Mercurial > libavutil.hg
annotate softfloat.h @ 343:f21d1907d47c libavutil
include all prerequisites in header files
| author | mru |
|---|---|
| date | Sat, 16 Jun 2007 22:59:13 +0000 |
| parents | d76a36742464 |
| children | 580fffa86f08 |
| rev | line source |
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1 /* |
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2 * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at> |
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3 * |
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4 * This file is part of FFmpeg. |
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5 * |
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6 * FFmpeg is free software; you can redistribute it and/or |
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7 * modify it under the terms of the GNU Lesser General Public |
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8 * License as published by the Free Software Foundation; either |
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9 * version 2.1 of the License, or (at your option) any later version. |
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10 * |
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11 * FFmpeg is distributed in the hope that it will be useful, |
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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14 * Lesser General Public License for more details. |
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15 * |
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16 * You should have received a copy of the GNU Lesser General Public |
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17 * License along with FFmpeg; if not, write to the Free Software |
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18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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19 * |
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20 */ |
| 91 | 21 |
| 343 | 22 #include <stdint.h> |
| 23 | |
| 91 | 24 #define MIN_EXP -126 |
| 25 #define MAX_EXP 126 | |
| 26 #define ONE_BITS 29 | |
| 27 | |
| 28 typedef struct SoftFloat{ | |
| 29 int32_t exp; | |
| 30 int32_t mant; | |
| 31 }SoftFloat; | |
| 32 | |
| 33 static SoftFloat av_normalize_sf(SoftFloat a){ | |
| 34 if(a.mant){ | |
| 35 #if 1 | |
| 36 while((a.mant + 0x20000000U)<0x40000000U){ | |
| 37 a.mant += a.mant; | |
| 38 a.exp -= 1; | |
| 39 } | |
| 40 #else | |
| 41 int s=ONE_BITS + 1 - av_log2(a.mant ^ (a.mant<<1)); | |
| 42 a.exp -= s; | |
| 43 a.mant <<= s; | |
| 44 #endif | |
| 45 if(a.exp < MIN_EXP){ | |
| 46 a.exp = MIN_EXP; | |
| 47 a.mant= 0; | |
| 48 } | |
| 49 }else{ | |
| 50 a.exp= MIN_EXP; | |
| 51 } | |
| 52 return a; | |
| 53 } | |
| 54 | |
| 55 static inline SoftFloat av_normalize1_sf(SoftFloat a){ | |
| 56 #if 1 | |
| 57 if(a.mant + 0x40000000 < 0){ | |
| 58 a.exp++; | |
| 59 a.mant>>=1; | |
| 60 } | |
| 61 return a; | |
| 62 #elif 1 | |
| 63 int t= a.mant + 0x40000000 < 0; | |
| 64 return (SoftFloat){a.exp+t, a.mant>>t}; | |
| 65 #else | |
| 66 int t= (a.mant + 0x40000000U)>>31; | |
| 67 return (SoftFloat){a.exp+t, a.mant>>t}; | |
| 68 #endif | |
| 69 } | |
| 70 | |
| 71 /** | |
| 72 * | |
| 73 * @return will not be more denormalized then a+b, so if either input is | |
| 74 * normalized then the output wont be worse then the other input | |
| 75 * if both are normalized then the output will be normalized | |
| 76 */ | |
| 77 static inline SoftFloat av_mul_sf(SoftFloat a, SoftFloat b){ | |
| 78 a.exp += b.exp; | |
| 79 a.mant = (a.mant * (int64_t)b.mant) >> ONE_BITS; | |
| 80 return av_normalize1_sf(a); | |
| 81 } | |
| 82 | |
| 83 /** | |
| 84 * | |
| 85 * b has to be normalized and not zero | |
| 86 * @return will not be more denormalized then a | |
| 87 */ | |
| 88 static SoftFloat av_div_sf(SoftFloat a, SoftFloat b){ | |
| 89 a.exp -= b.exp+1; | |
| 90 a.mant = ((int64_t)a.mant<<(ONE_BITS+1)) / b.mant; | |
| 91 return av_normalize1_sf(a); | |
| 92 } | |
| 93 | |
| 94 static inline int av_cmp_sf(SoftFloat a, SoftFloat b){ | |
| 95 int t= a.exp - b.exp; | |
| 96 if(t<0) return (a.mant >> (-t)) - b.mant ; | |
| 97 else return a.mant - (b.mant >> t); | |
| 98 } | |
| 99 | |
| 100 static inline SoftFloat av_add_sf(SoftFloat a, SoftFloat b){ | |
| 101 int t= a.exp - b.exp; | |
| 102 if(t<0) return av_normalize1_sf((SoftFloat){b.exp, b.mant + (a.mant >> (-t))}); | |
| 103 else return av_normalize1_sf((SoftFloat){a.exp, a.mant + (b.mant >> t )}); | |
| 104 } | |
| 105 | |
| 106 static inline SoftFloat av_sub_sf(SoftFloat a, SoftFloat b){ | |
| 107 return av_add_sf(a, (SoftFloat){b.exp, -b.mant}); | |
| 108 } | |
| 109 | |
| 110 //FIXME sqrt, log, exp, pow, sin, cos | |
| 111 | |
| 112 static inline SoftFloat av_int2sf(int v, int frac_bits){ | |
| 113 return av_normalize_sf((SoftFloat){ONE_BITS-frac_bits, v}); | |
| 114 } | |
| 115 | |
| 116 /** | |
| 117 * | |
| 118 * rounding is to -inf | |
| 119 */ | |
| 120 static inline int av_sf2int(SoftFloat v, int frac_bits){ | |
| 121 v.exp += frac_bits - ONE_BITS; | |
| 122 if(v.exp >= 0) return v.mant << v.exp ; | |
| 123 else return v.mant >>(-v.exp); | |
| 124 } |
