annotate plugins/mono/api/Signal.cs @ 12031:bef758a67e48
[gaim-migrate @ 14324]
These rapid IRC pings are a Really Bad Idea. I'm not sure how they
got in, and I don't really want to know. In any case, I'm removing
them. If we want to add a keepalive which fires only when there is a
truly idle connection, and after some suitable delay, then that's fine
... but this was not that.
committer: Tailor Script <tailor@pidgin.im>
| author |
Ethan Blanton <elb@pidgin.im> |
| date |
Wed, 09 Nov 2005 19:02:48 +0000 |
| parents |
a3302d271199 |
| children |
|
| rev |
line source |
|
11660
|
1 using System;
|
|
|
2 using System.Runtime.CompilerServices;
|
|
|
3
|
|
|
4 namespace Gaim
|
|
|
5 {
|
|
|
6 public class Signal
|
|
|
7 {
|
|
|
8 [MethodImplAttribute(MethodImplOptions.InternalCall)]
|
|
|
9 extern private static int _connect(IntPtr handle, object plugin, string signal, object evnt);
|
|
|
10
|
|
|
11 public delegate void Handler(object[] args);
|
|
|
12
|
|
|
13 public static int connect(IntPtr handle, object plugin, string signal, object evnt)
|
|
|
14 {
|
|
|
15 return _connect(handle, plugin, signal, evnt);
|
|
|
16 }
|
|
|
17 }
|
|
|
18 }
|