view plugins/mono/GetBuddyBack.cs @ 13050:fb607b2d4ff2

[gaim-migrate @ 15411] Some fixes and documentation. I'm not sure if we were escaping everything correctly after my changes last night, but it's definitely working correctly now. Selecting a saved status with a message will not show the imhtml. Instead it'll show the title and the first part of the message directly on the status box. That seemed like a good idea to me. Selecting one of the 4 basic transient statuses (available, away, invisible, offline) with no substatuses will make the status box show the primtive and open the imhtml. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Fri, 27 Jan 2006 06:40:38 +0000
parents 67fbd2ff4c4e
children
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using Gaim;

public class GetBuddyBack : GaimPlugin
{
	public void HandleSig(object[] args)
	{
		Buddy buddy = (Buddy)args[0];
		
		Debug.debug(Debug.INFO, "buddyback", "buddy " + buddy.Name + " is back!\n");
	}
	
	public override void Load()
	{
		Debug.debug(Debug.INFO, "buddyback", "loading...\n");
		
		/*Signal.connect(BuddyList.GetHandle(), this, "buddy-back", new Signal.Handler(HandleSig));*/
		/*BuddyList.OnBuddyBack.connect(this, new Signal.Handler(HandleSig));*/
	}
	
	public override void Unload()
	{
	}
	
	public override void Destroy()
	{
	}
	
	public override GaimPluginInfo Info()
	{
		return new GaimPluginInfo("C# Get Buddy Back", "0.1", "Prints when a Buddy returns", "Longer Description", "Eoin Coffey", "urled");
	}
}