view src/protocols/qq/sendqueue.c @ 14122:dabbcb9b013d

[gaim-migrate @ 16759] This initializes threads for glib and dbus, because under some circumstances multithreaded libraries are causing dbus badness (namely, gnome-vfs). This fix doesn't really belong in Gaim, but in the interest of expedience (we don't want to wait for upstream libraries to get their initializations all worked around to make things safe) the fix goes here. Note that all Gaim frontends will have to initialize glib threads if other threaded libraries which interact with glib or dbus or what-have-you come into play. committer: Tailor Script <tailor@pidgin.im>
author Ethan Blanton <elb@pidgin.im>
date Mon, 14 Aug 2006 21:46:17 +0000
parents ef8490f9e823
children
line wrap: on
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/**
 * The QQ2003C protocol plugin
 *
 * for gaim
 *
 * Copyright (C) 2004 Puzzlebird
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include "connection.h"
#include "debug.h"
#include "internal.h"
#include "notify.h"
#include "prefs.h"
#include "request.h"

#include "header_info.h"
#include "qq_proxy.h"
#include "sendqueue.h"

#define QQ_RESEND_MAX               5	/* max resend per packet */

typedef struct _gc_and_packet gc_and_packet;

struct _gc_and_packet {
	GaimConnection *gc;
	qq_sendpacket *packet;
};

/* Remove a packet with send_seq from sendqueue */
void qq_sendqueue_remove(qq_data *qd, guint16 send_seq)
{
	GList *list;
	qq_sendpacket *p;

	g_return_if_fail(qd != NULL);

	list = qd->sendqueue;
	while (list != NULL) {
		p = (qq_sendpacket *) (list->data);
		if (p->send_seq == send_seq) {
			qd->sendqueue = g_list_remove(qd->sendqueue, p);
			g_free(p->buf);
			g_free(p);
			break;
		}
		list = list->next;
	}
}
		
/* clean up sendqueue and free all contents */
void qq_sendqueue_free(qq_data *qd)
{
	qq_sendpacket *p;
	gint i;

	i = 0;
	while (qd->sendqueue != NULL) {
		p = (qq_sendpacket *) (qd->sendqueue->data);
		qd->sendqueue = g_list_remove(qd->sendqueue, p);
		g_free(p->buf);
		g_free(p);
		i++;
	}
	gaim_debug(GAIM_DEBUG_INFO, "QQ", "%d packets in sendqueue are freed!\n", i);
}

/* packet lost, agree to send again, (and will NOT prompt again)
 * it is removed only when ack-ed by server */
static void _qq_send_again(gc_and_packet *gp)
{
	GaimConnection *gc;
	qq_data *qd;
	qq_sendpacket *packet;
	GList *list;

	g_return_if_fail(gp != NULL && gp->gc != NULL && gp->packet != NULL);
	g_return_if_fail(gp->gc->proto_data != NULL);

	gc = gp->gc;
	packet = gp->packet;
	qd = (qq_data *) gc->proto_data;

	list = g_list_find(qd->sendqueue, packet);
	if (list != NULL) {
		packet->resend_times = 0;
		packet->sendtime = time(NULL);
		qq_proxy_write(qd, packet->buf, packet->len);
	}
	g_free(gp);
}

/* packet lost, do not send again */
static void _qq_send_cancel(gc_and_packet *gp)
{
	GaimConnection *gc;
	qq_data *qd;
	qq_sendpacket *packet;
	GList *list;

	g_return_if_fail(gp != NULL && gp->gc != NULL && gp->packet != NULL);
	g_return_if_fail(gp->gc->proto_data != NULL);

	gc = gp->gc;
	packet = gp->packet;
	qd = (qq_data *) gc->proto_data;

	list = g_list_find(qd->sendqueue, packet);
	if (list != NULL)
		qq_sendqueue_remove(qd, packet->send_seq);

	g_free(gp);
}

gboolean qq_sendqueue_timeout_callback(gpointer data)
{
	GaimConnection *gc;
	qq_data *qd;
	GList *list;
	qq_sendpacket *p;
	gc_and_packet *gp;
	time_t now;
	gint wait_time;
	gboolean need_action;

	gc = (GaimConnection *) data;
	qd = (qq_data *) gc->proto_data;
	now = time(NULL);
	list = qd->sendqueue;

	/* empty queue, return TRUE so that timeout continues functioning */
	if (qd->sendqueue == NULL)
		return TRUE;

	while (list != NULL) {	/* remove all packet whose resend_times == -1 */
		p = (qq_sendpacket *) list->data;
		if (p->resend_times == -1) {	/* to remove */
			qd->sendqueue = g_list_remove(qd->sendqueue, p);
			g_free(p->buf);
			g_free(p);
			list = qd->sendqueue;
		} else {
			list = list->next;
		}
	}

	list = qd->sendqueue;
	while (list != NULL) {
		p = (qq_sendpacket *) list->data;
		if (p->resend_times >= QQ_RESEND_MAX) {
			if (p->resend_times == QQ_RESEND_MAX) {	/* reach max */
				switch (p->cmd) {
				case QQ_CMD_KEEP_ALIVE:
					if (qd->logged_in) {
						gaim_debug(GAIM_DEBUG_ERROR, "QQ", "Connection lost!\n");
						gaim_connection_error(gc, _("Connection lost!"));
						qd->logged_in = FALSE;
					}
					p->resend_times = -1;
					break;
				case QQ_CMD_LOGIN:
					if (!qd->logged_in)	/* cancel logging progress */
						gaim_connection_error(gc, _("Login failed, no reply!"));
					p->resend_times = -1;
					break;
				case QQ_CMD_UPDATE_INFO:
					gaim_notify_error(gc, NULL,
							  _("Connection timeout!"), _("User info is not updated"));
					p->resend_times = -1;
					break;
				default:{
						need_action =
						    gaim_prefs_get_bool("/plugins/prpl/qq/prompt_for_missing_packet");
						if (!need_action)
							p->resend_times = -1;	/* it will be removed next time */
						else {	/* prompt for action */
							gp = g_new0(gc_and_packet, 1);
							gp->gc = gc;
							gp->packet = p;
							gaim_request_action
							    (gc, NULL,
							     _
							     ("Send packet"),
							     _
							     ("Packets lost, send again?"),
							     0, gp, 2,
							     _("Send"),
							     G_CALLBACK
							     (_qq_send_again),
							     _("Cancel"), G_CALLBACK(_qq_send_cancel));
							/* will send once more, but only once */
							p->resend_times++;
						}
					}
				}
			}
		} else {	/* resend_times < QQ_RESEND_MAX, so sent it again */
			wait_time = (gint) (QQ_SENDQUEUE_TIMEOUT / 1000);
			if (difftime(now, p->sendtime) > (wait_time * (p->resend_times + 1))) {
				qq_proxy_write(qd, p->buf, p->len);
				p->resend_times++;
				gaim_debug(GAIM_DEBUG_INFO,
					   "QQ", "<<< [%05d] send again for %d times!\n", 
					   p->send_seq, p->resend_times);
			}
		}
		list = list->next;
	}
	return TRUE;		/* if we return FALSE, the timeout callback stops functioning */
}