annotate plugins/mono/api/Signal.cs @ 12031:bef758a67e48

[gaim-migrate @ 14324] These rapid IRC pings are a Really Bad Idea. I'm not sure how they got in, and I don't really want to know. In any case, I'm removing them. If we want to add a keepalive which fires only when there is a truly idle connection, and after some suitable delay, then that's fine ... but this was not that. committer: Tailor Script <tailor@pidgin.im>
author Ethan Blanton <elb@pidgin.im>
date Wed, 09 Nov 2005 19:02:48 +0000
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1 using System;
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2 using System.Runtime.CompilerServices;
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3
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4 namespace Gaim
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5 {
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6 public class Signal
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7 {
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8 [MethodImplAttribute(MethodImplOptions.InternalCall)]
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9 extern private static int _connect(IntPtr handle, object plugin, string signal, object evnt);
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10
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11 public delegate void Handler(object[] args);
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12
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13 public static int connect(IntPtr handle, object plugin, string signal, object evnt)
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14 {
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15 return _connect(handle, plugin, signal, evnt);
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16 }
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17 }
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18 }