Mercurial > pidgin
annotate plugins/autorecon.c @ 9943:f8e395a054e2
[gaim-migrate @ 10835]
this all seemed to work last night...hopefully no stray cosmic rays did anything to break it since then
committer: Tailor Script <tailor@pidgin.im>
| author | Nathan Walp <nwalp@pidgin.im> |
|---|---|
| date | Fri, 03 Sep 2004 21:21:25 +0000 |
| parents | 45a49b01dc03 |
| children | ff704c905239 |
| rev | line source |
|---|---|
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1 #include "internal.h" |
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2 |
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3 #include "connection.h" |
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4 #include "debug.h" |
| 8774 | 5 #include "pluginpref.h" |
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6 #include "prpl.h" |
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7 #include "signals.h" |
| 9943 | 8 #include "version.h" |
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9 |
| 8774 | 10 |
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11 #define AUTORECON_PLUGIN_ID "core-autorecon" |
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12 |
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13 #define INITIAL 8000 |
| 4590 | 14 #define MAXTIME 2048000 |
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15 |
| 6113 | 16 typedef struct { |
| 17 int delay; | |
| 18 guint timeout; | |
| 19 } GaimAutoRecon; | |
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20 |
| 9546 | 21 /* |
| 22 I use a struct here, but the visible/invisible isn't yet supported | |
| 9549 | 23 in this plugin, so this is more for future implementation of those |
| 24 features | |
| 9546 | 25 */ |
| 26 typedef struct { | |
| 27 const char *state; | |
| 28 const char *message; | |
| 29 } GaimAwayState; | |
| 30 | |
| 6113 | 31 static GHashTable *hash = NULL; |
| 9546 | 32 static GHashTable *awayStates = NULL; |
| 9930 | 33 |
| 8774 | 34 |
| 35 #define AUTORECON_OPT "/plugins/core/autorecon" | |
| 9930 | 36 #define OPT_HIDE_CONNECTED AUTORECON_OPT "/hide_connected_error" |
| 37 #define OPT_HIDE_CONNECTING AUTORECON_OPT "/hide_connecting_error" | |
| 38 #define OPT_RESTORE_STATE AUTORECON_OPT "/restore_state" | |
| 8774 | 39 |
| 40 | |
| 41 /* storage of original (old_ops) and modified (new_ops) ui ops to allow us to | |
| 42 intercept calls to report_disconnect */ | |
| 43 static GaimConnectionUiOps *old_ops = NULL; | |
| 44 static GaimConnectionUiOps *new_ops = NULL; | |
| 45 | |
| 46 | |
| 47 static void report_disconnect(GaimConnection *gc, const char *text) { | |
| 48 | |
| 49 if(old_ops == NULL || old_ops->report_disconnect == NULL) { | |
| 50 /* there's nothing to call through to, so don't bother | |
| 51 checking prefs */ | |
| 52 return; | |
| 53 | |
| 54 } else if(gc->state == GAIM_CONNECTED | |
| 55 && gaim_prefs_get_bool(OPT_HIDE_CONNECTED)) { | |
| 56 /* this is a connected error, and we're hiding those */ | |
| 57 gaim_debug(GAIM_DEBUG_INFO, "autorecon", | |
| 58 "hid disconnect error message\n"); | |
| 59 return; | |
| 60 | |
| 61 } else if(gc->state == GAIM_CONNECTING | |
| 62 && gaim_prefs_get_bool(OPT_HIDE_CONNECTING)) { | |
| 63 /* this is a connecting error, and we're hiding those */ | |
| 64 gaim_debug(GAIM_DEBUG_INFO, "autorecon", | |
| 65 "hid error message while connecting\n"); | |
| 66 return; | |
| 67 } | |
| 68 | |
| 69 /* if we haven't returned by now, then let's pass to the real | |
| 70 function */ | |
| 71 old_ops->report_disconnect(gc, text); | |
| 72 } | |
| 73 | |
| 74 | |
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75 static gboolean do_signon(gpointer data) { |
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76 GaimAccount *account = data; |
| 6113 | 77 GaimAutoRecon *info; |
| 78 | |
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79 gaim_debug(GAIM_DEBUG_INFO, "autorecon", "do_signon called\n"); |
| 6113 | 80 g_return_val_if_fail(account != NULL, FALSE); |
| 81 info = g_hash_table_lookup(hash, account); | |
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82 |
| 5607 | 83 if (g_list_index(gaim_accounts_get_all(), account) < 0) |
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84 return FALSE; |
| 6113 | 85 |
| 7372 | 86 if(info) |
| 87 info->timeout = 0; | |
| 88 | |
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89 gaim_debug(GAIM_DEBUG_INFO, "autorecon", "calling gaim_account_connect\n"); |
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90 gaim_account_connect(account); |
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91 gaim_debug(GAIM_DEBUG_INFO, "autorecon", "done calling gaim_account_connect\n"); |
| 6113 | 92 |
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93 return FALSE; |
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94 } |
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95 |
| 8774 | 96 |
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97 static void reconnect(GaimConnection *gc, void *m) { |
| 6113 | 98 GaimAccount *account; |
| 99 GaimAutoRecon *info; | |
| 100 | |
| 101 g_return_if_fail(gc != NULL); | |
| 102 account = gaim_connection_get_account(gc); | |
| 103 info = g_hash_table_lookup(hash, account); | |
| 104 | |
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105 if (!gc->wants_to_die) { |
| 6113 | 106 if (info == NULL) { |
| 107 info = g_new0(GaimAutoRecon, 1); | |
| 108 g_hash_table_insert(hash, account, info); | |
| 109 info->delay = INITIAL; | |
| 8249 | 110 } else { |
| 6113 | 111 info->delay = MIN(2 * info->delay, MAXTIME); |
| 8250 | 112 if (info->timeout != 0) |
| 113 g_source_remove(info->timeout); | |
| 8249 | 114 } |
| 6113 | 115 info->timeout = g_timeout_add(info->delay, do_signon, account); |
| 116 } else if (info != NULL) { | |
| 117 g_hash_table_remove(hash, account); | |
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118 } |
| 9546 | 119 |
| 120 if (gc->wants_to_die) | |
| 121 g_hash_table_remove(awayStates, account); | |
| 99 | 122 } |
| 123 | |
| 9546 | 124 static void save_state(GaimAccount *account, const char *state, const char *message) { |
| 9549 | 125 /* Saves whether the account is back/away/visible/invisible */ |
| 9546 | 126 |
| 9549 | 127 GaimAwayState *info; |
| 9546 | 128 |
| 129 if (!strcmp(state,GAIM_AWAY_CUSTOM)) { | |
| 9549 | 130 info = g_new0(GaimAwayState, 1); |
| 131 info->state = state; | |
| 132 info->message = message; | |
| 9546 | 133 |
| 9549 | 134 g_hash_table_insert(awayStates, account, info); |
| 9546 | 135 } else if(!strcmp(state,"Back")) |
| 136 g_hash_table_remove(awayStates, account); | |
| 137 } | |
| 138 | |
| 139 static void restore_state(GaimConnection *gc, void *m) { | |
| 9549 | 140 /* Restore the state to what it was before the disconnect */ |
| 141 GaimAwayState *info; | |
| 142 GaimAccount *account; | |
| 9546 | 143 |
| 9549 | 144 g_return_if_fail(gc != NULL && gaim_prefs_get_bool(OPT_RESTORE_STATE)); |
| 145 account = gaim_connection_get_account(gc); | |
| 9546 | 146 |
| 9549 | 147 info = g_hash_table_lookup(awayStates, account); |
| 148 if (info) | |
| 149 serv_set_away(gc, info->state, info->message); | |
| 9546 | 150 } |
| 8774 | 151 |
| 6113 | 152 static void |
| 153 free_auto_recon(gpointer data) | |
| 154 { | |
| 155 GaimAutoRecon *info = data; | |
| 156 | |
| 157 if (info->timeout != 0) | |
| 158 g_source_remove(info->timeout); | |
| 159 | |
| 160 g_free(info); | |
| 161 } | |
| 162 | |
| 8774 | 163 |
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164 static gboolean |
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165 plugin_load(GaimPlugin *plugin) |
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166 { |
| 8774 | 167 |
| 168 /* this was the suggested way to override a single function of the | |
| 169 real ui ops. However, there's a mild concern of having more than one | |
| 170 bit of code making a new ui op call-through copy. If plugins A and B | |
| 171 both override the ui ops (in that order), B thinks that the | |
| 172 overridden ui ops A created was the original. If A unloads first, | |
| 173 and swaps out and frees its overridden version, then B is calling | |
| 174 through to a free'd ui op. There needs to be a way to "stack up" | |
| 175 overridden ui ops or something... I have a good idea of how to write | |
| 176 such a creature if someone wants it done. - siege 2004-04-20 */ | |
| 177 | |
| 178 /* get old ops, make a copy with a minor change */ | |
| 179 old_ops = gaim_connections_get_ui_ops(); | |
| 180 new_ops = (GaimConnectionUiOps *) g_memdup(old_ops, | |
| 181 sizeof(GaimConnectionUiOps)); | |
| 182 new_ops->report_disconnect = report_disconnect; | |
| 183 gaim_connections_set_ui_ops(new_ops); | |
| 184 | |
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185 hash = g_hash_table_new_full(g_int_hash, g_int_equal, NULL, |
| 8774 | 186 free_auto_recon); |
| 3630 | 187 |
| 9546 | 188 awayStates = g_hash_table_new(g_int_hash, g_int_equal); |
| 189 | |
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190 gaim_signal_connect(gaim_connections_get_handle(), "signed-off", |
| 8774 | 191 plugin, GAIM_CALLBACK(reconnect), NULL); |
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192 |
| 9546 | 193 gaim_signal_connect(gaim_connections_get_handle(), "signed-on", |
| 194 plugin, GAIM_CALLBACK(restore_state), NULL); | |
| 195 | |
| 196 gaim_signal_connect(gaim_accounts_get_handle(), "account-away", | |
| 197 plugin, GAIM_CALLBACK(save_state), NULL); | |
| 198 | |
| 199 | |
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200 return TRUE; |
| 3802 | 201 } |
| 202 | |
| 8774 | 203 |
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204 static gboolean |
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205 plugin_unload(GaimPlugin *plugin) |
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206 { |
| 8243 | 207 gaim_signal_disconnect(gaim_connections_get_handle(), "signed-off", |
| 208 plugin, GAIM_CALLBACK(reconnect)); | |
| 9546 | 209 |
| 210 gaim_signal_disconnect(gaim_connections_get_handle(), "signed-on", | |
| 211 plugin, GAIM_CALLBACK(restore_state)); | |
| 212 | |
| 213 gaim_signal_disconnect(gaim_accounts_get_handle(), "account-away", | |
| 214 plugin, GAIM_CALLBACK(save_state)); | |
| 9549 | 215 |
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216 g_hash_table_destroy(hash); |
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217 hash = NULL; |
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218 |
| 9546 | 219 g_hash_table_destroy(awayStates); |
| 220 awayStates = NULL; | |
| 221 | |
| 8774 | 222 gaim_connections_set_ui_ops(old_ops); |
| 223 g_free(new_ops); | |
| 224 old_ops = new_ops = NULL; | |
| 225 | |
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226 return TRUE; |
| 3630 | 227 } |
| 228 | |
| 8774 | 229 |
| 230 static GaimPluginPrefFrame *get_plugin_pref_frame(GaimPlugin *plugin) { | |
| 231 GaimPluginPrefFrame *frame = gaim_plugin_pref_frame_new(); | |
| 232 GaimPluginPref *pref; | |
| 233 | |
| 234 pref = gaim_plugin_pref_new_with_label(_("Error Message Suppression")); | |
| 9549 | 235 gaim_plugin_pref_frame_add(frame, pref); |
| 8774 | 236 |
| 237 pref = gaim_plugin_pref_new_with_name_and_label(OPT_HIDE_CONNECTED, | |
| 238 _("Hide Disconnect Errors")); | |
| 239 gaim_plugin_pref_frame_add(frame, pref); | |
| 240 | |
| 241 pref = gaim_plugin_pref_new_with_name_and_label(OPT_HIDE_CONNECTING, | |
| 242 _("Hide Login Errors")); | |
| 243 gaim_plugin_pref_frame_add(frame, pref); | |
| 244 | |
| 9546 | 245 pref = gaim_plugin_pref_new_with_name_and_label(OPT_RESTORE_STATE, |
| 9666 | 246 _("Restore Away State On Reconnect")); |
| 9546 | 247 gaim_plugin_pref_frame_add(frame, pref); |
| 248 | |
| 8774 | 249 return frame; |
| 250 } | |
| 251 | |
| 252 | |
| 253 static GaimPluginUiInfo pref_info = { | |
| 254 get_plugin_pref_frame | |
| 255 }; | |
| 256 | |
| 257 | |
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258 static GaimPluginInfo info = |
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259 { |
| 9943 | 260 GAIM_PLUGIN_MAGIC, |
| 261 GAIM_MAJOR_VERSION, | |
| 262 GAIM_MINOR_VERSION, | |
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263 GAIM_PLUGIN_STANDARD, /**< type */ |
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264 NULL, /**< ui_requirement */ |
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265 0, /**< flags */ |
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266 NULL, /**< dependencies */ |
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267 GAIM_PRIORITY_DEFAULT, /**< priority */ |
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268 |
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269 AUTORECON_PLUGIN_ID, /**< id */ |
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270 N_("Auto-Reconnect"), /**< name */ |
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271 VERSION, /**< version */ |
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272 /** summary */ |
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273 N_("When you are kicked offline, this reconnects you."), |
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274 /** description */ |
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275 N_("When you are kicked offline, this reconnects you."), |
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276 "Eric Warmenhoven <eric@warmenhoven.org>", /**< author */ |
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277 GAIM_WEBSITE, /**< homepage */ |
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278 |
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279 plugin_load, /**< load */ |
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280 plugin_unload, /**< unload */ |
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281 NULL, /**< destroy */ |
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282 |
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283 NULL, /**< ui_info */ |
| 8774 | 284 NULL, /**< extra_info */ |
| 8993 | 285 &pref_info, /**< prefs_info */ |
| 286 NULL | |
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287 }; |
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Christian Hammond <chipx86@chipx86.com>
parents:
4590
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changeset
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288 |
| 8774 | 289 |
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[gaim-migrate @ 5573]
Christian Hammond <chipx86@chipx86.com>
parents:
4590
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changeset
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290 static void |
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[gaim-migrate @ 6360]
Christian Hammond <chipx86@chipx86.com>
parents:
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changeset
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291 init_plugin(GaimPlugin *plugin) |
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[gaim-migrate @ 5573]
Christian Hammond <chipx86@chipx86.com>
parents:
4590
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changeset
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292 { |
| 8774 | 293 gaim_prefs_add_none(AUTORECON_OPT); |
| 294 gaim_prefs_add_bool(OPT_HIDE_CONNECTED, FALSE); | |
| 295 gaim_prefs_add_bool(OPT_HIDE_CONNECTING, FALSE); | |
| 9546 | 296 gaim_prefs_add_bool(OPT_RESTORE_STATE, TRUE); |
| 3630 | 297 } |
| 298 | |
| 6063 | 299 GAIM_INIT_PLUGIN(autorecon, init_plugin, info) |
| 8774 | 300 |
