Mercurial > pidgin
annotate src/status.h @ 10469:51b87da4e9f0
[gaim-migrate @ 11751]
Documentation updates
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Doliner <mark@kingant.net> |
|---|---|
| date | Tue, 04 Jan 2005 01:38:26 +0000 |
| parents | c9b1f3fac753 |
| children | 54f7939df8e3 |
| rev | line source |
|---|---|
| 9944 | 1 /** |
| 2 * @file status.h Status API | |
| 3 * @ingroup core | |
| 4 * | |
| 6065 | 5 * gaim |
| 6 * | |
| 8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
| 8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
| 9 * source distribution. | |
| 9944 | 10 * |
| 6065 | 11 * This program is free software; you can redistribute it and/or modify |
| 12 * it under the terms of the GNU General Public License as published by | |
| 13 * the Free Software Foundation; either version 2 of the License, or | |
| 14 * (at your option) any later version. | |
| 15 * | |
| 16 * This program is distributed in the hope that it will be useful, | |
| 17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 19 * GNU General Public License for more details. | |
| 20 * | |
| 21 * You should have received a copy of the GNU General Public License | |
| 22 * along with this program; if not, write to the Free Software | |
| 23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 24 */ | |
| 9944 | 25 #ifndef _GAIM_STATUS_H_ |
| 26 #define _GAIM_STATUS_H_ | |
| 6065 | 27 |
| 10337 | 28 typedef struct _GaimStatusType GaimStatusType; |
| 29 typedef struct _GaimStatusAttr GaimStatusAttr; | |
| 30 typedef struct _GaimPresence GaimPresence; | |
| 31 typedef struct _GaimStatus GaimStatus; | |
| 9944 | 32 |
| 33 /** | |
| 34 * A context for a presence. | |
| 35 * | |
| 36 * The context indicates what the presence applies to. | |
| 37 */ | |
| 38 typedef enum | |
| 39 { | |
| 40 GAIM_PRESENCE_CONTEXT_UNSET = 0, | |
| 41 GAIM_PRESENCE_CONTEXT_ACCOUNT, | |
| 42 GAIM_PRESENCE_CONTEXT_CONV, | |
| 43 GAIM_PRESENCE_CONTEXT_BUDDY | |
| 44 | |
| 45 } GaimPresenceContext; | |
| 46 | |
| 47 /** | |
| 48 * A primitive defining the basic structure of a status type. | |
| 49 */ | |
| 50 typedef enum | |
| 51 { | |
|
10151
d83e6f2125b1
[gaim-migrate @ 11228]
Christian Hammond <chipx86@chipx86.com>
parents:
10087
diff
changeset
|
52 GAIM_STATUS_UNSET = 0, |
|
d83e6f2125b1
[gaim-migrate @ 11228]
Christian Hammond <chipx86@chipx86.com>
parents:
10087
diff
changeset
|
53 GAIM_STATUS_OFFLINE, |
| 9944 | 54 GAIM_STATUS_ONLINE, |
| 55 GAIM_STATUS_AVAILABLE, | |
| 56 GAIM_STATUS_UNAVAILABLE, | |
| 57 GAIM_STATUS_HIDDEN, | |
| 58 GAIM_STATUS_AWAY, | |
| 10348 | 59 GAIM_STATUS_EXTENDED_AWAY, |
| 60 GAIM_STATUS_NUM_PRIMITIVES | |
| 9944 | 61 |
| 62 } GaimStatusPrimitive; | |
| 63 | |
| 64 #include "account.h" | |
| 65 #include "blist.h" | |
| 66 #include "conversation.h" | |
| 67 #include "value.h" | |
| 68 | |
| 69 /**************************************************************************/ | |
| 10419 | 70 /** @name GaimStatusPrimtive API */ |
| 71 /**************************************************************************/ | |
| 72 /*@{*/ | |
| 73 | |
| 74 /** | |
| 75 * Lookup the id of a primitive status type based on the type. This | |
| 76 * ID is a unique plain-text name of the status, without spaces. | |
| 77 * | |
| 78 * @param type A primitive status type. | |
| 79 * | |
| 80 * @return The unique ID for this type. | |
| 81 */ | |
| 82 const char *gaim_primitive_get_id_from_type(GaimStatusPrimitive type); | |
| 83 | |
| 84 /** | |
| 85 * Lookup the name of a primitive status type based on the type. This | |
| 86 * name is the plain-English name of the status type. It is usually one | |
| 87 * or two works. | |
| 88 * | |
| 89 * @param type A primitive status type. | |
| 90 * | |
| 91 * @return The name of this type, suitable for users to see. | |
| 92 */ | |
| 93 const char *gaim_primitive_get_name_from_type(GaimStatusPrimitive type); | |
| 94 | |
| 95 /** | |
| 96 * Lookup the value of a primitive status type based on the id. The | |
| 97 * ID is a unique plain-text name of the status, without spaces. | |
| 98 * | |
| 10469 | 99 * @param id The unique ID of a primitive status type. |
| 10419 | 100 * |
| 101 * @return The GaimStatusPrimitive value. | |
| 102 */ | |
| 103 GaimStatusPrimitive gaim_primitive_get_type_from_id(const char *id); | |
| 104 | |
| 105 /*@}*/ | |
| 106 | |
| 107 /**************************************************************************/ | |
| 9944 | 108 /** @name GaimStatusType API */ |
| 109 /**************************************************************************/ | |
| 110 /*@{*/ | |
| 111 | |
| 112 /** | |
| 113 * Creates a new status type. | |
| 114 * | |
| 115 * @param primitive The primitive status type. | |
| 116 * @param id The ID of the status type. | |
| 117 * @param name The name presented to the user. | |
| 118 * @param saveable TRUE if the information set for this status by the | |
| 119 * user can be saved for future sessions. | |
| 120 * @param user_settable TRUE if this is a status the user can manually set. | |
| 121 * @param independent TRUE if this is an independent (non-exclusive) | |
| 122 * status type. | |
| 123 * | |
| 124 * @return A new status type. | |
| 125 */ | |
| 126 GaimStatusType *gaim_status_type_new_full(GaimStatusPrimitive primitive, | |
| 127 const char *id, const char *name, | |
| 128 gboolean saveable, | |
| 129 gboolean user_settable, | |
| 130 gboolean independent); | |
| 131 | |
| 132 /** | |
| 133 * Creates a new status type with some default values. | |
| 134 * | |
| 135 * @param primitive The primitive status type. | |
| 136 * @param id The ID of the status type. | |
| 137 * @param name The name presented to the user. | |
| 138 * @param user_settable TRUE if this is a status the user can manually set. | |
| 139 * | |
| 140 * @return A new status type. | |
| 141 */ | |
| 142 GaimStatusType *gaim_status_type_new(GaimStatusPrimitive primitive, | |
| 143 const char *id, const char *name, | |
| 144 gboolean user_settable); | |
| 145 | |
| 146 /** | |
| 147 * Creates a new status type with attributes. | |
| 148 * | |
| 149 * @param primitive The primitive status type. | |
| 150 * @param id The ID of the status type. | |
| 151 * @param name The name presented to the user. | |
| 152 * @param saveable TRUE if the information set for this status by the | |
| 153 * user can be saved for future sessions. | |
| 154 * @param user_settable TRUE if this is a status the user can manually set. | |
| 155 * @param independent TRUE if this is an independent (non-exclusive) | |
| 156 * status type. | |
| 157 * @param attr_id The ID of the first attribute. | |
| 158 * @param attr_name The name of the first attribute. | |
| 159 * @param attr_value The value type of the first attribute attribute. | |
| 160 * @param ... Additional attribute information. | |
| 161 * | |
| 162 * @return A new status type. | |
| 163 */ | |
| 164 GaimStatusType *gaim_status_type_new_with_attrs(GaimStatusPrimitive primitive, | |
| 165 const char *id, | |
| 166 const char *name, | |
| 167 gboolean saveable, | |
| 168 gboolean user_settable, | |
| 169 gboolean independent, | |
| 170 const char *attr_id, | |
| 171 const char *attr_name, | |
| 172 GaimValue *attr_value, ...); | |
| 173 | |
| 174 /** | |
| 175 * Destroys a status type. | |
| 176 * | |
| 177 * @param status_type The status type to destroy. | |
| 178 */ | |
| 179 void gaim_status_type_destroy(GaimStatusType *status_type); | |
| 180 | |
| 181 /** | |
| 182 * Sets a status type's primary attribute. | |
| 183 * | |
| 184 * The value for the primary attribute is used as the description for | |
| 185 * the particular status type. An example is an away message. The message | |
| 186 * would be the primary attribute. | |
| 187 * | |
| 188 * @param status_type The status type. | |
| 189 * @param attr_id The ID of the primary attribute. | |
| 190 */ | |
| 191 void gaim_status_type_set_primary_attr(GaimStatusType *status_type, | |
| 192 const char *attr_id); | |
| 193 | |
| 194 /** | |
| 195 * Adds an attribute to a status type. | |
| 196 * | |
| 197 * @param status_type The status type to add the attribute to. | |
| 198 * @param id The ID of the attribute. | |
| 199 * @param name The name presented to the user. | |
| 200 * @param value The value type of this attribute. | |
| 201 */ | |
| 202 void gaim_status_type_add_attr(GaimStatusType *status_type, const char *id, | |
| 203 const char *name, GaimValue *value); | |
| 204 | |
| 205 /** | |
| 206 * Adds multiple attributes to a status type. | |
| 207 * | |
| 208 * @param status_type The status type to add the attribute to. | |
| 209 * @param id The ID of the first attribute. | |
| 210 * @param name The description of the first attribute. | |
| 211 * @param value The value type of the first attribute attribute. | |
| 212 * @param ... Additional attribute information. | |
| 213 */ | |
| 214 void gaim_status_type_add_attrs(GaimStatusType *status_type, const char *id, | |
| 215 const char *name, GaimValue *value, ...); | |
| 216 | |
| 217 /** | |
| 218 * Adds multiple attributes to a status type using a va_list. | |
| 219 * | |
| 220 * @param status_type The status type to add the attribute to. | |
| 221 * @param args The va_list of attributes. | |
| 222 */ | |
| 223 void gaim_status_type_add_attrs_vargs(GaimStatusType *status_type, | |
| 224 va_list args); | |
| 225 | |
| 226 /** | |
| 227 * Returns the primitive type of a status type. | |
| 228 * | |
| 229 * @param status_type The status type. | |
| 230 * | |
| 231 * @return The primitive type of the status type. | |
| 232 */ | |
| 233 GaimStatusPrimitive gaim_status_type_get_primitive( | |
| 234 const GaimStatusType *status_type); | |
| 235 | |
| 236 /** | |
| 237 * Returns the ID of a status type. | |
| 238 * | |
| 239 * @param status_type The status type. | |
| 240 * | |
| 241 * @return The ID of the status type. | |
| 242 */ | |
| 243 const char *gaim_status_type_get_id(const GaimStatusType *status_type); | |
| 244 | |
| 245 /** | |
| 246 * Returns the name of a status type. | |
| 247 * | |
| 248 * @param status_type The status type. | |
| 249 * | |
| 250 * @return The name of the status type. | |
| 251 */ | |
| 252 const char *gaim_status_type_get_name(const GaimStatusType *status_type); | |
| 253 | |
| 254 /** | |
| 255 * Returns whether or not the status type is saveable. | |
| 256 * | |
| 257 * @param status_type The status type. | |
| 258 * | |
| 259 * @return TRUE if user-defined statuses based off this type are saveable. | |
| 260 * FALSE otherwise. | |
| 261 */ | |
| 262 gboolean gaim_status_type_is_saveable(const GaimStatusType *status_type); | |
| 263 | |
| 264 /** | |
| 265 * Returns whether or not the status type can be set or modified by the | |
| 266 * user. | |
| 267 * | |
| 268 * @param status_type The status type. | |
| 269 * | |
| 270 * @return TRUE if the status type can be set or modified by the user. | |
| 271 * FALSE if it's a protocol-set setting. | |
| 272 */ | |
| 273 gboolean gaim_status_type_is_user_settable(const GaimStatusType *status_type); | |
| 274 | |
| 275 /** | |
| 276 * Returns whether or not the status type is independent. | |
| 277 * | |
| 278 * Independent status types are non-exclusive. If other status types on | |
| 279 * the same hierarchy level are set, this one will not be affected. | |
| 280 * | |
| 281 * @param status_type The status type. | |
| 282 * | |
| 283 * @return TRUE if the status type is independent, or FALSE otherwise. | |
| 284 */ | |
| 285 gboolean gaim_status_type_is_independent(const GaimStatusType *status_type); | |
| 286 | |
| 287 /** | |
| 10071 | 288 * Returns whether the status type is exclusive. |
| 10067 | 289 * |
| 290 * @param status_type The status type. | |
| 291 * | |
| 292 * @return TRUE if the status type is exclusive, FALSE otherwise. | |
| 293 */ | |
| 294 gboolean gaim_status_type_is_exclusive(const GaimStatusType *status_type); | |
| 295 | |
| 296 /** | |
| 9944 | 297 * Returns whether or not a status type is available. |
| 298 * | |
| 299 * Available status types are online and possibly hidden, but not away. | |
| 300 * | |
| 301 * @param status_type The status type. | |
| 302 * | |
| 303 * @return TRUE if the status is available, or FALSE otherwise. | |
| 304 */ | |
| 305 gboolean gaim_status_type_is_available(const GaimStatusType *status_type); | |
| 306 | |
| 307 /** | |
| 308 * Returns a status type's primary attribute ID. | |
| 309 * | |
| 310 * @param type The status type. | |
| 311 * | |
| 312 * @return The primary attribute's ID. | |
| 313 */ | |
| 314 const char *gaim_status_type_get_primary_attr(const GaimStatusType *type); | |
| 315 | |
| 316 /** | |
| 317 * Returns the attribute with the specified ID. | |
| 318 * | |
| 319 * @param status_type The status type containing the attribute. | |
| 320 * @param id The ID of the desired attribute. | |
| 321 * | |
| 322 * @return The attribute, if found. NULL otherwise. | |
| 323 */ | |
| 324 GaimStatusAttr *gaim_status_type_get_attr(const GaimStatusType *status_type, | |
| 325 const char *id); | |
| 326 | |
| 327 /** | |
| 328 * Returns a list of all attributes in a status type. | |
| 329 * | |
| 330 * @param status_type The status type. | |
| 331 * | |
| 332 * @return The list of attributes. | |
| 333 */ | |
| 334 const GList *gaim_status_type_get_attrs(const GaimStatusType *status_type); | |
| 335 | |
| 10348 | 336 /** |
| 337 * Find the GaimStatusType with the given id. | |
| 338 * | |
| 339 * @param status_types A list of status types. Often account->status_types. | |
| 340 * @param id The unique ID of the status type you wish to find. | |
| 341 * | |
| 342 * @return The status type with the given ID, or NULL if one could | |
| 343 * not be found. | |
| 344 */ | |
| 345 const GaimStatusType *gaim_status_type_find_with_id(GList *status_types, | |
| 346 const char *id); | |
| 347 | |
| 9944 | 348 /*@}*/ |
| 349 | |
| 350 /**************************************************************************/ | |
| 351 /** @name GaimStatusAttr API */ | |
| 352 /**************************************************************************/ | |
| 353 /*@{*/ | |
| 354 | |
| 355 /** | |
| 356 * Creates a new status attribute. | |
| 357 * | |
| 358 * @param id The ID of the attribute. | |
| 359 * @param name The name presented to the user. | |
| 360 * @param value_type The type of data contained in the attribute. | |
| 361 * | |
| 362 * @return A new status attribute. | |
| 363 */ | |
| 364 GaimStatusAttr *gaim_status_attr_new(const char *id, const char *name, | |
| 365 GaimValue *value_type); | |
| 366 | |
| 367 /** | |
| 368 * Destroys a status attribute. | |
| 369 * | |
| 370 * @param attr The status attribute to destroy. | |
| 371 */ | |
| 372 void gaim_status_attr_destroy(GaimStatusAttr *attr); | |
| 373 | |
| 374 /** | |
| 375 * Returns the ID of a status attribute. | |
| 376 * | |
| 377 * @param attr The status attribute. | |
| 378 * | |
| 379 * @return The status attribute's ID. | |
| 380 */ | |
| 381 const char *gaim_status_attr_get_id(const GaimStatusAttr *attr); | |
| 382 | |
| 383 /** | |
| 384 * Returns the name of a status attribute. | |
| 385 * | |
| 386 * @param attr The status attribute. | |
| 387 * | |
| 388 * @return The status attribute's name. | |
| 389 */ | |
| 390 const char *gaim_status_attr_get_name(const GaimStatusAttr *attr); | |
| 391 | |
| 392 /** | |
| 393 * Returns the value type of a status attribute. | |
| 394 * | |
| 395 * @param attr The status attribute. | |
| 396 * | |
| 397 * @return The status attribute's value type. | |
| 398 */ | |
| 399 GaimValue *gaim_status_attr_get_value_type(const GaimStatusAttr *attr); | |
| 400 | |
| 401 /*@}*/ | |
| 402 | |
| 403 /**************************************************************************/ | |
| 404 /** @name GaimStatus API */ | |
| 405 /**************************************************************************/ | |
| 406 /*@{*/ | |
| 407 | |
| 408 /** | |
| 409 * Creates a new status. | |
| 410 * | |
| 411 * @param status_type The type of status. | |
| 412 * @param presence The parent presence. | |
| 413 * | |
| 414 * @return The new status. | |
| 415 */ | |
| 416 GaimStatus *gaim_status_new(GaimStatusType *status_type, | |
| 417 GaimPresence *presence); | |
| 418 | |
| 419 /** | |
| 420 * Destroys a status. | |
| 421 * | |
| 422 * @param status The status to destroy. | |
| 423 */ | |
| 424 void gaim_status_destroy(GaimStatus *status); | |
| 425 | |
| 426 /** | |
| 427 * Sets whether or not a status is active. | |
| 428 * | |
| 429 * This should only be called by the account, conversation, and buddy APIs. | |
| 430 * | |
| 10204 | 431 * @param status The status. |
| 9944 | 432 * @param active The active state. |
| 433 */ | |
| 434 void gaim_status_set_active(GaimStatus *status, gboolean active); | |
| 435 | |
| 436 /** | |
| 10204 | 437 * Sets whether or not a status is active. |
| 438 * | |
| 439 * This should only be called by the account, conversation, and buddy APIs. | |
| 440 * | |
| 441 * @param status The status. | |
| 442 * @param active The active state. | |
| 443 * @param args A list of attributes to set on the status. This list is | |
| 444 * composed of key/value pairs, where each key is a valid | |
| 445 * attribute name for this GaimStatusType. The list should | |
| 446 * be NULL terminated. | |
| 447 */ | |
| 448 void gaim_status_set_active_with_attrs(GaimStatus *status, gboolean active, | |
| 449 va_list args); | |
| 450 | |
| 451 /** | |
| 9944 | 452 * Sets the boolean value of an attribute in a status with the specified ID. |
| 453 * | |
| 454 * @param status The status. | |
| 455 * @param id The attribute ID. | |
| 456 * @param value The boolean value. | |
| 457 */ | |
| 458 void gaim_status_set_attr_boolean(GaimStatus *status, const char *id, | |
| 459 gboolean value); | |
| 460 | |
| 461 /** | |
| 462 * Sets the integer value of an attribute in a status with the specified ID. | |
| 463 * | |
| 464 * @param status The status. | |
| 465 * @param id The attribute ID. | |
| 466 * @param value The integer value. | |
| 467 */ | |
| 468 void gaim_status_set_attr_int(GaimStatus *status, const char *id, | |
| 469 int value); | |
| 470 | |
| 471 /** | |
| 472 * Sets the string value of an attribute in a status with the specified ID. | |
| 473 * | |
| 474 * @param status The status. | |
| 475 * @param id The attribute ID. | |
| 476 * @param value The string value. | |
| 477 */ | |
| 478 void gaim_status_set_attr_string(GaimStatus *status, const char *id, | |
| 479 const char *value); | |
| 480 | |
| 481 /** | |
| 482 * Returns the status's type. | |
| 483 * | |
| 484 * @param status The status. | |
| 485 * | |
| 486 * @return The status's type. | |
| 487 */ | |
| 488 GaimStatusType *gaim_status_get_type(const GaimStatus *status); | |
| 489 | |
| 490 /** | |
| 491 * Returns the status's presence. | |
| 492 * | |
| 493 * @param status The status. | |
| 494 * | |
| 495 * @return The status's presence. | |
| 496 */ | |
| 497 GaimPresence *gaim_status_get_presence(const GaimStatus *status); | |
| 498 | |
| 499 /** | |
| 500 * Returns the status's type ID. | |
| 501 * | |
| 502 * This is a convenience method for | |
| 503 * gaim_status_type_get_id(gaim_status_get_type(status)). | |
| 504 * | |
| 505 * @param status The status. | |
| 506 * | |
| 507 * @return The status's ID. | |
| 508 */ | |
| 509 const char *gaim_status_get_id(const GaimStatus *status); | |
| 510 | |
| 511 /** | |
| 512 * Returns the status's name. | |
| 513 * | |
| 514 * This is a convenience method for | |
| 515 * gaim_status_type_get_name(gaim_status_get_type(status)). | |
| 516 * | |
| 517 * @param status The status. | |
| 518 * | |
| 519 * @return The status's name. | |
| 520 */ | |
| 521 const char *gaim_status_get_name(const GaimStatus *status); | |
| 522 | |
| 523 /** | |
| 524 * Returns whether or not a status is independent. | |
| 525 * | |
| 526 * This is a convenience method for | |
| 527 * gaim_status_type_is_independent(gaim_status_get_type(status)). | |
| 528 * | |
| 529 * @param status The status. | |
| 530 * | |
| 531 * @return TRUE if the status is independent, or FALSE otherwise. | |
| 532 */ | |
| 533 gboolean gaim_status_is_independent(const GaimStatus *status); | |
| 534 | |
| 535 /** | |
| 10067 | 536 * Returns whether or not a status is exclusive. |
| 537 * | |
| 538 * This is a convenience method for | |
| 539 * gaim_status_type_is_exclusive(gaim_status_get_type(status)). | |
| 540 * | |
| 541 * @param status The status. | |
| 542 * | |
| 543 * @return TRUE if the status is exclusive, FALSE otherwise. | |
| 544 */ | |
| 545 gboolean gaim_status_is_exclusive(const GaimStatus *status); | |
| 546 | |
| 547 /** | |
| 9944 | 548 * Returns whether or not a status is available. |
| 549 * | |
| 550 * Available statuses are online and possibly hidden, but not away or idle. | |
| 551 * | |
| 552 * This is a convenience method for | |
| 553 * gaim_status_type_is_available(gaim_status_get_type(status)). | |
| 554 * | |
| 555 * @param status The status. | |
| 556 * | |
| 557 * @return TRUE if the status is available, or FALSE otherwise. | |
| 558 */ | |
| 559 gboolean gaim_status_is_available(const GaimStatus *status); | |
| 560 | |
| 561 /** | |
| 562 * Returns the active state of a status. | |
| 563 * | |
| 564 * @param status The status. | |
| 565 * | |
| 566 * @return The active state of the status. | |
| 567 */ | |
| 568 gboolean gaim_status_is_active(const GaimStatus *status); | |
| 569 | |
| 570 /** | |
|
10040
81059dce3aed
[gaim-migrate @ 10999]
Luke Schierer <lschiere@pidgin.im>
parents:
10006
diff
changeset
|
571 * Returns whether or not a status is considered 'online' |
|
81059dce3aed
[gaim-migrate @ 10999]
Luke Schierer <lschiere@pidgin.im>
parents:
10006
diff
changeset
|
572 * |
|
81059dce3aed
[gaim-migrate @ 10999]
Luke Schierer <lschiere@pidgin.im>
parents:
10006
diff
changeset
|
573 * @param status The status. |
|
81059dce3aed
[gaim-migrate @ 10999]
Luke Schierer <lschiere@pidgin.im>
parents:
10006
diff
changeset
|
574 * |
|
81059dce3aed
[gaim-migrate @ 10999]
Luke Schierer <lschiere@pidgin.im>
parents:
10006
diff
changeset
|
575 * @return TRUE if the status is considered online, FALSE otherwise |
|
81059dce3aed
[gaim-migrate @ 10999]
Luke Schierer <lschiere@pidgin.im>
parents:
10006
diff
changeset
|
576 */ |
|
81059dce3aed
[gaim-migrate @ 10999]
Luke Schierer <lschiere@pidgin.im>
parents:
10006
diff
changeset
|
577 gboolean gaim_status_is_online(const GaimStatus *status); |
|
81059dce3aed
[gaim-migrate @ 10999]
Luke Schierer <lschiere@pidgin.im>
parents:
10006
diff
changeset
|
578 |
|
81059dce3aed
[gaim-migrate @ 10999]
Luke Schierer <lschiere@pidgin.im>
parents:
10006
diff
changeset
|
579 /** |
| 9944 | 580 * Returns the value of an attribute in a status with the specified ID. |
| 581 * | |
| 582 * @param status The status. | |
| 583 * @param id The attribute ID. | |
| 584 * | |
| 585 * @return The value of the attribute. | |
| 586 */ | |
| 587 GaimValue *gaim_status_get_attr_value(const GaimStatus *status, | |
| 588 const char *id); | |
| 589 | |
| 590 /** | |
| 591 * Returns the boolean value of an attribute in a status with the specified ID. | |
| 592 * | |
| 593 * @param status The status. | |
| 594 * @param id The attribute ID. | |
| 595 * | |
| 596 * @return The boolean value of the attribute. | |
| 597 */ | |
| 598 gboolean gaim_status_get_attr_boolean(const GaimStatus *status, | |
| 599 const char *id); | |
| 600 | |
| 601 /** | |
| 602 * Returns the integer value of an attribute in a status with the specified ID. | |
| 603 * | |
| 604 * @param status The status. | |
| 605 * @param id The attribute ID. | |
| 606 * | |
| 607 * @return The integer value of the attribute. | |
| 608 */ | |
| 609 int gaim_status_get_attr_int(const GaimStatus *status, const char *id); | |
| 610 | |
| 611 /** | |
| 612 * Returns the string value of an attribute in a status with the specified ID. | |
| 613 * | |
| 614 * @param status The status. | |
| 615 * @param id The attribute ID. | |
| 616 * | |
| 617 * @return The string value of the attribute. | |
| 618 */ | |
| 619 const char *gaim_status_get_attr_string(const GaimStatus *status, | |
| 620 const char *id); | |
| 621 | |
| 622 /** | |
| 623 * Compares two statuses for availability. | |
| 624 * | |
| 625 * @param status1 The first status. | |
| 626 * @param status2 The second status. | |
| 627 * | |
| 628 * @return -1 if @a status1 is more available than @a status2. | |
| 629 * 0 if @a status1 is equal to @a status2. | |
| 630 * 1 if @a status2 is more available than @a status1. | |
| 631 */ | |
| 632 gint gaim_status_compare(const GaimStatus *status1, const GaimStatus *status2); | |
| 633 | |
| 634 /*@}*/ | |
| 635 | |
| 636 /**************************************************************************/ | |
| 637 /** @name GaimPresence API */ | |
| 638 /**************************************************************************/ | |
| 639 /*@{*/ | |
| 640 | |
| 641 /** | |
| 642 * Creates a new presence. | |
| 643 * | |
| 644 * @param context The presence context. | |
| 645 * | |
| 646 * @return A new presence. | |
| 647 */ | |
| 648 GaimPresence *gaim_presence_new(GaimPresenceContext context); | |
| 649 | |
| 650 /** | |
| 651 * Creates a presence for an account. | |
| 652 * | |
| 653 * @param account The account. | |
| 654 * | |
| 655 * @return The new presence. | |
| 656 */ | |
| 657 GaimPresence *gaim_presence_new_for_account(GaimAccount *account); | |
| 658 | |
| 659 /** | |
| 660 * Creates a presence for a conversation. | |
| 661 * | |
| 662 * @param conv The conversation. | |
| 663 * | |
| 664 * @return The new presence. | |
| 665 */ | |
| 666 GaimPresence *gaim_presence_new_for_conv(GaimConversation *conv); | |
| 667 | |
| 668 /** | |
| 669 * Creates a presence for a buddy. | |
| 670 * | |
| 671 * @param buddy The buddy. | |
| 672 * | |
| 673 * @return The new presence. | |
| 674 */ | |
| 675 GaimPresence *gaim_presence_new_for_buddy(GaimBuddy *buddy); | |
| 676 | |
| 677 /** | |
| 678 * Destroys a presence. | |
| 679 * | |
| 680 * All statuses added to this list will be destroyed along with | |
| 681 * the presence. | |
| 682 * | |
| 683 * If this presence belongs to a buddy, you must call | |
| 684 * gaim_presence_remove_buddy() first. | |
| 685 * | |
| 686 * @param presence The presence to destroy. | |
| 687 */ | |
| 688 void gaim_presence_destroy(GaimPresence *presence); | |
| 689 | |
| 690 /** | |
| 691 * Removes a buddy from a presence. | |
| 692 * | |
| 693 * This must be done before destroying a buddy in a presence. | |
| 694 * | |
| 695 * @param presence The presence. | |
| 696 * @param buddy The buddy. | |
| 697 */ | |
| 698 void gaim_presence_remove_buddy(GaimPresence *presence, GaimBuddy *buddy); | |
| 699 | |
| 700 /** | |
| 701 * Adds a status to a presence. | |
| 702 * | |
| 703 * @param presence The presence. | |
| 704 * @param status The status to add. | |
| 705 */ | |
| 706 void gaim_presence_add_status(GaimPresence *presence, GaimStatus *status); | |
| 707 | |
| 708 /** | |
| 709 * Adds a list of statuses to the presence. | |
| 710 * | |
| 711 * @param presence The presence. | |
| 712 * @param source_list The source list of statuses to add. | |
| 713 */ | |
| 714 void gaim_presence_add_list(GaimPresence *presence, const GList *source_list); | |
| 715 | |
| 716 /** | |
| 717 * Sets the active state of a status in a presence. | |
| 718 * | |
| 719 * Only independent statuses can be set unactive. Normal statuses can only | |
| 720 * be set active, so if you wish to disable a status, set another | |
| 721 * non-independent status to active, or use gaim_presence_switch_status(). | |
| 722 * | |
| 723 * @param presence The presence. | |
| 724 * @param status_id The ID of the status. | |
| 725 * @param active The active state. | |
| 726 */ | |
| 727 void gaim_presence_set_status_active(GaimPresence *presence, | |
| 728 const char *status_id, gboolean active); | |
| 729 | |
| 730 /** | |
| 731 * Switches the active status in a presence. | |
| 732 * | |
| 733 * This is similar to gaim_presence_set_status_active(), except it won't | |
| 734 * activate independent statuses. | |
| 735 * | |
| 736 * @param presence The presence. | |
| 737 * @param status_id The status ID to switch to. | |
| 738 */ | |
| 739 void gaim_presence_switch_status(GaimPresence *presence, | |
| 740 const char *status_id); | |
| 741 | |
| 742 /** | |
| 743 * Sets the idle state and time on a presence. | |
| 744 * | |
| 745 * @param presence The presence. | |
| 746 * @param idle The idle state. | |
| 747 * @param idle_time The idle time, if @a idle is TRUE. | |
| 748 */ | |
| 749 void gaim_presence_set_idle(GaimPresence *presence, gboolean idle, | |
| 750 time_t idle_time); | |
| 751 | |
| 752 /** | |
| 10006 | 753 * Sets the login time on a presence. |
| 754 * | |
| 10071 | 755 * @param presence The presence. |
| 756 * @param login_time The login time. | |
| 10006 | 757 */ |
| 758 void gaim_presence_set_login_time(GaimPresence *presence, time_t login_time); | |
| 759 | |
| 760 /** | |
| 9944 | 761 * Sets the warning level on a presence. |
| 762 * | |
| 763 * @param presence The presence. | |
| 9978 | 764 * @param level The warning level. An integer between 0 and 100 |
| 765 * (inclusive) representing the percentage warned. | |
| 9944 | 766 */ |
| 767 void gaim_presence_set_warning_level(GaimPresence *presence, | |
| 768 unsigned int level); | |
| 769 | |
| 770 /** | |
| 771 * Returns the presence's context. | |
| 772 * | |
| 773 * @param presence The presence. | |
| 774 * | |
| 775 * @return The presence's context. | |
| 776 */ | |
| 777 GaimPresenceContext gaim_presence_get_context(const GaimPresence *presence); | |
| 778 | |
| 779 /** | |
| 780 * Returns a presence's account. | |
| 781 * | |
| 782 * @param presence The presence. | |
| 783 * | |
| 784 * @return The presence's account. | |
| 785 */ | |
| 786 GaimAccount *gaim_presence_get_account(const GaimPresence *presence); | |
| 787 | |
| 788 /** | |
| 789 * Returns a presence's conversation. | |
| 790 * | |
| 791 * @param presence The presence. | |
| 792 * | |
| 793 * @return The presence's conversation. | |
| 794 */ | |
| 795 GaimConversation *gaim_presence_get_conversation(const GaimPresence *presence); | |
| 796 | |
| 797 /** | |
| 798 * Returns a presence's chat user. | |
| 799 * | |
| 800 * @param presence The presence. | |
| 801 * | |
| 802 * @return The chat's user. | |
| 803 */ | |
| 804 const char *gaim_presence_get_chat_user(const GaimPresence *presence); | |
| 805 | |
| 806 /** | |
| 807 * Returns a presence's list of buddies. | |
| 808 * | |
| 809 * @param presence The presence. | |
| 810 * | |
| 811 * @return The presence's list of buddies. | |
| 812 */ | |
| 813 const GList *gaim_presence_get_buddies(const GaimPresence *presence); | |
| 814 | |
| 815 /** | |
| 816 * Returns all the statuses in a presence. | |
| 817 * | |
| 818 * @param presence The presence. | |
| 819 * | |
| 820 * @return The statuses. | |
| 821 */ | |
| 822 const GList *gaim_presence_get_statuses(const GaimPresence *presence); | |
| 823 | |
| 824 /** | |
| 825 * Returns the status with the specified ID from a presence. | |
| 826 * | |
| 827 * @param presence The presence. | |
| 828 * @param status_id The ID of the status. | |
| 829 * | |
| 830 * @return The status if found, or NULL. | |
| 831 */ | |
| 832 GaimStatus *gaim_presence_get_status(const GaimPresence *presence, | |
| 833 const char *status_id); | |
| 834 | |
| 835 /** | |
| 836 * Returns the active exclusive status from a presence. | |
| 837 * | |
| 838 * @param presence The presence. | |
| 839 * | |
| 840 * @return The active exclusive status. | |
| 841 */ | |
| 842 GaimStatus *gaim_presence_get_active_status(const GaimPresence *presence); | |
| 843 | |
| 844 /** | |
| 845 * Returns whether or not a presence is available. | |
| 846 * | |
| 847 * Available presences are online and possibly hidden, but not away or idle. | |
| 848 * | |
| 849 * @param presence The presence. | |
| 850 * | |
| 851 * @return TRUE if the presence is available, or FALSE otherwise. | |
| 852 */ | |
| 853 gboolean gaim_presence_is_available(const GaimPresence *presence); | |
| 854 | |
| 855 /** | |
| 856 * Returns whether or not a presence is online. | |
| 857 * | |
| 858 * @param presence The presence. | |
| 859 * | |
| 860 * @return TRUE if the presence is online, or FALSE otherwise. | |
| 861 */ | |
| 862 gboolean gaim_presence_is_online(const GaimPresence *presence); | |
| 863 | |
| 864 /** | |
| 865 * Returns whether or not a status in a presence is active. | |
| 866 * | |
| 867 * A status is active if itself or any of its sub-statuses are active. | |
| 868 * | |
| 869 * @param presence The presence. | |
| 870 * @param status_id The ID of the status. | |
| 871 * | |
| 872 * @return TRUE if the status is active, or FALSE. | |
| 873 */ | |
| 874 gboolean gaim_presence_is_status_active(const GaimPresence *presence, | |
| 875 const char *status_id); | |
| 876 | |
| 877 /** | |
| 878 * Returns whether or not a status with the specified primitive type | |
| 879 * in a presence is active. | |
| 880 * | |
| 881 * A status is active if itself or any of its sub-statuses are active. | |
| 882 * | |
| 883 * @param presence The presence. | |
| 884 * @param primitive The status primitive. | |
| 885 * | |
| 886 * @return TRUE if the status is active, or FALSE. | |
| 887 */ | |
| 888 gboolean gaim_presence_is_status_primitive_active( | |
| 889 const GaimPresence *presence, GaimStatusPrimitive primitive); | |
| 890 | |
| 891 /** | |
| 892 * Returns whether or not a presence is idle. | |
| 893 * | |
| 894 * @param presence The presence. | |
| 895 * | |
| 896 * @return TRUE if the presence is idle, or FALSE otherwise. | |
| 897 */ | |
| 898 gboolean gaim_presence_is_idle(const GaimPresence *presence); | |
| 899 | |
| 900 /** | |
| 901 * Returns the presence's idle time. | |
| 902 * | |
| 903 * @param presence The presence. | |
| 904 * | |
| 905 * @return The presence's idle time. | |
| 906 */ | |
| 907 time_t gaim_presence_get_idle_time(const GaimPresence *presence); | |
| 908 | |
| 909 /** | |
| 910 * Returns the presence's warning level. | |
| 911 * | |
| 912 * @param presence The presence. | |
| 913 * | |
| 914 * @return The presence's warning level. | |
| 915 */ | |
| 916 unsigned int gaim_presence_get_warning_level(const GaimPresence *presence); | |
| 917 | |
| 918 /** | |
| 919 * Compares two presences for availability. | |
| 920 * | |
| 921 * @param presence1 The first presence. | |
| 922 * @param presence2 The second presence. | |
| 923 * | |
| 924 * @return -1 if @a presence1 is less available than @a presence2. | |
| 925 * 0 if @a presence1 is equal to @a presence2. | |
| 926 * 1 if @a presence2 is more available than @a presence1. | |
| 927 */ | |
| 928 gint gaim_presence_compare(const GaimPresence *presence1, | |
| 929 const GaimPresence *presence2); | |
| 930 | |
| 931 /*@}*/ | |
| 932 | |
| 933 /**************************************************************************/ | |
| 934 /** @name Status subsystem */ | |
| 935 /**************************************************************************/ | |
| 936 /*@{*/ | |
| 937 | |
| 938 /** | |
| 10087 | 939 * Get the handle for the status subsystem. |
| 940 * | |
| 941 * @return the handle to the status subsystem | |
| 942 */ | |
| 10418 | 943 void *gaim_status_get_handle(); |
| 10087 | 944 |
| 945 /** | |
| 9944 | 946 * Initializes the status subsystem. |
| 947 */ | |
| 10418 | 948 void gaim_status_init(void); |
| 9944 | 949 |
| 950 /** | |
| 951 * Uninitializes the status subsystem. | |
| 952 */ | |
| 10418 | 953 void gaim_status_uninit(void); |
| 9944 | 954 |
| 955 /*@}*/ | |
| 956 | |
| 957 #endif /* _GAIM_STATUS_H_ */ |
