view src/protocols/zephyr/ZInit.c @ 9550:de83d2cb87a4

[gaim-migrate @ 10379] " When unqueuing messages and "sounds while away" is set, Gaim will play a message receieved for every message unqueued. If there are a large number of messages, my SB Audigy tries playing them all and ends up creating a crackly ugly sound. Friends of mine have complained about this as well. This patch fixes that by making sure sounds are disabled when unqueuing messages. Sounds will be re-enabled afterwards if necessary. Something to note is that playing the sounds when unqueuing messages crashes Gaim on occasion, with about 50% success. After applying this patch, the crashes stopped. The backtrace isn't particularly helpful...it's all question marks and valgrind doesn't say much either. Crash or no crash though, this eliminates annoying behavior so that is probably more important. I originally fixed this for my plugin AutoProfile, but since they use similar code for queuing messages, it would be nice if Gaim has it as well :)" --Casey Ho committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Fri, 16 Jul 2004 14:56:47 +0000
parents 43d6c08d7e96
children 5727afad0fb8
line wrap: on
line source

/* This file is part of the Project Athena Zephyr Notification System.
 * It contains source for the ZInitialize function.
 *
 *	Created by:	Robert French
 *
 *	$Source$
 *	$Author: chipx86 $
 *
 *	Copyright (c) 1987, 1991 by the Massachusetts Institute of Technology.
 *	For copying and distribution information, see the file
 *	"mit-copyright.h". 
 */
/* $Header$ */

#ifndef lint
static char rcsid_ZInitialize_c[] =
    "$Zephyr: /afs/athena.mit.edu/astaff/project/zephyr/src/lib/RCS/ZInitialize.c,v 1.17 89/05/30 18:11:25 jtkohl Exp $";
#endif

#include "internal.h"

#include <sys/socket.h>
#ifdef ZEPHYR_USES_KERBEROS
#include <krb_err.h>
#endif

#ifndef INADDR_NONE
#define INADDR_NONE 0xffffffff
#endif

Code_t ZInitialize()
{
    struct servent *hmserv;
    struct hostent *hostent;
    char addr[4], hostname[MAXHOSTNAMELEN];
    struct in_addr servaddr;
    struct sockaddr_in sin;
    int s, sinsize = sizeof(sin);
    Code_t code;
    ZNotice_t notice;
#ifdef ZEPHYR_USES_KERBEROS
    char *krealm = NULL;
    int krbval;
    char d1[ANAME_SZ], d2[INST_SZ];

    initialize_krb_error_table();
#endif

    initialize_zeph_error_table();
    
    (void) memset((char *)&__HM_addr, 0, sizeof(__HM_addr));

    __HM_addr.sin_family = AF_INET;

    /* Set up local loopback address for HostManager */
    addr[0] = 127;
    addr[1] = 0;
    addr[2] = 0;
    addr[3] = 1;

    hmserv = (struct servent *)getservbyname(HM_SVCNAME, "udp");
    __HM_addr.sin_port = (hmserv) ? hmserv->s_port : HM_SVC_FALLBACK;

    (void) memcpy((char *)&__HM_addr.sin_addr, addr, 4);

    __HM_set = 0;

    /* Initialize the input queue */
    __Q_Tail = NULL;
    __Q_Head = NULL;
    
    /* if the application is a server, there might not be a zhm.  The
       code will fall back to something which might not be "right",
       but this is is ok, since none of the servers call krb_rd_req. */

    servaddr.s_addr = INADDR_NONE;
    if (! __Zephyr_server) {
       if ((code = ZOpenPort(NULL)) != ZERR_NONE)
	  return(code);

       if ((code = ZhmStat(NULL, &notice)) != ZERR_NONE)
	  return(code);

       ZClosePort();

       /* the first field, which is NUL-terminated, is the server name.
	  If this code ever support a multiplexing zhm, this will have to
	  be made smarter, and probably per-message */

#ifdef ZEPHYR_USES_KERBEROS
       krealm = krb_realmofhost(notice.z_message);
#endif
       hostent = gethostbyname(notice.z_message);
       if (hostent && hostent->h_addrtype == AF_INET)
	   memcpy(&servaddr, hostent->h_addr, sizeof(servaddr));

       ZFreeNotice(&notice);
    }

#ifdef ZEPHYR_USES_KERBEROS
    if (krealm) {
	strcpy(__Zephyr_realm, krealm);
    } else if ((krb_get_tf_fullname(TKT_FILE, d1, d2, __Zephyr_realm)
		!= KSUCCESS) &&
	       ((krbval = krb_get_lrealm(__Zephyr_realm, 1)) != KSUCCESS)) {
	return (krbval);
    }
#else
    strcpy(__Zephyr_realm, "local-realm");
#endif

    __My_addr.s_addr = INADDR_NONE;
    if (servaddr.s_addr != INADDR_NONE) {
	/* Try to get the local interface address by connecting a UDP
	 * socket to the server address and getting the local address.
	 * Some broken operating systems (e.g. Solaris 2.0-2.5) yield
	 * INADDR_ANY (zero), so we have to check for that. */
	s = socket(AF_INET, SOCK_DGRAM, 0);
	if (s != -1) {
	    memset(&sin, 0, sizeof(sin));
	    sin.sin_family = AF_INET;
	    memcpy(&sin.sin_addr, &servaddr, sizeof(servaddr));
	    sin.sin_port = HM_SRV_SVC_FALLBACK;
	    if (connect(s, (struct sockaddr *) &sin, sizeof(sin)) == 0
		&& getsockname(s, (struct sockaddr *) &sin, &sinsize) == 0
		&& sin.sin_addr.s_addr != 0)
		memcpy(&__My_addr, &sin.sin_addr, sizeof(__My_addr));
	    close(s);
	}
    }
    if (__My_addr.s_addr == INADDR_NONE) {
	/* We couldn't figure out the local interface address by the
	 * above method.  Try by resolving the local hostname.  (This
	 * is a pretty broken thing to do, and unfortunately what we
	 * always do on server machines.) */
	if (gethostname(hostname, sizeof(hostname)) == 0) {
	    hostent = gethostbyname(hostname);
	    if (hostent && hostent->h_addrtype == AF_INET)
		memcpy(&__My_addr, hostent->h_addr, sizeof(__My_addr));
	}
    }
    /* If the above methods failed, zero out __My_addr so things will
     * sort of kind of work. */
    if (__My_addr.s_addr == INADDR_NONE)
	__My_addr.s_addr = 0;

    /* Get the sender so we can cache it */
    (void) ZGetSender();

    return (ZERR_NONE);
}