Mercurial > pidgin
annotate src/connection.c @ 6172:44ced441eb02
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we have done too much considering we released today.
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Thu, 17 Jul 2003 04:54:21 +0000 |
| parents | e391813214a6 |
| children | 1fc158d6ebdb |
| rev | line source |
|---|---|
| 5563 | 1 /** |
| 2 * @file connection.c Connection API | |
| 3 * @ingroup core | |
| 4 * | |
| 5 * gaim | |
| 6 * | |
| 7 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org> | |
| 5631 | 8 * |
| 5563 | 9 * This program is free software; you can redistribute it and/or modify |
| 10 * it under the terms of the GNU General Public License as published by | |
| 11 * the Free Software Foundation; either version 2 of the License, or | |
| 12 * (at your option) any later version. | |
| 13 * | |
| 14 * This program is distributed in the hope that it will be useful, | |
| 15 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 17 * GNU General Public License for more details. | |
| 18 * | |
| 19 * You should have received a copy of the GNU General Public License | |
| 20 * along with this program; if not, write to the Free Software | |
| 21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 22 */ | |
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23 #include "internal.h" |
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24 #include "blist.h" |
| 5563 | 25 #include "connection.h" |
| 5717 | 26 #include "debug.h" |
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27 #include "log.h" |
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28 #include "notify.h" |
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29 #include "prefs.h" |
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30 #include "request.h" |
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31 #include "server.h" |
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32 #include "sound.h" |
| 6106 | 33 #include "util.h" |
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34 |
| 5563 | 35 static GList *connections = NULL; |
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36 static GList *connections_connecting = NULL; |
| 5563 | 37 static GaimConnectionUiOps *connection_ui_ops = NULL; |
| 38 | |
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39 |
| 5563 | 40 GaimConnection * |
| 41 gaim_connection_new(GaimAccount *account) | |
| 42 { | |
| 43 GaimConnection *gc; | |
| 44 | |
| 45 g_return_val_if_fail(account != NULL, NULL); | |
| 46 | |
| 47 gc = g_new0(GaimConnection, 1); | |
| 48 | |
| 49 gc->prpl = gaim_find_prpl(gaim_account_get_protocol(account)); | |
| 50 | |
| 51 gaim_connection_set_account(gc, account); | |
| 52 gaim_account_set_connection(account, gc); | |
| 53 | |
| 54 return gc; | |
| 55 } | |
| 56 | |
| 57 void | |
| 58 gaim_connection_destroy(GaimConnection *gc) | |
| 59 { | |
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60 GaimAccount *account; |
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61 |
| 5563 | 62 g_return_if_fail(gc != NULL); |
| 63 | |
| 64 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) { | |
| 65 gaim_connection_disconnect(gc); | |
| 66 | |
| 67 return; | |
| 68 } | |
| 69 | |
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70 gaim_debug(GAIM_DEBUG_INFO, "connection", |
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71 "Destroying connection %p\n", gc); |
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72 |
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73 account = gaim_connection_get_account(gc); |
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74 gaim_account_set_connection(account, NULL); |
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75 |
| 5563 | 76 if (gc->display_name != NULL) |
| 77 g_free(gc->display_name); | |
| 78 | |
| 79 if (gc->away != NULL) | |
| 80 g_free(gc->away); | |
| 81 | |
| 82 if (gc->away_state != NULL) | |
| 83 g_free(gc->away_state); | |
| 84 | |
| 85 g_free(gc); | |
| 86 } | |
| 87 | |
| 6110 | 88 static void request_pass_ok_cb(GaimAccount *account, const char *entry) |
| 6109 | 89 { |
| 90 gaim_account_set_password(account, (*entry != '\0') ? entry : NULL); | |
| 91 | |
| 6110 | 92 gaim_account_connect(account); |
| 6109 | 93 } |
| 94 | |
| 95 | |
| 5563 | 96 void |
| 97 gaim_connection_connect(GaimConnection *gc) | |
| 98 { | |
| 99 GaimAccount *account; | |
| 100 GaimConnectionUiOps *ops; | |
| 101 GaimPluginProtocolInfo *prpl_info = NULL; | |
| 102 | |
| 103 g_return_if_fail(gc != NULL); | |
| 104 | |
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105 gaim_debug(GAIM_DEBUG_INFO, "connection", |
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106 "Connecting. gc = %p\n", gc); |
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107 |
| 5563 | 108 ops = gaim_get_connection_ui_ops(); |
| 109 | |
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110 if (gc->prpl != NULL) |
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111 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); |
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112 else { |
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113 gchar *message = g_strdup_printf(_("Missing protocol plugin for %s"), |
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114 gaim_account_get_username(gaim_connection_get_account(gc))); |
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115 |
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116 gaim_debug(GAIM_DEBUG_ERROR, "connection", |
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117 "Could not get prpl info for %p\n", gc); |
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118 gaim_notify_error(NULL, _("Connection Error"), |
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119 message, NULL); |
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120 g_free(message); |
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121 return; |
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122 } |
| 5563 | 123 |
| 124 account = gaim_connection_get_account(gc); | |
| 125 | |
| 6109 | 126 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) |
| 127 return; | |
| 128 | |
| 6036 | 129 if (!(prpl_info->options & OPT_PROTO_NO_PASSWORD) && |
| 5563 | 130 !(prpl_info->options & OPT_PROTO_PASSWORD_OPTIONAL) && |
| 131 gaim_account_get_password(account) == NULL) { | |
| 132 | |
| 6111 | 133 gchar *primary; |
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134 gaim_debug(GAIM_DEBUG_INFO, "connection", "Requesting password\n"); |
| 6111 | 135 primary = g_strdup_printf(_("Enter password for %s"), |
| 136 gaim_account_get_username(account)); | |
| 137 gaim_request_input(gc, NULL, primary, NULL, NULL, FALSE, TRUE, | |
| 6109 | 138 _("OK"), G_CALLBACK(request_pass_ok_cb), |
| 6110 | 139 _("Cancel"), NULL, account); |
| 6111 | 140 g_free(primary); |
| 6110 | 141 gaim_connection_destroy(gc); |
| 5563 | 142 |
| 143 return; | |
| 144 } | |
| 145 | |
| 146 gaim_connection_set_state(gc, GAIM_CONNECTING); | |
| 147 | |
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148 gaim_debug(GAIM_DEBUG_INFO, "connection", "Calling serv_login\n"); |
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149 |
| 6018 | 150 connections = g_list_append(connections, gc); |
| 151 | |
| 5563 | 152 serv_login(account); |
| 153 } | |
| 154 | |
| 155 void | |
| 156 gaim_connection_disconnect(GaimConnection *gc) | |
| 157 { | |
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158 GaimAccount *account; |
| 5563 | 159 GList *wins; |
| 160 | |
| 161 g_return_if_fail(gc != NULL); | |
| 162 | |
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163 account = gaim_connection_get_account(gc); |
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164 |
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165 if (gaim_account_get_connection(account) != NULL) { |
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166 gaim_account_disconnect(account); |
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167 return; |
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168 } |
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169 |
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170 gaim_debug(GAIM_DEBUG_INFO, "connection", |
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171 "Disconnecting connection %p\n", gc); |
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172 |
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173 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) { |
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174 if (gaim_connection_get_state(gc) != GAIM_CONNECTING) |
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175 gaim_blist_remove_account(gaim_connection_get_account(gc)); |
| 5563 | 176 |
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177 serv_close(gc); |
| 5563 | 178 |
| 6018 | 179 connections = g_list_remove(connections, gc); |
| 180 | |
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181 gaim_connection_set_state(gc, GAIM_DISCONNECTED); |
| 5563 | 182 |
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183 gaim_event_broadcast(event_signoff, gc); |
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184 system_log(log_signoff, gc, NULL, |
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185 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); |
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186 |
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187 /* |
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188 * XXX This is a hack! Remove this and replace it with a better event |
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189 * notification system. |
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190 */ |
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191 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { |
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192 GaimWindow *win = (GaimWindow *)wins->data; |
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193 gaim_conversation_update(gaim_window_get_conversation_at(win, 0), |
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194 GAIM_CONV_ACCOUNT_OFFLINE); |
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195 } |
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196 |
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197 gaim_request_close_with_handle(gc); |
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198 gaim_notify_close_with_handle(gc); |
| 5563 | 199 } |
| 200 | |
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201 gaim_connection_destroy(gc); |
| 5563 | 202 } |
| 203 | |
| 6029 | 204 gboolean |
| 205 gaim_connection_disconnect_cb(gpointer data) | |
| 206 { | |
| 6076 | 207 GaimAccount *account = data; |
| 208 GaimConnection *gc = gaim_account_get_connection(account); | |
| 6029 | 209 |
| 6076 | 210 if(gc) |
| 211 gaim_connection_disconnect(gc); | |
| 6029 | 212 |
| 213 return FALSE; | |
| 214 } | |
| 215 | |
| 5563 | 216 /* |
| 217 * d:)->-< | |
| 218 * | |
| 219 * d:O-\-< | |
| 220 * | |
| 221 * d:D-/-< | |
| 222 * | |
| 223 * d8D->-< DANCE! | |
| 224 */ | |
| 225 | |
| 226 void | |
| 227 gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state) | |
| 228 { | |
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229 GaimConnectionUiOps *ops; |
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230 |
| 5563 | 231 g_return_if_fail(gc != NULL); |
| 232 | |
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233 if (gc->state == state) |
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234 return; |
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235 |
| 5563 | 236 gc->state = state; |
| 237 | |
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238 ops = gaim_get_connection_ui_ops(); |
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239 |
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240 if (gc->state == GAIM_CONNECTING) { |
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241 connections_connecting = g_list_append(connections_connecting, gc); |
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242 } |
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243 else { |
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244 connections_connecting = g_list_remove(connections_connecting, gc); |
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245 } |
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246 |
| 5563 | 247 if (gc->state == GAIM_CONNECTED) { |
| 248 GaimBlistNode *gnode,*bnode; | |
| 249 GList *wins; | |
| 250 GList *add_buds=NULL; | |
| 251 | |
| 252 /* Set the time the account came online */ | |
| 253 time(&gc->login_time); | |
| 254 | |
| 255 if (ops != NULL && ops->connected != NULL) | |
| 256 ops->connected(gc); | |
| 257 | |
| 258 gaim_blist_show(); | |
| 259 gaim_blist_add_account(gc->account); | |
| 260 | |
| 261 /* | |
| 262 * XXX This is a hack! Remove this and replace it with a better event | |
| 263 * notification system. | |
| 264 */ | |
| 265 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { | |
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266 GaimWindow *win = (GaimWindow *)wins->data; |
| 5563 | 267 gaim_conversation_update(gaim_window_get_conversation_at(win, 0), |
| 268 GAIM_CONV_ACCOUNT_ONLINE); | |
| 269 } | |
| 270 | |
| 271 gaim_event_broadcast(event_signon, gc); | |
| 272 system_log(log_signon, gc, NULL, | |
| 273 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); | |
| 274 | |
| 275 #if 0 | |
| 276 /* away option given? */ | |
| 277 if (opt_away) { | |
| 278 away_on_login(opt_away_arg); | |
| 279 /* don't do it again */ | |
| 280 opt_away = 0; | |
| 281 } else if (awaymessage) { | |
| 282 serv_set_away(gc, GAIM_AWAY_CUSTOM, awaymessage->message); | |
| 283 } | |
| 284 if (opt_away_arg != NULL) { | |
| 285 g_free(opt_away_arg); | |
| 286 opt_away_arg = NULL; | |
| 287 } | |
| 288 #endif | |
| 289 | |
| 290 /* let the prpl know what buddies we pulled out of the local list */ | |
| 291 for (gnode = gaim_get_blist()->root; gnode; gnode = gnode->next) { | |
| 292 if(!GAIM_BLIST_NODE_IS_GROUP(gnode)) | |
| 293 continue; | |
| 294 for(bnode = gnode->child; bnode; bnode = bnode->next) { | |
| 295 if(GAIM_BLIST_NODE_IS_BUDDY(bnode)) { | |
| 296 struct buddy *b = (struct buddy *)bnode; | |
| 297 if(b->account == gc->account) { | |
| 298 add_buds = g_list_append(add_buds, b->name); | |
| 299 } | |
| 300 } | |
| 301 } | |
| 302 } | |
| 303 | |
| 304 if(add_buds) { | |
| 305 serv_add_buddies(gc, add_buds); | |
| 306 g_list_free(add_buds); | |
| 307 } | |
| 308 | |
| 309 serv_set_permit_deny(gc); | |
| 310 } | |
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311 else if (gc->state == GAIM_DISCONNECTED) { |
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312 if (ops != NULL && ops->disconnected != NULL) |
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313 ops->disconnected(gc, NULL); |
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314 } |
| 5563 | 315 } |
| 316 | |
| 317 void | |
| 318 gaim_connection_set_account(GaimConnection *gc, GaimAccount *account) | |
| 319 { | |
| 320 g_return_if_fail(gc != NULL); | |
| 321 g_return_if_fail(account != NULL); | |
| 322 | |
| 323 gc->account = account; | |
| 324 } | |
| 325 | |
| 326 void | |
| 327 gaim_connection_set_display_name(GaimConnection *gc, const char *name) | |
| 328 { | |
| 329 g_return_if_fail(gc != NULL); | |
| 330 | |
| 331 if (gc->display_name != NULL) | |
| 332 g_free(gc->display_name); | |
| 333 | |
| 334 gc->display_name = (name == NULL ? NULL : g_strdup(name)); | |
| 335 } | |
| 336 | |
| 337 GaimConnectionState | |
| 338 gaim_connection_get_state(const GaimConnection *gc) | |
| 339 { | |
| 340 g_return_val_if_fail(gc != NULL, GAIM_DISCONNECTED); | |
| 341 | |
| 342 return gc->state; | |
| 343 } | |
| 344 | |
| 345 GaimAccount * | |
| 346 gaim_connection_get_account(const GaimConnection *gc) | |
| 347 { | |
| 348 g_return_val_if_fail(gc != NULL, NULL); | |
| 349 | |
| 350 return gc->account; | |
| 351 } | |
| 352 | |
| 353 const char * | |
| 354 gaim_connection_get_display_name(const GaimConnection *gc) | |
| 355 { | |
| 356 g_return_val_if_fail(gc != NULL, NULL); | |
| 357 | |
| 358 return gc->display_name; | |
| 359 } | |
| 360 | |
| 361 void | |
| 362 gaim_connection_update_progress(GaimConnection *gc, const char *text, | |
| 363 size_t step, size_t count) | |
| 364 { | |
| 365 GaimConnectionUiOps *ops; | |
| 366 | |
| 367 g_return_if_fail(gc != NULL); | |
| 368 g_return_if_fail(text != NULL); | |
| 369 g_return_if_fail(step < count); | |
| 370 g_return_if_fail(count > 1); | |
| 371 | |
| 372 ops = gaim_get_connection_ui_ops(); | |
| 373 | |
| 374 if (ops != NULL && ops->connect_progress != NULL) | |
| 375 ops->connect_progress(gc, text, step, count); | |
| 376 } | |
| 377 | |
| 378 void | |
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379 gaim_connection_notice(GaimConnection *gc, const char *text) |
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380 { |
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381 GaimConnectionUiOps *ops; |
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382 |
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383 g_return_if_fail(gc != NULL); |
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384 g_return_if_fail(text != NULL); |
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385 |
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386 ops = gaim_get_connection_ui_ops(); |
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387 |
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388 if (ops != NULL && ops->notice != NULL) |
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389 ops->notice(gc, text); |
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390 } |
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391 |
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392 void |
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393 gaim_connection_error(GaimConnection *gc, const char *text) |
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394 { |
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395 GaimConnectionUiOps *ops; |
| 6106 | 396 gchar *primary, *secondary; |
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397 |
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398 g_return_if_fail(gc != NULL); |
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399 g_return_if_fail(text != NULL); |
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400 |
| 6106 | 401 primary = g_strdup_printf(_("%s has been disconnected"), |
| 402 gaim_account_get_username(gaim_connection_get_account(gc))); | |
| 403 secondary = g_strdup_printf("%s\n%s", full_date(), | |
| 404 text ? text : _("Reason Unknown.")); | |
| 405 gaim_notify_error(NULL, _("Connection Error"), primary, secondary); | |
| 406 g_free(primary); | |
| 407 g_free(secondary); | |
| 408 | |
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409 ops = gaim_get_connection_ui_ops(); |
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410 |
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411 if (ops != NULL && ops->disconnected != NULL) |
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412 ops->disconnected(gc, text); |
| 5727 | 413 |
| 6076 | 414 g_timeout_add(0, gaim_connection_disconnect_cb, |
| 415 gaim_connection_get_account(gc)); | |
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416 } |
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417 |
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418 void |
| 5563 | 419 gaim_connections_disconnect_all(void) |
| 420 { | |
| 421 GList *l; | |
| 6113 | 422 GaimConnection *gc; |
| 5563 | 423 |
| 6113 | 424 while ((l = gaim_connections_get_all()) != NULL) { |
| 425 gc = l->data; | |
| 426 gc->wants_to_die = TRUE; | |
| 427 gaim_connection_destroy(gc); | |
| 428 } | |
| 5563 | 429 } |
| 430 | |
| 431 GList * | |
| 432 gaim_connections_get_all(void) | |
| 433 { | |
| 434 return connections; | |
| 435 } | |
| 436 | |
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437 GList * |
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438 gaim_connections_get_connecting(void) |
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439 { |
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440 return connections_connecting; |
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441 } |
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442 |
| 5563 | 443 void |
| 444 gaim_set_connection_ui_ops(GaimConnectionUiOps *ops) | |
| 445 { | |
| 446 connection_ui_ops = ops; | |
| 447 } | |
| 448 | |
| 449 GaimConnectionUiOps * | |
| 450 gaim_get_connection_ui_ops(void) | |
| 451 { | |
| 452 return connection_ui_ops; | |
| 453 } | |
| 454 |
