Mercurial > pidgin
view plugins/statenotify.c @ 7864:dc80d4e5c3b0
[gaim-migrate @ 8518]
"Attached is a patch I wrote last night while trying to play with
docklet.c - it turns out that one of the signals doesn't have the right
parameter list (probably after Christian changed the signals some time).
It has been tested, rather simply with the fact that a debug statement
was not reached before, and is now, following the signal specs here:
http://gaim.sourceforge.net/api/conversation-signals.html#received-im-msg
I don't know if this needs to go through Robot101 (haven't seen him
terribly active of late), and if it does, I'll gladly relay it to him.
And yeah, I guess this was all inspired by my away msg at the time:
[:-P]
Well, I'm not that tired right now, and I think I'm going to work some
Merlot and coffee off with some coding and Oggs...
Oh yeah, and while I'm rambling about stuff irrelevant to the actual
code, I somehow dedicate this patch to the wonderful person for whom I
would like to be visually aware of their incoming messages..." --John B.
Silvestri
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Sun, 14 Dec 2003 17:04:00 +0000 |
| parents | 083d1e4a9c78 |
| children | d7b8eb1f0a18 |
line wrap: on
line source
#include "internal.h" #include "blist.h" #include "conversation.h" #include "debug.h" #include "signals.h" static void write_status(GaimBuddy *buddy, const char *message) { GaimConversation *conv; const char *who; char buf[256]; conv = gaim_find_conversation_with_account(buddy->name, buddy->account); if (conv == NULL) return; who = gaim_get_buddy_alias(buddy); g_snprintf(buf, sizeof(buf), message, who); gaim_conversation_write(conv, NULL, buf, GAIM_MESSAGE_SYSTEM, time(NULL)); } static void buddy_away_cb(GaimBuddy *buddy, void *data) { write_status(buddy, _("%s has gone away.")); } static void buddy_unaway_cb(GaimBuddy *buddy, void *data) { write_status(buddy, _("%s is no longer away.")); } static void buddy_idle_cb(GaimBuddy *buddy, void *data) { write_status(buddy, _("%s has become idle.")); } static void buddy_unidle_cb(GaimBuddy *buddy, void *data) { write_status(buddy, _("%s is no longer idle.")); } static gboolean plugin_load(GaimPlugin *plugin) { void *blist_handle = gaim_blist_get_handle(); gaim_signal_connect(blist_handle, "buddy-away", plugin, GAIM_CALLBACK(buddy_away_cb), NULL); gaim_signal_connect(blist_handle, "buddy-back", plugin, GAIM_CALLBACK(buddy_unaway_cb), NULL); gaim_signal_connect(blist_handle, "buddy-idle", plugin, GAIM_CALLBACK(buddy_idle_cb), NULL); gaim_signal_connect(blist_handle, "buddy-unidle", plugin, GAIM_CALLBACK(buddy_unidle_cb), NULL); return TRUE; } static GaimPluginInfo info = { 2, /**< api_version */ GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ NULL, /**< id */ N_("Buddy State Notification"), /**< name */ VERSION, /**< version */ /** summary */ N_("Notifies in a conversation window when a buddy goes or returns from " "away or idle."), /** description */ N_("Notifies in a conversation window when a buddy goes or returns from " "away or idle."), "Christian Hammond <chipx86@gnupdate.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL /**< extra_info */ }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(statenotify, init_plugin, info)
