view plugins/gestures/stroke-draw.c @ 12645:fc28451f5d96

[gaim-migrate @ 14983] SF Patch #1314512 from Sadrul (who has a patch for everything) "This patch introduces a flag for protocol plugins that support offline messages (like Y!M and ICQ). This was encouraged by the following conversation: <sadrul> should offline buddies be listed/enabled in the send-to menu? <rekkanoryo> i would think only for protocols that support offline messaging, if it's indicated that the buddy is offline -- <snip> -- <Bleeter> sadrul: personally, I'd like to see a 'supports offline' flag of some description <Bleeter> one could then redirect (via plugins) through email or alternative methods <Bleeter> just a thought <Paco-Paco> yeah, that sounds like a reasonble thing to have This patch uses this flag to disable the buddies in the send-to menu who are offline and the protocol doesn't support offline messages." I made this make the label insensitive instead of the whole menuitem. This should address SimGuy's concerns about inconsistency (i.e. you could create a conversation with someone via the buddy list that you couldn't create via the Send To menu). I also hacked up some voodoo to show the label as sensitive when moused-over, as that looks better (given the label-insensitive thing is itself a hack). I think this works quite well. BUG NOTE: This makes more obvious an existing bug. The Send To menu isn't updated when buddies sign on or off or change status (at least under some circumstances). We need to fix that anyway, so I'm not going to let it hold up this commit. Switching tabs will clear it up. I'm thinking we just might want to build the contents of that menu when it is selected. That would save us a mess of inefficient signal callbacks that update the Send To menus in open windows all the time. AIM NOTE: This assumes that AIM can't offline message. That's not strictly true. You can message invisible users on AIM. However, by design, we can't tell when a user is invisible without resorting to dirty hackery. In practice, this isn't a problem, as you can still select the AIM user from the menu. And really, how often will you be choosing the Invisible contact, rather than the user going Invisible in the middle of a conversation or IMing you while they're Invisible? JABBER NOTE: This assumes that Jabber can always offline message. This isn't strictly true. Sadrul said: I have updated Jabber according to this link which seems to talk about how to determine the existence offline-message support in a server: http://www.jabber.org/jeps/jep-0013.html#discover However, jabber.org doesn't seem to send the required info. So I am not sure about it. He later said: I talked to Nathan and he said offline message support is mostly assumed for most jabber servers. GTalk doesn't yet support it, but they are working on it. So I have made jabber to always return TRUE. If there is truly no way to detect offline messaging capability, then this is an acceptable solution. We could special case Google Talk because of its popularity, and remove that later. It's probably not worth it though. MSN NOTE: This assumes that MSN can never offline message. That's effectively true, but to be technically correct, MSN can offline message if there's already a switchboard conversation open with a user. We could write an offline_message function in the MSN prpl to detect that, but it'd be of limited usefulness, especially given that under most circumstances (where this might matter), the switchboard connection will be closed almost immediately. CVS NOTE: I'm writing to share a tragic little story. I have a PC that I use for Gaim development. One day, I was writing a commit message on it, when all of a suddent it went berserk. The screen started flashing, and the whole commit message just disappeared. All of it. And it was a good commit message! I had to cram and rewrite it really quickly. Needless to say, my rushed commit message wasn't nearly as good, and I blame the PC for that. Seriously, though, what kind of version control system loses your commit message on a broken connection to the server? Stupid! committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Fri, 23 Dec 2005 19:26:04 +0000
parents 2c7e79b6d7b2
children a99a0cc67713
line wrap: on
line source

/*
  GNOME stroke implementation
  Copyright (c) 2000, 2001 Dan Nicolaescu
  See the file COPYING for distribution information.
*/

#include "config.h"

#include <unistd.h>
#include <stdlib.h>
#include <stdio.h>
#include <glib.h>
#include <gtk/gtk.h>

#include <gdk/gdkx.h>
#include "gstroke.h"
#include "gstroke-internal.h"

#include <X11/Xlib.h>
#include <X11/Xutil.h>


static void gstroke_invisible_window_init (GtkWidget *widget);
/*FIXME: Maybe these should be put in a structure, and not static...*/
static Display * gstroke_disp = NULL;
static Window gstroke_window;
static GC gstroke_gc;
static int mouse_button = 2;
static gboolean draw_strokes = FALSE;

#define GSTROKE_TIMEOUT_DURATION 10

#define GSTROKE_SIGNALS "gstroke_signals"

struct gstroke_func_and_data {
	void (*func)(GtkWidget *, void *);
	gpointer data;
};


/*FIXME: maybe it's better to just make 2 static variables, not a
  structure */
struct mouse_position {
	struct s_point last_point;
	gboolean invalid;
};


static struct mouse_position last_mouse_position;
static guint timer_id;

static void gstroke_execute (GtkWidget *widget, const gchar *name);

static void
record_stroke_segment (GtkWidget *widget)
{
  gint x, y;
  struct gstroke_metrics *metrics;

  g_return_if_fail( widget != NULL );

  gtk_widget_get_pointer (widget, &x, &y);

  if (last_mouse_position.invalid)
    last_mouse_position.invalid = FALSE;
  else if (gstroke_draw_strokes())
    {
#if 1
      XDrawLine (gstroke_disp, gstroke_window, gstroke_gc,
                 last_mouse_position.last_point.x,
                 last_mouse_position.last_point.y,
                 x, y);
      /* XFlush (gstroke_disp); */
#else
      /* FIXME: this does not work. It will only work if we create a
         corresponding GDK window for stroke_window and draw on
         that... */
      gdk_draw_line (widget->window, widget->style->fg_gc[GTK_STATE_NORMAL],
                     last_mouse_position.last_point.x,
                     last_mouse_position.last_point.y,
                     x,
                     y);
#endif
    }

  if (last_mouse_position.last_point.x != x
      || last_mouse_position.last_point.y != y)
    {
      last_mouse_position.last_point.x = x;
      last_mouse_position.last_point.y = y;
      metrics = (struct gstroke_metrics *)g_object_get_data(G_OBJECT(widget),
															GSTROKE_METRICS);
      _gstroke_record (x, y, metrics);
    }
}

static gint
gstroke_timeout (gpointer data)
{
	GtkWidget *widget;

	g_return_val_if_fail(data != NULL, FALSE);

	widget = GTK_WIDGET (data);
	record_stroke_segment (widget);

	return TRUE;
}

static void gstroke_cancel(GdkEvent *event) 
{
	last_mouse_position.invalid = TRUE;

	if (timer_id > 0)
	    g_source_remove (timer_id);

	timer_id = 0;

	if( event != NULL )
		gdk_pointer_ungrab (event->button.time);


	if (gstroke_draw_strokes() && gstroke_disp != NULL) {
	    /* get rid of the invisible stroke window */
	    XUnmapWindow (gstroke_disp, gstroke_window);
	    XFlush (gstroke_disp);
	}

}

static gint
process_event (GtkWidget *widget, GdkEvent *event, gpointer data G_GNUC_UNUSED)
{
  static GtkWidget *original_widget = NULL;
  static GdkCursor *cursor = NULL;

  switch (event->type) {
    case GDK_BUTTON_PRESS:
		if (event->button.button != gstroke_get_mouse_button()) {
			/* Similar to the bug below catch when any other button is
			 * clicked after the middle button is clicked (but possibly
			 * not released)
			 */
			gstroke_cancel(event);	
			original_widget = NULL;
			break;
		}

      original_widget = widget; /* remeber the widget where
                                   the stroke started */

      gstroke_invisible_window_init (widget);

      record_stroke_segment (widget);

	  if (cursor == NULL)
		  cursor = gdk_cursor_new(GDK_PENCIL);

      gdk_pointer_grab (widget->window, FALSE,
			GDK_BUTTON_RELEASE_MASK, NULL, cursor,
			event->button.time);
      timer_id = g_timeout_add (GSTROKE_TIMEOUT_DURATION,
				  gstroke_timeout, widget);
      return TRUE;

    case GDK_BUTTON_RELEASE:
      if ((event->button.button != gstroke_get_mouse_button())
	  || (original_widget == NULL)) {

		/* Nice bug when you hold down one button and press another. */
		/* We'll just cancel the gesture instead. */
		gstroke_cancel(event);
		original_widget = NULL;
		break;
	  }

      last_mouse_position.invalid = TRUE;
      original_widget = NULL;
      g_source_remove (timer_id);
      gdk_pointer_ungrab (event->button.time);
      timer_id = 0;

      {
	char result[GSTROKE_MAX_SEQUENCE];
	struct gstroke_metrics *metrics;

	metrics = (struct gstroke_metrics *)g_object_get_data(G_OBJECT (widget),
														  GSTROKE_METRICS);
		if (gstroke_draw_strokes()) {
			/* get rid of the invisible stroke window */
			XUnmapWindow (gstroke_disp, gstroke_window);
			XFlush (gstroke_disp);
		}

	_gstroke_canonical (result, metrics);
	gstroke_execute (widget, result);
      }
      return FALSE;

    default:
      break;
  }

  return FALSE;
}

void
gstroke_set_draw_strokes(gboolean draw)
{
	draw_strokes = draw;
}

gboolean
gstroke_draw_strokes(void)
{
	return draw_strokes;
}

void
gstroke_set_mouse_button(gint button)
{
	mouse_button = button;
}

guint
gstroke_get_mouse_button(void)
{
	return mouse_button;
}

void
gstroke_enable (GtkWidget *widget)
{
  struct gstroke_metrics*
    metrics = (struct gstroke_metrics *)g_object_get_data(G_OBJECT(widget),
														  GSTROKE_METRICS);
  if (metrics == NULL)
    {
      metrics = (struct gstroke_metrics *)g_malloc (sizeof
                                                    (struct gstroke_metrics));
      metrics->pointList = NULL;
      metrics->min_x = 10000;
      metrics->min_y = 10000;
      metrics->max_x = 0;
      metrics->max_y = 0;
      metrics->point_count = 0;

      g_object_set_data(G_OBJECT(widget), GSTROKE_METRICS, metrics);

      g_signal_connect(G_OBJECT(widget), "event",
					   G_CALLBACK(process_event), NULL);
    }
  else
    _gstroke_init (metrics);

  last_mouse_position.invalid = TRUE;
}

guint
gstroke_signal_connect (GtkWidget *widget,
                        const gchar *name,
                        void (*func)(GtkWidget *widget, void *data),
                        gpointer data)
{
  struct gstroke_func_and_data *func_and_data;
  GHashTable *hash_table =
    (GHashTable*)g_object_get_data(G_OBJECT(widget), GSTROKE_SIGNALS);

  if (!hash_table)
    {
      hash_table = g_hash_table_new (g_str_hash, g_str_equal);
      g_object_set_data(G_OBJECT(widget), GSTROKE_SIGNALS,
						(gpointer)hash_table);
    }
  func_and_data = g_new (struct gstroke_func_and_data, 1);
  func_and_data->func = func;
  func_and_data->data = data;
  g_hash_table_insert (hash_table, (gpointer)name, (gpointer)func_and_data);
  return TRUE;
}

static void
gstroke_execute (GtkWidget *widget, const gchar *name)
{

  GHashTable *hash_table =
    (GHashTable*)g_object_get_data(G_OBJECT(widget), GSTROKE_SIGNALS);

#if 0
  gaim_debug(GAIM_DEBUG_MISC, "gestures", "gstroke %s\n", name);
#endif
  
  if (hash_table)
    {
      struct gstroke_func_and_data *fd =
	(struct gstroke_func_and_data*)g_hash_table_lookup (hash_table, name);
      if (fd)
	(*fd->func)(widget, fd->data);
    }
}

void
gstroke_cleanup (GtkWidget *widget)
{
  struct gstroke_metrics *metrics;
  GHashTable *hash_table =
    (GHashTable*)g_object_get_data(G_OBJECT(widget), GSTROKE_SIGNALS);
  if (hash_table)
    /*  FIXME: does this delete the elements too?  */
    g_hash_table_destroy (hash_table);

  g_object_steal_data(G_OBJECT(widget), GSTROKE_SIGNALS);

  metrics = (struct gstroke_metrics*)g_object_get_data(G_OBJECT(widget),
													   GSTROKE_METRICS);
  if (metrics)
    g_free (metrics);
  g_object_steal_data(G_OBJECT(widget), GSTROKE_METRICS);
}


/* This function should be written using GTK+ primitives*/
static void
gstroke_invisible_window_init (GtkWidget *widget)
{
  XSetWindowAttributes w_attr;
  XWindowAttributes orig_w_attr;
  unsigned long mask, col_border, col_background;
  unsigned int border_width;
  XSizeHints hints;
  Display *disp = GDK_WINDOW_XDISPLAY(widget->window);
  Window wind = GDK_WINDOW_XWINDOW (widget->window);
  int screen = DefaultScreen (disp);

	if (!gstroke_draw_strokes())
		return;

  gstroke_disp = disp;

  /* X server should save what's underneath */
  XGetWindowAttributes (gstroke_disp, wind, &orig_w_attr);
  hints.x = orig_w_attr.x;
  hints.y = orig_w_attr.y;
  hints.width = orig_w_attr.width;
  hints.height = orig_w_attr.height;
  mask = CWSaveUnder;
  w_attr.save_under = True;

  /* inhibit all the decorations */
  mask |= CWOverrideRedirect;
  w_attr.override_redirect = True;

  /* Don't set a background, transparent window */
  mask |= CWBackPixmap;
  w_attr.background_pixmap = None;

  /* Default input window look */
  col_background = WhitePixel (gstroke_disp, screen);

  /* no border for the window */
#if 0
  border_width = 5;
#endif
  border_width = 0;

  col_border = BlackPixel (gstroke_disp, screen);

  gstroke_window = XCreateSimpleWindow (gstroke_disp, wind,
                                        0, 0,
                                        hints.width - 2 * border_width,
                                        hints.height - 2 * border_width,
                                        border_width,
                                        col_border, col_background);

  gstroke_gc = XCreateGC (gstroke_disp, gstroke_window, 0, NULL);

  XSetFunction (gstroke_disp, gstroke_gc, GXinvert);

  XChangeWindowAttributes (gstroke_disp, gstroke_window, mask, &w_attr);

  XSetLineAttributes (gstroke_disp, gstroke_gc, 2, LineSolid,
                      CapButt, JoinMiter);
  XMapRaised (gstroke_disp, gstroke_window);

#if 0
  /*FIXME: is this call really needed? If yes, does it need the real
    argc and argv? */
  hints.flags = PPosition | PSize;
  XSetStandardProperties (gstroke_disp, gstroke_window, "gstroke_test", NULL,
                          (Pixmap)NULL, NULL, 0, &hints);


  /* Receive the close window client message */
  {
    /* FIXME: is this really needed? If yes, something should be done
       with wmdelete...*/
    Atom wmdelete = XInternAtom (gstroke_disp, "WM_DELETE_WINDOW",
                                 False);
    XSetWMProtocols (gstroke_disp, gstroke_window, &wmdelete, True);
  }
#endif
}