diff plugins/gaim-remote/remote-socket.c @ 5872:059d95c67cda

[gaim-migrate @ 6304] The legendary Header File Cleanup! Files now only include what they need. This should reduce the number of files that must recompile when a header file changes. It's a lot nicer. Trust me on it. I also added a couple new header files. I hope I didn't break TOO much! committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Sat, 14 Jun 2003 23:21:02 +0000
parents 022786c7ab53
children 5239a3b4ab33
line wrap: on
line diff
--- a/plugins/gaim-remote/remote-socket.c	Sat Jun 14 21:34:31 2003 +0000
+++ b/plugins/gaim-remote/remote-socket.c	Sat Jun 14 23:21:02 2003 +0000
@@ -28,12 +28,9 @@
 /* This provides code for connecting to a Gaim socket and communicating with
  * it.  It will eventually be made a library once the core and ui are split. */
 
-#include <sys/types.h>
-#include <sys/socket.h>
+#include "internal.h"
 #include <sys/un.h>
-#include <unistd.h>
-#include "gaim.h"
-#include "remote-socket.h"
+#include <gaim-remote/remote.h>
 
 void
 gaim_remote_session_send_packet(int fd, GaimRemotePacket *p)