Mercurial > pidgin
annotate src/multi.h @ 988:9523b772e546
[gaim-migrate @ 998]
progress meters for signing in. UI should be changed but at least there's something there now
committer: Tailor Script <tailor@pidgin.im>
| author | Eric Warmenhoven <eric@warmenhoven.org> |
|---|---|
| date | Fri, 13 Oct 2000 19:56:11 +0000 |
| parents | 7e231bc0018a |
| children | 70c685de2be5 |
| rev | line source |
|---|---|
| 960 | 1 /* |
| 2 * gaim | |
| 3 * | |
| 4 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net> | |
| 5 * | |
| 6 * This program is free software; you can redistribute it and/or modify | |
| 7 * it under the terms of the GNU General Public License as published by | |
| 8 * the Free Software Foundation; either version 2 of the License, or | |
| 9 * (at your option) any later version. | |
| 10 * | |
| 11 * This program is distributed in the hope that it will be useful, | |
| 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 14 * GNU General Public License for more details. | |
| 15 * | |
| 16 * You should have received a copy of the GNU General Public License | |
| 17 * along with this program; if not, write to the Free Software | |
| 18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 19 * | |
| 20 */ | |
| 21 | |
| 22 #ifndef _GAIMMULTI_H_ | |
| 23 #define _GAIMMULTI_H_ | |
| 24 | |
| 25 #include <gtk/gtk.h> | |
| 26 #include "gaim.h" | |
| 27 #include "aim.h" | |
| 28 | |
| 29 #define PROTO_TOC 0 | |
| 30 #define PROTO_OSCAR 1 | |
| 31 | |
| 32 /* ok. now the fun begins. first we create a connection structure */ | |
| 33 struct gaim_connection { | |
| 34 /* we need to do either oscar or TOC */ | |
| 35 /* we make this as an int in case if we want to add more protocols later */ | |
| 36 int protocol; | |
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37 struct prpl *prpl; |
| 960 | 38 |
| 39 /* let's do the oscar-specific stuff first since i know it better */ | |
| 40 struct aim_session_t *oscar_sess; | |
| 41 struct aim_conn_t *oscar_conn; /* we don't particularly need this since it | |
| 42 will be in oscar_sess, but it's useful to | |
| 43 still keep our own reference to it */ | |
| 44 int inpa; /* do we really need this? it's for the BOS conn */ | |
| 45 int cnpa; /* chat nav input watcher */ | |
| 46 int paspa; /* for changing passwords, which doesn't work yet */ | |
| 47 | |
| 48 int create_exchange; | |
| 49 char *create_name; | |
| 50 | |
| 51 GSList *oscar_chats; | |
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52 GSList *buddy_chats; |
| 960 | 53 |
| 54 /* that's all we need for oscar. now then, on to TOC.... */ | |
| 55 int toc_fd; | |
| 56 int seqno; | |
| 57 int state; | |
| 58 /* int inpa; input watcher, dual-declared for oscar as well */ | |
| 59 | |
| 60 /* now we'll do stuff that both of them need */ | |
| 61 char username[64]; | |
| 62 char password[32]; | |
| 63 char user_info[2048]; | |
| 64 char g_screenname[64]; | |
| 65 int options; /* same as aim_user options */ | |
| 66 int keepalive; | |
| 67 /* stuff needed for per-connection idle times */ | |
| 68 int idle_timer; | |
| 69 time_t login_time; | |
| 70 time_t lastsent; | |
| 71 int is_idle; | |
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72 |
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parents:
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73 /* stuff for a signin progress meter */ |
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74 GtkWidget *meter; |
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75 GtkWidget *progress; |
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76 GtkWidget *status; |
| 960 | 77 }; |
| 78 | |
| 79 /* now that we have our struct, we're going to need lots of them. Maybe even a list of them. */ | |
| 80 extern GSList *connections; | |
| 81 | |
| 82 struct gaim_connection *new_gaim_conn(int, char *, char *); | |
| 83 void destroy_gaim_conn(struct gaim_connection *); | |
| 84 | |
| 85 struct gaim_connection *find_gaim_conn_by_name(char *); | |
| 86 | |
| 87 void account_editor(GtkWidget *, GtkWidget *); | |
| 88 | |
| 89 void account_online(struct gaim_connection *); | |
| 90 void account_offline(struct gaim_connection *); | |
| 91 | |
| 92 void auto_login(); | |
| 93 | |
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94 void set_login_progress(struct gaim_connection *, float, char *); |
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95 void hide_login_progress(struct gaim_connection *, char *); |
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parents:
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96 |
| 960 | 97 #endif /* _GAIMMULTI_H_ */ |
