Mercurial > pidgin
view plugins/Makefile.mingw @ 6322:dd2be7cd66df
[gaim-migrate @ 6821]
This is:
-Alphabetize the translation things in ChangeLog
-Spell Brian Tarricone's name correctly (I hope...)
-A fix for a crash when renaming a group containing a chat, thanks to
javabsp. Me gusta this change.
-Make the rename group dialog use gaim_request_input(). The old dialog
may be a bit prettier, but this one uses the request code, which means
less work for UIs, which rocks.
-Change the TRUE and FALSE defines in aim.h to be more compatible with c++.
Thanks to Zack Rusin for this change.
-Declare aim.h as a C file when it is used in a c++ program. This should
let libfaim be used in C++ programs such as kopete. Thanks again to
Zack Rusin.
-Rename aimutil_itemidx() to aimutil_itemindex(). "idx" is not a standard
abbreviation, and code is written once and read many times--it should be
easily readable.
-Not an automatic laundry folding machine. So I'm going to do that.
(Fold my laundry)
(Not automatically)
(yet)
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Doliner <mark@kingant.net> |
|---|---|
| date | Tue, 29 Jul 2003 04:27:31 +0000 |
| parents | 7c98adb00f3a |
| children | 46355beb6c30 |
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# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of Gaim Plugins # # # PATHS # GAIM_PLUGINS := . GAIM_TOP := .. GTK_TOP := ../../win32-dev/gtk_2_0 OSCAR_ROOT := ../src/protocols/oscar GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir TICKER := ./ticker TRANSPARENCY := ./win32/transparency WINPREFS := ./win32/winprefs PERL_PLUGIN_LOADER := ./perl DOCKLET := ./docklet ## ## VARIABLE DEFINITIONS ## # Compiler Options CFLAGS = DEFINES = .SUFFIXES: .SUFFIXES: .c .dll ## ## INCLUDE MAKEFILES ## include $(GAIM_TOP)/src/win32/global.mak ## ## INCLUDE PATHS ## INCLUDE_PATHS += -I$(OSCAR_ROOT) \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(GAIM_TOP) \ -I$(GAIM_TOP)/src \ -I$(GAIM_TOP)/src/win32 LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_TOP)/src ## ## LIBRARIES ## LIBS = -lgtk-win32-2.0 \ -lglib-2.0 \ -lgdk-win32-2.0 \ -lgobject-2.0 \ -lgmodule-2.0 \ -lintl \ -lws2_32 \ -lgaim ## ## RULES ## ## ## TARGET DEFINITIONS ## .PHONY: all clean all: plugins $(MAKE) -C $(TICKER) -f Makefile.mingw $(MAKE) -C $(WINPREFS) -f Makefile.mingw $(MAKE) -C $(TRANSPARENCY) -f Makefile.mingw $(MAKE) -C $(PERL_PLUGIN_LOADER) -f Makefile.mingw $(MAKE) -C $(DOCKLET) -f Makefile.mingw install: cp $(GAIM_PLUGINS)/*.dll $(GAIM_INSTALL_DIR)/plugins $(MAKE) -C $(TICKER) -f Makefile.mingw install $(MAKE) -C $(WINPREFS) -f Makefile.mingw install $(MAKE) -C $(TRANSPARENCY) -f Makefile.mingw install $(MAKE) -C $(PERL_PLUGIN_LOADER) -f Makefile.mingw install $(MAKE) -C $(DOCKLET) -f Makefile.mingw install # # BUILD Plugin # .c.dll: $(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@.o -c $< $(CC) -shared $@.o $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -o $@ plugins: iconaway.dll spellchk.dll autorecon.dll ## ## CLEAN RULES ## clean: rm -rf *.o rm -rf *.dll $(MAKE) -C $(TICKER) -f Makefile.mingw clean $(MAKE) -C $(TRANSPARENCY) -f Makefile.mingw clean $(MAKE) -C $(WINPREFS) -f Makefile.mingw clean $(MAKE) -C $(PERL_PLUGIN_LOADER) -f Makefile.mingw clean $(MAKE) -C $(DOCKLET) -f Makefile.mingw clean
