view plugins/simple.c @ 6322:dd2be7cd66df

[gaim-migrate @ 6821] This is: -Alphabetize the translation things in ChangeLog -Spell Brian Tarricone's name correctly (I hope...) -A fix for a crash when renaming a group containing a chat, thanks to javabsp. Me gusta this change. -Make the rename group dialog use gaim_request_input(). The old dialog may be a bit prettier, but this one uses the request code, which means less work for UIs, which rocks. -Change the TRUE and FALSE defines in aim.h to be more compatible with c++. Thanks to Zack Rusin for this change. -Declare aim.h as a C file when it is used in a c++ program. This should let libfaim be used in C++ programs such as kopete. Thanks again to Zack Rusin. -Rename aimutil_itemidx() to aimutil_itemindex(). "idx" is not a standard abbreviation, and code is written once and read many times--it should be easily readable. -Not an automatic laundry folding machine. So I'm going to do that. (Fold my laundry) (Not automatically) (yet) committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 29 Jul 2003 04:27:31 +0000
parents 5239a3b4ab33
children 8f94cce8faa5
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#include "config.h"
#include "gaim.h"

static gboolean
plugin_load(GaimPlugin *plugin)
{
	gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin loaded.\n");

	return TRUE;
}

static gboolean
plugin_unload(GaimPlugin *plugin)
{
	gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin unloaded.\n");

	return TRUE;
}

static GaimPluginInfo info =
{
	2,                                                /**< api_version    */
	GAIM_PLUGIN_STANDARD,                             /**< type           */
    NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	NULL,                                             /**< id             */
	N_("Simple Plugin"),                              /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Tests to see that most things are working."),
	                                                  /**  description    */
	N_("Tests to see that most things are working."),
	"Eric Warmenhoven <eric@warmenhoven.org>",        /**< author         */
	WEBSITE,                                          /**< homepage       */

	plugin_load,                                      /**< load           */
	plugin_unload,                                    /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL                                              /**< extra_info     */
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(simple, init_plugin, info)