view src/gtkeventloop.c @ 10038:eb8ccdd6f5f2

[gaim-migrate @ 10997] " Fix Philip Mucci's bug (reported to gaim-devel on the 16th), where malformed (visibility) strings, caused users to be unmessageable and hidden, by normalizing them, and using sane defaults. Fixes CraigD's bug IRC reported on IRC (non-kerberized zephyr users always have the realm "local-realm"), by adding a user-specified "Realm" option string. Also added two new preferences (import from .anyone and import from .zephyr.subs) to go with (export to .anyone and "export to .zephyr.subs"). Since one can now use multiple accounts, most people wouldn't want to use the same buddy lists and chat room lists for both accounts. Added a /topic command to make zephyr use the same command name as the other protocols which have topics." --Arun A Tharuvai committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sat, 18 Sep 2004 22:25:12 +0000
parents 482fc53c969d
children 8e97c8befc0b
line wrap: on
line source

/**
 * @file gtk_eventloop.c Gaim Event Loop API (gtk implementation)
 * @ingroup gtkui
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include <glib.h>
#include "gtkeventloop.h"
#include "eventloop.h"

#define GAIM_GTK_READ_COND  (G_IO_IN | G_IO_HUP | G_IO_ERR)
#define GAIM_GTK_WRITE_COND (G_IO_OUT | G_IO_HUP | G_IO_ERR | G_IO_NVAL)

typedef struct _GaimGtkIOClosure {
	GaimInputFunction function;
	guint result;
	gpointer data;

} GaimGtkIOClosure;

static void gaim_gtk_io_destroy(gpointer data)
{
	g_free(data);
}

static gboolean gaim_gtk_io_invoke(GIOChannel *source, GIOCondition condition, gpointer data)
{
	GaimGtkIOClosure *closure = data;
	GaimInputCondition gaim_cond = 0;

	if (condition & GAIM_GTK_READ_COND)
		gaim_cond |= GAIM_INPUT_READ;
	if (condition & GAIM_GTK_WRITE_COND)
		gaim_cond |= GAIM_INPUT_WRITE;

#if 0
	gaim_debug(GAIM_DEBUG_MISC, "gtk_eventloop",
			   "CLOSURE: callback for %d, fd is %d\n",
			   closure->result, g_io_channel_unix_get_fd(source));
#endif

	closure->function(closure->data, g_io_channel_unix_get_fd(source), gaim_cond);

	return TRUE;
}

static guint gaim_gtk_input_add(gint fd, GaimInputCondition condition, GaimInputFunction function,
							   gpointer data)
{
	GaimGtkIOClosure *closure = g_new0(GaimGtkIOClosure, 1);
	GIOChannel *channel;
	GIOCondition cond = 0;

	closure->function = function;
	closure->data = data;

	if (condition & GAIM_INPUT_READ)
		cond |= GAIM_GTK_READ_COND;
	if (condition & GAIM_INPUT_WRITE)
		cond |= GAIM_GTK_WRITE_COND;

	channel = g_io_channel_unix_new(fd);
	closure->result = g_io_add_watch_full(channel, G_PRIORITY_DEFAULT, cond,
					      gaim_gtk_io_invoke, closure, gaim_gtk_io_destroy);

#if 0
	gaim_debug(GAIM_DEBUG_MISC, "gtk_eventloop",
			   "CLOSURE: adding input watcher %d for fd %d\n",
			   closure->result, fd);
#endif

	g_io_channel_unref(channel);
	return closure->result;
}

static GaimEventLoopUiOps eventloop_ops =
{
	g_timeout_add,
	(guint (*)(guint))g_source_remove,
	gaim_gtk_input_add,
	(guint (*)(guint))g_source_remove
};

GaimEventLoopUiOps *
gaim_gtk_eventloop_get_ui_ops(void)
{
	return &eventloop_ops;
}