Mercurial > libavcodec.hg
annotate resample.c @ 1636:d9d98cdcfcde libavcodec
intra16x16 fix
| author | michael |
|---|---|
| date | Sat, 29 Nov 2003 00:19:24 +0000 |
| parents | 932d306bf1dc |
| children | 3dc9bbe1b152 |
| rev | line source |
|---|---|
| 0 | 1 /* |
| 2 * Sample rate convertion for both audio and video | |
| 429 | 3 * Copyright (c) 2000 Fabrice Bellard. |
| 0 | 4 * |
| 429 | 5 * This library is free software; you can redistribute it and/or |
| 6 * modify it under the terms of the GNU Lesser General Public | |
| 7 * License as published by the Free Software Foundation; either | |
| 8 * version 2 of the License, or (at your option) any later version. | |
| 0 | 9 * |
| 429 | 10 * This library is distributed in the hope that it will be useful, |
| 0 | 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 429 | 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 13 * Lesser General Public License for more details. | |
| 0 | 14 * |
| 429 | 15 * You should have received a copy of the GNU Lesser General Public |
| 16 * License along with this library; if not, write to the Free Software | |
| 17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 0 | 18 */ |
| 1106 | 19 |
| 20 /** | |
| 21 * @file resample.c | |
| 22 * Sample rate convertion for both audio and video. | |
| 23 */ | |
| 24 | |
| 64 | 25 #include "avcodec.h" |
|
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26 |
| 0 | 27 typedef struct { |
| 28 /* fractional resampling */ | |
| 1064 | 29 uint32_t incr; /* fractional increment */ |
| 30 uint32_t frac; | |
| 0 | 31 int last_sample; |
| 32 /* integer down sample */ | |
| 33 int iratio; /* integer divison ratio */ | |
| 34 int icount, isum; | |
| 35 int inv; | |
| 36 } ReSampleChannelContext; | |
| 37 | |
| 38 struct ReSampleContext { | |
| 39 ReSampleChannelContext channel_ctx[2]; | |
| 40 float ratio; | |
| 41 /* channel convert */ | |
| 42 int input_channels, output_channels, filter_channels; | |
| 43 }; | |
| 44 | |
| 45 | |
| 46 #define FRAC_BITS 16 | |
| 47 #define FRAC (1 << FRAC_BITS) | |
| 48 | |
| 49 static void init_mono_resample(ReSampleChannelContext *s, float ratio) | |
| 50 { | |
| 51 ratio = 1.0 / ratio; | |
| 1057 | 52 s->iratio = (int)floorf(ratio); |
| 0 | 53 if (s->iratio == 0) |
| 54 s->iratio = 1; | |
| 55 s->incr = (int)((ratio / s->iratio) * FRAC); | |
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56 s->frac = FRAC; |
| 0 | 57 s->last_sample = 0; |
| 58 s->icount = s->iratio; | |
| 59 s->isum = 0; | |
| 60 s->inv = (FRAC / s->iratio); | |
| 61 } | |
| 62 | |
| 63 /* fractional audio resampling */ | |
| 64 static int fractional_resample(ReSampleChannelContext *s, short *output, short *input, int nb_samples) | |
| 65 { | |
| 66 unsigned int frac, incr; | |
| 67 int l0, l1; | |
| 68 short *q, *p, *pend; | |
| 69 | |
| 70 l0 = s->last_sample; | |
| 71 incr = s->incr; | |
| 72 frac = s->frac; | |
| 73 | |
| 74 p = input; | |
| 75 pend = input + nb_samples; | |
| 76 q = output; | |
| 77 | |
| 78 l1 = *p++; | |
| 79 for(;;) { | |
| 80 /* interpolate */ | |
| 81 *q++ = (l0 * (FRAC - frac) + l1 * frac) >> FRAC_BITS; | |
| 82 frac = frac + s->incr; | |
| 83 while (frac >= FRAC) { | |
| 739 | 84 frac -= FRAC; |
| 0 | 85 if (p >= pend) |
| 86 goto the_end; | |
| 87 l0 = l1; | |
| 88 l1 = *p++; | |
| 89 } | |
| 90 } | |
| 91 the_end: | |
| 92 s->last_sample = l1; | |
| 93 s->frac = frac; | |
| 94 return q - output; | |
| 95 } | |
| 96 | |
| 97 static int integer_downsample(ReSampleChannelContext *s, short *output, short *input, int nb_samples) | |
| 98 { | |
| 99 short *q, *p, *pend; | |
| 100 int c, sum; | |
| 101 | |
| 102 p = input; | |
| 103 pend = input + nb_samples; | |
| 104 q = output; | |
| 105 | |
| 106 c = s->icount; | |
| 107 sum = s->isum; | |
| 108 | |
| 109 for(;;) { | |
| 110 sum += *p++; | |
| 111 if (--c == 0) { | |
| 112 *q++ = (sum * s->inv) >> FRAC_BITS; | |
| 113 c = s->iratio; | |
| 114 sum = 0; | |
| 115 } | |
| 116 if (p >= pend) | |
| 117 break; | |
| 118 } | |
| 119 s->isum = sum; | |
| 120 s->icount = c; | |
| 121 return q - output; | |
| 122 } | |
| 123 | |
| 124 /* n1: number of samples */ | |
| 125 static void stereo_to_mono(short *output, short *input, int n1) | |
| 126 { | |
| 127 short *p, *q; | |
| 128 int n = n1; | |
| 129 | |
| 130 p = input; | |
| 131 q = output; | |
| 132 while (n >= 4) { | |
| 133 q[0] = (p[0] + p[1]) >> 1; | |
| 134 q[1] = (p[2] + p[3]) >> 1; | |
| 135 q[2] = (p[4] + p[5]) >> 1; | |
| 136 q[3] = (p[6] + p[7]) >> 1; | |
| 137 q += 4; | |
| 138 p += 8; | |
| 139 n -= 4; | |
| 140 } | |
| 141 while (n > 0) { | |
| 142 q[0] = (p[0] + p[1]) >> 1; | |
| 143 q++; | |
| 144 p += 2; | |
| 145 n--; | |
| 146 } | |
| 147 } | |
| 148 | |
| 149 /* n1: number of samples */ | |
| 150 static void mono_to_stereo(short *output, short *input, int n1) | |
| 151 { | |
| 152 short *p, *q; | |
| 153 int n = n1; | |
| 154 int v; | |
| 155 | |
| 156 p = input; | |
| 157 q = output; | |
| 158 while (n >= 4) { | |
| 159 v = p[0]; q[0] = v; q[1] = v; | |
| 160 v = p[1]; q[2] = v; q[3] = v; | |
| 161 v = p[2]; q[4] = v; q[5] = v; | |
| 162 v = p[3]; q[6] = v; q[7] = v; | |
| 163 q += 8; | |
| 164 p += 4; | |
| 165 n -= 4; | |
| 166 } | |
| 167 while (n > 0) { | |
| 168 v = p[0]; q[0] = v; q[1] = v; | |
| 169 q += 2; | |
| 170 p += 1; | |
| 171 n--; | |
| 172 } | |
| 173 } | |
| 174 | |
| 175 /* XXX: should use more abstract 'N' channels system */ | |
| 176 static void stereo_split(short *output1, short *output2, short *input, int n) | |
| 177 { | |
| 178 int i; | |
| 179 | |
| 180 for(i=0;i<n;i++) { | |
| 181 *output1++ = *input++; | |
| 182 *output2++ = *input++; | |
| 183 } | |
| 184 } | |
| 185 | |
| 186 static void stereo_mux(short *output, short *input1, short *input2, int n) | |
| 187 { | |
| 188 int i; | |
| 189 | |
| 190 for(i=0;i<n;i++) { | |
| 191 *output++ = *input1++; | |
| 192 *output++ = *input2++; | |
| 193 } | |
| 194 } | |
| 195 | |
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196 static void ac3_5p1_mux(short *output, short *input1, short *input2, int n) |
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197 { |
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198 int i; |
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199 short l,r; |
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200 |
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201 for(i=0;i<n;i++) { |
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202 l=*input1++; |
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203 r=*input2++; |
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204 *output++ = l; /* left */ |
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205 *output++ = (l/2)+(r/2); /* center */ |
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206 *output++ = r; /* right */ |
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207 *output++ = 0; /* left surround */ |
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208 *output++ = 0; /* right surroud */ |
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209 *output++ = 0; /* low freq */ |
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210 } |
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211 } |
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212 |
| 0 | 213 static int mono_resample(ReSampleChannelContext *s, short *output, short *input, int nb_samples) |
| 214 { | |
| 64 | 215 short *buf1; |
| 0 | 216 short *buftmp; |
| 217 | |
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218 buf1= (short*)av_malloc( nb_samples * sizeof(short) ); |
| 64 | 219 |
| 0 | 220 /* first downsample by an integer factor with averaging filter */ |
| 221 if (s->iratio > 1) { | |
| 222 buftmp = buf1; | |
| 223 nb_samples = integer_downsample(s, buftmp, input, nb_samples); | |
| 224 } else { | |
| 225 buftmp = input; | |
| 226 } | |
| 227 | |
| 228 /* then do a fractional resampling with linear interpolation */ | |
| 229 if (s->incr != FRAC) { | |
| 230 nb_samples = fractional_resample(s, output, buftmp, nb_samples); | |
| 231 } else { | |
| 232 memcpy(output, buftmp, nb_samples * sizeof(short)); | |
| 233 } | |
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234 av_free(buf1); |
| 0 | 235 return nb_samples; |
| 236 } | |
| 237 | |
| 238 ReSampleContext *audio_resample_init(int output_channels, int input_channels, | |
| 239 int output_rate, int input_rate) | |
| 240 { | |
| 241 ReSampleContext *s; | |
| 242 int i; | |
| 243 | |
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244 if ( input_channels > 2) |
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245 { |
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246 av_log(NULL, AV_LOG_ERROR, "Resampling with input channels greater than 2 unsupported."); |
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247 return NULL; |
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248 } |
| 0 | 249 |
| 250 s = av_mallocz(sizeof(ReSampleContext)); | |
| 251 if (!s) | |
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252 { |
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253 av_log(NULL, AV_LOG_ERROR, "Can't allocate memory for resample context."); |
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254 return NULL; |
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255 } |
| 0 | 256 |
| 257 s->ratio = (float)output_rate / (float)input_rate; | |
| 258 | |
| 259 s->input_channels = input_channels; | |
| 260 s->output_channels = output_channels; | |
| 261 | |
| 262 s->filter_channels = s->input_channels; | |
| 263 if (s->output_channels < s->filter_channels) | |
| 264 s->filter_channels = s->output_channels; | |
| 265 | |
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266 /* |
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267 * ac3 output is the only case where filter_channels could be greater than 2. |
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268 * input channels can't be greater than 2, so resample the 2 channels and then |
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269 * expand to 6 channels after the resampling. |
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270 */ |
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271 if(s->filter_channels>2) |
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272 s->filter_channels = 2; |
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273 |
| 0 | 274 for(i=0;i<s->filter_channels;i++) { |
| 275 init_mono_resample(&s->channel_ctx[i], s->ratio); | |
| 276 } | |
| 277 return s; | |
| 278 } | |
| 279 | |
| 280 /* resample audio. 'nb_samples' is the number of input samples */ | |
| 281 /* XXX: optimize it ! */ | |
| 282 /* XXX: do it with polyphase filters, since the quality here is | |
| 283 HORRIBLE. Return the number of samples available in output */ | |
| 284 int audio_resample(ReSampleContext *s, short *output, short *input, int nb_samples) | |
| 285 { | |
| 286 int i, nb_samples1; | |
| 64 | 287 short *bufin[2]; |
| 288 short *bufout[2]; | |
| 0 | 289 short *buftmp2[2], *buftmp3[2]; |
| 64 | 290 int lenout; |
| 0 | 291 |
| 292 if (s->input_channels == s->output_channels && s->ratio == 1.0) { | |
| 293 /* nothing to do */ | |
| 294 memcpy(output, input, nb_samples * s->input_channels * sizeof(short)); | |
| 295 return nb_samples; | |
| 296 } | |
| 297 | |
| 64 | 298 /* XXX: move those malloc to resample init code */ |
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299 bufin[0]= (short*) av_malloc( nb_samples * sizeof(short) ); |
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300 bufin[1]= (short*) av_malloc( nb_samples * sizeof(short) ); |
| 64 | 301 |
| 302 /* make some zoom to avoid round pb */ | |
| 303 lenout= (int)(nb_samples * s->ratio) + 16; | |
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304 bufout[0]= (short*) av_malloc( lenout * sizeof(short) ); |
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305 bufout[1]= (short*) av_malloc( lenout * sizeof(short) ); |
| 64 | 306 |
| 0 | 307 if (s->input_channels == 2 && |
| 308 s->output_channels == 1) { | |
| 309 buftmp2[0] = bufin[0]; | |
| 310 buftmp3[0] = output; | |
| 311 stereo_to_mono(buftmp2[0], input, nb_samples); | |
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312 } else if (s->output_channels >= 2 && s->input_channels == 1) { |
| 0 | 313 buftmp2[0] = input; |
| 314 buftmp3[0] = bufout[0]; | |
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315 } else if (s->output_channels >= 2) { |
| 0 | 316 buftmp2[0] = bufin[0]; |
| 317 buftmp2[1] = bufin[1]; | |
| 318 buftmp3[0] = bufout[0]; | |
| 319 buftmp3[1] = bufout[1]; | |
| 320 stereo_split(buftmp2[0], buftmp2[1], input, nb_samples); | |
| 321 } else { | |
| 322 buftmp2[0] = input; | |
| 323 buftmp3[0] = output; | |
| 324 } | |
| 325 | |
| 326 /* resample each channel */ | |
| 327 nb_samples1 = 0; /* avoid warning */ | |
| 328 for(i=0;i<s->filter_channels;i++) { | |
| 329 nb_samples1 = mono_resample(&s->channel_ctx[i], buftmp3[i], buftmp2[i], nb_samples); | |
| 330 } | |
| 331 | |
| 332 if (s->output_channels == 2 && s->input_channels == 1) { | |
| 333 mono_to_stereo(output, buftmp3[0], nb_samples1); | |
| 334 } else if (s->output_channels == 2) { | |
| 335 stereo_mux(output, buftmp3[0], buftmp3[1], nb_samples1); | |
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336 } else if (s->output_channels == 6) { |
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337 ac3_5p1_mux(output, buftmp3[0], buftmp3[1], nb_samples1); |
| 0 | 338 } |
| 339 | |
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340 av_free(bufin[0]); |
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341 av_free(bufin[1]); |
| 64 | 342 |
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343 av_free(bufout[0]); |
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344 av_free(bufout[1]); |
| 0 | 345 return nb_samples1; |
| 346 } | |
| 347 | |
| 348 void audio_resample_close(ReSampleContext *s) | |
| 349 { | |
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350 av_free(s); |
| 0 | 351 } |
