view plugins/mono/api/Signal.cs @ 12031:bef758a67e48

[gaim-migrate @ 14324] These rapid IRC pings are a Really Bad Idea. I'm not sure how they got in, and I don't really want to know. In any case, I'm removing them. If we want to add a keepalive which fires only when there is a truly idle connection, and after some suitable delay, then that's fine ... but this was not that. committer: Tailor Script <tailor@pidgin.im>
author Ethan Blanton <elb@pidgin.im>
date Wed, 09 Nov 2005 19:02:48 +0000
parents a3302d271199
children
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using System;
using System.Runtime.CompilerServices;

namespace Gaim
{
	public class Signal
	{
		[MethodImplAttribute(MethodImplOptions.InternalCall)]
		extern private static int _connect(IntPtr handle, object plugin, string signal, object evnt);
		
		public delegate void Handler(object[] args);
		
		public static int connect(IntPtr handle, object plugin, string signal, object evnt)
		{
			return _connect(handle, plugin, signal, evnt);
		}
	}
}