view src/protocols/icq/queue.c @ 9550:de83d2cb87a4

[gaim-migrate @ 10379] " When unqueuing messages and "sounds while away" is set, Gaim will play a message receieved for every message unqueued. If there are a large number of messages, my SB Audigy tries playing them all and ends up creating a crackly ugly sound. Friends of mine have complained about this as well. This patch fixes that by making sure sounds are disabled when unqueuing messages. Sounds will be re-enabled afterwards if necessary. Something to note is that playing the sounds when unqueuing messages crashes Gaim on occasion, with about 50% success. After applying this patch, the crashes stopped. The backtrace isn't particularly helpful...it's all question marks and valgrind doesn't say much either. Crash or no crash though, this eliminates annoying behavior so that is probably more important. I originally fixed this for my plugin AutoProfile, but since they use similar code for queuing messages, it would be nice if Gaim has it as well :)" --Casey Ho committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Fri, 16 Jul 2004 14:56:47 +0000
parents f0a2a9afdb77
children
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line source

/* -*- Mode: C; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */

/*
 * $Id: queue.c 2509 2001-10-13 00:06:18Z warmenhoven $
 *
 * Copyright (C) 1998-2001, Denis V. Dmitrienko <denis@null.net> and
 *                          Bill Soudan <soudan@kde.org>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 *
 */

#include <stdlib.h>

#include "icqlib.h"
#include "queue.h"
#include "udp.h"

void icq_UDPQueueNew(icq_Link *icqlink)
{
  icqlink->d->icq_UDPQueue = icq_ListNew();
  icqlink->icq_UDPExpireInterval = 15; /* expire interval = 15 sec */
}

void icq_UDPQueuePut(icq_Link *icqlink, icq_Packet *p)
{
  icq_UDPQueueItem *ptr = (icq_UDPQueueItem*)malloc(sizeof(icq_UDPQueueItem));
#ifdef QUEUE_DEBUG
  printf("icq_UDPQueuePut(seq=0x%04X, cmd=0x%04X)\n", icq_PacketReadUDPOutSeq1(p),
         icq_PacketReadUDPOutCmd(p));
#endif
  ptr->attempts = 1;
  ptr->timeout = icq_TimeoutNew(icqlink->icq_UDPExpireInterval, 
    (icq_TimeoutHandler)icq_UDPQueueItemResend, ptr);
  ptr->timeout->single_shot = 0;
  ptr->pack = p;
  ptr->icqlink = icqlink;
#ifdef QUEUE_DEBUG
  printf("enqueuing queueitem %p\n", ptr);
#endif
  icq_ListEnqueue(icqlink->d->icq_UDPQueue, ptr);
}

void _icq_UDPQueueItemFree(void *p)
{
  icq_UDPQueueItem *pitem=(icq_UDPQueueItem *)p;

#ifdef QUEUE_DEBUG
  printf("_icq_UDPQueueItemFree(%p)\n", p);
#endif

  if (pitem->pack)
    icq_PacketDelete(pitem->pack);

  if (pitem->timeout)
    icq_TimeoutDelete(pitem->timeout);

  free(p);
}

/* Frees the queue and dispose it */
void icq_UDPQueueDelete(icq_Link *icqlink)
{
#ifdef QUEUE_DEBUG
  printf("icq_UDPQueueDelete\n");
#endif
  if(icqlink->d->icq_UDPQueue)
  {
    icq_ListDelete(icqlink->d->icq_UDPQueue, _icq_UDPQueueItemFree);
    icqlink->d->icq_UDPQueue = 0;
  }
}

/* Only frees the queue */
void icq_UDPQueueFree(icq_Link *icqlink)
{
#ifdef QUEUE_DEBUG
  printf("icq_UDPQueueFree\n");
#endif
  if(icqlink->d->icq_UDPQueue)
    icq_ListFree(icqlink->d->icq_UDPQueue, _icq_UDPQueueItemFree);
}

int icq_UDPQueueFindSeq(void *p, va_list data)
{
  WORD seq=va_arg(data, int);
  return icq_PacketReadUDPOutSeq1(((icq_UDPQueueItem *)p)->pack) == seq;
}

void icq_UDPQueueDelSeq(icq_Link *icqlink, WORD seq)
{
  icq_UDPQueueItem *ptr;
#ifdef QUEUE_DEBUG
  printf("icq_UDPQueueDelSeq(seq=0x%04X", seq);
#endif
  ptr = icq_ListTraverse(icqlink->d->icq_UDPQueue, icq_UDPQueueFindSeq, seq);
  if(ptr)
  {
#ifdef QUEUE_DEBUG
    printf(", cmd=0x%04X",icq_PacketReadUDPOutCmd(ptr->pack));
#endif
    icq_ListRemove(icqlink->d->icq_UDPQueue, ptr);
    _icq_UDPQueueItemFree(ptr);
  }
#ifdef QUEUE_DEBUG
  printf(")\n");
#endif
}

void icq_UDPQueueItemResend(icq_UDPQueueItem *p)
{
  p->attempts++;
  if (p->attempts > 6)
  {
    icq_Disconnect(p->icqlink);
    invoke_callback(p->icqlink, icq_Disconnected)(p->icqlink);
    return;
  }

  icq_UDPSockWriteDirect(p->icqlink, p->pack);
}