annotate plugins/mono/api/Event.cs @ 12031:bef758a67e48

[gaim-migrate @ 14324] These rapid IRC pings are a Really Bad Idea. I'm not sure how they got in, and I don't really want to know. In any case, I'm removing them. If we want to add a keepalive which fires only when there is a truly idle connection, and after some suitable delay, then that's fine ... but this was not that. committer: Tailor Script <tailor@pidgin.im>
author Ethan Blanton <elb@pidgin.im>
date Wed, 09 Nov 2005 19:02:48 +0000
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1 using System;
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2
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3 namespace Gaim
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4 {
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5 public class Event
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6 {
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7 private IntPtr handle;
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8 private string signal;
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9
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10 public Event(IntPtr h, string s)
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11 {
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12 handle = h;
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13 signal = s;
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14 }
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15
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16 public void connect(object plugin, Signal.Handler handler)
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17 {
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18 Signal.connect(handle, plugin, signal, handler);
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19 }
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20 }
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21 }