view plugins/contact_priority.c @ 7864:dc80d4e5c3b0

[gaim-migrate @ 8518] "Attached is a patch I wrote last night while trying to play with docklet.c - it turns out that one of the signals doesn't have the right parameter list (probably after Christian changed the signals some time). It has been tested, rather simply with the fact that a debug statement was not reached before, and is now, following the signal specs here: http://gaim.sourceforge.net/api/conversation-signals.html#received-im-msg I don't know if this needs to go through Robot101 (haven't seen him terribly active of late), and if it does, I'll gladly relay it to him. And yeah, I guess this was all inspired by my away msg at the time: [:-P] Well, I'm not that tired right now, and I think I'm going to work some Merlot and coffee off with some coding and Oggs... Oh yeah, and while I'm rambling about stuff irrelevant to the actual code, I somehow dedicate this patch to the wonderful person for whom I would like to be visually aware of their incoming messages..." --John B. Silvestri committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sun, 14 Dec 2003 17:04:00 +0000
parents 3a51b301a805
children d7b8eb1f0a18
line wrap: on
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/*
 * Contact priority settings plugin.
 *
 * Copyright (C) 2003 Etan Reisner, <deryni9@users.sourceforge.net>.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 */

#include "gtkinternal.h"
#include "gtkplugin.h"
#include "gtkutils.h"
#include "prefs.h"

#define CONTACT_PRIORITY_PLUGIN_ID "gtk-contact-priority"

static void
select_account(GtkWidget *widget, GaimAccount *account, gpointer data)
{
	gtk_spin_button_set_value(GTK_SPIN_BUTTON(data),
														(gdouble)gaim_account_get_int(account, "score", 0));
}

static void
account_update(GtkWidget *widget, GtkOptionMenu *optmenu)
{
	GaimAccount *account = NULL;

	account = g_object_get_data(G_OBJECT(gtk_menu_get_active(GTK_MENU(gtk_option_menu_get_menu(optmenu)))), "account");
	gaim_account_set_int(account, "score", gtk_spin_button_get_value_as_int(GTK_SPIN_BUTTON(widget)));
}

static void
pref_update(GtkWidget *widget, gpointer data)
{
	gchar pref[256];

	g_snprintf(pref, sizeof(pref), "/core/contact/%s", (gchar *)data);

	if (gaim_prefs_get_type(pref) == GAIM_PREF_INT)
		gaim_prefs_set_int(pref, gtk_spin_button_get_value_as_int(GTK_SPIN_BUTTON(widget)));
	if (gaim_prefs_get_type(pref) == GAIM_PREF_BOOLEAN)
		gaim_prefs_set_bool(pref, gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(widget)));
}

static GtkWidget *
get_config_frame(GaimPlugin *plugin)
{
	GtkWidget *ret = NULL, *hbox = NULL, *frame = NULL, *vbox = NULL;
	GtkWidget *label = NULL, *spin = NULL, *check = NULL;
	GtkWidget *optmenu = NULL;
	GtkObject *adj = NULL;
	GtkSizeGroup *sg = NULL;
	GaimAccount *account = NULL;
/*
	GList *accounts = NULL;
 */
	int offline = gaim_prefs_get_int("/core/contact/offline_score");
	int away = gaim_prefs_get_int("/core/contact/away_score");
	int idle = gaim_prefs_get_int("/core/contact/idle_score");
	/*
	int score;
	*/
	gboolean last_match = gaim_prefs_get_bool("/core/contact/last_match");

	sg = gtk_size_group_new(GTK_SIZE_GROUP_HORIZONTAL);

	ret = gtk_vbox_new(FALSE, 18);
	gtk_container_set_border_width(GTK_CONTAINER(ret), 12);

	frame = gaim_gtk_make_frame(ret, _("Point values to use when..."));

	vbox = gtk_vbox_new(FALSE, 5);
	gtk_container_add(GTK_CONTAINER(frame), vbox);

	/* Offline */
	hbox = gtk_hbox_new(FALSE, 5);
	gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 0);

	label = gtk_label_new_with_mnemonic(_("Buddy is offline:"));
	gtk_box_pack_start(GTK_BOX(hbox), label, FALSE, FALSE, 0);
	gtk_size_group_add_widget(sg, label);
	gtk_misc_set_alignment(GTK_MISC(label), 0, 0);

	adj = gtk_adjustment_new(offline, -20, 20, 1, 1, 1);
	spin = gtk_spin_button_new((GtkAdjustment *)adj, 1, 0);
	g_signal_connect(G_OBJECT(spin), "value-changed", G_CALLBACK(pref_update), "offline_score");
	gtk_box_pack_start(GTK_BOX(hbox), spin, FALSE, FALSE, 0);

	/* Away */
	hbox = gtk_hbox_new(FALSE, 5);
	gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 0);

	label = gtk_label_new_with_mnemonic(_("Buddy is away:"));
	gtk_box_pack_start(GTK_BOX(hbox), label, FALSE, FALSE, 0);
	gtk_size_group_add_widget(sg, label);
	gtk_misc_set_alignment(GTK_MISC(label), 0, 0);

	adj = gtk_adjustment_new(away, -20, 20, 1, 1, 1);
	spin = gtk_spin_button_new((GtkAdjustment *)adj, 1, 0);
	g_signal_connect(G_OBJECT(spin), "value-changed", G_CALLBACK(pref_update), "away_score");
	gtk_box_pack_start(GTK_BOX(hbox), spin, FALSE, FALSE, 0);

	/* Idle */
	hbox = gtk_hbox_new(FALSE, 5);
	gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 0);

	label = gtk_label_new_with_mnemonic(_("Buddy is idle:"));
	gtk_box_pack_start(GTK_BOX(hbox), label, FALSE, FALSE, 0);
	gtk_size_group_add_widget(sg, label);
	gtk_misc_set_alignment(GTK_MISC(label), 0, 0);

	adj = gtk_adjustment_new(idle, -20, 20, 1, 1, 1);
	spin = gtk_spin_button_new((GtkAdjustment *)adj, 1, 0);
	g_signal_connect(G_OBJECT(spin), "value-changed", G_CALLBACK(pref_update), "idle_score");
	gtk_box_pack_start(GTK_BOX(hbox), spin, FALSE, FALSE, 0);

	/* Last match */
	hbox = gtk_hbox_new(FALSE, 5);
	gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 0);

	check = gtk_check_button_new_with_label(_("Use last matching buddy"));
	gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(check), last_match);
	g_signal_connect(G_OBJECT(check), "toggled", G_CALLBACK(pref_update), "last_match");
	gtk_box_pack_start(GTK_BOX(hbox), check, FALSE, FALSE, 0);

	/* Explanation */
	label = gtk_label_new(_("The buddy with the lowest score is the buddy who will have priority in the contact.\nThe default values (offline = 4,away = 2, and idle = 1)\nwill use what used to be the built-in order active->idle->away->away+idle->offline."));
	gtk_box_pack_start(GTK_BOX(vbox), label, FALSE, FALSE, 0);

	frame = gaim_gtk_make_frame(ret, _("Point values to use for Account..."));

	vbox = gtk_vbox_new(FALSE, 5);
	gtk_container_add(GTK_CONTAINER(frame), vbox);

	/* Account */
	hbox = gtk_hbox_new(FALSE, 5);
	gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 0);

	/* make this here so I can use it in the option menu callback, we'll
	 * actually set it up later */
	adj = gtk_adjustment_new(0, -20, 20, 1, 1, 1);
	spin = gtk_spin_button_new((GtkAdjustment *)adj, 1, 0);

	optmenu = gaim_gtk_account_option_menu_new(NULL, TRUE,
																						 G_CALLBACK(select_account),
																						 NULL, spin);
	gtk_box_pack_start(GTK_BOX(hbox), optmenu, FALSE, FALSE, 0);

	/* this is where we set up the spin button we made above */
	account = g_object_get_data(G_OBJECT(gtk_menu_get_active(GTK_MENU(gtk_option_menu_get_menu(GTK_OPTION_MENU(optmenu))))),
															"account");
	gtk_spin_button_set_value(GTK_SPIN_BUTTON(spin),
														(gdouble)gaim_account_get_int(account, "score", 0));
	gtk_spin_button_set_adjustment(GTK_SPIN_BUTTON(spin), GTK_ADJUSTMENT(adj));
	g_signal_connect(G_OBJECT(spin), "value-changed",
									 G_CALLBACK(account_update), optmenu);
	gtk_box_pack_start(GTK_BOX(hbox), spin, FALSE, FALSE, 0);

	gtk_widget_show_all(ret);

	return ret;
}

static GaimGtkPluginUiInfo ui_info =
{
	get_config_frame
};

static GaimPluginInfo info =
{
	2,                                                /**< api_version    */
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	GAIM_GTK_PLUGIN_TYPE,                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	CONTACT_PRIORITY_PLUGIN_ID,                       /**< id             */
	N_("Contact Priority"),                           /**< name           */
	VERSION,                                          /**< version        */
                                                    /**< summary        */
	N_("Allows for controlling the values associated with different buddy states."),
                                                    /**< description    */
	N_("Allows for changing the point values of idle/away/offline states for buddies in contact priority computations."),
	"Etan Reisner <deryni@eden.rutgers.edu>",         /**< author         */
	GAIM_WEBSITE,                                     /**< homepage       */

	NULL,                                             /**< load           */
	NULL,                                             /**< unload         */
	NULL,                                             /**< destroy        */
	&ui_info,                                         /**< ui_info        */
	NULL                                              /**< extra_info     */
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(contactpriority, init_plugin, info)