view src/session.c @ 9584:fe35f55ee984

[gaim-migrate @ 10427] " When joining a jabber conference many jabber servers send a recap of the last 20 or so messages. If you have sounds enabled, this will result in either 20 sounds in row, or worse if mixing is available, a horrible mix of 20 overlapping sounds. These recap messages can be identifed be the presence of the "jabber:x:delay". This patch identifies delayed messages, passes that information through flags from the prpl to the core, and then on to the gui. Detailed changes: Add GAIM_MESSAGE_DELAYED to GaimMessageFlags to indicate a delayed message. Change gtkconv.c to not play sounds when either GAIM_MESSAGE_DELAYED or GAIM_MESSAGE_SYSTEM are set. Add GaimConvChatFlags, parallel to GaimConvImFlags, to pass flags from protocols to core. Currently contains two flags: GAIM_CONV_CHAT_WHISPER GAIM_CONV_CHAT_DELAYED Change fourth arg of serv_got_chat_in() from "int whisper" to "GaimConvChatFlags chatflags". Change jabber prpl to set delayed flag when the "jabber:x:delay" element is present. Change toc protocol since it uses the whisper flag." --Nathan Fredrickson Date: 2004-07-24 00:49 Sender: marv_sfAccepting Donations Logged In: YES user_id=790708 I'm not sure I like naming the flags "DELAYED". I mean that's okay inside jabber since that's what the jabber protocol refers to it as, but for the the GAIM_*_DELAYED flags, I think they should be named something else. I thought about NOSOUND, but I decided that was wrong, because the flag should say what kind of message it is, not what to do with it, that's up to the UI to decide. What's up with not playing sounds on GAIM_MESSAGE_SYSTEM? This sounds unrelated to this. Are there times when we want to play sounds on system messages? Date: 2004-07-24 09:13 Sender: noif Logged In: YES user_id=365548 I purposely did not use a name that implied what the UI should do with the flag. The only characteristic that makes these messages unique is that they've been stored in the server for some period of time and are not current. I'm open to a better flag name than "DELAYED"... I thought about "RECAP", but that seemed less generalized than "DELAYED". As for not playing sounds on GAIM_MESSAGE_SYSTEM, that can be removed if it's controversial. I think I slipped that in since the setting of the topic was still playing a sound every time you joined a jabber conference. I think we can change the flag name ourselves if something else is better. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sat, 24 Jul 2004 15:18:32 +0000
parents cfb11d9a46fd
children 50224ac8184d
line wrap: on
line source

/*
 * session management for Gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#include "internal.h"

#include "core.h"
#include "debug.h"
#include "eventloop.h"

#ifdef USE_SM

#include <X11/ICE/ICElib.h>
#include <X11/SM/SMlib.h>
#include <gdk/gdkx.h>
#include <unistd.h>
#include <fcntl.h>

#define ERROR_LENGTH 512

static IceIOErrorHandler ice_installed_io_error_handler;
static SmcConn session = NULL;
static gchar *myself = NULL;
static gboolean had_first_save = FALSE;
gboolean session_managed = FALSE;

/* ICE belt'n'braces stuff */

struct ice_connection_info {
	IceConn connection;
	guint input_id;
};

static void ice_process_messages(gpointer data, gint fd,
								 GaimInputCondition condition) {
	struct ice_connection_info *conninfo = (struct ice_connection_info*) data;
	IceProcessMessagesStatus status;

	/* please don't block... please! */
	status = IceProcessMessages(conninfo->connection, NULL, NULL);

	if (status == IceProcessMessagesIOError) {
		gaim_debug(GAIM_DEBUG_INFO, "Session Management",
				   "ICE IO error, closing connection... ");

		/* IO error, please disconnect */
		IceSetShutdownNegotiation(conninfo->connection, False);
		IceCloseConnection(conninfo->connection);

		gaim_debug(GAIM_DEBUG_INFO, NULL, "done.\n");

		/* cancel the handler */
		gaim_input_remove(conninfo->input_id);
	}
}

static void ice_connection_watch(IceConn connection, IcePointer client_data,
	      Bool opening, IcePointer *watch_data) {
	struct ice_connection_info *conninfo = NULL;

	if (opening) {
		gaim_debug(GAIM_DEBUG_INFO, "Session Management",
				   "Handling new ICE connection... ");

		/* ensure ICE connection is not passed to child processes */
		fcntl(IceConnectionNumber(connection), F_SETFD, FD_CLOEXEC);

		conninfo = g_new(struct ice_connection_info, 1);
		conninfo->connection = connection;

		/* watch the connection */
		conninfo->input_id = gaim_input_add(IceConnectionNumber(connection), GAIM_INPUT_READ,
											ice_process_messages, conninfo);
		*watch_data = conninfo;
	} else {
		gaim_debug(GAIM_DEBUG_INFO, "Session Management",
				   "Handling closed ICE connection... ");

		/* get the input ID back and stop watching it */
		conninfo = (struct ice_connection_info*) *watch_data;
		gaim_input_remove(conninfo->input_id);
		g_free(conninfo);
	}

	gaim_debug(GAIM_DEBUG_INFO, NULL, "done.\n");
}

/* We call any handler installed before (or after) ice_init but 
 * avoid calling the default libICE handler which does an exit().
 *
 * This means we do nothing by default, which is probably correct,
 * the connection will get closed by libICE
 */

static void ice_io_error_handler(IceConn connection) {
	gaim_debug(GAIM_DEBUG_INFO, "Session Management",
			   "Handling ICE IO error... ");

	if (ice_installed_io_error_handler)
		(*ice_installed_io_error_handler)(connection);

	gaim_debug(GAIM_DEBUG_INFO, NULL, "done.\n");
}

static void ice_init() {
	IceIOErrorHandler default_handler;

	ice_installed_io_error_handler = IceSetIOErrorHandler(NULL);
	default_handler = IceSetIOErrorHandler(ice_io_error_handler);

	if (ice_installed_io_error_handler == default_handler)
		ice_installed_io_error_handler = NULL;

	IceAddConnectionWatch(ice_connection_watch, NULL);

	gaim_debug(GAIM_DEBUG_INFO, "Session Management",
			   "ICE initialized.\n");
}

/* my magic utility function */

static gchar **session_make_command(gchar *client_id, gchar *config_dir) {
	gint i = 2;
	gint j = 0;
	gchar **ret;

	if (client_id) i += 2;
	if (config_dir)	i += 2; /* we will specify gaim's user dir */

	ret = g_new(gchar *, i);
	ret[j++] = g_strdup(myself);

	if (client_id) {
		ret[j++] = g_strdup("--session");
		ret[j++] = g_strdup(client_id);
	}

	if (config_dir) {
		ret[j++] = g_strdup("--config");
		ret[j++] = g_strdup(config_dir);
	}

	ret[j++] = NULL;

	return ret;
}

/* SM callback handlers */

void session_save_yourself(SmcConn conn, SmPointer data, int save_type,
       Bool shutdown, int interact_style, Bool fast) {
	if (had_first_save == FALSE && save_type == SmSaveLocal &&
	      interact_style == SmInteractStyleNone && !shutdown &&
	      !fast) {
		/* this is just a dry run, spit it back */
		gaim_debug(GAIM_DEBUG_INFO, "Session Management",
				   "Received first save_yourself\n");
		SmcSaveYourselfDone(conn, True);
		had_first_save = TRUE;
		return;
	}

	/* tum ti tum... don't add anything else here without *
         * reading SMlib.PS from an X.org ftp server near you */

	gaim_debug(GAIM_DEBUG_INFO, "Session Management",
			   "Received save_yourself\n");

	if (save_type == SmSaveGlobal || save_type == SmSaveBoth) {
		/* may as well do something ... */
		/* or not -- save_prefs(); */
	}

	SmcSaveYourselfDone(conn, True);
}

void session_die(SmcConn conn, SmPointer data) {
	gaim_debug(GAIM_DEBUG_INFO, "Session Management",
			   "Received die\n");
	gaim_core_quit();
}

void session_save_complete(SmcConn conn, SmPointer data) {
	gaim_debug(GAIM_DEBUG_INFO, "Session Management",
			   "Received save_complete\n");
}

void session_shutdown_cancelled(SmcConn conn, SmPointer data) {
	gaim_debug(GAIM_DEBUG_INFO, "Session Management",
			   "Received shutdown_cancelled\n");
}

/* utility functions stolen from Gnome-client */

static void session_set_value(SmcConn conn, gchar *name, char *type,
	      int num_vals, SmPropValue *vals) {
	SmProp *proplist[1];
	SmProp prop;

	g_return_if_fail(conn);

	prop.name = name;
	prop.type = type;
	prop.num_vals = num_vals;
	prop.vals = vals;

	proplist[0] = &prop;
	SmcSetProperties(conn, 1, proplist);
}

static void session_set_string(SmcConn conn, gchar *name, gchar *value) {
	SmPropValue val;

	g_return_if_fail(name);

	val.length = strlen (value)+1;
	val.value  = value;

	session_set_value(conn, name, SmARRAY8, 1, &val);
}

static void session_set_gchar(SmcConn conn, gchar *name, gchar value) {
	SmPropValue val;

	g_return_if_fail(name);

	val.length = 1;
	val.value  = &value;

	session_set_value(conn, name, SmCARD8, 1, &val);
}

static void session_set_array(SmcConn conn, gchar *name, gchar *array[]) {
	gint    argc;
	gchar **ptr;
	gint    i;

	SmPropValue *vals;

	g_return_if_fail (name);

	/* We count the number of elements in our array.  */
	for (ptr = array, argc = 0; *ptr ; ptr++, argc++) /* LOOP */;

	/* Now initialize the 'vals' array.  */
	vals = g_new (SmPropValue, argc);
	for (ptr = array, i = 0 ; i < argc ; ptr++, i++) {
		vals[i].length = strlen (*ptr);
		vals[i].value  = *ptr;
	}

	session_set_value(conn, name, SmLISTofARRAY8, argc, vals);

	g_free (vals);
}

#endif /* USE_SM */

/* setup functions */

void session_init(gchar *argv0, gchar *previous_id, gchar *config_dir) {
#ifdef USE_SM
	SmcCallbacks callbacks;
	gchar *client_id = NULL;
	gchar error[ERROR_LENGTH] = "";
	gchar *tmp = NULL;
	gchar **cmd = NULL;

	if (session != NULL) {
		/* session is already established, what the hell is going on? */
		gaim_debug(GAIM_DEBUG_WARNING, "Session Management",
				   "Duplicated call to session_init!\n");
		return;
	}

	if (g_getenv("SESSION_MANAGER") == NULL) {
		gaim_debug(GAIM_DEBUG_ERROR, "Session Management",
				   "No SESSION_MANAGER found, aborting.\n");
		return;
	}

	ice_init();

	callbacks.save_yourself.callback         = session_save_yourself;
	callbacks.die.callback                   = session_die;
	callbacks.save_complete.callback         = session_save_complete;
	callbacks.shutdown_cancelled.callback    = session_shutdown_cancelled;

	callbacks.save_yourself.client_data      = NULL;
	callbacks.die.client_data                = NULL;
	callbacks.save_complete.client_data      = NULL;
	callbacks.shutdown_cancelled.client_data = NULL;

	if (previous_id) {
		gaim_debug(GAIM_DEBUG_INFO, "Session Management",
				   "Connecting with previous ID %s\n", previous_id);
	} else {
		gaim_debug(GAIM_DEBUG_INFO, "Session Management",
				   "Connecting with no previous ID\n");
	}

	session = SmcOpenConnection(NULL, "session", SmProtoMajor, SmProtoMinor, SmcSaveYourselfProcMask |
		    SmcDieProcMask | SmcSaveCompleteProcMask | SmcShutdownCancelledProcMask,
		    &callbacks, previous_id, &client_id, ERROR_LENGTH, error);

	if (session == NULL) {
		if (error[0] != '\0') {
			gaim_debug(GAIM_DEBUG_ERROR, "Session Management",
					   "Connection failed with error: %s\n", error);
		} else {
			gaim_debug(GAIM_DEBUG_ERROR, "Session Management",
					   "Connetion failed with unknown error.\n");
		}
		return;
	}

	tmp = SmcVendor(session);
	gaim_debug(GAIM_DEBUG_INFO, "Session Management",
			   "Connected to manager (%s) with client ID %s\n",
			   tmp, client_id);
	g_free(tmp);

	session_managed = TRUE;
	gdk_set_sm_client_id(client_id);

	tmp = g_get_current_dir();
	session_set_string(session, SmCurrentDirectory, tmp);
	g_free(tmp);

	tmp = g_strdup_printf("%d", (int) getpid());
	session_set_string(session, SmProcessID, tmp);
	g_free(tmp);

	tmp = g_strdup(g_get_user_name());
	session_set_string(session, SmUserID, tmp);
	g_free(tmp);

	session_set_gchar(session, SmRestartStyleHint, (gchar) SmRestartIfRunning);
	session_set_string(session, SmProgram, g_get_prgname());

	myself = g_strdup(argv0);
	gaim_debug(GAIM_DEBUG_MISC, "Session Management",
			   "Using %s as command\n", myself);

	cmd = session_make_command(NULL, config_dir);
	session_set_array(session, SmCloneCommand, cmd);
	g_strfreev(cmd);

	/* this is currently useless, but gnome-session warns 'the following applications will not
	   save their current status' bla bla if we don't have it and the user checks 'Save Session'
	   when they log out */
	cmd = g_new(gchar *, 2);
	cmd[0] = g_strdup("/bin/true");
	cmd[1] = NULL;
	session_set_array(session, SmDiscardCommand, cmd);
	g_strfreev(cmd);

	cmd = session_make_command(client_id, config_dir);
	session_set_array(session, SmRestartCommand, cmd);
	g_strfreev(cmd);

	g_free(client_id);
#endif /* USE_SM */
}

void session_end() {
#ifdef USE_SM
	if (session == NULL) /* no session to close */
		return;

	SmcCloseConnection(session, 0, NULL);

	gaim_debug(GAIM_DEBUG_INFO, "Session Management",
			   "Connection closed.\n");
#endif /* USE_SM */
}