Mercurial > pidgin
view src/protocols/icq/socketmanager.h @ 9774:ec6ff57d7b06
[gaim-migrate @ 10642]
" moves make_buddy_menu to gaim_gtk_blist_make_buddy_menu
and makes it public.
Also, cleaned up a lot of extra pointers we were
passing around. No need to pass the menu, buddy, prpl,
and prplinfo when we can get the prpl and the prplinfo
from the buddy with buddy->account->gc->prpl, and
GAIM_PLUGIN_PROTOCOL_INFO();" --Gary Kramlich
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Wed, 18 Aug 2004 11:46:46 +0000 |
| parents | 5e7ffea3f76a |
| children |
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/* -*- Mode: C; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* * $Id: socketmanager.h 8967 2004-02-12 19:54:18Z hermanator $ * * Copyright (C) 1998-2001, Denis V. Dmitrienko <denis@null.net> and * Bill Soudan <soudan@kde.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * */ #ifndef _SOCKETMANAGER_H #define _SOCKETMANAGER_H #ifdef HAVE_CONFIG_H #include <config.h> #endif #include <sys/types.h> #ifndef _WIN32 #include <sys/socket.h> #else #include "libc_interface.h" #endif #include "icq.h" #include "list.h" typedef struct icq_Socket_s icq_Socket; typedef void (*icq_SocketHandler)(void *data); struct icq_Socket_s { int socket; icq_SocketHandler handlers[ICQ_SOCKET_MAX]; void *data[ICQ_SOCKET_MAX]; }; int icq_SocketNew(int domain, int type, int protocol); int icq_SocketAccept(int listens, struct sockaddr *addr, int *addrlen); void icq_SocketAlloc(int socket_fd); int icq_SocketDelete(int socket_fd); void icq_SocketSetHandler(int socket_fd, int type, icq_SocketHandler handler, void *data); void icq_SocketReady(icq_Socket *s, int type); void icq_SocketBuildFdSets(void); void icq_SocketPoll(); icq_Socket *icq_FindSocket(int socket_fd); extern icq_List *icq_SocketList; #endif /* _SOCKETMANAGER_H */
