Mercurial > pidgin
annotate src/value.c @ 14035:8bda65b88e49
[gaim-migrate @ 16638]
A bunch of small changes. Mostly remove "if not null" checks before
calling g_free, g_list_free, g_slist_free and g_strdup. Also use
g_list_foreach() to call g_free to free strings in an array. And
some whitespace changes here and there.
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Doliner <mark@kingant.net> |
|---|---|
| date | Sat, 05 Aug 2006 08:27:39 +0000 |
| parents | fde4101fa183 |
| children |
| rev | line source |
|---|---|
| 6562 | 1 /** |
| 2 * @file value.c Value wrapper API | |
| 3 * @ingroup core | |
| 4 * | |
| 5 * gaim | |
| 6 * | |
| 8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
| 8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
| 9 * source distribution. | |
| 6562 | 10 * |
| 11 * This program is free software; you can redistribute it and/or modify | |
| 12 * it under the terms of the GNU General Public License as published by | |
| 13 * the Free Software Foundation; either version 2 of the License, or | |
| 14 * (at your option) any later version. | |
| 15 * | |
| 16 * This program is distributed in the hope that it will be useful, | |
| 17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 19 * GNU General Public License for more details. | |
| 20 * | |
| 21 * You should have received a copy of the GNU General Public License | |
| 22 * along with this program; if not, write to the Free Software | |
| 23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 24 */ | |
| 25 #include "internal.h" | |
| 26 | |
| 27 #include "value.h" | |
| 28 | |
| 29 #define OUTGOING_FLAG 0x01 | |
| 30 | |
| 31 GaimValue * | |
| 32 gaim_value_new(GaimType type, ...) | |
| 33 { | |
| 34 GaimValue *value; | |
| 35 va_list args; | |
| 36 | |
| 37 g_return_val_if_fail(type != GAIM_TYPE_UNKNOWN, NULL); | |
| 38 | |
| 39 value = g_new0(GaimValue, 1); | |
| 40 | |
| 41 value->type = type; | |
| 42 | |
| 43 va_start(args, type); | |
| 44 | |
| 45 if (type == GAIM_TYPE_SUBTYPE) | |
| 46 value->u.subtype = va_arg(args, int); | |
| 47 else if (type == GAIM_TYPE_BOXED) | |
| 48 value->u.specific_type = g_strdup(va_arg(args, char *)); | |
| 49 | |
| 50 va_end(args); | |
| 51 | |
| 52 return value; | |
| 53 } | |
| 54 | |
| 55 GaimValue * | |
| 56 gaim_value_new_outgoing(GaimType type, ...) | |
| 57 { | |
| 58 GaimValue *value; | |
| 59 va_list args; | |
| 60 | |
| 61 g_return_val_if_fail(type != GAIM_TYPE_UNKNOWN, NULL); | |
| 62 | |
| 63 value = g_new0(GaimValue, 1); | |
| 64 | |
| 65 value->type = type; | |
| 66 | |
| 67 va_start(args, type); | |
| 68 | |
| 69 if (type == GAIM_TYPE_SUBTYPE) | |
| 70 value->u.subtype = va_arg(args, int); | |
| 71 else if (type == GAIM_TYPE_BOXED) | |
| 72 value->u.specific_type = g_strdup(va_arg(args, char *)); | |
| 73 | |
| 74 va_end(args); | |
| 75 | |
| 76 value->flags |= OUTGOING_FLAG; | |
| 77 | |
| 78 return value; | |
| 79 } | |
| 80 | |
| 81 void | |
| 82 gaim_value_destroy(GaimValue *value) | |
| 83 { | |
| 84 g_return_if_fail(value != NULL); | |
| 85 | |
| 86 if (gaim_value_get_type(value) == GAIM_TYPE_BOXED) | |
| 87 { | |
| 14035 | 88 g_free(value->u.specific_type); |
| 6562 | 89 } |
| 90 else if (gaim_value_get_type(value) == GAIM_TYPE_STRING) | |
| 91 { | |
| 14035 | 92 g_free(value->data.string_data); |
| 6562 | 93 } |
| 94 | |
| 95 g_free(value); | |
| 96 } | |
| 97 | |
|
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98 GaimValue * |
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99 gaim_value_dup(const GaimValue *value) |
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100 { |
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101 GaimValue *new_value; |
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102 GaimType type; |
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103 |
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104 g_return_val_if_fail(value != NULL, NULL); |
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105 |
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106 type = gaim_value_get_type(value); |
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107 |
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108 if (type == GAIM_TYPE_SUBTYPE) |
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109 { |
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110 new_value = gaim_value_new(GAIM_TYPE_SUBTYPE, |
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111 gaim_value_get_subtype(value)); |
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112 } |
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113 else if (type == GAIM_TYPE_BOXED) |
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114 { |
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115 new_value = gaim_value_new(GAIM_TYPE_BOXED, |
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116 gaim_value_get_specific_type(value)); |
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117 } |
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118 else |
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119 new_value = gaim_value_new(type); |
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120 |
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121 new_value->flags = value->flags; |
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122 |
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123 switch (type) |
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124 { |
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125 case GAIM_TYPE_CHAR: |
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126 gaim_value_set_char(new_value, gaim_value_get_char(value)); |
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127 break; |
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128 |
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129 case GAIM_TYPE_UCHAR: |
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130 gaim_value_set_uchar(new_value, gaim_value_get_uchar(value)); |
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131 break; |
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132 |
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133 case GAIM_TYPE_BOOLEAN: |
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134 gaim_value_set_boolean(new_value, gaim_value_get_boolean(value)); |
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135 break; |
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136 |
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137 case GAIM_TYPE_SHORT: |
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138 gaim_value_set_short(new_value, gaim_value_get_short(value)); |
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139 break; |
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140 |
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141 case GAIM_TYPE_USHORT: |
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142 gaim_value_set_ushort(new_value, gaim_value_get_ushort(value)); |
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143 break; |
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144 |
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145 case GAIM_TYPE_INT: |
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146 gaim_value_set_int(new_value, gaim_value_get_int(value)); |
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147 break; |
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148 |
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149 case GAIM_TYPE_UINT: |
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150 gaim_value_set_uint(new_value, gaim_value_get_uint(value)); |
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151 break; |
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152 |
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153 case GAIM_TYPE_LONG: |
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154 gaim_value_set_long(new_value, gaim_value_get_long(value)); |
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155 break; |
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156 |
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157 case GAIM_TYPE_ULONG: |
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158 gaim_value_set_ulong(new_value, gaim_value_get_ulong(value)); |
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159 break; |
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160 |
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161 case GAIM_TYPE_INT64: |
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162 gaim_value_set_int64(new_value, gaim_value_get_int64(value)); |
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163 break; |
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164 |
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165 case GAIM_TYPE_UINT64: |
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166 gaim_value_set_uint64(new_value, gaim_value_get_uint64(value)); |
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167 break; |
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168 |
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169 case GAIM_TYPE_STRING: |
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170 gaim_value_set_string(new_value, gaim_value_get_string(value)); |
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171 break; |
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172 |
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173 case GAIM_TYPE_OBJECT: |
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174 gaim_value_set_object(new_value, gaim_value_get_object(value)); |
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175 break; |
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176 |
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177 case GAIM_TYPE_POINTER: |
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178 gaim_value_set_pointer(new_value, gaim_value_get_pointer(value)); |
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179 break; |
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180 |
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181 case GAIM_TYPE_ENUM: |
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182 gaim_value_set_enum(new_value, gaim_value_get_enum(value)); |
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183 break; |
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184 |
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185 case GAIM_TYPE_BOXED: |
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186 gaim_value_set_boxed(new_value, gaim_value_get_boxed(value)); |
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187 break; |
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188 |
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189 default: |
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190 break; |
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191 } |
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192 |
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193 return new_value; |
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194 } |
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195 |
| 6562 | 196 GaimType |
| 197 gaim_value_get_type(const GaimValue *value) | |
| 198 { | |
| 199 g_return_val_if_fail(value != NULL, GAIM_TYPE_UNKNOWN); | |
| 200 | |
| 201 return value->type; | |
| 202 } | |
| 203 | |
| 204 unsigned int | |
| 205 gaim_value_get_subtype(const GaimValue *value) | |
| 206 { | |
| 207 g_return_val_if_fail(value != NULL, 0); | |
| 208 g_return_val_if_fail(gaim_value_get_type(value) == GAIM_TYPE_SUBTYPE, 0); | |
| 209 | |
| 210 return value->u.subtype; | |
| 211 } | |
| 212 | |
| 213 const char * | |
| 214 gaim_value_get_specific_type(const GaimValue *value) | |
| 215 { | |
| 216 g_return_val_if_fail(value != NULL, NULL); | |
| 217 g_return_val_if_fail(gaim_value_get_type(value) == GAIM_TYPE_BOXED, NULL); | |
| 218 | |
| 219 return value->u.specific_type; | |
| 220 } | |
| 221 | |
| 222 gboolean | |
| 223 gaim_value_is_outgoing(const GaimValue *value) | |
| 224 { | |
| 225 g_return_val_if_fail(value != NULL, FALSE); | |
| 226 | |
| 227 return (value->flags & OUTGOING_FLAG); | |
| 228 } | |
| 229 | |
| 230 void | |
| 231 gaim_value_set_char(GaimValue *value, char data) | |
| 232 { | |
| 233 g_return_if_fail(value != NULL); | |
| 234 | |
| 235 value->data.char_data = data; | |
| 236 } | |
| 237 | |
| 238 void | |
| 239 gaim_value_set_uchar(GaimValue *value, unsigned char data) | |
| 240 { | |
| 241 g_return_if_fail(value != NULL); | |
| 242 | |
| 243 value->data.uchar_data = data; | |
| 244 } | |
| 245 | |
| 246 void | |
| 247 gaim_value_set_boolean(GaimValue *value, gboolean data) | |
| 248 { | |
| 249 g_return_if_fail(value != NULL); | |
| 250 | |
| 251 value->data.boolean_data = data; | |
| 252 } | |
| 253 | |
| 254 void | |
| 255 gaim_value_set_short(GaimValue *value, short data) | |
| 256 { | |
| 257 g_return_if_fail(value != NULL); | |
| 258 | |
| 259 value->data.short_data = data; | |
| 260 } | |
| 261 | |
| 262 void | |
| 263 gaim_value_set_ushort(GaimValue *value, unsigned short data) | |
| 264 { | |
| 265 g_return_if_fail(value != NULL); | |
| 266 | |
| 267 value->data.ushort_data = data; | |
| 268 } | |
| 269 | |
| 270 void | |
| 271 gaim_value_set_int(GaimValue *value, int data) | |
| 272 { | |
| 273 g_return_if_fail(value != NULL); | |
| 274 | |
| 275 value->data.int_data = data; | |
| 276 } | |
| 277 | |
| 278 void | |
| 279 gaim_value_set_uint(GaimValue *value, unsigned int data) | |
| 280 { | |
| 281 g_return_if_fail(value != NULL); | |
| 282 | |
| 283 value->data.int_data = data; | |
| 284 } | |
| 285 | |
| 286 void | |
| 287 gaim_value_set_long(GaimValue *value, long data) | |
| 288 { | |
| 289 g_return_if_fail(value != NULL); | |
| 290 | |
| 291 value->data.long_data = data; | |
| 292 } | |
| 293 | |
| 294 void | |
| 295 gaim_value_set_ulong(GaimValue *value, unsigned long data) | |
| 296 { | |
| 297 g_return_if_fail(value != NULL); | |
| 298 | |
| 299 value->data.long_data = data; | |
| 300 } | |
| 301 | |
| 302 void | |
| 303 gaim_value_set_int64(GaimValue *value, gint64 data) | |
| 304 { | |
| 305 g_return_if_fail(value != NULL); | |
| 306 | |
| 307 value->data.int64_data = data; | |
| 308 } | |
| 309 | |
| 310 void | |
| 311 gaim_value_set_uint64(GaimValue *value, guint64 data) | |
| 312 { | |
| 313 g_return_if_fail(value != NULL); | |
| 314 | |
| 315 value->data.uint64_data = data; | |
| 316 } | |
| 317 | |
| 318 void | |
| 319 gaim_value_set_string(GaimValue *value, const char *data) | |
| 320 { | |
| 321 g_return_if_fail(value != NULL); | |
| 322 | |
| 14035 | 323 g_free(value->data.string_data); |
| 324 value->data.string_data = g_strdup(data); | |
| 6562 | 325 } |
| 326 | |
| 327 void | |
| 328 gaim_value_set_object(GaimValue *value, void *data) | |
| 329 { | |
| 330 g_return_if_fail(value != NULL); | |
| 331 | |
| 332 value->data.object_data = data; | |
| 333 } | |
| 334 | |
| 335 void | |
| 336 gaim_value_set_pointer(GaimValue *value, void *data) | |
| 337 { | |
| 338 g_return_if_fail(value != NULL); | |
| 339 | |
| 340 value->data.pointer_data = data; | |
| 341 } | |
| 342 | |
| 343 void | |
| 344 gaim_value_set_enum(GaimValue *value, int data) | |
| 345 { | |
| 346 g_return_if_fail(value != NULL); | |
| 347 | |
| 348 value->data.enum_data = data; | |
| 349 } | |
| 350 | |
| 351 void | |
| 352 gaim_value_set_boxed(GaimValue *value, void *data) | |
| 353 { | |
| 354 g_return_if_fail(value != NULL); | |
| 355 | |
| 356 value->data.boxed_data = data; | |
| 357 } | |
| 358 | |
| 359 char | |
| 360 gaim_value_get_char(const GaimValue *value) | |
| 361 { | |
| 362 g_return_val_if_fail(value != NULL, 0); | |
| 363 | |
| 364 return value->data.char_data; | |
| 365 } | |
| 366 | |
| 367 unsigned char | |
| 368 gaim_value_get_uchar(const GaimValue *value) | |
| 369 { | |
| 370 g_return_val_if_fail(value != NULL, 0); | |
| 371 | |
| 372 return value->data.uchar_data; | |
| 373 } | |
| 374 | |
| 375 gboolean | |
| 376 gaim_value_get_boolean(const GaimValue *value) | |
| 377 { | |
| 378 g_return_val_if_fail(value != NULL, FALSE); | |
| 379 | |
| 380 return value->data.boolean_data; | |
| 381 } | |
| 382 | |
| 383 short | |
| 384 gaim_value_get_short(const GaimValue *value) | |
| 385 { | |
| 386 g_return_val_if_fail(value != NULL, 0); | |
| 387 | |
| 388 return value->data.short_data; | |
| 389 } | |
| 390 | |
| 391 unsigned short | |
| 392 gaim_value_get_ushort(const GaimValue *value) | |
| 393 { | |
| 394 g_return_val_if_fail(value != NULL, 0); | |
| 395 | |
| 396 return value->data.ushort_data; | |
| 397 } | |
| 398 | |
| 399 int | |
| 400 gaim_value_get_int(const GaimValue *value) | |
| 401 { | |
| 402 g_return_val_if_fail(value != NULL, 0); | |
| 403 | |
| 404 return value->data.int_data; | |
| 405 } | |
| 406 | |
| 407 unsigned int | |
| 408 gaim_value_get_uint(const GaimValue *value) | |
| 409 { | |
| 410 g_return_val_if_fail(value != NULL, 0); | |
| 411 | |
| 412 return value->data.int_data; | |
| 413 } | |
| 414 | |
| 415 long | |
| 416 gaim_value_get_long(const GaimValue *value) | |
| 417 { | |
| 418 g_return_val_if_fail(value != NULL, 0); | |
| 419 | |
| 420 return value->data.long_data; | |
| 421 } | |
| 422 | |
| 423 unsigned long | |
| 424 gaim_value_get_ulong(const GaimValue *value) | |
| 425 { | |
| 426 g_return_val_if_fail(value != NULL, 0); | |
| 427 | |
| 428 return value->data.long_data; | |
| 429 } | |
| 430 | |
| 431 gint64 | |
| 432 gaim_value_get_int64(const GaimValue *value) | |
| 433 { | |
| 434 g_return_val_if_fail(value != NULL, 0); | |
| 435 | |
| 436 return value->data.int64_data; | |
| 437 } | |
| 438 | |
| 439 guint64 | |
| 440 gaim_value_get_uint64(const GaimValue *value) | |
| 441 { | |
| 442 g_return_val_if_fail(value != NULL, 0); | |
| 443 | |
| 444 return value->data.uint64_data; | |
| 445 } | |
| 446 | |
| 447 const char * | |
| 448 gaim_value_get_string(const GaimValue *value) | |
| 449 { | |
| 450 g_return_val_if_fail(value != NULL, NULL); | |
| 451 | |
| 452 return value->data.string_data; | |
| 453 } | |
| 454 | |
| 455 void * | |
| 456 gaim_value_get_object(const GaimValue *value) | |
| 457 { | |
| 458 g_return_val_if_fail(value != NULL, NULL); | |
| 459 | |
| 460 return value->data.object_data; | |
| 461 } | |
| 462 | |
| 463 void * | |
| 464 gaim_value_get_pointer(const GaimValue *value) | |
| 465 { | |
| 466 g_return_val_if_fail(value != NULL, NULL); | |
| 467 | |
| 468 return value->data.pointer_data; | |
| 469 } | |
| 470 | |
| 471 int | |
| 472 gaim_value_get_enum(const GaimValue *value) | |
| 473 { | |
| 474 g_return_val_if_fail(value != NULL, -1); | |
| 475 | |
| 476 return value->data.enum_data; | |
| 477 } | |
| 478 | |
| 479 void * | |
| 480 gaim_value_get_boxed(const GaimValue *value) | |
| 481 { | |
| 482 g_return_val_if_fail(value != NULL, NULL); | |
| 483 | |
| 484 return value->data.boxed_data; | |
| 485 } | |
| 486 |
