view src/cipher.h @ 12645:fc28451f5d96

[gaim-migrate @ 14983] SF Patch #1314512 from Sadrul (who has a patch for everything) "This patch introduces a flag for protocol plugins that support offline messages (like Y!M and ICQ). This was encouraged by the following conversation: <sadrul> should offline buddies be listed/enabled in the send-to menu? <rekkanoryo> i would think only for protocols that support offline messaging, if it's indicated that the buddy is offline -- <snip> -- <Bleeter> sadrul: personally, I'd like to see a 'supports offline' flag of some description <Bleeter> one could then redirect (via plugins) through email or alternative methods <Bleeter> just a thought <Paco-Paco> yeah, that sounds like a reasonble thing to have This patch uses this flag to disable the buddies in the send-to menu who are offline and the protocol doesn't support offline messages." I made this make the label insensitive instead of the whole menuitem. This should address SimGuy's concerns about inconsistency (i.e. you could create a conversation with someone via the buddy list that you couldn't create via the Send To menu). I also hacked up some voodoo to show the label as sensitive when moused-over, as that looks better (given the label-insensitive thing is itself a hack). I think this works quite well. BUG NOTE: This makes more obvious an existing bug. The Send To menu isn't updated when buddies sign on or off or change status (at least under some circumstances). We need to fix that anyway, so I'm not going to let it hold up this commit. Switching tabs will clear it up. I'm thinking we just might want to build the contents of that menu when it is selected. That would save us a mess of inefficient signal callbacks that update the Send To menus in open windows all the time. AIM NOTE: This assumes that AIM can't offline message. That's not strictly true. You can message invisible users on AIM. However, by design, we can't tell when a user is invisible without resorting to dirty hackery. In practice, this isn't a problem, as you can still select the AIM user from the menu. And really, how often will you be choosing the Invisible contact, rather than the user going Invisible in the middle of a conversation or IMing you while they're Invisible? JABBER NOTE: This assumes that Jabber can always offline message. This isn't strictly true. Sadrul said: I have updated Jabber according to this link which seems to talk about how to determine the existence offline-message support in a server: http://www.jabber.org/jeps/jep-0013.html#discover However, jabber.org doesn't seem to send the required info. So I am not sure about it. He later said: I talked to Nathan and he said offline message support is mostly assumed for most jabber servers. GTalk doesn't yet support it, but they are working on it. So I have made jabber to always return TRUE. If there is truly no way to detect offline messaging capability, then this is an acceptable solution. We could special case Google Talk because of its popularity, and remove that later. It's probably not worth it though. MSN NOTE: This assumes that MSN can never offline message. That's effectively true, but to be technically correct, MSN can offline message if there's already a switchboard conversation open with a user. We could write an offline_message function in the MSN prpl to detect that, but it'd be of limited usefulness, especially given that under most circumstances (where this might matter), the switchboard connection will be closed almost immediately. CVS NOTE: I'm writing to share a tragic little story. I have a PC that I use for Gaim development. One day, I was writing a commit message on it, when all of a suddent it went berserk. The screen started flashing, and the whole commit message just disappeared. All of it. And it was a good commit message! I had to cram and rewrite it really quickly. Needless to say, my rushed commit message wasn't nearly as good, and I blame the PC for that. Seriously, though, what kind of version control system loses your commit message on a broken connection to the server? Stupid! committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Fri, 23 Dec 2005 19:26:04 +0000
parents e024601d45c7
children 89ceef5203ac
line wrap: on
line source

/**
 * @file cipher.h Gaim Cipher API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef GAIM_CIPHER_H
#define GAIM_CIPHER_H

#include <glib.h>

#define GAIM_CIPHER(obj)			((GaimCipher *)(obj))			/**< GaimCipher typecast helper			*/
#define GAIM_CIPHER_OPS(obj)		((GaimCipherOps *)(obj))		/**< GaimCipherInfo typecase helper		*/
#define GAIM_CIPHER_CONTEXT(obj)	((GaimCipherContext *)(obj))	/**< GaimCipherContext typecast helper	*/

typedef struct _GaimCipher			GaimCipher;			/**< A handle to a GaimCipher	*/
typedef struct _GaimCipherOps		GaimCipherOps;		/**< Ops for a GaimCipher		*/
typedef struct _GaimCipherContext	GaimCipherContext;	/**< A context for a GaimCipher	*/


/**
 * The operation flags for a cipher
 */
typedef enum _GaimCipherCaps {
	GAIM_CIPHER_CAPS_SET_OPT			= 1 << 1,		/**< Set option flag	*/
	GAIM_CIPHER_CAPS_GET_OPT			= 1 << 2,		/**< Get option flag	*/
	GAIM_CIPHER_CAPS_INIT				= 1 << 3,		/**< Init flag			*/
	GAIM_CIPHER_CAPS_RESET				= 1 << 4,		/**< Reset flag			*/
	GAIM_CIPHER_CAPS_UNINIT				= 1 << 5,		/**< Uninit flag		*/
	GAIM_CIPHER_CAPS_SET_IV				= 1 << 6,		/**< Set IV flag		*/
	GAIM_CIPHER_CAPS_APPEND				= 1 << 7,		/**< Append flag		*/
	GAIM_CIPHER_CAPS_DIGEST				= 1 << 8,		/**< Digest flag		*/
	GAIM_CIPHER_CAPS_ENCRYPT			= 1 << 9,		/**< Encrypt flag		*/
	GAIM_CIPHER_CAPS_DECRYPT			= 1 << 10,		/**< Decrypt flag		*/
	GAIM_CIPHER_CAPS_SET_SALT			= 1 << 11,		/**< Set salt flag		*/
	GAIM_CIPHER_CAPS_GET_SALT_SIZE		= 1 << 12,		/**< Get salt size flag	*/
	GAIM_CIPHER_CAPS_SET_KEY			= 1 << 13,		/**< Set key flag		*/
	GAIM_CIPHER_CAPS_GET_KEY_SIZE		= 1 << 14,		/**< Get key size flag	*/
	GAIM_CIPHER_CAPS_UNKNOWN			= 1 << 16		/**< Unknown			*/
} GaimCipherCaps;

/**
 * The operations of a cipher.  Every cipher must implement one of these.
 */
struct _GaimCipherOps {
	/** The set option function	*/
	void (*set_option)(GaimCipherContext *context, const gchar *name, void *value);

	/** The get option function */
	void *(*get_option)(GaimCipherContext *context, const gchar *name);

	/** The init function */
	void (*init)(GaimCipherContext *context, void *extra);

	/** The reset function */
	void (*reset)(GaimCipherContext *context, void *extra);

	/** The uninit function */
	void (*uninit)(GaimCipherContext *context);

	/** The set initialization vector function */
	void (*set_iv)(GaimCipherContext *context, guchar *iv, size_t len);

	/** The append data function */
	void (*append)(GaimCipherContext *context, const guchar *data, size_t len);

	/** The digest function */
	gboolean (*digest)(GaimCipherContext *context, size_t in_len, guchar digest[], size_t *out_len);

	/** The encrypt function */
	int (*encrypt)(GaimCipherContext *context, const guchar data[], size_t len, guchar output[], size_t *outlen);

	/** The decrypt function */
	int (*decrypt)(GaimCipherContext *context, const guchar data[], size_t len, guchar output[], size_t *outlen);

	/** The set salt function */
	void (*set_salt)(GaimCipherContext *context, guchar *salt);

	/** The get salt size function */
	size_t (*get_salt_size)(GaimCipherContext *context);

	/** The set key function */
	void (*set_key)(GaimCipherContext *context, guchar *key);

	/** The get key size function */
	size_t (*get_key_size)(GaimCipherContext *context);
};

#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */

/*****************************************************************************/
/** @name GaimCipher API													 */
/*****************************************************************************/
/*@{*/

/**
 * Gets a cipher's name
 *
 * @param cipher The cipher handle
 *
 * @return The cipher's name
 */
const gchar *gaim_cipher_get_name(GaimCipher *cipher);

/**
 * Gets a cipher's capabilities
 *
 * @param cipher The cipher handle
 *
 * @return The cipher's info
 */
guint gaim_cipher_get_capabilities(GaimCipher *cipher);

/**
 * Gets a digest from a cipher
 *
 * @param name     The cipher's name
 * @param data     The data to hash
 * @param data_len The length of the data
 * @param in_len   The length of the buffer
 * @param digest   The returned digest
 * @param out_len  The length written
 *
 * @return @c TRUE if successful, @c FALSE otherwise
 */
gboolean gaim_cipher_digest_region(const gchar *name, const guchar *data, size_t data_len, size_t in_len, guchar digest[], size_t *out_len);

/*@}*/
/******************************************************************************/
/** @name GaimCiphers API													  */
/******************************************************************************/
/*@{*/

/**
 * Finds a cipher by it's name
 *
 * @param name The name of the cipher to find
 *
 * @return The cipher handle or @c NULL
 */
GaimCipher *gaim_ciphers_find_cipher(const gchar *name);

/**
 * Registers a cipher as a usable cipher
 *
 * @param name The name of the new cipher
 * @param ops  The cipher ops to register
 *
 * @return The handle to the new cipher or @c NULL if it failed
 */
GaimCipher *gaim_ciphers_register_cipher(const gchar *name, GaimCipherOps *ops);

/**
 * Unregisters a cipher
 *
 * @param cipher The cipher handle to unregister
 *
 * @return Whether or not the cipher was successfully unloaded
 */
gboolean gaim_ciphers_unregister_cipher(GaimCipher *cipher);

/**
 * Gets the list of ciphers
 *
 * @return The list of available ciphers
 * @note This list should not be modified, it is owned by the cipher core
 */
GList *gaim_ciphers_get_ciphers(void);

/*@}*/
/******************************************************************************/
/** @name GaimCipher Subsystem API											  */
/******************************************************************************/
/*@{*/

/**
 * Gets the handle to the cipher subsystem
 *
 * @return The handle to the cipher subsystem
 */
gpointer gaim_ciphers_get_handle(void);

/**
 * Initializes the cipher core
 */
void gaim_ciphers_init(void);

/**
 * Uninitializes the cipher core
 */
void gaim_ciphers_uninit(void);

/*@}*/
/******************************************************************************/
/** @name GaimCipherContext API												  */
/******************************************************************************/
/*@{*/

/**
 * Sets the value an option on a cipher context
 *
 * @param context The cipher context
 * @param name    The name of the option
 * @param value   The value to set
 */
void gaim_cipher_context_set_option(GaimCipherContext *context, const gchar *name, gpointer value);

/**
 * Gets the vale of an option on a cipher context
 *
 * @param context The cipher context
 * @param name    The name of the option
 * @return The value of the option
 */
gpointer gaim_cipher_context_get_option(GaimCipherContext *context, const gchar *name);

/**
 * Creates a new cipher context and initializes it
 *
 * @param cipher The cipher to use
 * @param extra  Extra data for the specific cipher
 *
 * @return The new cipher context
 */
GaimCipherContext *gaim_cipher_context_new(GaimCipher *cipher, void *extra);

/**
 * Creates a new cipher context by the cipher name and initializes it
 *
 * @param name  The cipher's name
 * @param extra Extra data for the specific cipher
 *
 * @return The new cipher context
 */
GaimCipherContext *gaim_cipher_context_new_by_name(const gchar *name, void *extra);

/**
 * Resets a cipher context to it's default value
 * @note If you have set an IV you will have to set it after resetting
 *
 * @param context The context to reset
 * @param extra   Extra data for the specific cipher
 */
void gaim_cipher_context_reset(GaimCipherContext *context, gpointer extra);

/**
 * Destorys a cipher context and deinitializes it
 *
 * @param context The cipher context to destory
 */
void gaim_cipher_context_destroy(GaimCipherContext *context);

/**
 * Sets the initialization vector for a context
 * @note This should only be called right after a cipher context is created or reset
 *
 * @param context The context to set the IV to
 * @param iv      The initialization vector to set
 * @param len     The len of the IV
 */
void gaim_cipher_context_set_iv(GaimCipherContext *context, guchar *iv, size_t len);

/**
 * Appends data to the context
 *
 * @param context The context to append data to
 * @param data    The data to append
 * @param len     The length of the data
 */
void gaim_cipher_context_append(GaimCipherContext *context, const guchar *data, size_t len);

/**
 * Digests a context
 *
 * @param context The context to digest
 * @param in_len  The length of the buffer
 * @param digest  The return buffer for the digest
 * @param out_len The length of the returned value
 */
gboolean gaim_cipher_context_digest(GaimCipherContext *context, size_t in_len, guchar digest[], size_t *out_len);

/**
 * Converts a guchar digest into a hex string
 *
 * @param context  The context to get a digest from
 * @param in_len   The length of the buffer
 * @param digest_s The return buffer for the string digest
 * @param out_len  The length of the returned value
 */
gboolean gaim_cipher_context_digest_to_str(GaimCipherContext *context, size_t in_len, gchar digest_s[], size_t *out_len);

/**
 * Encrypts data using the context
 *
 * @param context The context
 * @param data    The data to encrypt
 * @param len     The length of the data
 * @param output  The output buffer
 * @param outlen  The len of data that was outputed
 *
 * @return A cipher specific status code
 */
gint gaim_cipher_context_encrypt(GaimCipherContext *context, const guchar data[], size_t len, guchar output[], size_t *outlen);

/**
 * Decrypts data using the context
 *
 * @param context The context
 * @param data    The data to encrypt
 * @param len     The length of the returned value
 * @param output  The output buffer
 * @param outlen  The len of data that was outputed
 *
 * @return A cipher specific status code
 */
gint gaim_cipher_context_decrypt(GaimCipherContext *context, const guchar data[], size_t len, guchar output[], size_t *outlen);

/**
 * Sets the salt on a context
 *
 * @param context The context who's salt to set
 * @param salt    The salt
 */
void gaim_cipher_context_set_salt(GaimCipherContext *context, guchar *salt);

/**
 * Gets the size of the salt if the cipher supports it
 *
 * @param context The context who's salt size to get
 *
 * @return The size of the salt
 */
size_t gaim_cipher_context_get_salt_size(GaimCipherContext *context);

/**
 * Sets the key on a context
 *
 * @param context The context who's key to set
 * @param key     The key
 */
void gaim_cipher_context_set_key(GaimCipherContext *context, guchar *key);

/**
 * Gets the key size for a context
 *
 * @param context The context who's key size to get
 *
 * @return The size of the key
 */
size_t gaim_cipher_context_get_key_size(GaimCipherContext *context);

/**
 * Sets the cipher data for a context
 *
 * @param context The context who's cipher data to set
 * @param data    The cipher data to set
 */
void gaim_cipher_context_set_data(GaimCipherContext *context, gpointer data);

/**
 * Gets the cipher data for a context
 *
 * @param context The context who's cipher data to get
 *
 * @return The cipher data
 */
gpointer gaim_cipher_context_get_data(GaimCipherContext *context);

/*@}*/
/*****************************************************************************/
/** @name Gaim Cipher HTTP Digest Helper Functions							 */
/*****************************************************************************/
/*@{*/

/**
 * Calculates a session key for HTTP Digest authentation
 *
 * See RFC 2617 for more information.
 *
 * @param algorithm    The hash algorithm to use
 * @param username     The username provided by the user
 * @param realm        The authentication realm provided by the server
 * @param password     The password provided by the user
 * @param nonce        The nonce provided by the server
 * @param client_nonce The nonce provided by the client
 *
 * @return The session key, or @c NULL if an error occurred.
 */
gchar *gaim_cipher_http_digest_calculate_session_key(
		const gchar *algorithm, const gchar *username,
		const gchar *realm, const gchar *password,
		const gchar *nonce, const gchar *client_nonce);

/** Calculate a response for HTTP Digest authentication
 *
 * See RFC 2617 for more information.
 *
 * @param algorithm         The hash algorithm to use
 * @param method            The HTTP method in use
 * @param digest_uri        The URI from the initial request
 * @param qop               The "quality of protection"
 * @param entity            The entity body
 * @param nonce             The nonce provided by the server
 * @param nonce_count       The nonce count
 * @param client_nonce      The nonce provided by the client
 * @param session_key       The session key from gaim_cipher_http_digest_calculate_session_key()
 *
 * @return The hashed response, or @c NULL if an error occurred.
 */
gchar *gaim_cipher_http_digest_calculate_response(
		const gchar *algorithm, const gchar *method,
		const gchar *digest_uri, const gchar *qop,
		const gchar *entity, const gchar *nonce,
		const gchar *nonce_count, const gchar *client_nonce,
		const gchar *session_key);

/*@}*/

#ifdef __cplusplus
}
#endif /* __cplusplus */

#endif /* GAIM_CIPHER_H */