view src/log.c @ 12645:fc28451f5d96

[gaim-migrate @ 14983] SF Patch #1314512 from Sadrul (who has a patch for everything) "This patch introduces a flag for protocol plugins that support offline messages (like Y!M and ICQ). This was encouraged by the following conversation: <sadrul> should offline buddies be listed/enabled in the send-to menu? <rekkanoryo> i would think only for protocols that support offline messaging, if it's indicated that the buddy is offline -- <snip> -- <Bleeter> sadrul: personally, I'd like to see a 'supports offline' flag of some description <Bleeter> one could then redirect (via plugins) through email or alternative methods <Bleeter> just a thought <Paco-Paco> yeah, that sounds like a reasonble thing to have This patch uses this flag to disable the buddies in the send-to menu who are offline and the protocol doesn't support offline messages." I made this make the label insensitive instead of the whole menuitem. This should address SimGuy's concerns about inconsistency (i.e. you could create a conversation with someone via the buddy list that you couldn't create via the Send To menu). I also hacked up some voodoo to show the label as sensitive when moused-over, as that looks better (given the label-insensitive thing is itself a hack). I think this works quite well. BUG NOTE: This makes more obvious an existing bug. The Send To menu isn't updated when buddies sign on or off or change status (at least under some circumstances). We need to fix that anyway, so I'm not going to let it hold up this commit. Switching tabs will clear it up. I'm thinking we just might want to build the contents of that menu when it is selected. That would save us a mess of inefficient signal callbacks that update the Send To menus in open windows all the time. AIM NOTE: This assumes that AIM can't offline message. That's not strictly true. You can message invisible users on AIM. However, by design, we can't tell when a user is invisible without resorting to dirty hackery. In practice, this isn't a problem, as you can still select the AIM user from the menu. And really, how often will you be choosing the Invisible contact, rather than the user going Invisible in the middle of a conversation or IMing you while they're Invisible? JABBER NOTE: This assumes that Jabber can always offline message. This isn't strictly true. Sadrul said: I have updated Jabber according to this link which seems to talk about how to determine the existence offline-message support in a server: http://www.jabber.org/jeps/jep-0013.html#discover However, jabber.org doesn't seem to send the required info. So I am not sure about it. He later said: I talked to Nathan and he said offline message support is mostly assumed for most jabber servers. GTalk doesn't yet support it, but they are working on it. So I have made jabber to always return TRUE. If there is truly no way to detect offline messaging capability, then this is an acceptable solution. We could special case Google Talk because of its popularity, and remove that later. It's probably not worth it though. MSN NOTE: This assumes that MSN can never offline message. That's effectively true, but to be technically correct, MSN can offline message if there's already a switchboard conversation open with a user. We could write an offline_message function in the MSN prpl to detect that, but it'd be of limited usefulness, especially given that under most circumstances (where this might matter), the switchboard connection will be closed almost immediately. CVS NOTE: I'm writing to share a tragic little story. I have a PC that I use for Gaim development. One day, I was writing a commit message on it, when all of a suddent it went berserk. The screen started flashing, and the whole commit message just disappeared. All of it. And it was a good commit message! I had to cram and rewrite it really quickly. Needless to say, my rushed commit message wasn't nearly as good, and I blame the PC for that. Seriously, though, what kind of version control system loses your commit message on a broken connection to the server? Stupid! committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Fri, 23 Dec 2005 19:26:04 +0000
parents a4500bcbec08
children 4da7062a06c2
line wrap: on
line source

/**
 * @file log.c Logging API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include "account.h"
#include "debug.h"
#include "internal.h"
#include "log.h"
#include "prefs.h"
#include "util.h"
#include "stringref.h"

static GSList *loggers = NULL;

static GaimLogLogger *html_logger;
static GaimLogLogger *txt_logger;
static GaimLogLogger *old_logger;

struct _gaim_logsize_user {
	char *name;
	GaimAccount *account;
};
static GHashTable *logsize_users = NULL;

static void log_get_log_sets_common(GHashTable *sets);

static void html_logger_write(GaimLog *log, GaimMessageFlags type,
							  const char *from, time_t time, const char *message);
static void html_logger_finalize(GaimLog *log);
static GList *html_logger_list(GaimLogType type, const char *sn, GaimAccount *account);
static GList *html_logger_list_syslog(GaimAccount *account);
static char *html_logger_read(GaimLog *log, GaimLogReadFlags *flags);

static GList *old_logger_list(GaimLogType type, const char *sn, GaimAccount *account);
static int old_logger_total_size(GaimLogType type, const char *name, GaimAccount *account);
static char * old_logger_read (GaimLog *log, GaimLogReadFlags *flags);
static int old_logger_size (GaimLog *log);
static void old_logger_get_log_sets(GaimLogSetCallback cb, GHashTable *sets);
static void old_logger_finalize(GaimLog *log);

static void txt_logger_write(GaimLog *log,
							 GaimMessageFlags type,
							 const char *from, time_t time, const char *message);
static void txt_logger_finalize(GaimLog *log);
static GList *txt_logger_list(GaimLogType type, const char *sn, GaimAccount *account);
static GList *txt_logger_list_syslog(GaimAccount *account);
static char *txt_logger_read(GaimLog *log, GaimLogReadFlags *flags);

/**************************************************************************
 * PUBLIC LOGGING FUNCTIONS ***********************************************
 **************************************************************************/

GaimLog *gaim_log_new(GaimLogType type, const char *name, GaimAccount *account,
					  GaimConversation *conv, time_t time)
{
	GaimLog *log = g_new0(GaimLog, 1);
	log->name = g_strdup(gaim_normalize(account, name));
	log->account = account;
	log->conv = conv;
	log->time = time;
	log->type = type;
	log->logger_data = NULL;
	log->logger = gaim_log_logger_get();
	if (log->logger && log->logger->create)
		log->logger->create(log);
	return log;
}

void gaim_log_free(GaimLog *log)
{
	g_return_if_fail(log);
	if (log->logger && log->logger->finalize)
		log->logger->finalize(log);
	g_free(log->name);
	g_free(log);
}

void gaim_log_write(GaimLog *log, GaimMessageFlags type,
		    const char *from, time_t time, const char *message)
{
	struct _gaim_logsize_user *lu;

	g_return_if_fail(log);
	g_return_if_fail(log->logger);
	g_return_if_fail(log->logger->write);

	(log->logger->write)(log, type, from, time, message);

	lu = g_new(struct _gaim_logsize_user, 1);

	lu->name = g_strdup(gaim_normalize(log->account, log->name));
	lu->account = log->account;
	g_hash_table_remove(logsize_users, lu);
	g_free(lu->name);
	g_free(lu);

}

char *gaim_log_read(GaimLog *log, GaimLogReadFlags *flags)
{
	GaimLogReadFlags mflags;
	g_return_val_if_fail(log && log->logger, NULL);
	if (log->logger->read) {
		char *ret = (log->logger->read)(log, flags ? flags : &mflags);
		gaim_str_strip_char(ret, '\r');
		return ret;
	}
	return (_("<b><font color=\"red\">The logger has no read function</font></b>"));
}

int gaim_log_get_size(GaimLog *log)
{
	g_return_val_if_fail(log && log->logger, 0);

	if (log->logger->size)
		return log->logger->size(log);
	return 0;
}

static guint _gaim_logsize_user_hash(struct _gaim_logsize_user *lu)
{
	return g_str_hash(lu->name);
}

static guint _gaim_logsize_user_equal(struct _gaim_logsize_user *lu1,
		struct _gaim_logsize_user *lu2)
{
	return ((!strcmp(lu1->name, lu2->name)) && lu1->account == lu2->account);
}

static void _gaim_logsize_user_free_key(struct _gaim_logsize_user *lu)
{
	g_free(lu->name);
	g_free(lu);
}

int gaim_log_get_total_size(GaimLogType type, const char *name, GaimAccount *account)
{
	gpointer ptrsize;
	int size = 0;
	GSList *n;
	struct _gaim_logsize_user *lu;

	lu = g_new(struct _gaim_logsize_user, 1);
	lu->name = g_strdup(gaim_normalize(account, name));
	lu->account = account;

	if(g_hash_table_lookup_extended(logsize_users, lu, NULL, &ptrsize)) {
		size = GPOINTER_TO_INT(ptrsize);
		g_free(lu->name);
		g_free(lu);
	} else {
		for (n = loggers; n; n = n->next) {
			GaimLogLogger *logger = n->data;

			if(logger->total_size){
				size += (logger->total_size)(type, name, account);
			} else if(logger->list) {
				GList *logs = (logger->list)(type, name, account);
				int this_size = 0;

				while (logs) {
					GList *logs2 = logs->next;
					GaimLog *log = (GaimLog*)(logs->data);
					this_size += gaim_log_get_size(log);
					gaim_log_free(log);
					g_list_free_1(logs);
					logs = logs2;
				}

				size += this_size;
			}
		}

		g_hash_table_replace(logsize_users, lu, GINT_TO_POINTER(size));
	}
	return size;
}

char *
gaim_log_get_log_dir(GaimLogType type, const char *name, GaimAccount *account)
{
	GaimPlugin *prpl;
	GaimPluginProtocolInfo *prpl_info;
	const char *prpl_name;
	char *acct_name;
	const char *target;
	char *dir;

	prpl = gaim_find_prpl(gaim_account_get_protocol_id(account));
	if (!prpl)
		return NULL;
	prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl);
	prpl_name = prpl_info->list_icon(account, NULL);

	acct_name = g_strdup(gaim_escape_filename(gaim_normalize(account,
				gaim_account_get_username(account))));

	if (type == GAIM_LOG_CHAT) {
		char *temp = g_strdup_printf("%s.chat", gaim_normalize(account, name));
		target = gaim_escape_filename(temp);
		g_free(temp);
	} else if(type == GAIM_LOG_SYSTEM) {
		target = ".system";
	} else {
		target = gaim_escape_filename(gaim_normalize(account, name));
	}

	dir = g_build_filename(gaim_user_dir(), "logs", prpl_name, acct_name, target, NULL);

	g_free(acct_name);

	return dir;
}

/****************************************************************************
 * LOGGER FUNCTIONS *********************************************************
 ****************************************************************************/

static GaimLogLogger *current_logger = NULL;

static void logger_pref_cb(const char *name, GaimPrefType type,
			   gpointer value, gpointer data)
{
	GaimLogLogger *logger;
	GSList *l = loggers;
	while (l) {
		logger = l->data;
		if (!strcmp(logger->id, value)) {
			gaim_log_logger_set(logger);
			return;
		}
		l = l->next;
	}
	gaim_log_logger_set(txt_logger);
}


GaimLogLogger *gaim_log_logger_new(const char *id, const char *name, int functions, ...)
{
#if 0
				void(*create)(GaimLog *),
				void(*write)(GaimLog *, GaimMessageFlags, const char *, time_t, const char *),
				void(*finalize)(GaimLog *),
				GList*(*list)(GaimLogType type, const char*, GaimAccount*),
				char*(*read)(GaimLog*, GaimLogReadFlags*),
				int(*size)(GaimLog*),
				int(*total_size)(GaimLogType type, const char *name, GaimAccount *account),
				GList*(*list_syslog)(GaimAccount *account),
				void(*get_log_sets)(GaimLogSetCallback cb, GHashTable *sets))
{
#endif
	GaimLogLogger *logger;
	va_list args;

	g_return_val_if_fail(id != NULL, NULL);
	g_return_val_if_fail(name != NULL, NULL);
	g_return_val_if_fail(functions >= 1, NULL);

	logger = g_new0(GaimLogLogger, 1);
	logger->id = g_strdup(id);
	logger->name = g_strdup(name);

	va_start(args, functions);

	if (functions >= 1)
		logger->create = va_arg(args, void *);
	if (functions >= 2)
		logger->write = va_arg(args, void *);
	if (functions >= 3)
		logger->finalize = va_arg(args, void *);
	if (functions >= 4)
		logger->list = va_arg(args, void *);
	if (functions >= 5)
		logger->read = va_arg(args, void *);
	if (functions >= 6)
		logger->size = va_arg(args, void *);
	if (functions >= 7)
		logger->total_size = va_arg(args, void *);
	if (functions >= 8)
		logger->list_syslog = va_arg(args, void *);
	if (functions >= 9)
		logger->get_log_sets = va_arg(args, void *);

	if (functions > 9)
		gaim_debug_info("log", "Dropping new functions for logger: %s (%s)\n", name, id);

	va_end(args);

	return logger;
}

void gaim_log_logger_free(GaimLogLogger *logger)
{
	g_free(logger->name);
	g_free(logger->id);
	g_free(logger);
}

void gaim_log_logger_add (GaimLogLogger *logger)
{
	g_return_if_fail(logger);
	if (g_slist_find(loggers, logger))
		return;
	loggers = g_slist_append(loggers, logger);
}

void gaim_log_logger_remove (GaimLogLogger *logger)
{
	g_return_if_fail(logger);
	loggers = g_slist_remove(loggers, logger);
}

void gaim_log_logger_set (GaimLogLogger *logger)
{
	g_return_if_fail(logger);
	current_logger = logger;
}

GaimLogLogger *gaim_log_logger_get()
{
	return current_logger;
}

GList *gaim_log_logger_get_options(void)
{
	GSList *n;
	GList *list = NULL;
	GaimLogLogger *data;

	for (n = loggers; n; n = n->next) {
		data = n->data;
		if (!data->write)
			continue;
		list = g_list_append(list, data->name);
		list = g_list_append(list, data->id);
	}

	return list;
}

gint gaim_log_compare(gconstpointer y, gconstpointer z)
{
	const GaimLog *a = y;
	const GaimLog *b = z;

	return b->time - a->time;
}

GList *gaim_log_get_logs(GaimLogType type, const char *name, GaimAccount *account)
{
	GList *logs = NULL;
	GSList *n;
	for (n = loggers; n; n = n->next) {
		GaimLogLogger *logger = n->data;
		if (!logger->list)
			continue;
		logs = g_list_concat(logger->list(type, name, account), logs);
	}

	return g_list_sort(logs, gaim_log_compare);
}

gint gaim_log_set_compare(gconstpointer y, gconstpointer z)
{
	const GaimLogSet *a = y;
	const GaimLogSet *b = z;
	gint ret = 0;

	/* This logic seems weird at first...
	 * If either account is NULL, we pretend the accounts are
	 * equal. This allows us to detect duplicates that will
	 * exist if one logger knows the account and another
	 * doesn't. */
	if (a->account != NULL && b->account != NULL) {
		ret = strcmp(gaim_account_get_username(a->account), gaim_account_get_username(b->account));
		if (ret != 0)
			return ret;
	}

	ret = strcmp(a->normalized_name, b->normalized_name);
	if (ret != 0)
		return ret;

	return (gint)b->type - (gint)a->type;
}

static guint
log_set_hash(gconstpointer key)
{
	const GaimLogSet *set = key;

	/* The account isn't hashed because we need GaimLogSets with NULL accounts
	 * to be found when we search by a GaimLogSet that has a non-NULL account
	 * but the same type and name. */
	return g_int_hash((gint *)&set->type) + g_str_hash(set->name);
}

static gboolean
log_set_equal(gconstpointer a, gconstpointer b)
{
	/* I realize that the choices made for GList and GHashTable
	 * make sense for those data types, but I wish the comparison
	 * functions were compatible. */
	return !gaim_log_set_compare(a, b);
}

static void
log_add_log_set_to_hash(GHashTable *sets, GaimLogSet *set)
{
	GaimLogSet *existing_set = g_hash_table_lookup(sets, set);

	if (existing_set == NULL)
		g_hash_table_insert(sets, set, set);
	else if (existing_set->account == NULL && set->account != NULL)
		g_hash_table_replace(sets, set, set);
	else
		gaim_log_set_free(set);
}

GHashTable *gaim_log_get_log_sets(void)
{
	GSList *n;
	GHashTable *sets = g_hash_table_new_full(log_set_hash, log_set_equal,
											 (GDestroyNotify)gaim_log_set_free, NULL);

	/* Get the log sets from all the loggers. */
	for (n = loggers; n; n = n->next) {
		GaimLogLogger *logger = n->data;

		if (!logger->get_log_sets)
			continue;

		logger->get_log_sets(log_add_log_set_to_hash, sets);
	}

	log_get_log_sets_common(sets);

	/* Return the GHashTable of unique GaimLogSets. */
	return sets;
}

void gaim_log_set_free(GaimLogSet *set)
{
	g_return_if_fail(set != NULL);

	g_free(set->name);
	if (set->normalized_name != set->name)
		g_free(set->normalized_name);
	g_free(set);
}

GList *gaim_log_get_system_logs(GaimAccount *account)
{
	GList *logs = NULL;
	GSList *n;
	for (n = loggers; n; n = n->next) {
		GaimLogLogger *logger = n->data;
		if (!logger->list_syslog)
			continue;
		logs = g_list_concat(logger->list_syslog(account), logs);
	}

	return g_list_sort(logs, gaim_log_compare);
}

void gaim_log_init(void)
{
	gaim_prefs_add_none("/core/logging");
	gaim_prefs_add_bool("/core/logging/log_ims", FALSE);
	gaim_prefs_add_bool("/core/logging/log_chats", FALSE);
	gaim_prefs_add_bool("/core/logging/log_system", FALSE);

	gaim_prefs_add_string("/core/logging/format", "txt");

	html_logger = gaim_log_logger_new("html", _("HTML"), 8,
									  NULL,
									  html_logger_write,
									  html_logger_finalize,
									  html_logger_list,
									  html_logger_read,
									  gaim_log_common_sizer,
									  NULL,
									  html_logger_list_syslog);
	gaim_log_logger_add(html_logger);

	txt_logger = gaim_log_logger_new("txt", _("Plain text"), 8,
									 NULL,
									 txt_logger_write,
									 txt_logger_finalize,
									 txt_logger_list,
									 txt_logger_read,
									 gaim_log_common_sizer,
									 NULL,
									 txt_logger_list_syslog);
	gaim_log_logger_add(txt_logger);

	old_logger = gaim_log_logger_new("old", _("Old Gaim"), 9,
									 NULL,
									 NULL,
									 old_logger_finalize,
									 old_logger_list,
									 old_logger_read,
									 old_logger_size,
									 old_logger_total_size,
									 NULL,
									 old_logger_get_log_sets);
	gaim_log_logger_add(old_logger);

	gaim_prefs_connect_callback(NULL, "/core/logging/format",
							    logger_pref_cb, NULL);
	gaim_prefs_trigger_callback("/core/logging/format");

	logsize_users = g_hash_table_new_full((GHashFunc)_gaim_logsize_user_hash,
			(GEqualFunc)_gaim_logsize_user_equal,
			(GDestroyNotify)_gaim_logsize_user_free_key, NULL);
}

/****************************************************************************
 * LOGGERS ******************************************************************
 ****************************************************************************/

void gaim_log_common_writer(GaimLog *log, const char *ext)
{
	char date[64];
	GaimLogCommonLoggerData *data = log->logger_data;

	if (data == NULL)
	{
		/* This log is new */
		char *dir, *filename, *path;

		dir = gaim_log_get_log_dir(log->type, log->name, log->account);
		if (dir == NULL)
			return;

		gaim_build_dir (dir, S_IRUSR | S_IWUSR | S_IXUSR);

		strftime(date, sizeof(date), "%Y-%m-%d.%H%M%S", localtime(&log->time));

		filename = g_strdup_printf("%s%s", date, ext ? ext : "");

		path = g_build_filename(dir, filename, NULL);
		g_free(dir);
		g_free(filename);

		log->logger_data = data = g_new0(GaimLogCommonLoggerData, 1);

		data->file = g_fopen(path, "a");
		if (data->file == NULL)
		{
			gaim_debug(GAIM_DEBUG_ERROR, "log",
					"Could not create log file %s\n", path);

			if (log->conv != NULL)
				gaim_conversation_write(log->conv, NULL, _("Logging of this conversation failed."),
										GAIM_MESSAGE_ERROR, time(NULL));

			g_free(path);
			return;
		}
		g_free(path);
	}
}

GList *gaim_log_common_lister(GaimLogType type, const char *name, GaimAccount *account, const char *ext, GaimLogLogger *logger)
{
	GDir *dir;
	GList *list = NULL;
	const char *filename;
	char *path;

	if(!account)
		return NULL;

	path = gaim_log_get_log_dir(type, name, account);
	if (path == NULL)
		return NULL;

	if (!(dir = g_dir_open(path, 0, NULL))) {
		g_free(path);
		return NULL;
	}

	while ((filename = g_dir_read_name(dir))) {
		if (gaim_str_has_suffix(filename, ext) &&
				strlen(filename) == 17 + strlen(ext)) {
			GaimLog *log;
			GaimLogCommonLoggerData *data;
			time_t stamp = gaim_str_to_time(filename, FALSE);

			log = gaim_log_new(type, name, account, NULL, stamp);
			log->logger = logger;
			log->logger_data = data = g_new0(GaimLogCommonLoggerData, 1);
			data->path = g_build_filename(path, filename, NULL);
			list = g_list_prepend(list, log);
		}
	}
	g_dir_close(dir);
	g_free(path);
	return list;
}

int gaim_log_common_sizer(GaimLog *log)
{
	struct stat st;
	GaimLogCommonLoggerData *data = log->logger_data;

	if (!data->path || g_stat(data->path, &st))
		st.st_size = 0;

	return st.st_size;
}

/* This will build log sets for all loggers that use the common logger
 * functions because they use the same directory structure. */
static void log_get_log_sets_common(GHashTable *sets)
{
	gchar *log_path = g_build_filename(gaim_user_dir(), "logs", NULL);
	GDir *log_dir = g_dir_open(log_path, 0, NULL);
	const gchar *protocol;

	if (log_dir == NULL) {
		g_free(log_path);
		return;
	}

	while ((protocol = g_dir_read_name(log_dir)) != NULL) {
		gchar *protocol_path = g_build_filename(log_path, protocol, NULL);
		GDir *protocol_dir;
		const gchar *username;
		gchar *protocol_unescaped;
		GList *account_iter;
		GList *accounts = NULL;

		if ((protocol_dir = g_dir_open(protocol_path, 0, NULL)) == NULL) {
			g_free(protocol_path);
			continue;
		}

		/* Using g_strdup() to cover the one-in-a-million chance that a
		 * prpl's list_icon function uses gaim_unescape_filename(). */
		protocol_unescaped = g_strdup(gaim_unescape_filename(protocol));

		/* Find all the accounts for protocol. */
		for (account_iter = gaim_accounts_get_all() ; account_iter != NULL ; account_iter = account_iter->next) {
			GaimPlugin *prpl;
			GaimPluginProtocolInfo *prpl_info;
		
			prpl = gaim_find_prpl(gaim_account_get_protocol_id((GaimAccount *)account_iter->data));
			if (!prpl)
				continue;
			prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl);

			if (!strcmp(protocol_unescaped, prpl_info->list_icon((GaimAccount *)account_iter->data, NULL)))
				accounts = g_list_prepend(accounts, account_iter->data);
		}
		g_free(protocol_unescaped);

		while ((username = g_dir_read_name(protocol_dir)) != NULL) {
			gchar *username_path = g_build_filename(protocol_path, username, NULL);
			GDir *username_dir;
			const gchar *username_unescaped;
			GaimAccount *account = NULL;
			gchar *name;

			if ((username_dir = g_dir_open(username_path, 0, NULL)) == NULL) {
				g_free(username_path);
				continue;
			}

			/* Find the account for username in the list of accounts for protocol. */
			username_unescaped = gaim_unescape_filename(username);
			for (account_iter = g_list_first(accounts) ; account_iter != NULL ; account_iter = account_iter->next) {
				if (!strcmp(((GaimAccount *)account_iter->data)->username, username_unescaped)) {
					account = account_iter->data;
					break;
				}
			}

			/* Don't worry about the cast, name will point to dynamically allocated memory shortly. */
			while ((name = (gchar *)g_dir_read_name(username_dir)) != NULL) {
				size_t len;
				GaimLogSet *set = g_new0(GaimLogSet, 1);

				/* Unescape the filename. */
				name = g_strdup(gaim_unescape_filename(name));

				/* Get the (possibly new) length of name. */
				len = strlen(name);

				set->account = account;
				set->name = name;
				set->normalized_name = g_strdup(gaim_normalize(account, name));

				/* Chat for .chat or .system at the end of the name to determine the type. */
				set->type = GAIM_LOG_IM;
				if (len > 7) {
					gchar *tmp = &name[len - 7];
					if (!strcmp(tmp, ".system")) {
						set->type = GAIM_LOG_SYSTEM;
						*tmp = '\0';
					}
				}
				if (len > 5) {
					gchar *tmp = &name[len - 5];
					if (!strcmp(tmp, ".chat")) {
						set->type = GAIM_LOG_CHAT;
						*tmp = '\0';
					}
				}

				/* Determine if this (account, name) combination exists as a buddy. */
				if (account != NULL)
					set->buddy = (gaim_find_buddy(account, name) != NULL);

				log_add_log_set_to_hash(sets, set);
			}
			g_free(username_path);
			g_dir_close(username_dir);
		}
		g_free(protocol_path);
		g_dir_close(protocol_dir);
	}
	g_free(log_path);
	g_dir_close(log_dir);
}

#if 0 /* Maybe some other time. */
/****************
 ** XML LOGGER **
 ****************/

static const char *str_from_msg_type (GaimMessageFlags type)
{

		return "";

}

static void xml_logger_write(GaimLog *log,
			     GaimMessageFlags type,
			     const char *from, time_t time, const char *message)
{
	char date[64];
	char *xhtml = NULL;

	if (!log->logger_data) {
		/* This log is new.  We could use the loggers 'new' function, but
		 * creating a new file there would result in empty files in the case
		 * that you open a convo with someone, but don't say anything.
		 */
		char *dir = gaim_log_get_log_dir(log->type, log->name, log->account);
		FILE *file;

		if (dir == NULL)
			return;

		strftime(date, sizeof(date), "%Y-%m-%d.%H%M%S.xml", localtime(&log->time));

		gaim_build_dir (dir, S_IRUSR | S_IWUSR | S_IXUSR);

		char *filename = g_build_filename(dir, date, NULL);
		g_free(dir);

		log->logger_data = g_fopen(filename, "a");
		if (!log->logger_data) {
			gaim_debug(GAIM_DEBUG_ERROR, "log", "Could not create log file %s\n", filename);
			g_free(filename);
			return;
		}
		g_free(filename);
		fprintf(log->logger_data, "<?xml version='1.0' encoding='UTF-8' ?>\n"
			"<?xml-stylesheet href='file:///usr/src/web/htdocs/log-stylesheet.xsl' type='text/xml' ?>\n");

		strftime(date, sizeof(date), "%Y-%m-%d %H:%M:%S", localtime(&log->time));
		fprintf(log->logger_data, "<conversation time='%s' screenname='%s' protocol='%s'>\n",
			date, log->name, prpl);
	}

	/* if we can't write to the file, give up before we hurt ourselves */
	if(!data->file)
		return;

	strftime(date, sizeof(date), "%H:%M:%S", localtime(&time));
	gaim_markup_html_to_xhtml(message, &xhtml, NULL);
	if (from)
		fprintf(log->logger_data, "<message %s %s from='%s' time='%s'>%s</message>\n",
			str_from_msg_type(type),
			type & GAIM_MESSAGE_SEND ? "direction='sent'" :
			type & GAIM_MESSAGE_RECV ? "direction='received'" : "",
			from, date, xhtml);
	else
		fprintf(log->logger_data, "<message %s %s time='%s'>%s</message>\n",
			str_from_msg_type(type),
			type & GAIM_MESSAGE_SEND ? "direction='sent'" :
			type & GAIM_MESSAGE_RECV ? "direction='received'" : "",
			date, xhtml):
	fflush(log->logger_data);
	g_free(xhtml);
}

 static void xml_logger_finalize(GaimLog *log)
{
	if (log->logger_data) {
		fprintf(log->logger_data, "</conversation>\n");
		fclose(log->logger_data);
		log->logger_data = NULL;
	}
}

static GList *xml_logger_list(GaimLogType type, const char *sn, GaimAccount *account)
{
	return gaim_log_common_lister(type, sn, account, ".xml", &xml_logger);
}

static GaimLogLogger xml_logger =  {
	N_("XML"), "xml",
	NULL,
	xml_logger_write,
	xml_logger_finalize,
	xml_logger_list,
	NULL,
	NULL,
	NULL
};
#endif

/****************************
 ** HTML LOGGER *************
 ****************************/

static void html_logger_write(GaimLog *log, GaimMessageFlags type,
							  const char *from, time_t time, const char *message)
{
	char *msg_fixed;
	char date[64];
	GaimPlugin *plugin = gaim_find_prpl(gaim_account_get_protocol_id(log->account));
	GaimLogCommonLoggerData *data = log->logger_data;

	if(!data) {
		const char *prpl =
			GAIM_PLUGIN_PROTOCOL_INFO(plugin)->list_icon(log->account, NULL);
		gaim_log_common_writer(log, ".html");

		data = log->logger_data;

		/* if we can't write to the file, give up before we hurt ourselves */
		if(!data->file)
			return;

		strftime(date, sizeof(date), "%Y-%m-%d %H:%M:%S", localtime(&log->time));
		fprintf(data->file, "<html><head>");
		fprintf(data->file, "<meta http-equiv=\"content-type\" content=\"text/html; charset=UTF-8\">");
		fprintf(data->file, "<title>");
		fprintf(data->file, "Conversation with %s at %s on %s (%s)",
			log->name, date, gaim_account_get_username(log->account), prpl);
		fprintf(data->file, "</title></head><body>");
		fprintf(data->file,
			"<h3>Conversation with %s at %s on %s (%s)</h3>\n",
			log->name, date, gaim_account_get_username(log->account), prpl);

	}

	/* if we can't write to the file, give up before we hurt ourselves */
	if(!data->file)
		return;

	gaim_markup_html_to_xhtml(message, &msg_fixed, NULL);

	if(log->type == GAIM_LOG_SYSTEM){
		strftime(date, sizeof(date), "%Y-%m-%d %H:%M:%S", localtime(&time));
		fprintf(data->file, "---- %s @ %s ----<br/>\n", msg_fixed, date);
	} else {
		strftime(date, sizeof(date), "%H:%M:%S", localtime(&time));
		if (type & GAIM_MESSAGE_SYSTEM)
			fprintf(data->file, "<font size=\"2\">(%s)</font><b> %s</b><br/>\n", date, msg_fixed);
		else if (type & GAIM_MESSAGE_WHISPER)
			fprintf(data->file, "<font color=\"#6C2585\"><font size=\"2\">(%s)</font><b> %s:</b></font> %s<br/>\n",
					date, from, msg_fixed);
		else if (type & GAIM_MESSAGE_AUTO_RESP) {
			if (type & GAIM_MESSAGE_SEND)
				fprintf(data->file, _("<font color=\"#16569E\"><font size=\"2\">(%s)</font> <b>%s &lt;AUTO-REPLY&gt;:</b></font> %s<br/>\n"), date, from, msg_fixed);
			else if (type & GAIM_MESSAGE_RECV)
				fprintf(data->file, _("<font color=\"#A82F2F\"><font size=\"2\">(%s)</font> <b>%s &lt;AUTO-REPLY&gt;:</b></font> %s<br/>\n"), date, from, msg_fixed);
		} else if (type & GAIM_MESSAGE_RECV) {
			if(gaim_message_meify(msg_fixed, -1))
				fprintf(data->file, "<font color=\"#062585\"><font size=\"2\">(%s)</font> <b>***%s</b></font> %s<br/>\n",
						date, from, msg_fixed);
			else
				fprintf(data->file, "<font color=\"#A82F2F\"><font size=\"2\">(%s)</font> <b>%s:</b></font> %s<br/>\n",
						date, from, msg_fixed);
		} else if (type & GAIM_MESSAGE_SEND) {
			if(gaim_message_meify(msg_fixed, -1))
				fprintf(data->file, "<font color=\"#062585\"><font size=\"2\">(%s)</font> <b>***%s</b></font> %s<br/>\n",
						date, from, msg_fixed);
			else
				fprintf(data->file, "<font color=\"#16569E\"><font size=\"2\">(%s)</font> <b>%s:</b></font> %s<br/>\n",
						date, from, msg_fixed);
		}
	}

	g_free(msg_fixed);
	fflush(data->file);
}

static void html_logger_finalize(GaimLog *log)
{
	GaimLogCommonLoggerData *data = log->logger_data;
	if (data) {
		if(data->file) {
			fprintf(data->file, "</body></html>");
			fclose(data->file);
		}
		g_free(data->path);
		g_free(data);
	}
}

static GList *html_logger_list(GaimLogType type, const char *sn, GaimAccount *account)
{
	return gaim_log_common_lister(type, sn, account, ".html", html_logger);
}

static GList *html_logger_list_syslog(GaimAccount *account)
{
	return gaim_log_common_lister(GAIM_LOG_SYSTEM, ".system", account, ".html", html_logger);
}

static char *html_logger_read(GaimLog *log, GaimLogReadFlags *flags)
{
	char *read, *minus_header;
	GaimLogCommonLoggerData *data = log->logger_data;
	*flags = GAIM_LOG_READ_NO_NEWLINE;
	if (!data || !data->path)
		return g_strdup(_("<font color=\"red\"><b>Unable to find log path!</b></font>"));
	if (g_file_get_contents(data->path, &read, NULL, NULL)) {
		minus_header = strchr(read, '\n');
		if (!minus_header)
			minus_header = g_strdup(read);
		else
			minus_header = g_strdup(minus_header + 1);
		g_free(read);
		return minus_header;
	}
	return g_strdup_printf(_("<font color=\"red\"><b>Could not read file: %s</b></font>"), data->path);
}



/****************************
 ** PLAIN TEXT LOGGER *******
 ****************************/

static void txt_logger_write(GaimLog *log,
							 GaimMessageFlags type,
							 const char *from, time_t time, const char *message)
{
	char date[64];
	GaimPlugin *plugin = gaim_find_prpl(gaim_account_get_protocol_id(log->account));
	GaimLogCommonLoggerData *data = log->logger_data;
	char *stripped = NULL;

	if (data == NULL) {
		/* This log is new.  We could use the loggers 'new' function, but
		 * creating a new file there would result in empty files in the case
		 * that you open a convo with someone, but don't say anything.
		 */
		const char *prpl =
			GAIM_PLUGIN_PROTOCOL_INFO(plugin)->list_icon(log->account, NULL);
		gaim_log_common_writer(log, ".txt");

		data = log->logger_data;

		/* if we can't write to the file, give up before we hurt ourselves */
		if(!data->file)
			return;

		strftime(date, sizeof(date), "%Y-%m-%d %H:%M:%S", localtime(&log->time));
		fprintf(data->file, "Conversation with %s at %s on %s (%s)\n",
			log->name, date, gaim_account_get_username(log->account), prpl);
	}

	/* if we can't write to the file, give up before we hurt ourselves */
	if(!data->file)
		return;

 	stripped = gaim_markup_strip_html(message);
  
 	if(log->type == GAIM_LOG_SYSTEM){
 		strftime(date, sizeof(date), "%Y-%m-%d %H:%M:%S", localtime(&time));
 		fprintf(data->file, "---- %s @ %s ----\n", stripped, date);
 	} else {
 		strftime(date, sizeof(date), "%H:%M:%S", localtime(&time));
 		if (type & GAIM_MESSAGE_SEND ||
 			type & GAIM_MESSAGE_RECV) {
 			if (type & GAIM_MESSAGE_AUTO_RESP) {
 				fprintf(data->file, _("(%s) %s <AUTO-REPLY>: %s\n"), date,
 						from, stripped);
 			} else {
 				if(gaim_message_meify(stripped, -1))
 					fprintf(data->file, "(%s) ***%s %s\n", date, from,
 							stripped);
 				else
 					fprintf(data->file, "(%s) %s: %s\n", date, from,
 							stripped);
 			}
 		} else if (type & GAIM_MESSAGE_SYSTEM)
 			fprintf(data->file, "(%s) %s\n", date, stripped);
 		else if (type & GAIM_MESSAGE_NO_LOG) {
 			/* This shouldn't happen */
 			g_free(stripped);
 			return;
 		} else if (type & GAIM_MESSAGE_WHISPER)
 			fprintf(data->file, "(%s) *%s* %s", date, from, stripped);
 		else
 			fprintf(data->file, "(%s) %s%s %s\n", date, from ? from : "",
 					from ? ":" : "", stripped);
 	}
 
 	fflush(data->file);
 	g_free(stripped);
}

static void txt_logger_finalize(GaimLog *log)
{
	GaimLogCommonLoggerData *data = log->logger_data;
	if (data) {
		if(data->file)
			fclose(data->file);
		if(data->path)
			g_free(data->path);
		g_free(data);
	}
}

static GList *txt_logger_list(GaimLogType type, const char *sn, GaimAccount *account)
{
	return gaim_log_common_lister(type, sn, account, ".txt", txt_logger);
}

static GList *txt_logger_list_syslog(GaimAccount *account)
{
	return gaim_log_common_lister(GAIM_LOG_SYSTEM, ".system", account, ".txt", txt_logger);
}

static char *txt_logger_read(GaimLog *log, GaimLogReadFlags *flags)
{
	char *read, *minus_header, *minus_header2;
	GaimLogCommonLoggerData *data = log->logger_data;
	*flags = 0;
	if (!data || !data->path)
		return g_strdup(_("<font color=\"red\"><b>Unable to find log path!</b></font>"));
	if (g_file_get_contents(data->path, &read, NULL, NULL)) {
		minus_header = strchr(read, '\n');
		if (!minus_header)
			minus_header = g_strdup(read);
		else
			minus_header = g_strdup(minus_header + 1);
		g_free(read);
		minus_header2 = g_markup_escape_text(minus_header, -1);
		g_free(minus_header);
		return minus_header2;
	}
	return g_strdup_printf(_("<font color=\"red\"><b>Could not read file: %s</b></font>"), data->path);
}



/****************
 * OLD LOGGER ***
 ****************/

/* The old logger doesn't write logs, only reads them.  This is to include
 * old logs in the log viewer transparently.
 */

struct old_logger_data {
	GaimStringref *pathref;
	int offset;
	int length;
};

static GList *old_logger_list(GaimLogType type, const char *sn, GaimAccount *account)
{
	FILE *file;
	char buf[BUF_LONG];
	struct tm tm;
	char month[4];
	struct old_logger_data *data = NULL;
	char *logfile = g_strdup_printf("%s.log", gaim_normalize(account, sn));
	char *pathstr = g_build_filename(gaim_user_dir(), "logs", logfile, NULL);
	GaimStringref *pathref = gaim_stringref_new(pathstr);
	char *newlog;
	int logfound = 0;
	int lastoff = 0;
	int newlen;
	time_t lasttime = 0;

	GaimLog *log = NULL;
	GList *list = NULL;

	g_free(logfile);
	g_free(pathstr);

	if (!(file = g_fopen(gaim_stringref_value(pathref), "rb"))) {
		gaim_stringref_unref(pathref);
		return NULL;
	}

	while (fgets(buf, BUF_LONG, file)) {
		if ((newlog = strstr(buf, "---- New C"))) {
			int length;
			int offset;
			char convostart[32];
			char *temp = strchr(buf, '@');

			if (temp == NULL || strlen(temp) < 2)
				continue;

			temp++;
			length = strcspn(temp, "-");
			if (length > 31) length = 31;

			offset = ftell(file);

			if (logfound) {
				newlen = offset - lastoff - length;
				if(strstr(buf, "----</H3><BR>")) {
					newlen -=
						sizeof("<HR><BR><H3 Align=Center> ---- New Conversation @ ") +
						sizeof("----</H3><BR>") - 2;
				} else {
					newlen -=
						sizeof("---- New Conversation @ ") + sizeof("----") - 2;
				}

				if(strchr(buf, '\r'))
					newlen--;

				if (newlen != 0) {
					log = gaim_log_new(GAIM_LOG_IM, sn, account, NULL, -1);
					log->logger = old_logger;
					log->time = lasttime;
					data = g_new0(struct old_logger_data, 1);
					data->offset = lastoff;
					data->length = newlen;
					data->pathref = gaim_stringref_ref(pathref);
					log->logger_data = data;
					list = g_list_prepend(list, log);
				}
			}

			logfound = 1;
			lastoff = offset;

			g_snprintf(convostart, length, "%s", temp);
			sscanf(convostart, "%*s %s %d %d:%d:%d %d",
			       month, &tm.tm_mday, &tm.tm_hour, &tm.tm_min, &tm.tm_sec, &tm.tm_year);
			/* Ugly hack, in case current locale is not English */
			if (strcmp(month, "Jan") == 0) {
				tm.tm_mon= 0;
			} else if (strcmp(month, "Feb") == 0) {
				tm.tm_mon = 1;
			} else if (strcmp(month, "Mar") == 0) {
				tm.tm_mon = 2;
			} else if (strcmp(month, "Apr") == 0) {
				tm.tm_mon = 3;
			} else if (strcmp(month, "May") == 0) {
				tm.tm_mon = 4;
			} else if (strcmp(month, "Jun") == 0) {
				tm.tm_mon = 5;
			} else if (strcmp(month, "Jul") == 0) {
				tm.tm_mon = 6;
			} else if (strcmp(month, "Aug") == 0) {
				tm.tm_mon = 7;
			} else if (strcmp(month, "Sep") == 0) {
				tm.tm_mon = 8;
			} else if (strcmp(month, "Oct") == 0) {
				tm.tm_mon = 9;
			} else if (strcmp(month, "Nov") == 0) {
				tm.tm_mon = 10;
			} else if (strcmp(month, "Dec") == 0) {
				tm.tm_mon = 11;
			}
			tm.tm_year -= 1900;
			lasttime = mktime(&tm);
		}
	}

	if (logfound) {
		if ((newlen = ftell(file) - lastoff) != 0) {
			log = gaim_log_new(GAIM_LOG_IM, sn, account, NULL, -1);
			log->logger = old_logger;
			log->time = lasttime;
			data = g_new0(struct old_logger_data, 1);
			data->offset = lastoff;
			data->length = newlen;
			data->pathref = gaim_stringref_ref(pathref);
			log->logger_data = data;
			list = g_list_prepend(list, log);
		}
	}

	gaim_stringref_unref(pathref);
	fclose(file);
	return list;
}

static int old_logger_total_size(GaimLogType type, const char *name, GaimAccount *account)
{
	char *logfile = g_strdup_printf("%s.log", gaim_normalize(account, name));
	char *pathstr = g_build_filename(gaim_user_dir(), "logs", logfile, NULL);
	int size;
	struct stat st;

	if (g_stat(pathstr, &st))
		size = 0;
	else
		size = st.st_size;

	g_free(logfile);
	g_free(pathstr);

	return size;
}

static char * old_logger_read (GaimLog *log, GaimLogReadFlags *flags)
{
	struct old_logger_data *data = log->logger_data;
	FILE *file = g_fopen(gaim_stringref_value(data->pathref), "rb");
	char *tmp, *read = g_malloc(data->length + 1);
	fseek(file, data->offset, SEEK_SET);
	fread(read, data->length, 1, file);
	fclose(file);
	read[data->length] = '\0';
	*flags = 0;
	if(strstr(read, "<BR>"))
		*flags |= GAIM_LOG_READ_NO_NEWLINE;
	else {
		tmp = g_markup_escape_text(read, -1);
		g_free(read);
		read = tmp;
	}
	return read;
}

static int old_logger_size (GaimLog *log)
{
	struct old_logger_data *data = log->logger_data;
	return data ? data->length : 0;
}

static void old_logger_get_log_sets(GaimLogSetCallback cb, GHashTable *sets)
{
	char *log_path = g_build_filename(gaim_user_dir(), "logs", NULL);
	GDir *log_dir = g_dir_open(log_path, 0, NULL);
	gchar *name;
	GaimBlistNode *gnode, *cnode, *bnode;

	g_free(log_path);
	if (log_dir == NULL)
		return;

	/* Don't worry about the cast, name will be filled with a dynamically allocated data shortly. */
	while ((name = (gchar *)g_dir_read_name(log_dir)) != NULL) {
		size_t len;
		gchar *ext;
		GaimLogSet *set;
		gboolean found = FALSE;

		/* Unescape the filename. */
		name = g_strdup(gaim_unescape_filename(name));

		/* Get the (possibly new) length of name. */
		len = strlen(name);

		if (len < 5) {
			g_free(name);
			continue;
		}

		/* Make sure we're dealing with a log file. */
		ext = &name[len - 4];
		if (strcmp(ext, ".log")) {
			g_free(name);
			continue;
		}

		set = g_new0(GaimLogSet, 1);

		/* Chat for .chat at the end of the name to determine the type. */
		*ext = '\0';
		set->type = GAIM_LOG_IM;
		if (len > 9) {
			char *tmp = &name[len - 9];
			if (!strcmp(tmp, ".chat")) {
				set->type = GAIM_LOG_CHAT;
				*tmp = '\0';
			}
		}

		set->name = set->normalized_name = name;

		/* Search the buddy list to find the account and to determine if this is a buddy. */
		for (gnode = gaim_get_blist()->root; !found && gnode != NULL; gnode = gnode->next)
		{
			if (!GAIM_BLIST_NODE_IS_GROUP(gnode))
				continue;

			for (cnode = gnode->child; !found && cnode != NULL; cnode = cnode->next)
			{
				if (!GAIM_BLIST_NODE_IS_CONTACT(cnode))
					continue;

				for (bnode = cnode->child; !found && bnode != NULL; bnode = bnode->next)
				{
					GaimBuddy *buddy = (GaimBuddy *)bnode;

					if (!strcmp(buddy->name, name)) {
						set->account = buddy->account;
						set->buddy = TRUE;
						found = TRUE;
					}
				}
			}
		}

		cb(sets, set);
	}
	g_dir_close(log_dir);
}

static void old_logger_finalize(GaimLog *log)
{
	struct old_logger_data *data = log->logger_data;
	gaim_stringref_unref(data->pathref);
	g_free(data);
}