view src/protocols/msn/user.c @ 10234:d672afd04dcd

[gaim-migrate @ 11369] "text replacement cosmetic change," patch 705648 from Craig Slusher. This was submitted on 2003-03-18 and it still basically applies. Neat. "This just changes the way that the plugin reacts to the 'Add' button being clicked. After the replacement is placed into the list, the text boxes are cleared and the 'You type:' box gains focus" committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 22 Nov 2004 05:36:09 +0000
parents 86a6d78b070b
children 088633feb846
line wrap: on
line source

/**
 * @file user.c User functions
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "msn.h"
#include "user.h"
#include "slp.h"

MsnUser *
msn_user_new(MsnUserList *userlist, const char *passport,
			 const char *store_name)
{
	MsnUser *user;

	user = g_new0(MsnUser, 1);

	user->userlist = userlist;

	msn_user_set_passport(user, passport);
	msn_user_set_store_name(user, store_name);

	/*
	 * XXX This seems to reset the friendly name from what it should be
	 *     to the passport when moving users. So, screw it :)
	 */
#if 0
	if (name != NULL)
		msn_user_set_name(user, name);
#endif

	return user;
}

void
msn_user_destroy(MsnUser *user)
{
	g_return_if_fail(user != NULL);

	if (user->clientcaps != NULL)
		g_hash_table_destroy(user->clientcaps);

	if (user->group_ids != NULL)
		g_list_free(user->group_ids);

	if (user->msnobj != NULL)
		msn_object_destroy(user->msnobj);

	if (user->passport != NULL)
		g_free(user->passport);

	if (user->friendly_name != NULL)
		g_free(user->friendly_name);

	if (user->store_name != NULL)
		g_free(user->store_name);

	if (user->phone.home != NULL)
		g_free(user->phone.home);

	if (user->phone.work != NULL)
		g_free(user->phone.work);

	if (user->phone.mobile != NULL)
		g_free(user->phone.mobile);

	g_free(user);
}

void
msn_user_set_passport(MsnUser *user, const char *passport)
{
	g_return_if_fail(user != NULL);

	if (user->passport != NULL)
		g_free(user->passport);

	user->passport = g_strdup(passport);
}

void
msn_user_set_friendly_name(MsnUser *user, const char *name)
{
	g_return_if_fail(user != NULL);

	if (user->friendly_name != NULL)
		g_free(user->friendly_name);

	user->friendly_name = g_strdup(name);
}

void
msn_user_set_store_name(MsnUser *user, const char *name)
{
	g_return_if_fail(user != NULL);

	if (user->store_name != NULL)
		g_free(user->store_name);

	user->store_name = g_strdup(name);
}

void
msn_user_set_buddy_icon(MsnUser *user, const char *filename)
{
	struct stat st;
	FILE *fp;
	MsnObject *msnobj = msn_user_get_object(user);

	g_return_if_fail(user != NULL);

	if (filename == NULL || stat(filename, &st) == -1)
	{
		msn_user_set_object(user, NULL);
	}
	else if ((fp = fopen(filename, "rb")) != NULL)
	{
		unsigned char *buf;
		SHA_CTX ctx;
		gsize len;
		char *base64;
		unsigned char digest[20];

		if (msnobj == NULL)
		{
			msnobj = msn_object_new(TRUE);
			msn_object_set_local(msnobj);
			msn_object_set_type(msnobj, MSN_OBJECT_USERTILE);
			msn_object_set_location(msnobj, "TFR2C2.tmp");
			msn_object_set_creator(msnobj, msn_user_get_passport(user));

			msn_user_set_object(user, msnobj);
		}

		msn_object_set_real_location(msnobj, filename);

		buf = g_malloc(st.st_size);
		len = fread(buf, 1, st.st_size, fp);

		fclose(fp);

		/* Compute the SHA1D field. */
		memset(digest, 0, sizeof(digest));

		shaInit(&ctx);
		shaUpdate(&ctx, buf, st.st_size);
		shaFinal(&ctx, digest);
		g_free(buf);

		base64 = gaim_base64_encode(digest, sizeof(digest));
		msn_object_set_sha1d(msnobj, base64);
		g_free(base64);

		msn_object_set_size(msnobj, st.st_size);

		/* Compute the SHA1C field. */
		buf = g_strdup_printf(
			"Creator%sSize%dType%dLocation%sFriendly%sSHA1D%s",
			msn_object_get_creator(msnobj),
			msn_object_get_size(msnobj),
			msn_object_get_type(msnobj),
			msn_object_get_location(msnobj),
			msn_object_get_friendly(msnobj),
			msn_object_get_sha1d(msnobj));

		memset(digest, 0, sizeof(digest));

		shaInit(&ctx);
		shaUpdate(&ctx, buf, strlen(buf));
		shaFinal(&ctx, digest);
		g_free(buf);

		base64 = gaim_base64_encode(digest, sizeof(digest));
		msn_object_set_sha1c(msnobj, base64);
		g_free(base64);
	}
	else
	{
		gaim_debug_error("msn", "Unable to open buddy icon %s!\n", filename);
		msn_user_set_object(user, NULL);
	}
}

void
msn_user_add_group_id(MsnUser *user, int id)
{
	MsnUserList *userlist;
	GaimAccount *account;
	GaimBuddy *b;
	GaimGroup *g;
	const char *passport;
	const char *group_name;

	g_return_if_fail(user != NULL);
	g_return_if_fail(id >= 0);

	user->group_ids = g_list_append(user->group_ids, GINT_TO_POINTER(id));

	userlist = user->userlist;
	account = userlist->session->account;
	passport = msn_user_get_passport(user);

	group_name = msn_userlist_find_group_name(userlist, id);

	g = gaim_find_group(group_name);

	b = gaim_find_buddy_in_group(account, passport, g);

	if (b == NULL)
	{
		b = gaim_buddy_new(account, passport, NULL);

		gaim_blist_add_buddy(b, NULL, g, NULL);
	}

	b->proto_data = user;
}

void
msn_user_remove_group_id(MsnUser *user, int id)
{
	g_return_if_fail(user != NULL);
	g_return_if_fail(id >= 0);

	user->group_ids = g_list_remove(user->group_ids, GINT_TO_POINTER(id));
}

void
msn_user_set_home_phone(MsnUser *user, const char *number)
{
	g_return_if_fail(user != NULL);

	if (user->phone.home != NULL)
		g_free(user->phone.home);

	user->phone.home = (number == NULL ? NULL : g_strdup(number));
}

void
msn_user_set_work_phone(MsnUser *user, const char *number)
{
	g_return_if_fail(user != NULL);

	if (user->phone.work != NULL)
		g_free(user->phone.work);

	user->phone.work = (number == NULL ? NULL : g_strdup(number));
}

void
msn_user_set_mobile_phone(MsnUser *user, const char *number)
{
	g_return_if_fail(user != NULL);

	if (user->phone.mobile != NULL)
		g_free(user->phone.mobile);

	user->phone.mobile = (number == NULL ? NULL : g_strdup(number));
}

void
msn_user_set_object(MsnUser *user, MsnObject *obj)
{
	g_return_if_fail(user != NULL);

	if (user->msnobj != NULL)
		msn_object_destroy(user->msnobj);

	user->msnobj = obj;

	if (user->list_op & MSN_LIST_FL_OP)
		msn_queue_buddy_icon_request(user);
}

void
msn_user_set_client_caps(MsnUser *user, GHashTable *info)
{
	g_return_if_fail(user != NULL);
	g_return_if_fail(info != NULL);

	if (user->clientcaps != NULL)
		g_hash_table_destroy(user->clientcaps);

	user->clientcaps = info;
}

const char *
msn_user_get_passport(const MsnUser *user)
{
	g_return_val_if_fail(user != NULL, NULL);

	return user->passport;
}

const char *
msn_user_get_friendly_name(const MsnUser *user)
{
	g_return_val_if_fail(user != NULL, NULL);

	return user->friendly_name;
}

const char *
msn_user_get_store_name(const MsnUser *user)
{
	g_return_val_if_fail(user != NULL, NULL);

	return user->store_name;
}

const char *
msn_user_get_home_phone(const MsnUser *user)
{
	g_return_val_if_fail(user != NULL, NULL);

	return user->phone.home;
}

const char *
msn_user_get_work_phone(const MsnUser *user)
{
	g_return_val_if_fail(user != NULL, NULL);

	return user->phone.work;
}

const char *
msn_user_get_mobile_phone(const MsnUser *user)
{
	g_return_val_if_fail(user != NULL, NULL);

	return user->phone.mobile;
}

MsnObject *
msn_user_get_object(const MsnUser *user)
{
	g_return_val_if_fail(user != NULL, NULL);

	return user->msnobj;
}

GHashTable *
msn_user_get_client_caps(const MsnUser *user)
{
	g_return_val_if_fail(user != NULL, NULL);

	return user->clientcaps;
}