Mercurial > pidgin
view plugins/gestures/stroke.c @ 12645:fc28451f5d96
[gaim-migrate @ 14983]
SF Patch #1314512 from Sadrul (who has a patch for everything)
"This patch introduces a flag for protocol plugins that
support offline messages (like Y!M and ICQ). This was
encouraged by the following conversation:
<sadrul> should offline buddies be listed/enabled in
the send-to menu?
<rekkanoryo> i would think only for protocols that
support offline messaging, if it's indicated that the
buddy is offline
-- <snip> --
<Bleeter> sadrul: personally, I'd like to see a
'supports offline' flag of some description
<Bleeter> one could then redirect (via plugins) through
email or alternative methods
<Bleeter> just a thought
<Paco-Paco> yeah, that sounds like a reasonble thing to have
This patch uses this flag to disable the buddies in the
send-to menu who are offline and the protocol doesn't
support offline messages."
I made this make the label insensitive instead of the whole menuitem. This
should address SimGuy's concerns about inconsistency (i.e. you could create a
conversation with someone via the buddy list that you couldn't create via the
Send To menu). I also hacked up some voodoo to show the label as sensitive when
moused-over, as that looks better (given the label-insensitive thing is itself a
hack). I think this works quite well.
BUG NOTE:
This makes more obvious an existing bug. The Send To menu isn't updated when
buddies sign on or off or change status (at least under some circumstances).
We need to fix that anyway, so I'm not going to let it hold up this commit.
Switching tabs will clear it up. I'm thinking we just might want to build the
contents of that menu when it is selected. That would save us a mess of
inefficient signal callbacks that update the Send To menus in open windows all
the time.
AIM NOTE:
This assumes that AIM can't offline message. That's not strictly true. You can
message invisible users on AIM. However, by design, we can't tell when a user
is invisible without resorting to dirty hackery. In practice, this isn't a
problem, as you can still select the AIM user from the menu. And really, how
often will you be choosing the Invisible contact, rather than the user going
Invisible in the middle of a conversation or IMing you while they're Invisible?
JABBER NOTE:
This assumes that Jabber can always offline message. This isn't strictly true.
Sadrul said:
I have updated Jabber according to this link which seems to
talk about how to determine the existence offline-message
support in a server:
http://www.jabber.org/jeps/jep-0013.html#discover
However, jabber.org doesn't seem to send the required
info. So I am not sure about it.
He later said:
I talked to Nathan and he said offline message support is
mostly assumed for most jabber servers. GTalk doesn't yet
support it, but they are working on it. So I have made
jabber to always return TRUE.
If there is truly no way to detect offline messaging capability, then this is
an acceptable solution. We could special case Google Talk because of its
popularity, and remove that later. It's probably not worth it though.
MSN NOTE:
This assumes that MSN can never offline message. That's effectively true, but
to be technically correct, MSN can offline message if there's already a
switchboard conversation open with a user. We could write an offline_message
function in the MSN prpl to detect that, but it'd be of limited usefulness,
especially given that under most circumstances (where this might matter), the
switchboard connection will be closed almost immediately.
CVS NOTE:
I'm writing to share a tragic little story.
I have a PC that I use for Gaim development. One day, I was writing a commit
message on it, when all of a suddent it went berserk. The screen started
flashing, and the whole commit message just disappeared. All of it. And it was
a good commit message! I had to cram and rewrite it really quickly. Needless to
say, my rushed commit message wasn't nearly as good, and I blame the PC for that.
Seriously, though, what kind of version control system loses your commit
message on a broken connection to the server? Stupid!
committer: Tailor Script <tailor@pidgin.im>
| author | Richard Laager <rlaager@wiktel.com> |
|---|---|
| date | Fri, 23 Dec 2005 19:26:04 +0000 |
| parents | a22381c9072d |
| children |
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/* libgstroke - a GNOME stroke interface library Copyright (c) 1996,1997,1998,1999,2000,2001 Mark F. Willey, ETLA Technical See the file COPYING for distribution information. This file contains the stroke recognition algorithm. */ #include "config.h" #include <unistd.h> #include <stdlib.h> #include <stdio.h> #include <math.h> #include <glib.h> #include <gtk/gtk.h> #include "gstroke.h" #include "gstroke-internal.h" void _gstroke_init (struct gstroke_metrics *metrics) { if (metrics->pointList != NULL) { /* FIXME: does this free the data too?*/ g_slist_free (metrics->pointList); metrics->pointList = NULL; metrics->point_count = 0; } } /* figure out which bin the point falls in */ static gint _gstroke_bin (p_point point_p, gint bound_x_1, gint bound_x_2, gint bound_y_1, gint bound_y_2) { gint bin_num = 1; if (point_p->x > bound_x_1) bin_num += 1; if (point_p->x > bound_x_2) bin_num += 1; if (point_p->y > bound_y_1) bin_num += 3; if (point_p->y > bound_y_2) bin_num += 3; return bin_num; } gint _gstroke_trans (gchar *sequence, struct gstroke_metrics *metrics) { GSList *crt_elem; /* number of bins recorded in the stroke */ guint sequence_count = 0; /* points-->sequence translation scratch variables */ gint prev_bin = 0; gint current_bin = 0; gint bin_count = 0; /* flag indicating the start of a stroke - always count it in the sequence */ gint first_bin = TRUE; /* bin boundary and size variables */ gint delta_x, delta_y; gint bound_x_1, bound_x_2; gint bound_y_1, bound_y_2; /* determine size of grid */ delta_x = metrics->max_x - metrics->min_x; delta_y = metrics->max_y - metrics->min_y; /* calculate bin boundary positions */ bound_x_1 = metrics->min_x + (delta_x / 3); bound_x_2 = metrics->min_x + 2 * (delta_x / 3); bound_y_1 = metrics->min_y + (delta_y / 3); bound_y_2 = metrics->min_y + 2 * (delta_y / 3); if (delta_x > GSTROKE_SCALE_RATIO * delta_y) { bound_y_1 = (metrics->max_y + metrics->min_y - delta_x) / 2 + (delta_x / 3); bound_y_2 = (metrics->max_y + metrics->min_y - delta_x) / 2 + 2 * (delta_x / 3); } else if (delta_y > GSTROKE_SCALE_RATIO * delta_x) { bound_x_1 = (metrics->max_x + metrics->min_x - delta_y) / 2 + (delta_y / 3); bound_x_2 = (metrics->max_x + metrics->min_x - delta_y) / 2 + 2 * (delta_y / 3); } #if 0 printf ("DEBUG:: point count: %d\n", metrics->point_count); printf ("DEBUG:: metrics->min_x: %d\n", metrics->min_x); printf ("DEBUG:: metrics->max_x: %d\n", metrics->max_x); printf ("DEBUG:: metrics->min_y: %d\n", metrics->min_y); printf ("DEBUG:: metrics->max_y: %d\n", metrics->max_y); printf ("DEBUG:: delta_x: %d\n", delta_x); printf ("DEBUG:: delta_y: %d\n", delta_y); printf ("DEBUG:: bound_x_1: %d\n", bound_x_1); printf ("DEBUG:: bound_x_2: %d\n", bound_x_2); printf ("DEBUG:: bound_y_1: %d\n", bound_y_1); printf ("DEBUG:: bound_y_2: %d\n", bound_y_2); #endif /* build string by placing points in bins, collapsing bins and discarding those with too few points... */ crt_elem = metrics->pointList; while (crt_elem != NULL) { /* figure out which bin the point falls in */ /*printf ("X = %d Y = %d\n", ((p_point)crt_elem->data)->x, ((p_point)crt_elem->data)->y); */ current_bin = _gstroke_bin ((p_point)crt_elem->data, bound_x_1, bound_x_2, bound_y_1, bound_y_2); /* if this is the first point, consider it the previous bin, too. */ if (prev_bin == 0) prev_bin = current_bin; /*printf ("DEBUG:: current bin: %d x=%d y = %d\n", current_bin, ((p_point)crt_elem->data)->x, ((p_point)crt_elem->data)->y); */ if (prev_bin == current_bin) bin_count++; else { /* we are moving to a new bin -- consider adding to the sequence */ if ((bin_count > (metrics->point_count * GSTROKE_BIN_COUNT_PERCENT)) || (first_bin == TRUE)) { /* gchar val = '0' + prev_bin; printf ("%c", val);fflush (stdout); g_string_append (&sequence, &val); */ first_bin = FALSE; sequence[sequence_count++] = '0' + prev_bin; /* printf ("DEBUG:: adding sequence: %d\n", prev_bin); */ } /* restart counting points in the new bin */ bin_count=0; prev_bin = current_bin; } /* move to next point, freeing current point from list */ free (crt_elem->data); crt_elem = g_slist_next (crt_elem); } /* add the last run of points to the sequence */ sequence[sequence_count++] = '0' + current_bin; /* printf ("DEBUG:: adding final sequence: %d\n", current_bin); */ _gstroke_init (metrics); { /* FIXME: get rid of this block gchar val = '0' + current_bin; printf ("%c\n", val);fflush (stdout); g_string_append (&sequence, '\0'); */ sequence[sequence_count] = '\0'; } return TRUE; } /* my plan is to make a stroke training program where you can enter all of the variations of slop that map to a canonical set of strokes. When the application calls gstroke_canonical, it gets one of the recognized strokes, or "", if it's not a recognized variation. I will probably use a hash table. Right now, it just passes the values through to gstroke_trans */ gint _gstroke_canonical (gchar *sequence, struct gstroke_metrics *metrics) { return _gstroke_trans (sequence, metrics); } void _gstroke_record (gint x, gint y, struct gstroke_metrics *metrics) { p_point new_point_p; gint delx, dely; float ix, iy; g_return_if_fail( metrics != NULL ); #if 0 printf ("%d:%d ", x, y); fflush (stdout); #endif if (metrics->point_count < GSTROKE_MAX_POINTS) { new_point_p = (p_point) g_malloc (sizeof (struct s_point)); if (metrics->pointList == NULL) { /* first point in list - initialize metrics */ metrics->min_x = 10000; metrics->min_y = 10000; metrics->max_x = -1; metrics->max_y = -1; metrics->pointList = (GSList*) g_malloc (sizeof (GSList)); metrics->pointList->data = new_point_p; metrics->pointList->next = NULL; metrics->point_count = 0; } else { #define LAST_POINT ((p_point)(g_slist_last (metrics->pointList)->data)) /* interpolate between last and current point */ delx = x - LAST_POINT->x; dely = y - LAST_POINT->y; if (abs(delx) > abs(dely)) { /* step by the greatest delta direction */ iy = LAST_POINT->y; /* go from the last point to the current, whatever direction it may be */ for (ix = LAST_POINT->x; (delx > 0) ? (ix < x) : (ix > x); ix += (delx > 0) ? 1 : -1) { /* step the other axis by the correct increment */ iy += fabs(((float) dely / (float) delx)) * (float) ((dely < 0) ? -1.0 : 1.0); /* add the interpolated point */ new_point_p->x = ix; new_point_p->y = iy; metrics->pointList = g_slist_append (metrics->pointList, new_point_p); /* update metrics */ if (((gint) ix) < metrics->min_x) metrics->min_x = (gint) ix; if (((gint) ix) > metrics->max_x) metrics->max_x = (gint) ix; if (((gint) iy) < metrics->min_y) metrics->min_y = (gint) iy; if (((gint) iy) > metrics->max_y) metrics->max_y = (gint) iy; metrics->point_count++; new_point_p = (p_point) malloc (sizeof(struct s_point)); } } else { /* same thing, but for dely larger than delx case... */ ix = LAST_POINT->x; /* go from the last point to the current, whatever direction it may be */ for (iy = LAST_POINT->y; (dely > 0) ? (iy < y) : (iy > y); iy += (dely > 0) ? 1 : -1) { /* step the other axis by the correct increment */ ix += fabs(((float) delx / (float) dely)) * (float) ((delx < 0) ? -1.0 : 1.0); /* add the interpolated point */ new_point_p->y = iy; new_point_p->x = ix; metrics->pointList = g_slist_append(metrics->pointList, new_point_p); /* update metrics */ if (((gint) ix) < metrics->min_x) metrics->min_x = (gint) ix; if (((gint) ix) > metrics->max_x) metrics->max_x = (gint) ix; if (((gint) iy) < metrics->min_y) metrics->min_y = (gint) iy; if (((gint) iy) > metrics->max_y) metrics->max_y = (gint) iy; metrics->point_count++; new_point_p = (p_point) malloc (sizeof(struct s_point)); } } /* add the sampled point */ metrics->pointList = g_slist_append(metrics->pointList, new_point_p); } /* record the sampled point values */ new_point_p->x = x; new_point_p->y = y; #if 0 { GSList *crt = metrics->pointList; printf ("Record "); while (crt != NULL) { printf ("(%d,%d)", ((p_point)crt->data)->x, ((p_point)crt->data)->y); crt = g_slist_next (crt); } printf ("\n"); } #endif } }
