Mercurial > pidgin
view src/network.c @ 13545:cfc2f7fcb3dd
[gaim-migrate @ 15922]
Way more changes that I initially thought I was going to make. I apologize
for the commit message spam. These changes bring a lot of consistency to
our capitalization and punctuation, especially of words like "e-mail".
For reference, I've used these rules (after discussing in #gaim):
e-mail, a case of two words joined:
"e-mail" - in the middle of a sentence caps context
"E-mail" - start of text in a sentence caps context
"E-Mail" - in a header (title) caps context
re-enable, a single word, would be:
"re-enable", "Re-enable", and "Re-enable" (respectively)
The reason this changeset exploded is that, as I went through and verified
these changes, I realized we were using improper capitalization (e.g. header
instead of sentence) in a number of dialogs. I fixed a number of these
cases before, and this corrects another pile.
This looks like I've made a LOT of work for the translators, but the impact
is significantly mitigated by three factors: 1) Many of these changes use
strings that already exist, or change one string in many places. 2) I've
used sed to correct the .po files where possible. 3) The actual changes
are extremely trivial.
committer: Tailor Script <tailor@pidgin.im>
| author | Richard Laager <rlaager@wiktel.com> |
|---|---|
| date | Tue, 21 Mar 2006 04:32:45 +0000 |
| parents | 95cc25e78ef6 |
| children | 873845ed5b32 |
line wrap: on
line source
/** * @file network.c Network Implementation * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "internal.h" #ifndef _WIN32 #include <net/if.h> #include <sys/ioctl.h> #endif /* Solaris */ #if defined (__SVR4) && defined (__sun) #include <sys/sockio.h> #endif #include "debug.h" #include "account.h" #include "network.h" #include "prefs.h" #include "stun.h" #include "upnp.h" typedef struct { int listenfd; int socket_type; gboolean retry; gboolean adding; GaimNetworkListenCallback cb; gpointer cb_data; } ListenUPnPData; const unsigned char * gaim_network_ip_atoi(const char *ip) { static unsigned char ret[4]; gchar *delimiter = "."; gchar **split; int i; g_return_val_if_fail(ip != NULL, NULL); split = g_strsplit(ip, delimiter, 4); for (i = 0; split[i] != NULL; i++) ret[i] = atoi(split[i]); g_strfreev(split); /* i should always be 4 */ if (i != 4) return NULL; return ret; } void gaim_network_set_public_ip(const char *ip) { g_return_if_fail(ip != NULL); /* XXX - Ensure the IP address is valid */ gaim_prefs_set_string("/core/network/public_ip", ip); } const char * gaim_network_get_public_ip(void) { return gaim_prefs_get_string("/core/network/public_ip"); } const char * gaim_network_get_local_system_ip(int fd) { char buffer[1024]; static char ip[16]; char *tmp; struct ifconf ifc; struct ifreq *ifr; struct sockaddr_in *sinptr; guint32 lhost = htonl(127 * 256 * 256 * 256 + 1); long unsigned int add; int source = fd; if (fd < 0) source = socket(PF_INET,SOCK_STREAM, 0); ifc.ifc_len = sizeof(buffer); ifc.ifc_req = (struct ifreq *)buffer; ioctl(source, SIOCGIFCONF, &ifc); if (fd < 0) close(source); tmp = buffer; while (tmp < buffer + ifc.ifc_len) { ifr = (struct ifreq *)tmp; tmp += sizeof(struct ifreq); if (ifr->ifr_addr.sa_family == AF_INET) { sinptr = (struct sockaddr_in *)&ifr->ifr_addr; if (sinptr->sin_addr.s_addr != lhost) { add = ntohl(sinptr->sin_addr.s_addr); g_snprintf(ip, 16, "%lu.%lu.%lu.%lu", ((add >> 24) & 255), ((add >> 16) & 255), ((add >> 8) & 255), add & 255); return ip; } } } return "0.0.0.0"; } const char * gaim_network_get_my_ip(int fd) { const char *ip = NULL; GaimStunNatDiscovery *stun; /* Check if the user specified an IP manually */ if (!gaim_prefs_get_bool("/core/network/auto_ip")) { ip = gaim_network_get_public_ip(); if ((ip != NULL) && (*ip != '\0')) return ip; } /* Check if STUN discovery was already done */ stun = gaim_stun_discover(NULL); if ((stun != NULL) && (stun->status == GAIM_STUN_STATUS_DISCOVERED)) return stun->publicip; /* Attempt to get the IP from a NAT device using UPnP */ ip = gaim_upnp_get_public_ip(); if (ip != NULL) return ip; /* Just fetch the IP of the local system */ return gaim_network_get_local_system_ip(fd); } static void gaim_network_set_upnp_port_mapping_cb(gboolean success, gpointer data) { ListenUPnPData *ldata = data; if (!success) { gaim_debug_warning("network", "Couldn't create UPnP mapping for...\n"); if (ldata->retry) { ldata->retry = FALSE; ldata->adding = FALSE; gaim_upnp_remove_port_mapping( gaim_network_get_port_from_fd(ldata->listenfd), (ldata->socket_type == SOCK_STREAM) ? "TCP" : "UDP", gaim_network_set_upnp_port_mapping_cb, ldata); return; } } else if (!ldata->adding) { /* We've tried successfully to remove the port mapping. * Try to add it again */ ldata->adding = TRUE; gaim_upnp_set_port_mapping( gaim_network_get_port_from_fd(ldata->listenfd), (ldata->socket_type == SOCK_STREAM) ? "TCP" : "UDP", gaim_network_set_upnp_port_mapping_cb, ldata); return; } if (ldata->cb) ldata->cb(ldata->listenfd, ldata->cb_data); g_free(ldata); } static gboolean gaim_network_do_listen(unsigned short port, int socket_type, GaimNetworkListenCallback cb, gpointer cb_data) { int listenfd = -1; const int on = 1; ListenUPnPData *ld; #ifdef HAVE_GETADDRINFO int errnum; struct addrinfo hints, *res, *next; char serv[6]; /* * Get a list of addresses on this machine. */ snprintf(serv, sizeof(serv), "%hu", port); memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_flags = AI_PASSIVE; hints.ai_family = AF_UNSPEC; hints.ai_socktype = socket_type; errnum = getaddrinfo(NULL /* any IP */, serv, &hints, &res); if (errnum != 0) { #ifndef _WIN32 gaim_debug_warning("network", "getaddrinfo: %s\n", gai_strerror(errnum)); if (errnum == EAI_SYSTEM) gaim_debug_warning("network", "getaddrinfo: system error: %s\n", strerror(errno)); #else gaim_debug_warning("network", "getaddrinfo: Error Code = %d\n", errnum); #endif return FALSE; } /* * Go through the list of addresses and attempt to listen on * one of them. * XXX - Try IPv6 addresses first? */ for (next = res; next != NULL; next = next->ai_next) { listenfd = socket(next->ai_family, next->ai_socktype, next->ai_protocol); if (listenfd < 0) continue; if (setsockopt(listenfd, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on)) != 0) gaim_debug_warning("network", "setsockopt: %s\n", strerror(errno)); if (bind(listenfd, next->ai_addr, next->ai_addrlen) == 0) break; /* success */ /* XXX - It is unclear to me (datallah) whether we need to be using a new socket each time */ close(listenfd); } freeaddrinfo(res); if (next == NULL) return FALSE; #else struct sockaddr_in sockin; if ((listenfd = socket(AF_INET, socket_type, 0)) < 0) { gaim_debug_warning("network", "socket: %s\n", strerror(errno)); return FALSE; } if (setsockopt(listenfd, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on)) != 0) gaim_debug_warning("network", "setsockopt: %s\n", strerror(errno)); memset(&sockin, 0, sizeof(struct sockaddr_in)); sockin.sin_family = PF_INET; sockin.sin_port = htons(port); if (bind(listenfd, (struct sockaddr *)&sockin, sizeof(struct sockaddr_in)) != 0) { gaim_debug_warning("network", "bind: %s\n", strerror(errno)); close(listenfd); return FALSE; } #endif if (socket_type == SOCK_STREAM && listen(listenfd, 4) != 0) { gaim_debug_warning("network", "listen: %s\n", strerror(errno)); close(listenfd); return FALSE; } fcntl(listenfd, F_SETFL, O_NONBLOCK); gaim_debug_info("network", "Listening on port: %hu\n", gaim_network_get_port_from_fd(listenfd)); ld = g_new0(ListenUPnPData, 1); ld->listenfd = listenfd; ld->adding = TRUE; ld->retry = TRUE; ld->cb = cb; ld->cb_data = cb_data; gaim_upnp_set_port_mapping( gaim_network_get_port_from_fd(listenfd), (socket_type == SOCK_STREAM) ? "TCP" : "UDP", gaim_network_set_upnp_port_mapping_cb, ld); return TRUE; } gboolean gaim_network_listen(unsigned short port, int socket_type, GaimNetworkListenCallback cb, gpointer cb_data) { g_return_val_if_fail(port != 0, -1); return gaim_network_do_listen(port, socket_type, cb, cb_data); } gboolean gaim_network_listen_range(unsigned short start, unsigned short end, int socket_type, GaimNetworkListenCallback cb, gpointer cb_data) { gboolean ret = FALSE; if (gaim_prefs_get_bool("/core/network/ports_range_use")) { start = gaim_prefs_get_int("/core/network/ports_range_start"); end = gaim_prefs_get_int("/core/network/ports_range_end"); } else { if (end < start) end = start; } for (; start <= end; start++) { ret = gaim_network_do_listen(start, socket_type, cb, cb_data); if (ret) break; } return ret; } unsigned short gaim_network_get_port_from_fd(int fd) { struct sockaddr_in addr; socklen_t len; g_return_val_if_fail(fd >= 0, 0); len = sizeof(addr); if (getsockname(fd, (struct sockaddr *) &addr, &len) == -1) { gaim_debug_warning("network", "getsockname: %s\n", strerror(errno)); return 0; } return ntohs(addr.sin_port); } void gaim_network_init(void) { gaim_prefs_add_none ("/core/network"); gaim_prefs_add_bool ("/core/network/auto_ip", TRUE); gaim_prefs_add_string("/core/network/public_ip", ""); gaim_prefs_add_bool ("/core/network/ports_range_use", FALSE); gaim_prefs_add_int ("/core/network/ports_range_start", 1024); gaim_prefs_add_int ("/core/network/ports_range_end", 2048); gaim_upnp_discover(NULL, NULL); }
