Mercurial > pidgin
view src/protocols/irc/irc.c @ 9584:fe35f55ee984
[gaim-migrate @ 10427]
" When joining a jabber conference many jabber servers
send a recap of the last 20 or so messages. If you
have sounds enabled, this will result in either 20
sounds in row, or worse if mixing is available, a
horrible mix of 20 overlapping sounds. These recap
messages can be identifed be the presence of the
"jabber:x:delay". This patch identifies delayed
messages, passes that information through flags from
the prpl to the core, and then on to the gui. Detailed
changes:
Add GAIM_MESSAGE_DELAYED to GaimMessageFlags to
indicate a delayed message.
Change gtkconv.c to not play sounds when either
GAIM_MESSAGE_DELAYED or GAIM_MESSAGE_SYSTEM are set.
Add GaimConvChatFlags, parallel to GaimConvImFlags, to
pass flags from protocols to core. Currently contains
two flags:
GAIM_CONV_CHAT_WHISPER
GAIM_CONV_CHAT_DELAYED
Change fourth arg of serv_got_chat_in() from "int
whisper" to "GaimConvChatFlags chatflags".
Change jabber prpl to set delayed flag when the
"jabber:x:delay" element is present. Change toc
protocol since it uses the whisper flag." --Nathan Fredrickson
Date: 2004-07-24 00:49
Sender: marv_sfAccepting Donations
Logged In: YES
user_id=790708
I'm not sure I like naming the flags "DELAYED". I mean
that's okay inside jabber since that's what the jabber
protocol refers to it as, but for the the GAIM_*_DELAYED
flags, I think they should be named something else.
I thought about NOSOUND, but I decided that was wrong,
because the flag should say what kind of message it is, not
what to do with it, that's up to the UI to decide.
What's up with not playing sounds on GAIM_MESSAGE_SYSTEM?
This sounds unrelated to this. Are there times when we want
to play sounds on system messages?
Date: 2004-07-24 09:13
Sender: noif
Logged In: YES
user_id=365548
I purposely did not use a name that implied what the UI
should do with the flag. The only characteristic that makes
these messages unique is that they've been stored in the
server for some period of time and are not current. I'm
open to a better flag name than "DELAYED"... I thought about
"RECAP", but that seemed less generalized than "DELAYED".
As for not playing sounds on GAIM_MESSAGE_SYSTEM, that can
be removed if it's controversial. I think I slipped that
in since the setting of the topic was still playing a sound
every time you joined a jabber conference.
I think we can change the flag name ourselves if something else is better.
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Sat, 24 Jul 2004 15:18:32 +0000 |
| parents | 8a64666476e6 |
| children | db62420a53a2 |
line wrap: on
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/** * @file irc.c * * gaim * * Copyright (C) 2003, Robbert Haarman <gaim@inglorion.net> * Copyright (C) 2003, Ethan Blanton <eblanton@cs.purdue.edu> * Copyright (C) 2000-2003, Rob Flynn <rob@tgflinux.com> * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "internal.h" #include "accountopt.h" #include "blist.h" #include "conversation.h" #include "debug.h" #include "multi.h" #include "notify.h" #include "prpl.h" #include "plugin.h" #include "util.h" #include "irc.h" static void irc_buddy_append(char *name, struct irc_buddy *ib, GString *string); static const char *irc_blist_icon(GaimAccount *a, GaimBuddy *b); static void irc_blist_emblems(GaimBuddy *b, char **se, char **sw, char **nw, char **ne); static GList *irc_away_states(GaimConnection *gc); static GList *irc_actions(GaimPlugin *plugin, gpointer context); /* static GList *irc_chat_info(GaimConnection *gc); */ static void irc_login(GaimAccount *account); static void irc_login_cb(gpointer data, gint source, GaimInputCondition cond); static void irc_close(GaimConnection *gc); static int irc_im_send(GaimConnection *gc, const char *who, const char *what, GaimConvImFlags flags); static int irc_chat_send(GaimConnection *gc, int id, const char *what); static void irc_chat_join (GaimConnection *gc, GHashTable *data); static void irc_input_cb(gpointer data, gint source, GaimInputCondition cond); static guint irc_nick_hash(const char *nick); static gboolean irc_nick_equal(const char *nick1, const char *nick2); static void irc_buddy_free(struct irc_buddy *ib); static GaimPlugin *_irc_plugin = NULL; static const char *status_chars = "@+%&"; static void irc_view_motd(GaimPluginAction *action) { GaimConnection *gc = (GaimConnection *) action->context; struct irc_conn *irc; char *title; if (gc == NULL || gc->proto_data == NULL) { gaim_debug(GAIM_DEBUG_ERROR, "irc", "got MOTD request for NULL gc\n"); return; } irc = gc->proto_data; if (irc->motd == NULL) { gaim_notify_error(gc, _("Error displaying MOTD"), _("No MOTD available"), _("There is no MOTD associated with this connection.")); return; } title = g_strdup_printf(_("MOTD for %s"), irc->server); gaim_notify_formatted(gc, title, title, NULL, irc->motd->str, NULL, NULL); } int irc_send(struct irc_conn *irc, const char *buf) { int ret; if (irc->fd < 0) return -1; /* gaim_debug(GAIM_DEBUG_MISC, "irc", "sent: %s", buf); */ if ((ret = write(irc->fd, buf, strlen(buf))) < 0) gaim_connection_error(gaim_account_get_connection(irc->account), _("Server has disconnected")); return ret; } /* XXX I don't like messing directly with these buddies */ gboolean irc_blist_timeout(struct irc_conn *irc) { GString *string = g_string_sized_new(512); char *list, *buf; g_hash_table_foreach(irc->buddies, (GHFunc)irc_buddy_append, (gpointer)string); list = g_string_free(string, FALSE); if (!list || !strlen(list)) { g_free(list); return TRUE; } buf = irc_format(irc, "vn", "ISON", list); g_free(list); irc_send(irc, buf); g_free(buf); return TRUE; } static void irc_buddy_append(char *name, struct irc_buddy *ib, GString *string) { ib->flag = FALSE; g_string_append_printf(string, "%s ", name); } static void irc_ison_one(struct irc_conn *irc, struct irc_buddy *ib) { char *buf; ib->flag = FALSE; buf = irc_format(irc, "vn", "ISON", ib->name); irc_send(irc, buf); g_free(buf); } static const char *irc_blist_icon(GaimAccount *a, GaimBuddy *b) { return "irc"; } static void irc_blist_emblems(GaimBuddy *b, char **se, char **sw, char **nw, char **ne) { if (b->present == GAIM_BUDDY_OFFLINE) *se = "offline"; } static GList *irc_away_states(GaimConnection *gc) { return g_list_append(NULL, (gpointer)GAIM_AWAY_CUSTOM); } static GList *irc_actions(GaimPlugin *plugin, gpointer context) { GList *list = NULL; GaimPluginAction *act = NULL; act = gaim_plugin_action_new(_("View MOTD"), irc_view_motd); list = g_list_append(list, act); return list; } #if 0 static GList *irc_blist_node_menu(GaimBlistNode *node) { GList *m = NULL; GaimBlistNodeAction *act; return m; } #endif static GList *irc_chat_join_info(GaimConnection *gc) { GList *m = NULL; struct proto_chat_entry *pce; pce = g_new0(struct proto_chat_entry, 1); pce->label = _("_Channel:"); pce->identifier = "channel"; m = g_list_append(m, pce); pce = g_new0(struct proto_chat_entry, 1); pce->label = _("_Password:"); pce->identifier = "password"; pce->secret = TRUE; m = g_list_append(m, pce); return m; } static void irc_login(GaimAccount *account) { GaimConnection *gc; struct irc_conn *irc; char *buf, **userparts; const char *username = gaim_account_get_username(account); int err; gc = gaim_account_get_connection(account); gc->flags |= GAIM_CONNECTION_NO_NEWLINES; if (strpbrk(username, " \t\v\r\n") != NULL) { gaim_connection_error(gc, _("IRC nicks may not contain whitespace")); return; } gc->proto_data = irc = g_new0(struct irc_conn, 1); irc->account = account; userparts = g_strsplit(username, "@", 2); gaim_connection_set_display_name(gc, userparts[0]); irc->server = g_strdup(userparts[1]); g_strfreev(userparts); irc->buddies = g_hash_table_new_full((GHashFunc)irc_nick_hash, (GEqualFunc)irc_nick_equal, NULL, (GDestroyNotify)irc_buddy_free); irc->cmds = g_hash_table_new(g_str_hash, g_str_equal); irc_cmd_table_build(irc); irc->msgs = g_hash_table_new(g_str_hash, g_str_equal); irc_msg_table_build(irc); buf = g_strdup_printf(_("Signon: %s"), username); gaim_connection_update_progress(gc, buf, 1, 2); g_free(buf); err = gaim_proxy_connect(account, irc->server, gaim_account_get_int(account, "port", IRC_DEFAULT_PORT), irc_login_cb, gc); if (err || !account->gc) { gaim_connection_error(gc, _("Couldn't create socket")); return; } } static void irc_login_cb(gpointer data, gint source, GaimInputCondition cond) { GaimConnection *gc = data; struct irc_conn *irc = gc->proto_data; char hostname[256]; char *buf; const char *username; GList *connections = gaim_connections_get_all(); if (source < 0) { gaim_connection_error(gc, _("Couldn't connect to host")); return; } if (!g_list_find(connections, gc)) { close(source); return; } irc->fd = source; if (gc->account->password && *gc->account->password) { buf = irc_format(irc, "vv", "PASS", gc->account->password); if (irc_send(irc, buf) < 0) { gaim_connection_error(gc, "Error sending password"); return; } g_free(buf); } gethostname(hostname, sizeof(hostname)); hostname[sizeof(hostname) - 1] = '\0'; username = gaim_account_get_string(irc->account, "username", ""); buf = irc_format(irc, "vvvv:", "USER", strlen(username) ? username : g_get_user_name(), hostname, irc->server, gc->account->alias && *gc->account->alias ? gc->account->alias : IRC_DEFAULT_ALIAS); if (irc_send(irc, buf) < 0) { gaim_connection_error(gc, "Error registering with server"); return; } g_free(buf); buf = irc_format(irc, "vn", "NICK", gaim_connection_get_display_name(gc)); if (irc_send(irc, buf) < 0) { gaim_connection_error(gc, "Error sending nickname"); return; } g_free(buf); gc->inpa = gaim_input_add(irc->fd, GAIM_INPUT_READ, irc_input_cb, gc); } static void irc_close(GaimConnection *gc) { struct irc_conn *irc = gc->proto_data; if (irc == NULL) return; irc_cmd_quit(irc, "quit", NULL, NULL); if (gc->inpa) gaim_input_remove(gc->inpa); g_free(irc->inbuf); close(irc->fd); if (irc->timer) gaim_timeout_remove(irc->timer); g_hash_table_destroy(irc->cmds); g_hash_table_destroy(irc->msgs); if (irc->motd) g_string_free(irc->motd, TRUE); g_free(irc->server); g_free(irc); } static int irc_im_send(GaimConnection *gc, const char *who, const char *what, GaimConvImFlags flags) { struct irc_conn *irc = gc->proto_data; const char *args[2]; if (strchr(status_chars, *who) != NULL) args[0] = who + 1; else args[0] = who; args[1] = what; irc_cmd_privmsg(irc, "msg", NULL, args); return 1; } static void irc_get_info(GaimConnection *gc, const char *who) { struct irc_conn *irc = gc->proto_data; const char *args[1]; args[0] = who; irc_cmd_whois(irc, "whois", NULL, args); } static void irc_set_away(GaimConnection *gc, const char *state, const char *msg) { struct irc_conn *irc = gc->proto_data; const char *args[1]; if (gc->away) { g_free(gc->away); gc->away = NULL; } if (msg) gc->away = g_strdup(msg); args[0] = msg; irc_cmd_away(irc, "away", NULL, args); } static void irc_add_buddy(GaimConnection *gc, GaimBuddy *buddy, GaimGroup *group) { struct irc_conn *irc = (struct irc_conn *)gc->proto_data; struct irc_buddy *ib = g_new0(struct irc_buddy, 1); ib->name = g_strdup(buddy->name); g_hash_table_insert(irc->buddies, ib->name, ib); /* if the timer isn't set, this is during signon, so we don't want to flood * ourself off with ISON's, so we don't, but after that we want to know when * someone's online asap */ if (irc->timer) irc_ison_one(irc, ib); } static void irc_remove_buddy(GaimConnection *gc, GaimBuddy *buddy, GaimGroup *group) { struct irc_conn *irc = (struct irc_conn *)gc->proto_data; g_hash_table_remove(irc->buddies, buddy->name); } static void irc_input_cb(gpointer data, gint source, GaimInputCondition cond) { GaimConnection *gc = data; struct irc_conn *irc = gc->proto_data; char *cur, *end; int len; if (irc->inbuflen < irc->inbufused + IRC_INITIAL_BUFSIZE) { irc->inbuflen += IRC_INITIAL_BUFSIZE; irc->inbuf = g_realloc(irc->inbuf, irc->inbuflen); } if ((len = read(irc->fd, irc->inbuf + irc->inbufused, IRC_INITIAL_BUFSIZE - 1)) < 0) { gaim_connection_error(gc, _("Read error")); return; } else if (len == 0) { gaim_connection_error(gc, _("Server has disconnected")); return; } irc->inbufused += len; irc->inbuf[irc->inbufused] = '\0'; cur = irc->inbuf; while (cur < irc->inbuf + irc->inbufused && ((end = strstr(cur, "\r\n")) || (end = strstr(cur, "\n")))) { int step = (*end == '\r' ? 2 : 1); *end = '\0'; irc_parse_msg(irc, cur); cur = end + step; } if (cur != irc->inbuf + irc->inbufused) { /* leftover */ irc->inbufused -= (cur - irc->inbuf); memmove(irc->inbuf, cur, irc->inbufused); } else { irc->inbufused = 0; } } static void irc_chat_join (GaimConnection *gc, GHashTable *data) { struct irc_conn *irc = gc->proto_data; const char *args[2]; args[0] = g_hash_table_lookup(data, "channel"); args[1] = g_hash_table_lookup(data, "password"); irc_cmd_join(irc, "join", NULL, args); } static void irc_chat_invite(GaimConnection *gc, int id, const char *message, const char *name) { struct irc_conn *irc = gc->proto_data; GaimConversation *convo = gaim_find_chat(gc, id); const char *args[2]; if (!convo) { gaim_debug(GAIM_DEBUG_ERROR, "irc", "Got chat invite request for bogus chat\n"); return; } args[0] = name; args[1] = gaim_conversation_get_name(convo); irc_cmd_invite(irc, "invite", gaim_conversation_get_name(convo), args); } static void irc_chat_leave (GaimConnection *gc, int id) { struct irc_conn *irc = gc->proto_data; GaimConversation *convo = gaim_find_chat(gc, id); const char *args[2]; if (!convo) return; args[0] = gaim_conversation_get_name(convo); args[1] = NULL; irc_cmd_part(irc, "part", gaim_conversation_get_name(convo), args); serv_got_chat_left(gc, id); } static int irc_chat_send(GaimConnection *gc, int id, const char *what) { struct irc_conn *irc = gc->proto_data; GaimConversation *convo = gaim_find_chat(gc, id); const char *args[2]; char *tmp; if (!convo) { gaim_debug(GAIM_DEBUG_ERROR, "irc", "chat send on nonexistent chat\n"); return -EINVAL; } #if 0 if (*what == '/') { return irc_parse_cmd(irc, convo->name, what + 1); } #endif args[0] = convo->name; args[1] = what; irc_cmd_privmsg(irc, "msg", NULL, args); tmp = gaim_escape_html(what); serv_got_chat_in(gc, id, gaim_connection_get_display_name(gc), 0, tmp, time(NULL)); g_free(tmp); return 0; } static guint irc_nick_hash(const char *nick) { char *lc; guint bucket; lc = g_utf8_strdown(nick, -1); bucket = g_str_hash(lc); g_free(lc); return bucket; } static gboolean irc_nick_equal(const char *nick1, const char *nick2) { return (gaim_utf8_strcasecmp(nick1, nick2) == 0); } static void irc_buddy_free(struct irc_buddy *ib) { g_free(ib->name); g_free(ib); } static void irc_chat_set_topic(GaimConnection *gc, int id, const char *topic) { char *buf; const char *name = NULL; struct irc_conn *irc; irc = gc->proto_data; name = gaim_conversation_get_name(gaim_find_chat(gc, id)); if (name == NULL) return; buf = irc_format(irc, "vt:", "TOPIC", name, topic); irc_send(irc, buf); g_free(buf); } static GaimRoomlist *irc_roomlist_get_list(GaimConnection *gc) { struct irc_conn *irc; GList *fields = NULL; GaimRoomlistField *f; char *buf; irc = gc->proto_data; if (irc->roomlist) gaim_roomlist_unref(irc->roomlist); irc->roomlist = gaim_roomlist_new(gaim_connection_get_account(gc)); f = gaim_roomlist_field_new(GAIM_ROOMLIST_FIELD_STRING, "", "channel", TRUE); fields = g_list_append(fields, f); f = gaim_roomlist_field_new(GAIM_ROOMLIST_FIELD_INT, _("Users"), "users", FALSE); fields = g_list_append(fields, f); f = gaim_roomlist_field_new(GAIM_ROOMLIST_FIELD_STRING, _("Topic"), "topic", FALSE); fields = g_list_append(fields, f); gaim_roomlist_set_fields(irc->roomlist, fields); buf = irc_format(irc, "v", "LIST"); irc_send(irc, buf); g_free(buf); return irc->roomlist; } static void irc_roomlist_cancel(GaimRoomlist *list) { GaimConnection *gc = gaim_account_get_connection(list->account); struct irc_conn *irc; if (gc == NULL) return; irc = gc->proto_data; gaim_roomlist_set_in_progress(list, FALSE); if (irc->roomlist == list) { irc->roomlist = NULL; gaim_roomlist_unref(list); } } static GaimPluginProtocolInfo prpl_info = { GAIM_PRPL_API_VERSION, OPT_PROTO_CHAT_TOPIC | OPT_PROTO_PASSWORD_OPTIONAL, NULL, /* user_splits */ NULL, /* protocol_options */ NO_BUDDY_ICONS, /* icon_spec */ irc_blist_icon, /* list_icon */ irc_blist_emblems, /* list_emblems */ NULL, /* status_text */ NULL, /* tooltip_text */ irc_away_states, /* away_states */ NULL, /* blist_node_menu */ irc_chat_join_info, /* chat_info */ irc_login, /* login */ irc_close, /* close */ irc_im_send, /* send_im */ NULL, /* set_info */ NULL, /* send_typing */ irc_get_info, /* get_info */ irc_set_away, /* set_away */ NULL, /* set_idle */ NULL, /* change_passwd */ irc_add_buddy, /* add_buddy */ NULL, /* add_buddies */ irc_remove_buddy, /* remove_buddy */ NULL, /* remove_buddies */ NULL, /* add_permit */ NULL, /* add_deny */ NULL, /* rem_permit */ NULL, /* rem_deny */ NULL, /* set_permit_deny */ NULL, /* warn */ irc_chat_join, /* join_chat */ NULL, /* reject_chat */ irc_chat_invite, /* chat_invite */ irc_chat_leave, /* chat_leave */ NULL, /* chat_whisper */ irc_chat_send, /* chat_send */ NULL, /* keepalive */ NULL, /* register_user */ NULL, /* get_cb_info */ NULL, /* get_cb_away */ NULL, /* alias_buddy */ NULL, /* group_buddy */ NULL, /* rename_group */ NULL, /* buddy_free */ NULL, /* convo_closed */ NULL, /* normalize */ NULL, /* set_buddy_icon */ NULL, /* remove_group */ NULL, /* get_cb_real_name */ irc_chat_set_topic, /* set_chat_topic */ NULL, /* find_blist_chat */ irc_roomlist_get_list, /* roomlist_get_list */ irc_roomlist_cancel, /* roomlist_cancel */ NULL, /* roomlist_expand_category */ NULL, /* can_receive_file */ irc_dccsend_send_file /* send_file */ }; static GaimPluginInfo info = { GAIM_PLUGIN_API_VERSION, /**< api_version */ GAIM_PLUGIN_PROTOCOL, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ "prpl-irc", /**< id */ "IRC", /**< name */ VERSION, /**< version */ N_("IRC Protocol Plugin"), /** summary */ N_("The IRC Protocol Plugin that Sucks Less"), /** description */ NULL, /**< author */ GAIM_WEBSITE, /**< homepage */ NULL, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ &prpl_info, /**< extra_info */ NULL, irc_actions }; static void _init_plugin(GaimPlugin *plugin) { GaimAccountUserSplit *split; GaimAccountOption *option; split = gaim_account_user_split_new(_("Server"), IRC_DEFAULT_SERVER, '@'); prpl_info.user_splits = g_list_append(prpl_info.user_splits, split); option = gaim_account_option_int_new(_("Port"), "port", IRC_DEFAULT_PORT); prpl_info.protocol_options = g_list_append(prpl_info.protocol_options, option); option = gaim_account_option_string_new(_("Encoding"), "encoding", IRC_DEFAULT_CHARSET); prpl_info.protocol_options = g_list_append(prpl_info.protocol_options, option); option = gaim_account_option_string_new(_("Username"), "username", ""); prpl_info.protocol_options = g_list_append(prpl_info.protocol_options, option); _irc_plugin = plugin; irc_register_commands(); } GAIM_INIT_PLUGIN(irc, _init_plugin, info);
