Mercurial > pidgin
view plugins/mono/MPlugin.cs @ 13515:f5d4300aeed8
[gaim-migrate @ 15891]
Fix sf bug #1443092, Events logging not working properly?
"signed on" and "signed off" for people in your buddy list
are now correctly logged to the system log.
Richard, someone had already left a note in this function
to make a change after the string freeze (I think it was
you). We should still make a change after the string freeze,
but the change is different now than it was before this commit.
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Doliner <mark@kingant.net> |
|---|---|
| date | Wed, 15 Mar 2006 04:41:44 +0000 |
| parents | 67fbd2ff4c4e |
| children |
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using Gaim; public class MPlugin : GaimPlugin { public void HandleSig(object[] args) { Buddy buddy = (Buddy)args[0]; Status old_status = (Status)args[1]; Status status = (Status)args[2]; Debug.debug(Debug.INFO, "mplug", "buddy " + buddy.Name + " went from " + old_status.Id + " to " + status.Id + "\n"); } public override void Load() { Debug.debug(Debug.INFO, "mplug", "loading...\n"); /*Signal.connect(BuddyList.GetHandle(), this, "buddy-away", new Signal.Handler(HandleSig));*/ BuddyList.OnBuddyStatusChanged.connect(this, new Signal.Handler(HandleSig)); } public override void Unload() { Debug.debug(Debug.INFO, "mplug", "unloading...\n"); } public override void Destroy() { Debug.debug(Debug.INFO, "mplug", "destroying...\n"); } public override GaimPluginInfo Info() { return new GaimPluginInfo("C# Plugin", "0.1", "Test C# Plugin", "Longer Description", "Eoin Coffey", "urled"); } }
