Mercurial > pidgin
view src/protocols/simple/simple.h @ 12744:fcd9477e4476
[gaim-migrate @ 15091]
" Adds an emblem to a buddy if they have a queued message
(hidden conversation). In the large buddy list it is
added in the northwest corner, sliding the existing
northwest emblem (if specified) to the northeast
position and discarding the northeast emblem. In the
small buddy list, the emblem is added to the southeast.
Attached is a patch and an emblem image to be dropped
in pixmaps/status/default/. The emblem image is a
scaled down version of the send-im.png image." -- Casey Harkins
as I asked for this patch, and since there don't seem to be objections to
it (yet), I'm going ahead and applying it.
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Fri, 06 Jan 2006 04:46:00 +0000 |
| parents | cfc808463763 |
| children | c5acba513363 |
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/** * @file simple.h * * gaim * * Copyright (C) 2005, Thomas Butter <butter@uni-mannheim.de> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_SIMPLE_H #define _GAIM_SIMPLE_H #include <glib.h> #include <time.h> #include <cipher.h> #include <prpl.h> #include "sipmsg.h" #define SIMPLE_BUF_INC 1024 struct sip_dialog { gchar *ourtag; gchar *theirtag; gchar *callid; }; struct simple_watcher { gchar *name; time_t expire; struct sip_dialog dialog; }; struct simple_buddy { gchar *name; time_t resubscribe; }; struct sip_auth { int type; /* 1 = Digest / 2 = NTLM */ gchar *nonce; gchar *realm; gchar *target; int nc; gchar *digest_session_key; int retries; }; struct simple_account_data { GaimConnection *gc; gchar *servername; gchar *username; gchar *password; int fd; int cseq; time_t reregister; time_t republish; int registerstatus; /* 0 nothing, 1 first registration send, 2 auth received, 3 registered */ struct sip_auth registrar; struct sip_auth proxy; int listenfd; int listenport; int listenpa; gchar *ip; gchar *status; GHashTable *buddies; guint registertimeout; guint resendtimeout; int connecting; GaimAccount *account; gchar *sendlater; gchar *regcallid; GSList *transactions; GSList *watcher; GSList *openconns; gboolean udp; struct sockaddr_in serveraddr; int registerexpire; gchar *realhostname; int realport; /* port and hostname from SRV record */ }; struct sip_connection { int fd; gchar *inbuf; int inbuflen; int inbufused; int inputhandler; }; struct transaction; typedef gboolean (*TransCallback) (struct simple_account_data *, struct sipmsg *, struct transaction *); struct transaction { time_t time; int retries; int transport; /* 0 = tcp, 1 = udp */ int fd; gchar *cseq; struct sipmsg *msg; TransCallback callback; }; #endif /* _GAIM_SIMPLE_H */
