view src/pluginpref.h @ 9584:fe35f55ee984

[gaim-migrate @ 10427] " When joining a jabber conference many jabber servers send a recap of the last 20 or so messages. If you have sounds enabled, this will result in either 20 sounds in row, or worse if mixing is available, a horrible mix of 20 overlapping sounds. These recap messages can be identifed be the presence of the "jabber:x:delay". This patch identifies delayed messages, passes that information through flags from the prpl to the core, and then on to the gui. Detailed changes: Add GAIM_MESSAGE_DELAYED to GaimMessageFlags to indicate a delayed message. Change gtkconv.c to not play sounds when either GAIM_MESSAGE_DELAYED or GAIM_MESSAGE_SYSTEM are set. Add GaimConvChatFlags, parallel to GaimConvImFlags, to pass flags from protocols to core. Currently contains two flags: GAIM_CONV_CHAT_WHISPER GAIM_CONV_CHAT_DELAYED Change fourth arg of serv_got_chat_in() from "int whisper" to "GaimConvChatFlags chatflags". Change jabber prpl to set delayed flag when the "jabber:x:delay" element is present. Change toc protocol since it uses the whisper flag." --Nathan Fredrickson Date: 2004-07-24 00:49 Sender: marv_sfAccepting Donations Logged In: YES user_id=790708 I'm not sure I like naming the flags "DELAYED". I mean that's okay inside jabber since that's what the jabber protocol refers to it as, but for the the GAIM_*_DELAYED flags, I think they should be named something else. I thought about NOSOUND, but I decided that was wrong, because the flag should say what kind of message it is, not what to do with it, that's up to the UI to decide. What's up with not playing sounds on GAIM_MESSAGE_SYSTEM? This sounds unrelated to this. Are there times when we want to play sounds on system messages? Date: 2004-07-24 09:13 Sender: noif Logged In: YES user_id=365548 I purposely did not use a name that implied what the UI should do with the flag. The only characteristic that makes these messages unique is that they've been stored in the server for some period of time and are not current. I'm open to a better flag name than "DELAYED"... I thought about "RECAP", but that seemed less generalized than "DELAYED". As for not playing sounds on GAIM_MESSAGE_SYSTEM, that can be removed if it's controversial. I think I slipped that in since the setting of the topic was still playing a sound every time you joined a jabber conference. I think we can change the flag name ourselves if something else is better. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sat, 24 Jul 2004 15:18:32 +0000
parents 803e642650e1
children db62420a53a2
line wrap: on
line source

/**
 * @file pluginpref.h Plugin Preferences API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#ifndef _PLUGIN_PREF_H_
#define _PLUGIN_PREF_H_

typedef struct _GaimPluginPrefFrame		GaimPluginPrefFrame;
typedef struct _GaimPluginPref			GaimPluginPref;

typedef enum {
	GAIM_PLUGIN_PREF_NONE,
	GAIM_PLUGIN_PREF_CHOICE,
	GAIM_PLUGIN_PREF_INFO,   /**< no-value label */
} GaimPluginPrefType;

#include <glib.h>
#include "prefs.h"

#ifdef __cplusplus
extern "C" {
#endif

/**************************************************************************/
/** @name Plugin Preference API                                           */
/**************************************************************************/
/*@{*/

/**
 * Create a new plugin preference frame
 *
 * @return a new GaimPluginPrefFrame
 */
GaimPluginPrefFrame *gaim_plugin_pref_frame_new();

/**
 * Destroy a plugin preference frame
 *
 * @param frame The plugin frame to destroy
 */
void gaim_plugin_pref_frame_destroy(GaimPluginPrefFrame *frame);

/**
 * Adds a plugin preference to a plugin preference frame
 *
 * @param frame The plugin frame to add the preference to
 * @param pref  The preference to add to the frame
 */
void gaim_plugin_pref_frame_add(GaimPluginPrefFrame *frame, GaimPluginPref *pref);

/**
 * Get the plugin preferences from a plugin preference frame
 *
 * @param frame The plugin frame to get the plugin preferences from
 * @return a GList of plugin preferences
 */
GList *gaim_plugin_pref_frame_get_prefs(GaimPluginPrefFrame *frame);
 
/**
 * Create a new plugin preference
 *
 * @return a new GaimPluginPref
 */
GaimPluginPref *gaim_plugin_pref_new();

/**
 * Create a new plugin preference with name
 *
 * @param name The name of the pref
 * @return a new GaimPluginPref
 */
GaimPluginPref *gaim_plugin_pref_new_with_name(char *name);

/**
 * Create a new plugin preference with label
 *
 * @param label The label to be displayed
 * @return a new GaimPluginPref
 */
GaimPluginPref *gaim_plugin_pref_new_with_label(char *label);

/**
 * Create a new plugin preference with name and label
 *
 * @param name  The name of the pref
 * @param label The label to be displayed
 * @return a new GaimPluginPref
 */
GaimPluginPref *gaim_plugin_pref_new_with_name_and_label(char *name, char *label);

/**
 * Destroy a plugin preference
 *
 * @param pref The preference to destroy
 */
void gaim_plugin_pref_destroy(GaimPluginPref *pref);

/**
 * Set a plugin pref name
 *
 * @param pref The plugin pref
 * @param name The name of the pref
 */
void gaim_plugin_pref_set_name(GaimPluginPref *pref, char *name);

/**
 * Get a plugin pref name
 *
 * @param pref The plugin pref
 * @return The name of the pref
 */
char *gaim_plugin_pref_get_name(GaimPluginPref *pref);

/**
 * Set a plugin pref label
 *
 * @param pref  The plugin pref
 * @param label The label for the plugin pref
 */
void gaim_plugin_pref_set_label(GaimPluginPref *pref, char *label);

/**
 * Get a plugin pref label
 *
 * @param pref The plugin pref
 * @return The label for the plugin pref
 */
char *gaim_plugin_pref_get_label(GaimPluginPref *pref);

/**
 * Set the bounds for an integer pref
 *
 * @param pref The plugin pref
 * @param min  The min value
 * @param max  The max value
 */
void gaim_plugin_pref_set_bounds(GaimPluginPref *pref, int min, int max);

/**
 * Get the bounds for an integer pref
 *
 * @param pref The plugin pref
 * @param min  The min value
 * @param max  The max value
 */
void gaim_plugin_pref_get_bounds(GaimPluginPref *pref, int *min, int *max);

/**
 * Set the type of a plugin pref
 *
 * @param pref The plugin pref
 * @param type The type
 */
void gaim_plugin_pref_set_type(GaimPluginPref *pref, GaimPluginPrefType type);

/**
 * Get the type of a plugin pref
 *
 * @param pref The plugin pref
 * @return The type
 */
GaimPluginPrefType gaim_plugin_pref_get_type(GaimPluginPref *pref);

/**
 * Set the choices for a choices plugin pref
 *
 * @param pref  The plugin pref
 * @param label The label for the choice
 * @param choice  A gpointer of the choice
 */
void gaim_plugin_pref_add_choice(GaimPluginPref *pref, char *label, gpointer choice);

/**
 * Get the choices for a choices plugin pref
 *
 * @param pref The plugin pref
 * @return GList of the choices 
 */
GList *gaim_plugin_pref_get_choices(GaimPluginPref *pref);

/**
 * Set the max length for a string plugin pref
 *
 * @param pref       The plugin pref
 * @param max_length The max length of the string
 */
void gaim_plugin_pref_set_max_length(GaimPluginPref *pref, unsigned int max_length);

/**
 * Get the max length for a string plugin pref
 *
 * @param pref The plugin pref
 * @return the max length
 */
unsigned int gaim_plugin_pref_get_max_length(GaimPluginPref *pref);

/*@}*/

#ifdef __cplusplus
}
#endif

#endif /* _PLUGIN_PREF_H_ */