Mercurial > libavcodec.hg
annotate resample.c @ 1125:0980ae063f4e libavcodec
restoring OS/2 compatibility patch by ("Slavik Gnatenko" <miracle9 at newmail dot ru>)
| author | michaelni |
|---|---|
| date | Tue, 11 Mar 2003 12:09:13 +0000 |
| parents | 1e39f273ecd6 |
| children | 300961b1ef4f |
| rev | line source |
|---|---|
| 0 | 1 /* |
| 2 * Sample rate convertion for both audio and video | |
| 429 | 3 * Copyright (c) 2000 Fabrice Bellard. |
| 0 | 4 * |
| 429 | 5 * This library is free software; you can redistribute it and/or |
| 6 * modify it under the terms of the GNU Lesser General Public | |
| 7 * License as published by the Free Software Foundation; either | |
| 8 * version 2 of the License, or (at your option) any later version. | |
| 0 | 9 * |
| 429 | 10 * This library is distributed in the hope that it will be useful, |
| 0 | 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 429 | 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 13 * Lesser General Public License for more details. | |
| 0 | 14 * |
| 429 | 15 * You should have received a copy of the GNU Lesser General Public |
| 16 * License along with this library; if not, write to the Free Software | |
| 17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 0 | 18 */ |
| 1106 | 19 |
| 20 /** | |
| 21 * @file resample.c | |
| 22 * Sample rate convertion for both audio and video. | |
| 23 */ | |
| 24 | |
| 64 | 25 #include "avcodec.h" |
| 0 | 26 |
|
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27 #if defined (CONFIG_OS2) |
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28 #define floorf(n) floor(n) |
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29 #endif |
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30 |
| 0 | 31 typedef struct { |
| 32 /* fractional resampling */ | |
| 1064 | 33 uint32_t incr; /* fractional increment */ |
| 34 uint32_t frac; | |
| 0 | 35 int last_sample; |
| 36 /* integer down sample */ | |
| 37 int iratio; /* integer divison ratio */ | |
| 38 int icount, isum; | |
| 39 int inv; | |
| 40 } ReSampleChannelContext; | |
| 41 | |
| 42 struct ReSampleContext { | |
| 43 ReSampleChannelContext channel_ctx[2]; | |
| 44 float ratio; | |
| 45 /* channel convert */ | |
| 46 int input_channels, output_channels, filter_channels; | |
| 47 }; | |
| 48 | |
| 49 | |
| 50 #define FRAC_BITS 16 | |
| 51 #define FRAC (1 << FRAC_BITS) | |
| 52 | |
| 53 static void init_mono_resample(ReSampleChannelContext *s, float ratio) | |
| 54 { | |
| 55 ratio = 1.0 / ratio; | |
| 1057 | 56 s->iratio = (int)floorf(ratio); |
| 0 | 57 if (s->iratio == 0) |
| 58 s->iratio = 1; | |
| 59 s->incr = (int)((ratio / s->iratio) * FRAC); | |
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60 s->frac = FRAC; |
| 0 | 61 s->last_sample = 0; |
| 62 s->icount = s->iratio; | |
| 63 s->isum = 0; | |
| 64 s->inv = (FRAC / s->iratio); | |
| 65 } | |
| 66 | |
| 67 /* fractional audio resampling */ | |
| 68 static int fractional_resample(ReSampleChannelContext *s, short *output, short *input, int nb_samples) | |
| 69 { | |
| 70 unsigned int frac, incr; | |
| 71 int l0, l1; | |
| 72 short *q, *p, *pend; | |
| 73 | |
| 74 l0 = s->last_sample; | |
| 75 incr = s->incr; | |
| 76 frac = s->frac; | |
| 77 | |
| 78 p = input; | |
| 79 pend = input + nb_samples; | |
| 80 q = output; | |
| 81 | |
| 82 l1 = *p++; | |
| 83 for(;;) { | |
| 84 /* interpolate */ | |
| 85 *q++ = (l0 * (FRAC - frac) + l1 * frac) >> FRAC_BITS; | |
| 86 frac = frac + s->incr; | |
| 87 while (frac >= FRAC) { | |
| 739 | 88 frac -= FRAC; |
| 0 | 89 if (p >= pend) |
| 90 goto the_end; | |
| 91 l0 = l1; | |
| 92 l1 = *p++; | |
| 93 } | |
| 94 } | |
| 95 the_end: | |
| 96 s->last_sample = l1; | |
| 97 s->frac = frac; | |
| 98 return q - output; | |
| 99 } | |
| 100 | |
| 101 static int integer_downsample(ReSampleChannelContext *s, short *output, short *input, int nb_samples) | |
| 102 { | |
| 103 short *q, *p, *pend; | |
| 104 int c, sum; | |
| 105 | |
| 106 p = input; | |
| 107 pend = input + nb_samples; | |
| 108 q = output; | |
| 109 | |
| 110 c = s->icount; | |
| 111 sum = s->isum; | |
| 112 | |
| 113 for(;;) { | |
| 114 sum += *p++; | |
| 115 if (--c == 0) { | |
| 116 *q++ = (sum * s->inv) >> FRAC_BITS; | |
| 117 c = s->iratio; | |
| 118 sum = 0; | |
| 119 } | |
| 120 if (p >= pend) | |
| 121 break; | |
| 122 } | |
| 123 s->isum = sum; | |
| 124 s->icount = c; | |
| 125 return q - output; | |
| 126 } | |
| 127 | |
| 128 /* n1: number of samples */ | |
| 129 static void stereo_to_mono(short *output, short *input, int n1) | |
| 130 { | |
| 131 short *p, *q; | |
| 132 int n = n1; | |
| 133 | |
| 134 p = input; | |
| 135 q = output; | |
| 136 while (n >= 4) { | |
| 137 q[0] = (p[0] + p[1]) >> 1; | |
| 138 q[1] = (p[2] + p[3]) >> 1; | |
| 139 q[2] = (p[4] + p[5]) >> 1; | |
| 140 q[3] = (p[6] + p[7]) >> 1; | |
| 141 q += 4; | |
| 142 p += 8; | |
| 143 n -= 4; | |
| 144 } | |
| 145 while (n > 0) { | |
| 146 q[0] = (p[0] + p[1]) >> 1; | |
| 147 q++; | |
| 148 p += 2; | |
| 149 n--; | |
| 150 } | |
| 151 } | |
| 152 | |
| 153 /* n1: number of samples */ | |
| 154 static void mono_to_stereo(short *output, short *input, int n1) | |
| 155 { | |
| 156 short *p, *q; | |
| 157 int n = n1; | |
| 158 int v; | |
| 159 | |
| 160 p = input; | |
| 161 q = output; | |
| 162 while (n >= 4) { | |
| 163 v = p[0]; q[0] = v; q[1] = v; | |
| 164 v = p[1]; q[2] = v; q[3] = v; | |
| 165 v = p[2]; q[4] = v; q[5] = v; | |
| 166 v = p[3]; q[6] = v; q[7] = v; | |
| 167 q += 8; | |
| 168 p += 4; | |
| 169 n -= 4; | |
| 170 } | |
| 171 while (n > 0) { | |
| 172 v = p[0]; q[0] = v; q[1] = v; | |
| 173 q += 2; | |
| 174 p += 1; | |
| 175 n--; | |
| 176 } | |
| 177 } | |
| 178 | |
| 179 /* XXX: should use more abstract 'N' channels system */ | |
| 180 static void stereo_split(short *output1, short *output2, short *input, int n) | |
| 181 { | |
| 182 int i; | |
| 183 | |
| 184 for(i=0;i<n;i++) { | |
| 185 *output1++ = *input++; | |
| 186 *output2++ = *input++; | |
| 187 } | |
| 188 } | |
| 189 | |
| 190 static void stereo_mux(short *output, short *input1, short *input2, int n) | |
| 191 { | |
| 192 int i; | |
| 193 | |
| 194 for(i=0;i<n;i++) { | |
| 195 *output++ = *input1++; | |
| 196 *output++ = *input2++; | |
| 197 } | |
| 198 } | |
| 199 | |
| 200 static int mono_resample(ReSampleChannelContext *s, short *output, short *input, int nb_samples) | |
| 201 { | |
| 64 | 202 short *buf1; |
| 0 | 203 short *buftmp; |
| 204 | |
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205 buf1= (short*)av_malloc( nb_samples * sizeof(short) ); |
| 64 | 206 |
| 0 | 207 /* first downsample by an integer factor with averaging filter */ |
| 208 if (s->iratio > 1) { | |
| 209 buftmp = buf1; | |
| 210 nb_samples = integer_downsample(s, buftmp, input, nb_samples); | |
| 211 } else { | |
| 212 buftmp = input; | |
| 213 } | |
| 214 | |
| 215 /* then do a fractional resampling with linear interpolation */ | |
| 216 if (s->incr != FRAC) { | |
| 217 nb_samples = fractional_resample(s, output, buftmp, nb_samples); | |
| 218 } else { | |
| 219 memcpy(output, buftmp, nb_samples * sizeof(short)); | |
| 220 } | |
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221 av_free(buf1); |
| 0 | 222 return nb_samples; |
| 223 } | |
| 224 | |
| 225 ReSampleContext *audio_resample_init(int output_channels, int input_channels, | |
| 226 int output_rate, int input_rate) | |
| 227 { | |
| 228 ReSampleContext *s; | |
| 229 int i; | |
| 230 | |
| 231 if (output_channels > 2 || input_channels > 2) | |
| 232 return NULL; | |
| 233 | |
| 234 s = av_mallocz(sizeof(ReSampleContext)); | |
| 235 if (!s) | |
| 236 return NULL; | |
| 237 | |
| 238 s->ratio = (float)output_rate / (float)input_rate; | |
| 239 | |
| 240 s->input_channels = input_channels; | |
| 241 s->output_channels = output_channels; | |
| 242 | |
| 243 s->filter_channels = s->input_channels; | |
| 244 if (s->output_channels < s->filter_channels) | |
| 245 s->filter_channels = s->output_channels; | |
| 246 | |
| 247 for(i=0;i<s->filter_channels;i++) { | |
| 248 init_mono_resample(&s->channel_ctx[i], s->ratio); | |
| 249 } | |
| 250 return s; | |
| 251 } | |
| 252 | |
| 253 /* resample audio. 'nb_samples' is the number of input samples */ | |
| 254 /* XXX: optimize it ! */ | |
| 255 /* XXX: do it with polyphase filters, since the quality here is | |
| 256 HORRIBLE. Return the number of samples available in output */ | |
| 257 int audio_resample(ReSampleContext *s, short *output, short *input, int nb_samples) | |
| 258 { | |
| 259 int i, nb_samples1; | |
| 64 | 260 short *bufin[2]; |
| 261 short *bufout[2]; | |
| 0 | 262 short *buftmp2[2], *buftmp3[2]; |
| 64 | 263 int lenout; |
| 0 | 264 |
| 265 if (s->input_channels == s->output_channels && s->ratio == 1.0) { | |
| 266 /* nothing to do */ | |
| 267 memcpy(output, input, nb_samples * s->input_channels * sizeof(short)); | |
| 268 return nb_samples; | |
| 269 } | |
| 270 | |
| 64 | 271 /* XXX: move those malloc to resample init code */ |
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272 bufin[0]= (short*) av_malloc( nb_samples * sizeof(short) ); |
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273 bufin[1]= (short*) av_malloc( nb_samples * sizeof(short) ); |
| 64 | 274 |
| 275 /* make some zoom to avoid round pb */ | |
| 276 lenout= (int)(nb_samples * s->ratio) + 16; | |
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277 bufout[0]= (short*) av_malloc( lenout * sizeof(short) ); |
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278 bufout[1]= (short*) av_malloc( lenout * sizeof(short) ); |
| 64 | 279 |
| 0 | 280 if (s->input_channels == 2 && |
| 281 s->output_channels == 1) { | |
| 282 buftmp2[0] = bufin[0]; | |
| 283 buftmp3[0] = output; | |
| 284 stereo_to_mono(buftmp2[0], input, nb_samples); | |
| 285 } else if (s->output_channels == 2 && s->input_channels == 1) { | |
| 286 buftmp2[0] = input; | |
| 287 buftmp3[0] = bufout[0]; | |
| 288 } else if (s->output_channels == 2) { | |
| 289 buftmp2[0] = bufin[0]; | |
| 290 buftmp2[1] = bufin[1]; | |
| 291 buftmp3[0] = bufout[0]; | |
| 292 buftmp3[1] = bufout[1]; | |
| 293 stereo_split(buftmp2[0], buftmp2[1], input, nb_samples); | |
| 294 } else { | |
| 295 buftmp2[0] = input; | |
| 296 buftmp3[0] = output; | |
| 297 } | |
| 298 | |
| 299 /* resample each channel */ | |
| 300 nb_samples1 = 0; /* avoid warning */ | |
| 301 for(i=0;i<s->filter_channels;i++) { | |
| 302 nb_samples1 = mono_resample(&s->channel_ctx[i], buftmp3[i], buftmp2[i], nb_samples); | |
| 303 } | |
| 304 | |
| 305 if (s->output_channels == 2 && s->input_channels == 1) { | |
| 306 mono_to_stereo(output, buftmp3[0], nb_samples1); | |
| 307 } else if (s->output_channels == 2) { | |
| 308 stereo_mux(output, buftmp3[0], buftmp3[1], nb_samples1); | |
| 309 } | |
| 310 | |
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311 av_free(bufin[0]); |
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312 av_free(bufin[1]); |
| 64 | 313 |
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314 av_free(bufout[0]); |
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315 av_free(bufout[1]); |
| 0 | 316 return nb_samples1; |
| 317 } | |
| 318 | |
| 319 void audio_resample_close(ReSampleContext *s) | |
| 320 { | |
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321 av_free(s); |
| 0 | 322 } |
