annotate plugins/mono/api/Event.cs @ 12031:bef758a67e48
[gaim-migrate @ 14324]
These rapid IRC pings are a Really Bad Idea. I'm not sure how they
got in, and I don't really want to know. In any case, I'm removing
them. If we want to add a keepalive which fires only when there is a
truly idle connection, and after some suitable delay, then that's fine
... but this was not that.
committer: Tailor Script <tailor@pidgin.im>
| author |
Ethan Blanton <elb@pidgin.im> |
| date |
Wed, 09 Nov 2005 19:02:48 +0000 |
| parents |
a3302d271199 |
| children |
|
| rev |
line source |
|
11660
|
1 using System;
|
|
|
2
|
|
|
3 namespace Gaim
|
|
|
4 {
|
|
|
5 public class Event
|
|
|
6 {
|
|
|
7 private IntPtr handle;
|
|
|
8 private string signal;
|
|
|
9
|
|
|
10 public Event(IntPtr h, string s)
|
|
|
11 {
|
|
|
12 handle = h;
|
|
|
13 signal = s;
|
|
|
14 }
|
|
|
15
|
|
|
16 public void connect(object plugin, Signal.Handler handler)
|
|
|
17 {
|
|
|
18 Signal.connect(handle, plugin, signal, handler);
|
|
|
19 }
|
|
|
20 }
|
|
|
21 }
|