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annotate lispref/frames.texi @ 43562:ca00a6c76017
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| author | Eli Zaretskii <eliz@gnu.org> |
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| date | Tue, 26 Feb 2002 16:48:59 +0000 |
| parents | f70fcd4da68d |
| children | fa66c2edee4d |
| rev | line source |
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| 6547 | 1 @c -*-texinfo-*- |
| 2 @c This is part of the GNU Emacs Lisp Reference Manual. | |
| 27189 | 3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999 |
| 4 @c Free Software Foundation, Inc. | |
| 6547 | 5 @c See the file elisp.texi for copying conditions. |
| 6 @setfilename ../info/frames | |
| 7 @node Frames, Positions, Windows, Top | |
| 8 @chapter Frames | |
| 9 @cindex frame | |
| 10 | |
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11 A @dfn{frame} is a rectangle on the screen that contains one or more |
| 6547 | 12 Emacs windows. A frame initially contains a single main window (plus |
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13 perhaps a minibuffer window), which you can subdivide vertically or |
| 6547 | 14 horizontally into smaller windows. |
| 15 | |
| 16 @cindex terminal frame | |
| 12067 | 17 When Emacs runs on a text-only terminal, it starts with one |
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18 @dfn{terminal frame}. If you create additional ones, Emacs displays |
| 12067 | 19 one and only one at any given time---on the terminal screen, of course. |
| 20 | |
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21 @cindex window frame |
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22 When Emacs communicates directly with a supported window system, such |
| 35476 | 23 as X, it does not have a terminal frame; instead, it starts with |
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24 a single @dfn{window frame}, but you can create more, and Emacs can |
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25 display several such frames at once as is usual for window systems. |
| 6547 | 26 |
| 27 @defun framep object | |
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28 This predicate returns a non-@code{nil} value if @var{object} is a |
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29 frame, and @code{nil} otherwise. For a frame, the value indicates which |
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30 kind of display the frame uses: |
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31 |
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32 @table @code |
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33 @item x |
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34 The frame is displayed in an X window. |
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35 @item t |
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36 A terminal frame on a character display. |
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37 @item mac |
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38 The frame is displayed on a Macintosh. |
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39 @item w32 |
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40 The frame is displayed on MS-Windows 9X/NT. |
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41 @item pc |
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42 The frame is displayed on an MS-DOS terminal. |
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43 @end table |
| 6547 | 44 @end defun |
| 45 | |
| 46 @menu | |
| 12067 | 47 * Creating Frames:: Creating additional frames. |
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48 * Multiple Displays:: Creating frames on other displays. |
| 6547 | 49 * Frame Parameters:: Controlling frame size, position, font, etc. |
| 12067 | 50 * Frame Titles:: Automatic updating of frame titles. |
| 6547 | 51 * Deleting Frames:: Frames last until explicitly deleted. |
| 52 * Finding All Frames:: How to examine all existing frames. | |
| 53 * Frames and Windows:: A frame contains windows; | |
| 54 display of text always works through windows. | |
| 55 * Minibuffers and Frames:: How a frame finds the minibuffer to use. | |
| 56 * Input Focus:: Specifying the selected frame. | |
| 57 * Visibility of Frames:: Frames may be visible or invisible, or icons. | |
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58 * Raising and Lowering:: Raising a frame makes it hide other windows; |
| 6547 | 59 lowering it makes the others hide them. |
| 60 * Frame Configurations:: Saving the state of all frames. | |
| 61 * Mouse Tracking:: Getting events that say when the mouse moves. | |
| 62 * Mouse Position:: Asking where the mouse is, or moving it. | |
| 63 * Pop-Up Menus:: Displaying a menu for the user to select from. | |
| 64 * Dialog Boxes:: Displaying a box to ask yes or no. | |
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65 * Pointer Shapes:: Specifying the shape of the mouse pointer. |
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66 * Window System Selections:: Transferring text to and from other X clients. |
| 12098 | 67 * Color Names:: Getting the definitions of color names. |
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68 * Text Terminal Colors:: Defining colors for text-only terminals. |
| 6547 | 69 * Resources:: Getting resource values from the server. |
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70 * Display Feature Testing:: Determining the features of a terminal. |
| 6547 | 71 @end menu |
| 72 | |
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73 @xref{Display}, for information about the related topic of |
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74 controlling Emacs redisplay. |
| 6547 | 75 |
| 76 @node Creating Frames | |
| 77 @section Creating Frames | |
| 78 | |
| 79 To create a new frame, call the function @code{make-frame}. | |
| 80 | |
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81 @defun make-frame &optional alist |
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82 This function creates a new frame. If you are using a supported window |
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83 system, it makes a window frame; otherwise, it makes a terminal frame. |
| 6547 | 84 |
| 85 The argument is an alist specifying frame parameters. Any parameters | |
| 86 not mentioned in @var{alist} default according to the value of the | |
| 12098 | 87 variable @code{default-frame-alist}; parameters not specified even there |
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88 default from the standard X resources or whatever is used instead on |
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89 your system. |
| 6547 | 90 |
| 91 The set of possible parameters depends in principle on what kind of | |
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92 window system Emacs uses to display its frames. @xref{Window Frame |
| 12067 | 93 Parameters}, for documentation of individual parameters you can specify. |
| 6547 | 94 @end defun |
| 95 | |
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96 @defvar before-make-frame-hook |
| 6547 | 97 A normal hook run by @code{make-frame} before it actually creates the |
| 98 frame. | |
| 99 @end defvar | |
| 100 | |
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101 @defvar after-make-frame-functions |
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102 @tindex after-make-frame-functions |
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103 An abnormal hook run by @code{make-frame} after it creates the frame. |
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104 Each function in @code{after-make-frame-functions} receives one argument, the |
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105 frame just created. |
| 6547 | 106 @end defvar |
| 107 | |
| 12067 | 108 @node Multiple Displays |
| 109 @section Multiple Displays | |
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110 @cindex multiple X displays |
| 12067 | 111 @cindex displays, multiple |
| 112 | |
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113 A single Emacs can talk to more than one X display. |
| 12067 | 114 Initially, Emacs uses just one display---the one chosen with the |
| 115 @code{DISPLAY} environment variable or with the @samp{--display} option | |
| 116 (@pxref{Initial Options,,, emacs, The GNU Emacs Manual}). To connect to | |
| 117 another display, use the command @code{make-frame-on-display} or specify | |
| 118 the @code{display} frame parameter when you create the frame. | |
| 119 | |
| 120 Emacs treats each X server as a separate terminal, giving each one its | |
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121 own selected frame and its own minibuffer windows. However, only one of |
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122 those frames is ``@emph{the} selected frame'' at any given moment, see |
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123 @ref{Input Focus}. |
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124 |
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125 A few Lisp variables are @dfn{terminal-local}; that is, they have a |
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126 separate binding for each terminal. The binding in effect at any time |
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127 is the one for the terminal that the currently selected frame belongs |
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128 to. These variables include @code{default-minibuffer-frame}, |
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129 @code{defining-kbd-macro}, @code{last-kbd-macro}, and |
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130 @code{system-key-alist}. They are always terminal-local, and can never |
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131 be buffer-local (@pxref{Buffer-Local Variables}) or frame-local. |
| 12067 | 132 |
| 133 A single X server can handle more than one screen. A display name | |
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134 @samp{@var{host}:@var{server}.@var{screen}} has three parts; the last |
| 12067 | 135 part specifies the screen number for a given server. When you use two |
| 136 screens belonging to one server, Emacs knows by the similarity in their | |
| 137 names that they share a single keyboard, and it treats them as a single | |
| 138 terminal. | |
| 139 | |
| 140 @deffn Command make-frame-on-display display &optional parameters | |
| 141 This creates a new frame on display @var{display}, taking the other | |
| 142 frame parameters from @var{parameters}. Aside from the @var{display} | |
| 143 argument, it is like @code{make-frame} (@pxref{Creating Frames}). | |
| 144 @end deffn | |
| 145 | |
| 146 @defun x-display-list | |
| 147 This returns a list that indicates which X displays Emacs has a | |
| 12098 | 148 connection to. The elements of the list are strings, and each one is |
| 149 a display name. | |
| 12067 | 150 @end defun |
| 151 | |
| 26388 | 152 @defun x-open-connection display &optional xrm-string must-succeed |
| 12067 | 153 This function opens a connection to the X display @var{display}. It |
| 154 does not create a frame on that display, but it permits you to check | |
| 155 that communication can be established with that display. | |
| 156 | |
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157 The optional argument @var{xrm-string}, if not @code{nil}, is a |
| 12098 | 158 string of resource names and values, in the same format used in the |
| 159 @file{.Xresources} file. The values you specify override the resource | |
| 160 values recorded in the X server itself; they apply to all Emacs frames | |
| 161 created on this display. Here's an example of what this string might | |
| 162 look like: | |
| 163 | |
| 164 @example | |
| 165 "*BorderWidth: 3\n*InternalBorder: 2\n" | |
| 166 @end example | |
| 167 | |
| 168 @xref{Resources}. | |
| 26388 | 169 |
| 170 If @var{must-succeed} is non-@code{nil}, failure to open the connection | |
| 171 terminates Emacs. Otherwise, it is an ordinary Lisp error. | |
| 12067 | 172 @end defun |
| 173 | |
| 174 @defun x-close-connection display | |
| 175 This function closes the connection to display @var{display}. Before | |
| 176 you can do this, you must first delete all the frames that were open on | |
| 177 that display (@pxref{Deleting Frames}). | |
| 178 @end defun | |
| 179 | |
| 6547 | 180 @node Frame Parameters |
| 181 @section Frame Parameters | |
| 182 | |
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183 A frame has many parameters that control its appearance and behavior. |
| 6547 | 184 Just what parameters a frame has depends on what display mechanism it |
| 185 uses. | |
| 186 | |
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187 Frame parameters exist mostly for the sake of window systems. A |
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188 terminal frame has a few parameters, mostly for compatibility's sake; |
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189 only the @code{height}, @code{width}, @code{name}, @code{title}, |
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190 @code{menu-bar-lines}, @code{buffer-list} and @code{buffer-predicate} |
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191 parameters do something special. If the terminal supports colors, the |
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192 parameters @code{foreground-color}, @code{background-color}, |
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193 @code{background-mode} and @code{display-type} are also meaningful. |
| 6547 | 194 |
| 195 @menu | |
| 196 * Parameter Access:: How to change a frame's parameters. | |
| 197 * Initial Parameters:: Specifying frame parameters when you make a frame. | |
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198 * Window Frame Parameters:: List of frame parameters for window systems. |
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199 * Size and Position:: Changing the size and position of a frame. |
| 6547 | 200 @end menu |
| 201 | |
| 202 @node Parameter Access | |
| 203 @subsection Access to Frame Parameters | |
| 204 | |
| 205 These functions let you read and change the parameter values of a | |
| 206 frame. | |
| 207 | |
| 26388 | 208 @defun frame-parameter frame parameter |
| 209 @tindex frame-parameter | |
| 210 This function returns the value of the parameter named @var{parameter} | |
| 211 of @var{frame}. If @var{frame} is @code{nil}, it returns the | |
| 212 selected frame's parameter. | |
| 213 @end defun | |
| 214 | |
| 6547 | 215 @defun frame-parameters frame |
| 216 The function @code{frame-parameters} returns an alist listing all the | |
| 217 parameters of @var{frame} and their values. | |
| 218 @end defun | |
| 219 | |
| 220 @defun modify-frame-parameters frame alist | |
| 221 This function alters the parameters of frame @var{frame} based on the | |
| 222 elements of @var{alist}. Each element of @var{alist} has the form | |
| 223 @code{(@var{parm} . @var{value})}, where @var{parm} is a symbol naming a | |
| 224 parameter. If you don't mention a parameter in @var{alist}, its value | |
| 225 doesn't change. | |
| 226 @end defun | |
| 227 | |
| 228 @node Initial Parameters | |
| 229 @subsection Initial Frame Parameters | |
| 230 | |
| 231 You can specify the parameters for the initial startup frame | |
| 25875 | 232 by setting @code{initial-frame-alist} in your init file (@pxref{Init File}). |
| 6547 | 233 |
| 234 @defvar initial-frame-alist | |
| 235 This variable's value is an alist of parameter values used when creating | |
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236 the initial window frame. You can set this variable to specify the |
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237 appearance of the initial frame without altering subsequent frames. |
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238 Each element has the form: |
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239 |
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240 @example |
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241 (@var{parameter} . @var{value}) |
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242 @end example |
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243 |
| 25875 | 244 Emacs creates the initial frame before it reads your init |
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245 file. After reading that file, Emacs checks @code{initial-frame-alist}, |
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246 and applies the parameter settings in the altered value to the already |
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247 created initial frame. |
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248 |
| 12098 | 249 If these settings affect the frame geometry and appearance, you'll see |
| 250 the frame appear with the wrong ones and then change to the specified | |
| 251 ones. If that bothers you, you can specify the same geometry and | |
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252 appearance with X resources; those do take effect before the frame is |
| 12098 | 253 created. @xref{Resources X,, X Resources, emacs, The GNU Emacs Manual}. |
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254 |
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255 X resource settings typically apply to all frames. If you want to |
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256 specify some X resources solely for the sake of the initial frame, and |
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257 you don't want them to apply to subsequent frames, here's how to achieve |
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258 this. Specify parameters in @code{default-frame-alist} to override the |
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259 X resources for subsequent frames; then, to prevent these from affecting |
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260 the initial frame, specify the same parameters in |
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261 @code{initial-frame-alist} with values that match the X resources. |
| 6547 | 262 @end defvar |
| 263 | |
| 12098 | 264 If these parameters specify a separate minibuffer-only frame with |
| 265 @code{(minibuffer . nil)}, and you have not created one, Emacs creates | |
| 266 one for you. | |
| 6547 | 267 |
| 268 @defvar minibuffer-frame-alist | |
| 269 This variable's value is an alist of parameter values used when creating | |
| 270 an initial minibuffer-only frame---if such a frame is needed, according | |
| 271 to the parameters for the main initial frame. | |
| 272 @end defvar | |
| 273 | |
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274 @defvar default-frame-alist |
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275 This is an alist specifying default values of frame parameters for all |
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276 Emacs frames---the first frame, and subsequent frames. When using the X |
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277 Window System, you can get the same results by means of X resources |
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278 in many cases. |
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279 @end defvar |
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280 |
| 12098 | 281 See also @code{special-display-frame-alist}, in @ref{Choosing Window}. |
| 282 | |
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283 If you use options that specify window appearance when you invoke Emacs, |
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284 they take effect by adding elements to @code{default-frame-alist}. One |
| 12098 | 285 exception is @samp{-geometry}, which adds the specified position to |
| 286 @code{initial-frame-alist} instead. @xref{Command Arguments,,, emacs, | |
| 287 The GNU Emacs Manual}. | |
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288 |
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289 @node Window Frame Parameters |
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290 @subsection Window Frame Parameters |
| 6547 | 291 |
| 292 Just what parameters a frame has depends on what display mechanism it | |
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293 uses. Here is a table of the parameters that have special meanings in a |
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294 window frame; of these, @code{name}, @code{title}, @code{height}, |
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295 @code{width}, @code{buffer-list} and @code{buffer-predicate} provide |
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296 meaningful information in terminal frames, and @code{tty-color-mode} |
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297 is meaningful @emph{only} in terminal frames. |
| 6547 | 298 |
| 299 @table @code | |
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300 @item display |
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301 The display on which to open this frame. It should be a string of the |
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302 form @code{"@var{host}:@var{dpy}.@var{screen}"}, just like the |
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303 @code{DISPLAY} environment variable. |
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304 |
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305 @item title |
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306 If a frame has a non-@code{nil} title, it appears in the window system's |
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307 border for the frame, and also in the mode line of windows in that frame |
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308 if @code{mode-line-frame-identification} uses @samp{%F} |
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309 (@pxref{%-Constructs}). This is normally the case when Emacs is not |
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310 using a window system, and can only display one frame at a time. |
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311 @xref{Frame Titles}. |
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312 |
| 6547 | 313 @item name |
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314 The name of the frame. The frame name serves as a default for the frame |
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315 title, if the @code{title} parameter is unspecified or @code{nil}. If |
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316 you don't specify a name, Emacs sets the frame name automatically |
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317 (@pxref{Frame Titles}). |
| 6547 | 318 |
| 319 If you specify the frame name explicitly when you create the frame, the | |
| 320 name is also used (instead of the name of the Emacs executable) when | |
| 321 looking up X resources for the frame. | |
| 322 | |
| 323 @item left | |
| 12067 | 324 The screen position of the left edge, in pixels, with respect to the |
| 325 left edge of the screen. The value may be a positive number @var{pos}, | |
| 326 or a list of the form @code{(+ @var{pos})} which permits specifying a | |
| 327 negative @var{pos} value. | |
| 328 | |
| 329 A negative number @minus{}@var{pos}, or a list of the form @code{(- | |
| 330 @var{pos})}, actually specifies the position of the right edge of the | |
| 12098 | 331 window with respect to the right edge of the screen. A positive value |
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332 of @var{pos} counts toward the left. @strong{Reminder:} if the |
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333 parameter is a negative integer @minus{}@var{pos}, then @var{pos} is |
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334 positive. |
| 6547 | 335 |
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336 Some window managers ignore program-specified positions. If you want to |
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337 be sure the position you specify is not ignored, specify a |
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338 non-@code{nil} value for the @code{user-position} parameter as well. |
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339 |
| 6547 | 340 @item top |
| 12067 | 341 The screen position of the top edge, in pixels, with respect to the |
| 342 top edge of the screen. The value may be a positive number @var{pos}, | |
| 343 or a list of the form @code{(+ @var{pos})} which permits specifying a | |
| 344 negative @var{pos} value. | |
| 345 | |
| 346 A negative number @minus{}@var{pos}, or a list of the form @code{(- | |
| 347 @var{pos})}, actually specifies the position of the bottom edge of the | |
| 12098 | 348 window with respect to the bottom edge of the screen. A positive value |
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349 of @var{pos} counts toward the top. @strong{Reminder:} if the |
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350 parameter is a negative integer @minus{}@var{pos}, then @var{pos} is |
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351 positive. |
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352 |
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353 Some window managers ignore program-specified positions. If you want to |
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354 be sure the position you specify is not ignored, specify a |
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355 non-@code{nil} value for the @code{user-position} parameter as well. |
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356 |
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357 @item icon-left |
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358 The screen position of the left edge @emph{of the frame's icon}, in |
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359 pixels, counting from the left edge of the screen. This takes effect if |
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360 and when the frame is iconified. |
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361 |
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362 @item icon-top |
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363 The screen position of the top edge @emph{of the frame's icon}, in |
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364 pixels, counting from the top edge of the screen. This takes effect if |
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365 and when the frame is iconified. |
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366 |
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367 @item user-position |
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368 When you create a frame and specify its screen position with the |
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369 @code{left} and @code{top} parameters, use this parameter to say whether |
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370 the specified position was user-specified (explicitly requested in some |
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371 way by a human user) or merely program-specified (chosen by a program). |
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372 A non-@code{nil} value says the position was user-specified. |
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373 |
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374 Window managers generally heed user-specified positions, and some heed |
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375 program-specified positions too. But many ignore program-specified |
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376 positions, placing the window in a default fashion or letting the user |
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377 place it with the mouse. Some window managers, including @code{twm}, |
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378 let the user specify whether to obey program-specified positions or |
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379 ignore them. |
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380 |
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381 When you call @code{make-frame}, you should specify a non-@code{nil} |
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382 value for this parameter if the values of the @code{left} and @code{top} |
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383 parameters represent the user's stated preference; otherwise, use |
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384 @code{nil}. |
| 6547 | 385 |
| 386 @item height | |
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387 The height of the frame contents, in characters. (To get the height in |
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388 pixels, call @code{frame-pixel-height}; see @ref{Size and Position}.) |
| 6547 | 389 |
| 390 @item width | |
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391 The width of the frame contents, in characters. (To get the height in |
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392 pixels, call @code{frame-pixel-width}; see @ref{Size and Position}.) |
| 6547 | 393 |
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394 @item fullscreen |
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395 Specify that width, height or both shall be set to the size of the screen. |
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396 The value @code{fullwidth} specifies that width shall be the size of the |
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397 screen. The value @code{fullheight} specifies that height shall be the |
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398 size of the screen. The value @code{fullboth} specifies that both the |
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399 width and the height shall be set to the size of the screen. |
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400 |
| 6547 | 401 @item window-id |
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402 The number of the window-system window used by the frame |
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403 to contain the actual Emacs windows. |
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404 |
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405 @item outer-window-id |
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406 The number of the outermost window-system window used for the whole frame. |
| 6547 | 407 |
| 408 @item minibuffer | |
| 409 Whether this frame has its own minibuffer. The value @code{t} means | |
| 410 yes, @code{nil} means no, @code{only} means this frame is just a | |
| 12098 | 411 minibuffer. If the value is a minibuffer window (in some other frame), |
| 412 the new frame uses that minibuffer. | |
| 6547 | 413 |
| 12067 | 414 @item buffer-predicate |
| 415 The buffer-predicate function for this frame. The function | |
| 416 @code{other-buffer} uses this predicate (from the selected frame) to | |
| 417 decide which buffers it should consider, if the predicate is not | |
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418 @code{nil}. It calls the predicate with one argument, a buffer, once for |
| 12067 | 419 each buffer; if the predicate returns a non-@code{nil} value, it |
| 420 considers that buffer. | |
| 421 | |
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422 @item buffer-list |
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423 A list of buffers that have been selected in this frame, |
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424 ordered most-recently-selected first. |
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425 |
| 6547 | 426 @item font |
| 427 The name of the font for displaying text in the frame. This is a | |
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428 string, either a valid font name for your system or the name of an Emacs |
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429 fontset (@pxref{Fontsets}). Changing this frame parameter on a frame |
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430 also changes the font-related attributes of the default face on that |
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431 frame. |
| 6547 | 432 |
| 433 @item auto-raise | |
| 434 Whether selecting the frame raises it (non-@code{nil} means yes). | |
| 435 | |
| 436 @item auto-lower | |
| 437 Whether deselecting the frame lowers it (non-@code{nil} means yes). | |
| 438 | |
| 439 @item vertical-scroll-bars | |
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440 Whether the frame has scroll bars for vertical scrolling, and which side |
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441 of the frame they should be on. The possible values are @code{left}, |
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442 @code{right}, and @code{nil} for no scroll bars. |
| 6547 | 443 |
| 444 @item horizontal-scroll-bars | |
| 445 Whether the frame has scroll bars for horizontal scrolling | |
| 446 (non-@code{nil} means yes). (Horizontal scroll bars are not currently | |
| 447 implemented.) | |
| 448 | |
| 12067 | 449 @item scroll-bar-width |
| 450 The width of the vertical scroll bar, in pixels. | |
| 451 | |
| 6547 | 452 @item icon-type |
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453 The type of icon to use for this frame when it is iconified. If the |
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454 value is a string, that specifies a file containing a bitmap to use. |
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455 Any other non-@code{nil} value specifies the default bitmap icon (a |
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456 picture of a gnu); @code{nil} specifies a text icon. |
| 6547 | 457 |
| 12098 | 458 @item icon-name |
| 459 The name to use in the icon for this frame, when and if the icon | |
| 460 appears. If this is @code{nil}, the frame's title is used. | |
| 461 | |
| 6547 | 462 @item foreground-color |
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463 The color to use for the image of a character. This is a string; the |
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464 window system defines the meaningful color names. Changing this |
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465 parameter is equivalent to changing the foreground color of the face |
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466 @code{default} on the frame in question. |
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467 |
| 6547 | 468 @item background-color |
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469 The color to use for the background of characters. Changing this |
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470 parameter is equivalent to changing the foreground color of the face |
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471 @code{default} on the frame in question. |
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472 |
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473 @item background-mode |
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474 This parameter is either @code{dark} or @code{light}, according |
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475 to whether the background color is a light one or a dark one. |
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476 |
| 6547 | 477 @item mouse-color |
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478 The color for the mouse pointer. Changing this parameter is equivalent |
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479 to changing the background color of face @code{mouse}. |
| 6547 | 480 |
| 481 @item cursor-color | |
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482 The color for the cursor that shows point. Changing this parameter is |
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483 equivalent to changing the background color of face @code{cursor}. |
| 6547 | 484 |
| 485 @item border-color | |
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486 The color for the border of the frame. Changing this parameter is |
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487 equivalent to changing the background color of face @code{border}. |
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488 |
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489 @item tty-color-mode |
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490 @cindex standard colors for character terminals |
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491 This parameter overrides the terminal's color support as given by the |
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492 system's terminal capabilities database in that this parameter's value |
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493 specifies the color mode to use in terminal frames. The value can be |
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494 either a symbol or a number. A number specifies the number of colors |
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495 to use (and, indirectly, what commands to issue to produce each |
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496 color). For example, @code{(tty-color-mode . 8)} forces Emacs to use |
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497 the ANSI escape sequences for 8 standard text colors; and a value of |
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498 -1 means Emacs should turn off color support. If the parameter's |
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499 value is a symbol, that symbol is looked up in the alist |
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500 @code{tty-color-mode-alist}, and if found, the associated number is |
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501 used as the color support mode. |
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502 |
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503 @item scroll-bar-foreground |
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504 If non-@code{nil}, the color for the foreground of scroll bars. |
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505 Changing this parameter is equivalent to setting the foreground color of |
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506 face @code{scroll-bar}. |
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507 |
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508 @item scroll-bar-background |
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509 If non-@code{nil}, the color for the background of scroll bars. |
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510 Changing this parameter is equivalent to setting the background color of |
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511 face @code{scroll-bar}. |
| 6547 | 512 |
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513 @item display-type |
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514 This parameter describes the range of possible colors that can be used |
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515 in this frame. Its value is @code{color}, @code{grayscale} or |
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516 @code{mono}. |
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517 |
| 6547 | 518 @item cursor-type |
| 12067 | 519 The way to display the cursor. The legitimate values are @code{bar}, |
| 520 @code{box}, and @code{(bar . @var{width})}. The symbol @code{box} | |
| 521 specifies an ordinary black box overlaying the character after point; | |
| 522 that is the default. The symbol @code{bar} specifies a vertical bar | |
| 523 between characters as the cursor. @code{(bar . @var{width})} specifies | |
| 524 a bar @var{width} pixels wide. | |
| 6547 | 525 |
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526 @vindex cursor-type |
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527 The buffer-local variable @code{cursor-type} overrides the value of |
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528 the @code{cursor-type} frame parameter, and can in addition have |
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529 values @code{t} (use the cursor specified for the frame) and |
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530 @code{nil} (don't display a cursor). |
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531 |
| 6547 | 532 @item border-width |
| 533 The width in pixels of the window border. | |
| 534 | |
| 535 @item internal-border-width | |
| 536 The distance in pixels between text and border. | |
| 537 | |
| 538 @item unsplittable | |
| 539 If non-@code{nil}, this frame's window is never split automatically. | |
| 540 | |
| 541 @item visibility | |
| 542 The state of visibility of the frame. There are three possibilities: | |
| 543 @code{nil} for invisible, @code{t} for visible, and @code{icon} for | |
| 544 iconified. @xref{Visibility of Frames}. | |
| 545 | |
| 546 @item menu-bar-lines | |
| 547 The number of lines to allocate at the top of the frame for a menu bar. | |
| 9453 | 548 The default is 1. @xref{Menu Bar}. (In Emacs versions that use the X |
| 549 toolkit, there is only one menu bar line; all that matters about the | |
| 550 number you specify is whether it is greater than zero.) | |
| 6547 | 551 |
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552 @item screen-gamma |
| 31375 | 553 @cindex gamma correction |
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554 If this is a number, Emacs performs ``gamma correction'' on colors. The |
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555 value should be the screen gamma of your display, a floating point |
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556 number. Usual PC monitors have a screen gamma of 2.2, so the default is |
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557 to display for that gamma value. Specifying a smaller value results in |
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558 darker colors, which is desirable for a monitor that tends to display |
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559 colors too light. A screen gamma value of 1.5 may give good results for |
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560 LCD color displays. |
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561 |
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562 @item tool-bar-lines |
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563 The number of lines to use for the toolbar. A value of @code{nil} means |
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564 don't display a tool bar. |
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565 |
| 31375 | 566 @item line-spacing |
| 567 Additional space put below text lines in pixels (a positive integer). | |
| 568 | |
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569 @ignore |
| 6547 | 570 @item parent-id |
| 571 @c ??? Not yet working. | |
| 572 The X window number of the window that should be the parent of this one. | |
| 573 Specifying this lets you create an Emacs window inside some other | |
| 574 application's window. (It is not certain this will be implemented; try | |
| 575 it and see if it works.) | |
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576 @end ignore |
| 6547 | 577 @end table |
| 578 | |
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579 @node Size and Position |
| 6547 | 580 @subsection Frame Size And Position |
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581 @cindex size of frame |
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582 @cindex screen size |
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583 @cindex frame size |
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584 @cindex resize frame |
| 6547 | 585 |
| 586 You can read or change the size and position of a frame using the | |
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587 frame parameters @code{left}, @code{top}, @code{height}, and |
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588 @code{width}. Whatever geometry parameters you don't specify are chosen |
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589 by the window manager in its usual fashion. |
| 6547 | 590 |
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591 Here are some special features for working with sizes and positions. |
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592 (For the precise meaning of ``selected frame'' used by these functions, |
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593 see @ref{Input Focus}.) |
| 6547 | 594 |
| 595 @defun set-frame-position frame left top | |
| 12098 | 596 This function sets the position of the top left corner of @var{frame} to |
| 597 @var{left} and @var{top}. These arguments are measured in pixels, and | |
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598 normally count from the top left corner of the screen. |
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599 |
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600 Negative parameter values position the bottom edge of the window up from |
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601 the bottom edge of the screen, or the right window edge to the left of |
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602 the right edge of the screen. It would probably be better if the values |
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603 were always counted from the left and top, so that negative arguments |
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604 would position the frame partly off the top or left edge of the screen, |
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605 but it seems inadvisable to change that now. |
| 6547 | 606 @end defun |
| 607 | |
| 608 @defun frame-height &optional frame | |
| 609 @defunx frame-width &optional frame | |
| 610 These functions return the height and width of @var{frame}, measured in | |
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611 lines and columns. If you don't supply @var{frame}, they use the |
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612 selected frame. |
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613 @end defun |
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614 |
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615 @defun screen-height |
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616 @defunx screen-width |
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617 These functions are old aliases for @code{frame-height} and |
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618 @code{frame-width}. When you are using a non-window terminal, the size |
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619 of the frame is normally the same as the size of the terminal screen. |
| 6547 | 620 @end defun |
| 621 | |
| 622 @defun frame-pixel-height &optional frame | |
| 623 @defunx frame-pixel-width &optional frame | |
| 624 These functions return the height and width of @var{frame}, measured in | |
| 625 pixels. If you don't supply @var{frame}, they use the selected frame. | |
| 626 @end defun | |
| 627 | |
| 628 @defun frame-char-height &optional frame | |
| 629 @defunx frame-char-width &optional frame | |
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630 These functions return the height and width of a character in |
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631 @var{frame}, measured in pixels. The values depend on the choice of |
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632 font. If you don't supply @var{frame}, these functions use the selected |
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633 frame. |
| 6547 | 634 @end defun |
| 635 | |
| 636 @defun set-frame-size frame cols rows | |
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637 This function sets the size of @var{frame}, measured in characters; |
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638 @var{cols} and @var{rows} specify the new width and height. |
| 6547 | 639 |
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640 To set the size based on values measured in pixels, use |
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641 @code{frame-char-height} and @code{frame-char-width} to convert |
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642 them to units of characters. |
| 6547 | 643 @end defun |
| 644 | |
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645 @defun set-frame-height frame lines &optional pretend |
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646 This function resizes @var{frame} to a height of @var{lines} lines. The |
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647 sizes of existing windows in @var{frame} are altered proportionally to |
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648 fit. |
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649 |
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650 If @var{pretend} is non-@code{nil}, then Emacs displays @var{lines} |
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651 lines of output in @var{frame}, but does not change its value for the |
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652 actual height of the frame. This is only useful for a terminal frame. |
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653 Using a smaller height than the terminal actually implements may be |
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654 useful to reproduce behavior observed on a smaller screen, or if the |
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655 terminal malfunctions when using its whole screen. Setting the frame |
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656 height ``for real'' does not always work, because knowing the correct |
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657 actual size may be necessary for correct cursor positioning on a |
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658 terminal frame. |
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659 @end defun |
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660 |
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661 @defun set-frame-width frame width &optional pretend |
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662 This function sets the width of @var{frame}, measured in characters. |
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663 The argument @var{pretend} has the same meaning as in |
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664 @code{set-frame-height}. |
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665 @end defun |
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666 |
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667 @findex set-screen-height |
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668 @findex set-screen-width |
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669 The older functions @code{set-screen-height} and |
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670 @code{set-screen-width} were used to specify the height and width of the |
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671 screen, in Emacs versions that did not support multiple frames. They |
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672 are semi-obsolete, but still work; they apply to the selected frame. |
| 6547 | 673 |
| 674 @defun x-parse-geometry geom | |
| 675 @cindex geometry specification | |
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676 The function @code{x-parse-geometry} converts a standard X window |
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677 geometry string to an alist that you can use as part of the argument to |
| 6547 | 678 @code{make-frame}. |
| 679 | |
| 680 The alist describes which parameters were specified in @var{geom}, and | |
| 681 gives the values specified for them. Each element looks like | |
| 682 @code{(@var{parameter} . @var{value})}. The possible @var{parameter} | |
| 683 values are @code{left}, @code{top}, @code{width}, and @code{height}. | |
| 684 | |
| 12067 | 685 For the size parameters, the value must be an integer. The position |
| 686 parameter names @code{left} and @code{top} are not totally accurate, | |
| 687 because some values indicate the position of the right or bottom edges | |
| 688 instead. These are the @var{value} possibilities for the position | |
| 689 parameters: | |
| 690 | |
| 691 @table @asis | |
| 692 @item an integer | |
| 693 A positive integer relates the left edge or top edge of the window to | |
| 694 the left or top edge of the screen. A negative integer relates the | |
| 695 right or bottom edge of the window to the right or bottom edge of the | |
| 696 screen. | |
| 697 | |
| 12098 | 698 @item @code{(+ @var{position})} |
| 12067 | 699 This specifies the position of the left or top edge of the window |
| 700 relative to the left or top edge of the screen. The integer | |
| 701 @var{position} may be positive or negative; a negative value specifies a | |
| 702 position outside the screen. | |
| 703 | |
| 12098 | 704 @item @code{(- @var{position})} |
| 12067 | 705 This specifies the position of the right or bottom edge of the window |
| 706 relative to the right or bottom edge of the screen. The integer | |
| 707 @var{position} may be positive or negative; a negative value specifies a | |
| 708 position outside the screen. | |
| 709 @end table | |
| 710 | |
| 711 Here is an example: | |
| 712 | |
| 12098 | 713 @example |
| 6547 | 714 (x-parse-geometry "35x70+0-0") |
|
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715 @result{} ((height . 70) (width . 35) |
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716 (top - 0) (left . 0)) |
| 12098 | 717 @end example |
| 6547 | 718 @end defun |
| 719 | |
| 12067 | 720 @node Frame Titles |
| 721 @section Frame Titles | |
| 722 | |
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723 Every frame has a @code{name} parameter; this serves as the default |
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724 for the frame title which window systems typically display at the top of |
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725 the frame. You can specify a name explicitly by setting the @code{name} |
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726 frame property. |
| 12067 | 727 |
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728 Normally you don't specify the name explicitly, and Emacs computes the |
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729 frame name automatically based on a template stored in the variable |
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730 @code{frame-title-format}. Emacs recomputes the name each time the |
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731 frame is redisplayed. |
| 12067 | 732 |
| 733 @defvar frame-title-format | |
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734 This variable specifies how to compute a name for a frame when you have |
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735 not explicitly specified one. The variable's value is actually a mode |
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736 line construct, just like @code{mode-line-format}. @xref{Mode Line |
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737 Data}. |
| 12067 | 738 @end defvar |
| 739 | |
| 740 @defvar icon-title-format | |
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741 This variable specifies how to compute the name for an iconified frame, |
| 12067 | 742 when you have not explicitly specified the frame title. This title |
| 743 appears in the icon itself. | |
| 744 @end defvar | |
| 745 | |
| 746 @defvar multiple-frames | |
| 747 This variable is set automatically by Emacs. Its value is @code{t} when | |
| 748 there are two or more frames (not counting minibuffer-only frames or | |
| 749 invisible frames). The default value of @code{frame-title-format} uses | |
| 750 @code{multiple-frames} so as to put the buffer name in the frame title | |
| 751 only when there is more than one frame. | |
| 752 @end defvar | |
| 753 | |
| 6547 | 754 @node Deleting Frames |
| 755 @section Deleting Frames | |
| 756 @cindex deletion of frames | |
| 757 | |
| 758 Frames remain potentially visible until you explicitly @dfn{delete} | |
| 759 them. A deleted frame cannot appear on the screen, but continues to | |
| 760 exist as a Lisp object until there are no references to it. There is no | |
| 761 way to cancel the deletion of a frame aside from restoring a saved frame | |
| 762 configuration (@pxref{Frame Configurations}); this is similar to the | |
| 763 way windows behave. | |
| 764 | |
| 26388 | 765 @deffn Command delete-frame &optional frame force |
| 34015 | 766 @vindex delete-frame-hook |
| 767 This function deletes the frame @var{frame} after running the hook | |
| 768 @code{delete-frame-hook}. By default, @var{frame} is the selected | |
| 769 frame. | |
| 26388 | 770 |
| 771 A frame cannot be deleted if its minibuffer is used by other frames. | |
| 772 Normally, you cannot delete a frame if all other frames are invisible, | |
| 773 but if the @var{force} is non-@code{nil}, then you are allowed to do so. | |
| 6547 | 774 @end deffn |
| 775 | |
| 776 @defun frame-live-p frame | |
| 777 The function @code{frame-live-p} returns non-@code{nil} if the frame | |
| 778 @var{frame} has not been deleted. | |
| 779 @end defun | |
| 780 | |
| 12067 | 781 Some window managers provide a command to delete a window. These work |
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782 by sending a special message to the program that operates the window. |
| 12067 | 783 When Emacs gets one of these commands, it generates a |
| 784 @code{delete-frame} event, whose normal definition is a command that | |
| 785 calls the function @code{delete-frame}. @xref{Misc Events}. | |
| 786 | |
| 6547 | 787 @node Finding All Frames |
| 788 @section Finding All Frames | |
| 789 | |
| 790 @defun frame-list | |
| 791 The function @code{frame-list} returns a list of all the frames that | |
| 792 have not been deleted. It is analogous to @code{buffer-list} for | |
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793 buffers, and includes frames on all terminals. The list that you get is |
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794 newly created, so modifying the list doesn't have any effect on the |
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795 internals of Emacs. |
| 6547 | 796 @end defun |
| 797 | |
| 798 @defun visible-frame-list | |
| 799 This function returns a list of just the currently visible frames. | |
| 12067 | 800 @xref{Visibility of Frames}. (Terminal frames always count as |
| 801 ``visible'', even though only the selected one is actually displayed.) | |
| 6547 | 802 @end defun |
| 803 | |
| 804 @defun next-frame &optional frame minibuf | |
| 805 The function @code{next-frame} lets you cycle conveniently through all | |
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806 the frames on the current display from an arbitrary starting point. It |
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807 returns the ``next'' frame after @var{frame} in the cycle. If |
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808 @var{frame} is omitted or @code{nil}, it defaults to the selected frame |
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809 (@pxref{Input Focus}). |
| 6547 | 810 |
| 811 The second argument, @var{minibuf}, says which frames to consider: | |
| 812 | |
| 813 @table @asis | |
| 814 @item @code{nil} | |
| 815 Exclude minibuffer-only frames. | |
| 816 @item @code{visible} | |
| 817 Consider all visible frames. | |
| 12098 | 818 @item 0 |
| 819 Consider all visible or iconified frames. | |
| 6547 | 820 @item a window |
| 821 Consider only the frames using that particular window as their | |
| 822 minibuffer. | |
| 823 @item anything else | |
| 824 Consider all frames. | |
| 825 @end table | |
| 826 @end defun | |
| 827 | |
| 828 @defun previous-frame &optional frame minibuf | |
| 829 Like @code{next-frame}, but cycles through all frames in the opposite | |
| 830 direction. | |
| 831 @end defun | |
| 832 | |
| 12098 | 833 See also @code{next-window} and @code{previous-window}, in @ref{Cyclic |
| 834 Window Ordering}. | |
| 835 | |
| 6547 | 836 @node Frames and Windows |
| 837 @section Frames and Windows | |
| 838 | |
|
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839 Each window is part of one and only one frame; you can get the frame |
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840 with @code{window-frame}. |
| 6547 | 841 |
| 842 @defun window-frame window | |
| 843 This function returns the frame that @var{window} is on. | |
| 844 @end defun | |
| 845 | |
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846 All the non-minibuffer windows in a frame are arranged in a cyclic |
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847 order. The order runs from the frame's top window, which is at the |
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848 upper left corner, down and to the right, until it reaches the window at |
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849 the lower right corner (always the minibuffer window, if the frame has |
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850 one), and then it moves back to the top. @xref{Cyclic Window Ordering}. |
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851 |
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852 @defun frame-first-window frame |
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853 This returns the topmost, leftmost window of frame @var{frame}. |
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854 @end defun |
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855 |
| 6547 | 856 At any time, exactly one window on any frame is @dfn{selected within the |
| 857 frame}. The significance of this designation is that selecting the | |
| 858 frame also selects this window. You can get the frame's current | |
| 859 selected window with @code{frame-selected-window}. | |
| 860 | |
| 861 @defun frame-selected-window frame | |
|
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862 This function returns the window on @var{frame} that is selected within |
| 6547 | 863 @var{frame}. |
| 864 @end defun | |
| 865 | |
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866 Conversely, selecting a window for Emacs with @code{select-window} also |
| 6547 | 867 makes that window selected within its frame. @xref{Selecting Windows}. |
| 868 | |
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869 Another function that (usually) returns one of the windows in a given |
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870 frame is @code{minibuffer-window}. @xref{Minibuffer Misc}. |
| 12098 | 871 |
| 6547 | 872 @node Minibuffers and Frames |
| 873 @section Minibuffers and Frames | |
| 874 | |
| 875 Normally, each frame has its own minibuffer window at the bottom, which | |
| 876 is used whenever that frame is selected. If the frame has a minibuffer, | |
| 877 you can get it with @code{minibuffer-window} (@pxref{Minibuffer Misc}). | |
| 878 | |
| 879 However, you can also create a frame with no minibuffer. Such a frame | |
| 880 must use the minibuffer window of some other frame. When you create the | |
| 12098 | 881 frame, you can specify explicitly the minibuffer window to use (in some |
| 882 other frame). If you don't, then the minibuffer is found in the frame | |
| 883 which is the value of the variable @code{default-minibuffer-frame}. Its | |
| 884 value should be a frame that does have a minibuffer. | |
| 6547 | 885 |
| 886 If you use a minibuffer-only frame, you might want that frame to raise | |
| 887 when you enter the minibuffer. If so, set the variable | |
| 888 @code{minibuffer-auto-raise} to @code{t}. @xref{Raising and Lowering}. | |
| 889 | |
| 12067 | 890 @defvar default-minibuffer-frame |
| 891 This variable specifies the frame to use for the minibuffer window, by | |
| 12098 | 892 default. It is always local to the current terminal and cannot be |
| 12067 | 893 buffer-local. @xref{Multiple Displays}. |
| 894 @end defvar | |
| 895 | |
| 6547 | 896 @node Input Focus |
| 897 @section Input Focus | |
| 898 @cindex input focus | |
| 899 @cindex selected frame | |
| 900 | |
| 901 At any time, one frame in Emacs is the @dfn{selected frame}. The selected | |
| 902 window always resides on the selected frame. | |
| 903 | |
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904 When Emacs displays its frames on several terminals (@pxref{Multiple |
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905 Displays}), each terminal has its own selected frame. But only one of |
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906 these is ``@emph{the} selected frame'': it's the frame that belongs to |
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907 the terminal from which the most recent input came. That is, when Emacs |
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908 runs a command that came from a certain terminal, the selected frame is |
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909 the one of that terminal. Since Emacs runs only a single command at any |
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910 given time, it needs to consider only one selected frame at a time; this |
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911 frame is what we call @dfn{the selected frame} in this manual. The |
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912 display on which the selected frame is displayed is the @dfn{selected |
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913 frame's display}. |
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914 |
| 6547 | 915 @defun selected-frame |
| 916 This function returns the selected frame. | |
| 917 @end defun | |
| 918 | |
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919 Some window systems and window managers direct keyboard input to the |
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920 window object that the mouse is in; others require explicit clicks or |
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921 commands to @dfn{shift the focus} to various window objects. Either |
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922 way, Emacs automatically keeps track of which frame has the focus. |
| 6547 | 923 |
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924 Lisp programs can also switch frames ``temporarily'' by calling the |
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925 function @code{select-frame}. This does not alter the window system's |
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926 concept of focus; rather, it escapes from the window manager's control |
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927 until that control is somehow reasserted. |
| 6547 | 928 |
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929 When using a text-only terminal, only the selected terminal frame is |
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930 actually displayed on the terminal. @code{switch-frame} is the only way |
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931 to switch frames, and the change lasts until overridden by a subsequent |
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932 call to @code{switch-frame}. Each terminal screen except for the |
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933 initial one has a number, and the number of the selected frame appears |
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934 in the mode line before the buffer name (@pxref{Mode Line Variables}). |
| 12067 | 935 |
| 6547 | 936 @c ??? This is not yet implemented properly. |
| 937 @defun select-frame frame | |
| 938 This function selects frame @var{frame}, temporarily disregarding the | |
| 12067 | 939 focus of the X server if any. The selection of @var{frame} lasts until |
| 940 the next time the user does something to select a different frame, or | |
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941 until the next time this function is called. The specified @var{frame} |
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942 becomes the selected frame, as explained above, and the terminal that |
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943 @var{frame} is on becomes the selected terminal. |
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944 |
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945 In general, you should never use @code{select-frame} in a way that could |
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946 switch to a different terminal without switching back when you're done. |
| 6547 | 947 @end defun |
| 948 | |
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949 Emacs cooperates with the window system by arranging to select frames as |
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950 the server and window manager request. It does so by generating a |
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951 special kind of input event, called a @dfn{focus} event, when |
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952 appropriate. The command loop handles a focus event by calling |
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953 @code{handle-switch-frame}. @xref{Focus Events}. |
| 6547 | 954 |
| 955 @deffn Command handle-switch-frame frame | |
| 956 This function handles a focus event by selecting frame @var{frame}. | |
| 957 | |
| 958 Focus events normally do their job by invoking this command. | |
| 959 Don't call it for any other reason. | |
| 960 @end deffn | |
| 961 | |
| 962 @defun redirect-frame-focus frame focus-frame | |
| 963 This function redirects focus from @var{frame} to @var{focus-frame}. | |
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964 This means that @var{focus-frame} will receive subsequent keystrokes and |
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965 events intended for @var{frame}. After such an event, the value of |
| 6547 | 966 @code{last-event-frame} will be @var{focus-frame}. Also, switch-frame |
| 967 events specifying @var{frame} will instead select @var{focus-frame}. | |
| 968 | |
| 969 If @var{focus-frame} is @code{nil}, that cancels any existing | |
| 970 redirection for @var{frame}, which therefore once again receives its own | |
| 971 events. | |
| 972 | |
| 973 One use of focus redirection is for frames that don't have minibuffers. | |
| 974 These frames use minibuffers on other frames. Activating a minibuffer | |
| 975 on another frame redirects focus to that frame. This puts the focus on | |
| 976 the minibuffer's frame, where it belongs, even though the mouse remains | |
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977 in the frame that activated the minibuffer. |
| 6547 | 978 |
| 979 Selecting a frame can also change focus redirections. Selecting frame | |
| 980 @code{bar}, when @code{foo} had been selected, changes any redirections | |
| 981 pointing to @code{foo} so that they point to @code{bar} instead. This | |
| 982 allows focus redirection to work properly when the user switches from | |
| 983 one frame to another using @code{select-window}. | |
| 984 | |
| 985 This means that a frame whose focus is redirected to itself is treated | |
| 986 differently from a frame whose focus is not redirected. | |
| 987 @code{select-frame} affects the former but not the latter. | |
| 988 | |
| 989 The redirection lasts until @code{redirect-frame-focus} is called to | |
| 990 change it. | |
| 991 @end defun | |
| 992 | |
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993 @defopt focus-follows-mouse |
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994 This option is how you inform Emacs whether the window manager transfers |
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995 focus when the user moves the mouse. Non-@code{nil} says that it does. |
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996 When this is so, the command @code{other-frame} moves the mouse to a |
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997 position consistent with the new selected frame. |
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998 @end defopt |
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999 |
| 6547 | 1000 @node Visibility of Frames |
| 1001 @section Visibility of Frames | |
| 1002 @cindex visible frame | |
| 1003 @cindex invisible frame | |
| 1004 @cindex iconified frame | |
| 1005 @cindex frame visibility | |
| 1006 | |
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1007 A window frame may be @dfn{visible}, @dfn{invisible}, or |
| 12067 | 1008 @dfn{iconified}. If it is visible, you can see its contents. If it is |
| 1009 iconified, the frame's contents do not appear on the screen, but an icon | |
| 1010 does. If the frame is invisible, it doesn't show on the screen, not | |
| 1011 even as an icon. | |
| 1012 | |
| 1013 Visibility is meaningless for terminal frames, since only the selected | |
| 1014 one is actually displayed in any case. | |
| 6547 | 1015 |
| 1016 @deffn Command make-frame-visible &optional frame | |
| 1017 This function makes frame @var{frame} visible. If you omit @var{frame}, | |
| 1018 it makes the selected frame visible. | |
| 1019 @end deffn | |
| 1020 | |
| 1021 @deffn Command make-frame-invisible &optional frame | |
| 1022 This function makes frame @var{frame} invisible. If you omit | |
| 1023 @var{frame}, it makes the selected frame invisible. | |
| 1024 @end deffn | |
| 1025 | |
| 1026 @deffn Command iconify-frame &optional frame | |
| 1027 This function iconifies frame @var{frame}. If you omit @var{frame}, it | |
| 1028 iconifies the selected frame. | |
| 1029 @end deffn | |
| 1030 | |
| 1031 @defun frame-visible-p frame | |
| 1032 This returns the visibility status of frame @var{frame}. The value is | |
| 1033 @code{t} if @var{frame} is visible, @code{nil} if it is invisible, and | |
| 1034 @code{icon} if it is iconified. | |
| 1035 @end defun | |
| 1036 | |
| 1037 The visibility status of a frame is also available as a frame | |
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1038 parameter. You can read or change it as such. @xref{Window Frame |
| 6547 | 1039 Parameters}. |
| 1040 | |
| 12067 | 1041 The user can iconify and deiconify frames with the window manager. |
| 1042 This happens below the level at which Emacs can exert any control, but | |
| 1043 Emacs does provide events that you can use to keep track of such | |
| 1044 changes. @xref{Misc Events}. | |
| 1045 | |
| 6547 | 1046 @node Raising and Lowering |
| 1047 @section Raising and Lowering Frames | |
| 1048 | |
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1049 Most window systems use a desktop metaphor. Part of this metaphor is |
| 6547 | 1050 the idea that windows are stacked in a notional third dimension |
| 1051 perpendicular to the screen surface, and thus ordered from ``highest'' | |
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1052 to ``lowest''. Where two windows overlap, the one higher up covers |
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1053 the one underneath. Even a window at the bottom of the stack can be |
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1054 seen if no other window overlaps it. |
| 6547 | 1055 |
| 1056 @cindex raising a frame | |
| 1057 @cindex lowering a frame | |
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1058 A window's place in this ordering is not fixed; in fact, users tend |
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1059 to change the order frequently. @dfn{Raising} a window means moving |
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1060 it ``up'', to the top of the stack. @dfn{Lowering} a window means |
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1061 moving it to the bottom of the stack. This motion is in the notional |
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1062 third dimension only, and does not change the position of the window |
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1063 on the screen. |
| 6547 | 1064 |
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1065 You can raise and lower Emacs frame Windows with these functions: |
| 6547 | 1066 |
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1067 @deffn Command raise-frame &optional frame |
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1068 This function raises frame @var{frame} (default, the selected frame). |
| 12067 | 1069 @end deffn |
| 6547 | 1070 |
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1071 @deffn Command lower-frame &optional frame |
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1072 This function lowers frame @var{frame} (default, the selected frame). |
| 12067 | 1073 @end deffn |
| 6547 | 1074 |
| 1075 @defopt minibuffer-auto-raise | |
| 1076 If this is non-@code{nil}, activation of the minibuffer raises the frame | |
| 1077 that the minibuffer window is in. | |
| 1078 @end defopt | |
| 1079 | |
| 1080 You can also enable auto-raise (raising automatically when a frame is | |
| 1081 selected) or auto-lower (lowering automatically when it is deselected) | |
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1082 for any frame using frame parameters. @xref{Window Frame Parameters}. |
| 6547 | 1083 |
| 1084 @node Frame Configurations | |
| 1085 @section Frame Configurations | |
| 1086 @cindex frame configuration | |
| 1087 | |
| 1088 A @dfn{frame configuration} records the current arrangement of frames, | |
| 1089 all their properties, and the window configuration of each one. | |
|
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1090 (@xref{Window Configurations}.) |
| 6547 | 1091 |
| 1092 @defun current-frame-configuration | |
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1093 This function returns a frame configuration list that describes |
| 6547 | 1094 the current arrangement of frames and their contents. |
| 1095 @end defun | |
| 1096 | |
| 26388 | 1097 @defun set-frame-configuration configuration &optional nodelete |
| 6547 | 1098 This function restores the state of frames described in |
| 1099 @var{configuration}. | |
| 26388 | 1100 |
| 1101 Ordinarily, this function deletes all existing frames not listed in | |
| 1102 @var{configuration}. But if @var{nodelete} is non-@code{nil}, the | |
| 1103 unwanted frames are iconified instead. | |
| 6547 | 1104 @end defun |
| 1105 | |
| 1106 @node Mouse Tracking | |
| 1107 @section Mouse Tracking | |
| 1108 @cindex mouse tracking | |
| 1109 @cindex tracking the mouse | |
| 1110 | |
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1111 Sometimes it is useful to @dfn{track} the mouse, which means to display |
| 6547 | 1112 something to indicate where the mouse is and move the indicator as the |
| 1113 mouse moves. For efficient mouse tracking, you need a way to wait until | |
| 1114 the mouse actually moves. | |
| 1115 | |
| 1116 The convenient way to track the mouse is to ask for events to represent | |
| 1117 mouse motion. Then you can wait for motion by waiting for an event. In | |
| 1118 addition, you can easily handle any other sorts of events that may | |
| 1119 occur. That is useful, because normally you don't want to track the | |
| 1120 mouse forever---only until some other event, such as the release of a | |
| 1121 button. | |
| 1122 | |
| 1123 @defspec track-mouse body@dots{} | |
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1124 This special form executes @var{body}, with generation of mouse motion |
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1125 events enabled. Typically @var{body} would use @code{read-event} to |
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1126 read the motion events and modify the display accordingly. @xref{Motion |
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1127 Events}, for the format of mouse motion events. |
| 6547 | 1128 |
| 1129 The value of @code{track-mouse} is that of the last form in @var{body}. | |
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1130 You should design @var{body} to return when it sees the up-event that |
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1131 indicates the release of the button, or whatever kind of event means |
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1132 it is time to stop tracking. |
| 6547 | 1133 @end defspec |
| 1134 | |
| 1135 The usual purpose of tracking mouse motion is to indicate on the screen | |
| 1136 the consequences of pushing or releasing a button at the current | |
| 1137 position. | |
| 1138 | |
| 12098 | 1139 In many cases, you can avoid the need to track the mouse by using |
| 1140 the @code{mouse-face} text property (@pxref{Special Properties}). | |
| 1141 That works at a much lower level and runs more smoothly than | |
| 1142 Lisp-level mouse tracking. | |
| 1143 | |
| 6547 | 1144 @ignore |
| 1145 @c These are not implemented yet. | |
| 1146 | |
| 1147 These functions change the screen appearance instantaneously. The | |
| 1148 effect is transient, only until the next ordinary Emacs redisplay. That | |
|
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1149 is OK for mouse tracking, since it doesn't make sense for mouse tracking |
| 6547 | 1150 to change the text, and the body of @code{track-mouse} normally reads |
| 1151 the events itself and does not do redisplay. | |
| 1152 | |
| 1153 @defun x-contour-region window beg end | |
| 1154 This function draws lines to make a box around the text from @var{beg} | |
| 1155 to @var{end}, in window @var{window}. | |
| 1156 @end defun | |
| 1157 | |
| 1158 @defun x-uncontour-region window beg end | |
| 1159 This function erases the lines that would make a box around the text | |
| 1160 from @var{beg} to @var{end}, in window @var{window}. Use it to remove | |
| 1161 a contour that you previously made by calling @code{x-contour-region}. | |
| 1162 @end defun | |
| 1163 | |
| 1164 @defun x-draw-rectangle frame left top right bottom | |
| 1165 This function draws a hollow rectangle on frame @var{frame} with the | |
| 1166 specified edge coordinates, all measured in pixels from the inside top | |
| 1167 left corner. It uses the cursor color, the one used for indicating the | |
| 1168 location of point. | |
| 1169 @end defun | |
| 1170 | |
| 1171 @defun x-erase-rectangle frame left top right bottom | |
| 1172 This function erases a hollow rectangle on frame @var{frame} with the | |
| 1173 specified edge coordinates, all measured in pixels from the inside top | |
| 1174 left corner. Erasure means redrawing the text and background that | |
| 1175 normally belong in the specified rectangle. | |
| 1176 @end defun | |
| 1177 @end ignore | |
| 1178 | |
| 1179 @node Mouse Position | |
| 1180 @section Mouse Position | |
| 1181 @cindex mouse position | |
| 1182 @cindex position of mouse | |
| 1183 | |
| 1184 The functions @code{mouse-position} and @code{set-mouse-position} | |
| 1185 give access to the current position of the mouse. | |
| 1186 | |
| 1187 @defun mouse-position | |
| 1188 This function returns a description of the position of the mouse. The | |
| 1189 value looks like @code{(@var{frame} @var{x} . @var{y})}, where @var{x} | |
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1190 and @var{y} are integers giving the position in characters relative to |
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1191 the top left corner of the inside of @var{frame}. |
| 6547 | 1192 @end defun |
| 1193 | |
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1194 @defvar mouse-position-function |
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1195 If non-@code{nil}, the value of this variable is a function for |
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1196 @code{mouse-position} to call. @code{mouse-position} calls this |
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1197 function just before returning, with its normal return value as the |
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1198 sole argument, and it returns whatever this function returns to it. |
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1199 |
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1200 This abnormal hook exists for the benefit of packages like |
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1201 @file{xt-mouse.el} that need to do mouse handling at the Lisp level. |
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1202 @end defvar |
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1203 |
| 6547 | 1204 @defun set-mouse-position frame x y |
| 1205 This function @dfn{warps the mouse} to position @var{x}, @var{y} in | |
| 1206 frame @var{frame}. The arguments @var{x} and @var{y} are integers, | |
|
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1207 giving the position in characters relative to the top left corner of the |
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1208 inside of @var{frame}. If @var{frame} is not visible, this function |
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1209 does nothing. The return value is not significant. |
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1210 @end defun |
| 6547 | 1211 |
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1212 @defun mouse-pixel-position |
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1213 This function is like @code{mouse-position} except that it returns |
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1214 coordinates in units of pixels rather than units of characters. |
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1215 @end defun |
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1216 |
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1217 @defun set-mouse-pixel-position frame x y |
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1218 This function warps the mouse like @code{set-mouse-position} except that |
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1219 @var{x} and @var{y} are in units of pixels rather than units of |
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1220 characters. These coordinates are not required to be within the frame. |
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1221 |
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1222 If @var{frame} is not visible, this function does nothing. The return |
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1223 value is not significant. |
| 6547 | 1224 @end defun |
| 1225 | |
| 1226 @need 3000 | |
| 1227 | |
| 1228 @node Pop-Up Menus | |
| 1229 @section Pop-Up Menus | |
| 1230 | |
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1231 When using a window system, a Lisp program can pop up a menu so that |
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1232 the user can choose an alternative with the mouse. |
| 12067 | 1233 |
| 6547 | 1234 @defun x-popup-menu position menu |
| 1235 This function displays a pop-up menu and returns an indication of | |
| 1236 what selection the user makes. | |
| 1237 | |
| 1238 The argument @var{position} specifies where on the screen to put the | |
| 1239 menu. It can be either a mouse button event (which says to put the menu | |
| 1240 where the user actuated the button) or a list of this form: | |
| 1241 | |
| 1242 @example | |
| 1243 ((@var{xoffset} @var{yoffset}) @var{window}) | |
| 1244 @end example | |
| 1245 | |
| 1246 @noindent | |
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1247 where @var{xoffset} and @var{yoffset} are coordinates, measured in |
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1248 pixels, counting from the top left corner of @var{window}'s frame. |
| 6547 | 1249 |
| 1250 If @var{position} is @code{t}, it means to use the current mouse | |
| 1251 position. If @var{position} is @code{nil}, it means to precompute the | |
| 1252 key binding equivalents for the keymaps specified in @var{menu}, | |
| 1253 without actually displaying or popping up the menu. | |
| 1254 | |
| 1255 The argument @var{menu} says what to display in the menu. It can be a | |
| 1256 keymap or a list of keymaps (@pxref{Menu Keymaps}). Alternatively, it | |
| 1257 can have the following form: | |
| 1258 | |
| 1259 @example | |
| 1260 (@var{title} @var{pane1} @var{pane2}...) | |
| 1261 @end example | |
| 1262 | |
| 1263 @noindent | |
| 1264 where each pane is a list of form | |
| 1265 | |
| 1266 @example | |
| 12098 | 1267 (@var{title} (@var{line} . @var{item})...) |
| 6547 | 1268 @end example |
| 1269 | |
| 1270 Each @var{line} should be a string, and each @var{item} should be the | |
| 1271 value to return if that @var{line} is chosen. | |
| 1272 @end defun | |
| 1273 | |
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1274 @strong{Usage note:} Don't use @code{x-popup-menu} to display a menu |
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1275 if you could do the job with a prefix key defined with a menu keymap. |
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1276 If you use a menu keymap to implement a menu, @kbd{C-h c} and @kbd{C-h |
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1277 a} can see the individual items in that menu and provide help for them. |
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1278 If instead you implement the menu by defining a command that calls |
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1279 @code{x-popup-menu}, the help facilities cannot know what happens inside |
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1280 that command, so they cannot give any help for the menu's items. |
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1281 |
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1282 The menu bar mechanism, which lets you switch between submenus by |
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1283 moving the mouse, cannot look within the definition of a command to see |
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1284 that it calls @code{x-popup-menu}. Therefore, if you try to implement a |
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1285 submenu using @code{x-popup-menu}, it cannot work with the menu bar in |
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1286 an integrated fashion. This is why all menu bar submenus are |
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1287 implemented with menu keymaps within the parent menu, and never with |
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1288 @code{x-popup-menu}. @xref{Menu Bar}, |
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1289 |
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1290 If you want a menu bar submenu to have contents that vary, you should |
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1291 still use a menu keymap to implement it. To make the contents vary, add |
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1292 a hook function to @code{menu-bar-update-hook} to update the contents of |
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1293 the menu keymap as necessary. |
| 6547 | 1294 |
| 1295 @node Dialog Boxes | |
| 1296 @section Dialog Boxes | |
| 1297 @cindex dialog boxes | |
| 1298 | |
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1299 A dialog box is a variant of a pop-up menu---it looks a little |
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1300 different, it always appears in the center of a frame, and it has just |
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1301 one level and one pane. The main use of dialog boxes is for asking |
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1302 questions that the user can answer with ``yes'', ``no'', and a few other |
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1303 alternatives. The functions @code{y-or-n-p} and @code{yes-or-no-p} use |
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1304 dialog boxes instead of the keyboard, when called from commands invoked |
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1305 by mouse clicks. |
| 6547 | 1306 |
| 1307 @defun x-popup-dialog position contents | |
| 1308 This function displays a pop-up dialog box and returns an indication of | |
| 1309 what selection the user makes. The argument @var{contents} specifies | |
| 1310 the alternatives to offer; it has this format: | |
| 1311 | |
| 1312 @example | |
|
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1313 (@var{title} (@var{string} . @var{value})@dots{}) |
| 6547 | 1314 @end example |
| 1315 | |
| 1316 @noindent | |
| 1317 which looks like the list that specifies a single pane for | |
| 1318 @code{x-popup-menu}. | |
| 1319 | |
|
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1320 The return value is @var{value} from the chosen alternative. |
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1321 |
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1322 An element of the list may be just a string instead of a cons cell |
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1323 @code{(@var{string} . @var{value})}. That makes a box that cannot |
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1324 be selected. |
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1325 |
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1326 If @code{nil} appears in the list, it separates the left-hand items from |
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1327 the right-hand items; items that precede the @code{nil} appear on the |
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1328 left, and items that follow the @code{nil} appear on the right. If you |
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1329 don't include a @code{nil} in the list, then approximately half the |
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1330 items appear on each side. |
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1331 |
| 6547 | 1332 Dialog boxes always appear in the center of a frame; the argument |
| 1333 @var{position} specifies which frame. The possible values are as in | |
| 1334 @code{x-popup-menu}, but the precise coordinates don't matter; only the | |
| 1335 frame matters. | |
|
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1336 |
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1337 In some configurations, Emacs cannot display a real dialog box; so |
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1338 instead it displays the same items in a pop-up menu in the center of the |
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1339 frame. |
| 6547 | 1340 @end defun |
| 1341 | |
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1342 @node Pointer Shapes |
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1343 @section Pointer Shapes |
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1344 @cindex pointer shape |
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1345 @cindex mouse pointer shape |
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1346 |
| 12067 | 1347 These variables specify which shape to use for the mouse pointer in |
|
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1348 various situations, when using the X Window System: |
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1349 |
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1350 @table @code |
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1351 @item x-pointer-shape |
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1352 @vindex x-pointer-shape |
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1353 This variable specifies the pointer shape to use ordinarily in the Emacs |
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1354 frame. |
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1355 |
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1356 @item x-sensitive-text-pointer-shape |
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1357 @vindex x-sensitive-text-pointer-shape |
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1358 This variable specifies the pointer shape to use when the mouse |
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1359 is over mouse-sensitive text. |
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1360 @end table |
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1361 |
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1362 These variables affect newly created frames. They do not normally |
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1363 affect existing frames; however, if you set the mouse color of a frame, |
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1364 that also updates its pointer shapes based on the current values of |
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1365 these variables. @xref{Window Frame Parameters}. |
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1366 |
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1367 The values you can use, to specify either of these pointer shapes, are |
| 15061 | 1368 defined in the file @file{lisp/term/x-win.el}. Use @kbd{M-x apropos |
|
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1369 @key{RET} x-pointer @key{RET}} to see a list of them. |
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1370 |
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1371 @node Window System Selections |
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1372 @section Window System Selections |
| 35476 | 1373 @cindex selection (for window systems) |
| 6547 | 1374 |
| 1375 The X server records a set of @dfn{selections} which permit transfer of | |
| 1376 data between application programs. The various selections are | |
| 1377 distinguished by @dfn{selection types}, represented in Emacs by | |
| 1378 symbols. X clients including Emacs can read or set the selection for | |
| 1379 any given type. | |
| 1380 | |
| 1381 @defun x-set-selection type data | |
| 1382 This function sets a ``selection'' in the X server. It takes two | |
| 1383 arguments: a selection type @var{type}, and the value to assign to it, | |
| 1384 @var{data}. If @var{data} is @code{nil}, it means to clear out the | |
| 1385 selection. Otherwise, @var{data} may be a string, a symbol, an integer | |
| 1386 (or a cons of two integers or list of two integers), an overlay, or a | |
| 1387 cons of two markers pointing to the same buffer. An overlay or a pair | |
| 1388 of markers stands for text in the overlay or between the markers. | |
| 1389 | |
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1390 The argument @var{data} may also be a vector of valid non-vector |
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1391 selection values. |
| 6547 | 1392 |
| 1393 Each possible @var{type} has its own selection value, which changes | |
| 1394 independently. The usual values of @var{type} are @code{PRIMARY} and | |
| 1395 @code{SECONDARY}; these are symbols with upper-case names, in accord | |
| 1396 with X Window System conventions. The default is @code{PRIMARY}. | |
| 1397 @end defun | |
| 1398 | |
|
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1399 @defun x-get-selection &optional type data-type |
| 6547 | 1400 This function accesses selections set up by Emacs or by other X |
| 1401 clients. It takes two optional arguments, @var{type} and | |
| 1402 @var{data-type}. The default for @var{type}, the selection type, is | |
| 1403 @code{PRIMARY}. | |
| 1404 | |
| 1405 The @var{data-type} argument specifies the form of data conversion to | |
| 1406 use, to convert the raw data obtained from another X client into Lisp | |
| 1407 data. Meaningful values include @code{TEXT}, @code{STRING}, | |
| 1408 @code{TARGETS}, @code{LENGTH}, @code{DELETE}, @code{FILE_NAME}, | |
| 1409 @code{CHARACTER_POSITION}, @code{LINE_NUMBER}, @code{COLUMN_NUMBER}, | |
| 1410 @code{OWNER_OS}, @code{HOST_NAME}, @code{USER}, @code{CLASS}, | |
| 1411 @code{NAME}, @code{ATOM}, and @code{INTEGER}. (These are symbols with | |
| 1412 upper-case names in accord with X conventions.) The default for | |
| 1413 @var{data-type} is @code{STRING}. | |
| 1414 @end defun | |
| 1415 | |
| 1416 @cindex cut buffer | |
| 1417 The X server also has a set of numbered @dfn{cut buffers} which can | |
| 1418 store text or other data being moved between applications. Cut buffers | |
| 1419 are considered obsolete, but Emacs supports them for the sake of X | |
| 1420 clients that still use them. | |
| 1421 | |
| 1422 @defun x-get-cut-buffer n | |
| 1423 This function returns the contents of cut buffer number @var{n}. | |
| 1424 @end defun | |
| 1425 | |
| 26388 | 1426 @defun x-set-cut-buffer string &optional push |
| 6547 | 1427 This function stores @var{string} into the first cut buffer (cut buffer |
| 26388 | 1428 0). If @var{push} is @code{nil}, only the first cut buffer is changed. |
| 1429 If @var{push} is non-@code{nil}, that says to move the values down | |
| 1430 through the series of cut buffers, much like the way successive kills in | |
| 1431 Emacs move down the kill ring. In other words, the previous value of | |
| 1432 the first cut buffer moves into the second cut buffer, and the second to | |
| 1433 the third, and so on through all eight cut buffers. | |
| 6547 | 1434 @end defun |
| 1435 | |
|
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1436 @defvar selection-coding-system |
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1437 This variable specifies the coding system to use when reading and |
|
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1438 writing selections, the clipboard, or a cut buffer. @xref{Coding |
|
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1439 Systems}. The default is @code{compound-text-with-extensions}, which |
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1440 converts to the text representation that X11 normally uses. |
|
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1441 @end defvar |
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1442 |
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1443 @cindex clipboard support (for MS-Windows) |
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1444 When Emacs runs on MS-Windows, it does not implement X selections in |
|
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1445 general, but it does support the clipboard. @code{x-get-selection} |
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1446 and @code{x-set-selection} on MS-Windows support the text data type |
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1447 only; if the clipboard holds other types of data, Emacs treats the |
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1448 clipboard as empty. |
|
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1449 |
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1450 @defopt x-select-enable-clipboard |
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1451 If this is non-@code{nil}, the Emacs yank functions consult the |
|
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1452 clipboard before the primary selection, and the kill functions store in |
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1453 the clipboard as well as the primary selection. Otherwise they do not |
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1454 access the clipboard at all. The default is @code{nil} on most systems, |
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1455 but @code{t} on MS-Windows. |
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1456 @end defopt |
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1457 |
| 12098 | 1458 @node Color Names |
| 1459 @section Color Names | |
| 6547 | 1460 |
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1461 These functions provide a way to determine which color names are |
|
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1462 valid, and what they look like. In some cases, the value depends on the |
|
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1463 @dfn{selected frame}, as described below; see @ref{Input Focus}, for the |
|
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1464 meaning of the term ``selected frame''. |
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1465 |
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1466 @defun color-defined-p color &optional frame |
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1467 @tindex color-defined-p |
| 8712 | 1468 This function reports whether a color name is meaningful. It returns |
|
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1469 @code{t} if so; otherwise, @code{nil}. The argument @var{frame} says |
|
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1470 which frame's display to ask about; if @var{frame} is omitted or |
|
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1471 @code{nil}, the selected frame is used. |
| 8712 | 1472 |
| 1473 Note that this does not tell you whether the display you are using | |
|
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1474 really supports that color. When using X, you can ask for any defined |
|
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1475 color on any kind of display, and you will get some result---typically, |
|
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1476 the closest it can do. To determine whether a frame can really display |
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1477 a certain color, use @code{color-supported-p} (see below). |
| 8712 | 1478 |
|
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1479 @findex x-color-defined-p |
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1480 This function used to be called @code{x-color-defined-p}, |
|
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1481 and that name is still supported as an alias. |
| 8712 | 1482 @end defun |
| 6547 | 1483 |
|
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1484 @defun defined-colors &optional frame |
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1485 @tindex defined-colors |
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1486 This function returns a list of the color names that are defined |
|
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1487 and supported on frame @var{frame} (default, the selected frame). |
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1488 |
|
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1489 @findex x-defined-colors |
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1490 This function used to be called @code{x-defined-colors}, |
|
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1491 and that name is still supported as an alias. |
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1492 @end defun |
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1493 |
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1494 @defun color-supported-p color &optional frame background-p |
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1495 @tindex color-supported-p |
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1496 This returns @code{t} if @var{frame} can really display the color |
|
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1497 @var{color} (or at least something close to it). If @var{frame} is |
|
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1498 omitted or @code{nil}, the question applies to the selected frame. |
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1499 |
|
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1500 Some terminals support a different set of colors for foreground and |
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1501 background. If @var{background-p} is non-@code{nil}, that means you are |
|
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1502 asking whether @var{color} can be used as a background; otherwise you |
|
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1503 are asking whether it can be used as a foreground. |
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1504 |
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1505 The argument @var{color} must be a valid color name. |
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1506 @end defun |
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1507 |
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1508 @defun color-gray-p color &optional frame |
|
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1509 @tindex color-gray-p |
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1510 This returns @code{t} if @var{color} is a shade of gray, as defined on |
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1511 @var{frame}'s display. If @var{frame} is omitted or @code{nil}, the |
|
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1512 question applies to the selected frame. The argument @var{color} must |
|
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1513 be a valid color name. |
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1514 @end defun |
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1515 |
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1516 @defun color-values color &optional frame |
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1517 @tindex color-values |
| 8712 | 1518 This function returns a value that describes what @var{color} should |
| 1519 ideally look like. If @var{color} is defined, the value is a list of | |
| 1520 three integers, which give the amount of red, the amount of green, and | |
| 1521 the amount of blue. Each integer ranges in principle from 0 to 65535, | |
|
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1522 but in practice no value seems to be above 65280. This kind |
|
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1523 of three-element list is called an @dfn{rgb value}. |
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1524 |
|
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1525 If @var{color} is not defined, the value is @code{nil}. |
| 8712 | 1526 |
| 1527 @example | |
|
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1528 (color-values "black") |
| 8712 | 1529 @result{} (0 0 0) |
|
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1530 (color-values "white") |
| 8712 | 1531 @result{} (65280 65280 65280) |
|
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1532 (color-values "red") |
| 8712 | 1533 @result{} (65280 0 0) |
|
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1534 (color-values "pink") |
| 8712 | 1535 @result{} (65280 49152 51968) |
|
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1536 (color-values "hungry") |
| 8712 | 1537 @result{} nil |
| 1538 @end example | |
|
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1539 |
|
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1540 The color values are returned for @var{frame}'s display. If @var{frame} |
|
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1541 is omitted or @code{nil}, the information is returned for the selected |
|
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1542 frame's display. |
|
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1543 |
|
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1544 @findex x-color-values |
|
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1545 This function used to be called @code{x-color-values}, |
|
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1546 and that name is still supported as an alias. |
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1547 @end defun |
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1548 |
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1549 @node Text Terminal Colors |
|
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1550 @section Text Terminal Colors |
|
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1551 @cindex colors on text-only terminals |
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1552 |
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|
1553 Emacs can display color on text-only terminals, starting with version |
|
42957
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|
1554 21. These terminals usually support only a small number of colors, and |
|
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|
1555 the computer uses small integers to select colors on the terminal. This |
|
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1556 means that the computer cannot reliably tell what the selected color |
|
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1557 looks like; instead, you have to inform your application which small |
|
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1558 integers correspond to which colors. However, Emacs does know the |
|
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1559 standard set of colors and will try to use them automatically. |
|
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1560 |
|
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|
1561 The functions described in this section control how terminal colors |
|
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|
1562 are used by Emacs. |
|
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|
1563 |
|
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1564 @cindex rgb value |
|
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|
1565 Several of these functions use or return @dfn{rgb values}. An rgb |
|
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1566 value is a list of three integers, which give the amount of red, the |
|
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1567 amount of green, and the amount of blue. Each integer ranges in |
|
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1568 principle from 0 to 65535, but in practice the largest value used is |
|
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1569 65280. |
|
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1570 |
|
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1571 These functions accept a display (either a frame or the name of a |
|
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1572 terminal) as an optional argument. We hope in the future to make Emacs |
|
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1573 support more than one text-only terminal at one time; then this argument |
|
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|
1574 will specify which terminal to operate on (the default being the |
|
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|
1575 selected frame's terminal; @pxref{Input Focus}). At present, though, |
|
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|
1576 the @var{display} argument has no effect. |
|
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1577 |
|
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1578 @defun tty-color-define name number &optional rgb display |
|
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1579 @tindex tty-color-define |
|
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1580 This function associates the color name @var{name} with |
|
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1581 color number @var{number} on the terminal. |
|
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|
1582 |
|
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|
1583 The optional argument @var{rgb}, if specified, is an rgb value; it says |
|
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1584 what the color actually looks like. If you do not specify @var{rgb}, |
|
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1585 then this color cannot be used by @code{tty-color-approximate} to |
|
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1586 approximate other colors, because Emacs does not know what it looks |
|
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1587 like. |
|
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1588 @end defun |
|
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1589 |
|
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1590 @defun tty-color-clear &optional display |
|
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1591 @tindex tty-color-clear |
|
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1592 This function clears the table of defined colors for a text-only terminal. |
|
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1593 @end defun |
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1594 |
|
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1595 @defun tty-color-alist &optional display |
|
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|
1596 @tindex tty-color-alist |
|
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1597 This function returns an alist recording the known colors supported by a |
|
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1598 text-only terminal. |
|
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|
1599 |
|
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1600 Each element has the form @code{(@var{name} @var{number} . @var{rgb})} |
|
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1601 or @code{(@var{name} @var{number})}. Here, @var{name} is the color |
|
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1602 name, @var{number} is the number used to specify it to the terminal. |
|
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1603 If present, @var{rgb} is an rgb value that says what the color |
|
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1604 actually looks like. |
|
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1605 @end defun |
|
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1606 |
|
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1607 @defun tty-color-approximate rgb &optional display |
|
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1608 @tindex tty-color-approximate |
|
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1609 This function finds the closest color, among the known colors supported |
|
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1610 for @var{display}, to that described by the rgb value @var{rgb}. |
|
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1611 @end defun |
|
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1612 |
|
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1613 @defun tty-color-translate color &optional display |
|
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|
1614 @tindex tty-color-translate |
|
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|
1615 This function finds the closest color to @var{color} among the known |
|
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1616 colors supported for @var{display}. If the name @var{color} is not |
|
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1617 defined, the value is @code{nil}. |
|
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1618 |
|
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1619 @var{color} can be an X-style @code{"#@var{xxxyyyzzz}"} specification |
|
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1620 instead of an actual name. The format |
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1621 @code{"RGB:@var{xx}/@var{yy}/@var{zz}"} is also supported. |
| 6547 | 1622 @end defun |
| 1623 | |
| 1624 @node Resources | |
| 1625 @section X Resources | |
| 1626 | |
| 12098 | 1627 @defun x-get-resource attribute class &optional component subclass |
| 6547 | 1628 The function @code{x-get-resource} retrieves a resource value from the X |
| 1629 Windows defaults database. | |
| 1630 | |
| 1631 Resources are indexed by a combination of a @dfn{key} and a @dfn{class}. | |
| 1632 This function searches using a key of the form | |
|
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1633 @samp{@var{instance}.@var{attribute}} (where @var{instance} is the name |
| 12098 | 1634 under which Emacs was invoked), and using @samp{Emacs.@var{class}} as |
| 1635 the class. | |
| 6547 | 1636 |
| 1637 The optional arguments @var{component} and @var{subclass} add to the key | |
| 1638 and the class, respectively. You must specify both of them or neither. | |
| 1639 If you specify them, the key is | |
| 1640 @samp{@var{instance}.@var{component}.@var{attribute}}, and the class is | |
| 12098 | 1641 @samp{Emacs.@var{class}.@var{subclass}}. |
| 6547 | 1642 @end defun |
| 1643 | |
|
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1644 @defvar x-resource-class |
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1645 This variable specifies the application name that @code{x-get-resource} |
|
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1646 should look up. The default value is @code{"Emacs"}. You can examine X |
|
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1647 resources for application names other than ``Emacs'' by binding this |
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1648 variable to some other string, around a call to @code{x-get-resource}. |
|
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1649 @end defvar |
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1650 |
| 12098 | 1651 @xref{Resources X,, X Resources, emacs, The GNU Emacs Manual}. |
| 6547 | 1652 |
|
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1653 @node Display Feature Testing |
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1654 @section Display Feature Testing |
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1655 @cindex display feature testing |
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1656 |
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1657 The functions in this section describe the basic capabilities of a |
|
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1658 particular display. Lisp programs can use them to adapt their behavior |
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1659 to what the display can do. For example, a program that ordinarly uses |
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1660 a popup menu could use the minibuffer if popup menus are not supported. |
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1661 |
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1662 The optional argument @var{display} in these functions specifies which |
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1663 display to ask the question about. It can be a display name, a frame |
|
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1664 (which designates the display that frame is on), or @code{nil} (which |
|
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|
1665 refers to the selected frame's display, @pxref{Input Focus}). |
|
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1666 |
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1667 @xref{Color Names}, @ref{Text Terminal Colors}, for other functions to |
|
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1668 obtain information about displays. |
| 6547 | 1669 |
|
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1670 @defun display-popup-menus-p &optional display |
|
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1671 @tindex display-popup-menus-p |
|
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1672 This function returns @code{t} if popup menus are supported on |
|
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1673 @var{display}, @code{nil} if not. Support for popup menus requires that |
|
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1674 the mouse be available, since the user cannot choose menu items without |
|
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1675 a mouse. |
|
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1676 @end defun |
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1677 |
|
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1678 @defun display-graphic-p &optional display |
|
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1679 @tindex display-graphic-p |
|
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1680 @cindex frames, more than one on display |
|
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1681 @cindex fonts, more than one on display |
|
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1682 This function returns @code{t} if @var{display} is a graphic display |
|
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1683 capable of displaying several frames and several different fonts at |
|
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1684 once. This is true for displays that use a window system such as X, and |
|
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1685 false for text-only terminals. |
|
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1686 @end defun |
|
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1687 |
|
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1688 @defun display-mouse-p &optional display |
|
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1689 @tindex display-mouse-p |
|
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1690 @cindex mouse, availability |
|
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1691 This function returns @code{t} if @var{display} has a mouse available, |
|
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|
1692 @code{nil} if not. |
|
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|
1693 @end defun |
|
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1694 |
|
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1695 @defun display-color-p &optional display |
|
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1696 @tindex display-color-p |
|
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|
1697 @findex x-display-color-p |
|
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1698 This function returns @code{t} if the screen is a color screen. |
|
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1699 It used to be called @code{x-display-color-p}, and that name |
|
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|
1700 is still supported as an alias. |
|
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1701 @end defun |
|
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1702 |
|
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|
1703 @defun display-grayscale-p &optional display |
|
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|
1704 @tindex display-grayscale-p |
|
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|
1705 This function returns @code{t} if the screen can display shades of gray. |
|
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1706 (All color displays can do this.) |
|
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1707 @end defun |
|
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1708 |
|
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1709 @defun display-selections-p &optional display |
|
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|
1710 @tindex display-selections-p |
|
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|
1711 This function returns @code{t} if @var{display} supports selections. |
|
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|
1712 Windowed displays normally support selections, but they may also be |
|
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1713 supported in some other cases. |
|
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|
1714 @end defun |
|
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1715 |
|
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|
1716 @defun display-images-p &optional display |
|
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|
1717 This function returns @code{t} if @var{display} can display images. |
|
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|
1718 Windowed displays ought in principle to handle images, but some |
|
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|
1719 systems lack the support for that. On a display that does not support |
|
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|
1720 images, Emacs cannot display a tool bar. |
|
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|
1721 @end defun |
|
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|
1722 |
|
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1723 @defun display-screens &optional display |
|
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1724 @tindex display-screens |
|
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|
1725 This function returns the number of screens associated with the display. |
|
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|
1726 @end defun |
|
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1727 |
|
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1728 @defun display-pixel-height &optional display |
|
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1729 @tindex display-pixel-height |
|
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|
1730 This function returns the height of the screen in pixels. |
|
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|
1731 @end defun |
|
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1732 |
|
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|
1733 @defun display-mm-height &optional display |
|
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|
1734 @tindex display-mm-height |
|
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|
1735 This function returns the height of the screen in millimeters, |
|
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|
1736 or @code{nil} if Emacs cannot get that information. |
|
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|
1737 @end defun |
|
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|
1738 |
|
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|
1739 @defun display-pixel-width &optional display |
|
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|
1740 @tindex display-pixel-width |
|
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|
1741 This function returns the width of the screen in pixels. |
|
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|
1742 @end defun |
|
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|
1743 |
|
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|
1744 @defun display-mm-width &optional display |
|
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|
1745 @tindex display-mm-width |
|
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|
1746 This function returns the width of the screen in millimeters, |
|
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|
1747 or @code{nil} if Emacs cannot get that information. |
|
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|
1748 @end defun |
|
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|
1749 |
|
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|
1750 @defun display-backing-store &optional display |
|
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|
1751 @tindex display-backing-store |
|
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|
1752 This function returns the backing store capability of the display. |
|
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|
1753 Backing store means recording the pixels of windows (and parts of |
|
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1754 windows) that are not exposed, so that when exposed they can be |
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1755 displayed very quickly. |
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1756 |
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1757 Values can be the symbols @code{always}, @code{when-mapped}, or |
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1758 @code{not-useful}. The function can also return @code{nil} |
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1759 when the question is inapplicable to a certain kind of display. |
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1760 @end defun |
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1761 |
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1762 @defun display-save-under &optional display |
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1763 @tindex display-save-under |
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1764 This function returns non-@code{nil} if the display supports the |
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1765 SaveUnder feature. That feature is used by pop-up windows |
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1766 to save the pixels they obscure, so that they can pop down |
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1767 quickly. |
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1768 @end defun |
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1769 |
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1770 @defun display-planes &optional display |
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1771 @tindex display-planes |
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1772 This function returns the number of planes the display supports. |
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1773 This is typically the number of bits per pixel. |
| 35037 | 1774 For a tty display, it is log to base two of the number of colours supported. |
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1775 @end defun |
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1776 |
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1777 @defun display-visual-class &optional display |
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1778 @tindex display-visual-class |
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1779 This function returns the visual class for the screen. The value is one |
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1780 of the symbols @code{static-gray}, @code{gray-scale}, |
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1781 @code{static-color}, @code{pseudo-color}, @code{true-color}, and |
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1782 @code{direct-color}. |
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1783 @end defun |
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1784 |
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1785 @defun display-color-cells &optional display |
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1786 @tindex display-color-cells |
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1787 This function returns the number of color cells the screen supports. |
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1788 @end defun |
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1789 |
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1790 These functions obtain additional information specifically |
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1791 about X displays. |
| 6547 | 1792 |
| 12067 | 1793 @defun x-server-version &optional display |
| 1794 This function returns the list of version numbers of the X server | |
| 1795 running the display. | |
| 6547 | 1796 @end defun |
| 1797 | |
| 12067 | 1798 @defun x-server-vendor &optional display |
| 1799 This function returns the vendor that provided the X server software. | |
| 6547 | 1800 @end defun |
| 1801 | |
| 1802 @ignore | |
| 1803 @defvar x-no-window-manager | |
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1804 This variable's value is @code{t} if no X window manager is in use. |
| 6547 | 1805 @end defvar |
| 1806 @end ignore | |
| 1807 | |
| 1808 @ignore | |
| 1809 @item | |
| 1810 The functions @code{x-pixel-width} and @code{x-pixel-height} return the | |
| 1811 width and height of an X Window frame, measured in pixels. | |
| 1812 @end ignore |
