * Signs a connection off. | |
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131 |
| 5563 | 132 * @param gc The connection to sign off. |
| 133 * | |
| 134 * @see gaim_connection_connect() | |
| 135 */ | |
| 136 void gaim_connection_disconnect(GaimConnection *gc); | |
| 137 | |
| 138 /** | |
| 139 * Sets the connection state. | |
| 140 * | |
| 141 * @param gc The connection. | |
| 142 * @param state The connection state. | |
| 143 */ | |
| 144 void gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state); | |
| 145 | |
| 146 /** | |
| 147 * Sets the connection's account. | |
| 148 * | |
| 149 * @param gc The connection. | |
| 150 * @param account The account. | |
| 151 */ | |
| 152 void gaim_connection_set_account(GaimConnection *gc, GaimAccount *account); | |
| 153 | |
| 154 /** | |
| 155 * Sets the connection's displayed name. | |
| 156 * | |
| 157 * @param gc The connection. | |
| 158 * @param name The displayed name. | |
| 159 */ | |
| 160 void gaim_connection_set_display_name(GaimConnection *gc, const char *name); | |
| 161 | |
| 162 /** | |
| 163 * Returns the connection state. | |
| 164 * | |
| 165 * @param gc The connection. | |
| 166 * | |
| 167 * @return The connection state. | |
| 168 */ | |
| 169 GaimConnectionState gaim_connection_get_state(const GaimConnection *gc); | |
| 170 | |
| 171 /** | |
| 172 * Returns the connection's account. | |
| 173 * | |
| 174 * @param gc The connection. | |
| 175 * | |
| 176 * @return The connection's account. | |
| 177 */ | |
| 178 GaimAccount *gaim_connection_get_account(const GaimConnection *gc); | |
| 179 | |
| 180 /** | |
| 181 * Returns the connection's displayed name. | |
| 182 * | |
| 183 * @param gc The connection. | |
| 184 * | |
| 185 * @return The connection's displayed name. | |
| 186 */ | |
| 187 const char *gaim_connection_get_display_name(const GaimConnection *gc); | |
| 188 | |
| 189 /** | |
| 190 * Updates the connection progress. | |
| 191 * | |
| 192 * @param gc The connection. | |
| 193 * @param text Information on the current step. | |
| 194 * @param step The current step. | |
| 195 * @param count The total number of steps. | |
| 196 */ | |
| 197 void gaim_connection_update_progress(GaimConnection *gc, const char *text, | |
| 198 size_t step, size_t count); | |
| 199 | |
| 200 /** | |
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201 * Displays a connection-specific notice. |
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202 * |
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203 * @param gc The connection. |
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204 * @param text The notice text. |
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205 */ |
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206 void gaim_connection_notice(GaimConnection *gc, const char *text); |
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207 |
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208 /** |
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209 * Closes a connection with an error. |
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210 * |
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211 * @param gc The connection. |
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212 * @param reason The error text. |
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213 */ |
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214 void gaim_connection_error(GaimConnection *gc, const char *reason); |
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215 |
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216 /*@}*/ |
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217 |
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218 /**************************************************************************/ |
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219 /** @name Connections API */ |
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220 /**************************************************************************/ |
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221 /*@{*/ |
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222 |
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223 /** |
| 5563 | 224 * Disconnects from all connections. |
| 225 */ | |
| 226 void gaim_connections_disconnect_all(void); | |
| 227 | |
| 228 /** | |
| 229 * Returns a list of all active connections. | |
| 230 * | |
| 231 * @return A list of all active connections. | |
| 232 */ | |
| 233 GList *gaim_connections_get_all(void); | |
| 234 | |
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235 /** |
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236 * Returns a list of all connections in the process of connecting. |
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237 * |
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238 * @return A list of connecting connections. |
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239 */ |
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240 GList *gaim_connections_get_connecting(void); |
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241 |
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242 /*@}*/ |
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243 |
| 5563 | 244 /**************************************************************************/ |
| 245 /** @name UI Operations API */ | |
| 246 /**************************************************************************/ | |
| 247 /*@{*/ | |
| 248 | |
| 249 /** | |
| 250 * Sets the UI operations structure to be used for connections. | |
| 251 * | |
| 252 * @param ops The UI operations structure. | |
| 253 */ | |
| 254 void gaim_set_connection_ui_ops(GaimConnectionUiOps *ops); | |
| 255 | |
| 256 /** | |
| 257 * Returns the UI operations structure used for connections. | |
| 258 * | |
| 259 * @return The UI operations structure in use. | |
| 260 */ | |
| 261 GaimConnectionUiOps *gaim_get_connection_ui_ops(void); | |
| 262 | |
| 263 /*@}*/ | |
| 264 | |
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265 /**************************************************************************/ |
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266 /** @name Connections Subsystem */ |
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267 /**************************************************************************/ |
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268 /*@{*/ |
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269 |
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270 /** |
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271 * Initializes the connections subsystem. |
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272 */ |
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273 void gaim_connections_init(void); |
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274 |
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275 /** |
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276 * Uninitializes the connections subsystem. |
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277 */ |
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278 void gaim_connections_uninit(void); |
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279 |
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280 /** |
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281 * Returns the handle to the connections subsystem. |
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282 * |
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283 * @return The connections subsystem handle. |
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284 */ |
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285 void *gaim_connections_get_handle(void); |
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286 |
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287 /*@}*/ |
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288 |
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289 |
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290 #ifdef __cplusplus |
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291 } |
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292 #endif |
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293 |
| 5563 | 294 #endif /* _GAIM_CONNECTION_H_ */ |
