Mercurial > pidgin
annotate plugins/mono/GetBuddyBack.cs @ 13050:fb607b2d4ff2
[gaim-migrate @ 15411]
Some fixes and documentation. I'm not sure if we were escaping everything
correctly after my changes last night, but it's definitely working
correctly now.
Selecting a saved status with a message will not show the imhtml. Instead
it'll show the title and the first part of the message directly on the
status box. That seemed like a good idea to me.
Selecting one of the 4 basic transient statuses (available, away, invisible,
offline) with no substatuses will make the status box show the primtive
and open the imhtml.
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Doliner <mark@kingant.net> |
|---|---|
| date | Fri, 27 Jan 2006 06:40:38 +0000 |
| parents | 67fbd2ff4c4e |
| children |
| rev | line source |
|---|---|
| 11660 | 1 using Gaim; |
| 2 | |
| 3 public class GetBuddyBack : GaimPlugin | |
| 4 { | |
| 5 public void HandleSig(object[] args) | |
| 6 { | |
| 7 Buddy buddy = (Buddy)args[0]; | |
| 8 | |
| 9 Debug.debug(Debug.INFO, "buddyback", "buddy " + buddy.Name + " is back!\n"); | |
| 10 } | |
| 11 | |
| 12 public override void Load() | |
| 13 { | |
| 14 Debug.debug(Debug.INFO, "buddyback", "loading...\n"); | |
| 15 | |
| 16 /*Signal.connect(BuddyList.GetHandle(), this, "buddy-back", new Signal.Handler(HandleSig));*/ | |
|
11980
67fbd2ff4c4e
[gaim-migrate @ 14273]
Gary Kramlich <grim@reaperworld.com>
parents:
11660
diff
changeset
|
17 /*BuddyList.OnBuddyBack.connect(this, new Signal.Handler(HandleSig));*/ |
| 11660 | 18 } |
| 19 | |
| 20 public override void Unload() | |
| 21 { | |
| 22 } | |
| 23 | |
| 24 public override void Destroy() | |
| 25 { | |
| 26 } | |
| 27 | |
| 28 public override GaimPluginInfo Info() | |
| 29 { | |
| 30 return new GaimPluginInfo("C# Get Buddy Back", "0.1", "Prints when a Buddy returns", "Longer Description", "Eoin Coffey", "urled"); | |
| 31 } | |
| 32 } |
