Mercurial > pidgin
view src/gaim-client-example.c @ 12867:cf3540702d21
[gaim-migrate @ 15218]
A patch from Ranma42 in SF Bug #1220557, with lots of changes by me.
This merges gaim_conv_chat_remove_users and gaim_conv_chat_remove_user.
As I did with gaim_conv_chat_add_user and gaim_conv_chat_add_users,
gaim_conv_chat_remove_user is just a simple wrapper. The conversation UI op
chat_remove_user has similarly been removed, in favor of UIs only having to
implement one function to remove users.
committer: Tailor Script <tailor@pidgin.im>
| author | Richard Laager <rlaager@wiktel.com> |
|---|---|
| date | Sat, 14 Jan 2006 00:06:24 +0000 |
| parents | c9312177821a |
| children | 8bda65b88e49 |
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#define DBUS_API_SUBJECT_TO_CHANGE #include <stdio.h> #include <stdlib.h> #include "gaim-client.h" /* This example demonstrates how to use libgaim-client to communicate with gaim. The names and signatures of functions provided by libgaim-client are the same as those in gaim. However, all structures (such as GaimAccount) are opaque, that is, you can only use pointer to them. In fact, these pointers DO NOT actually point to anything, they are just integer identifiers of assigned to these structures by gaim. So NEVER try to dereference these pointers. Integer ids as disguised as pointers to provide type checking and prevent mistakes such as passing an id of GaimAccount when an id of GaimBuddy is expected. According to glib manual, this technique is portable. */ int main (int argc, char **argv) { GList *alist, *node; gaim_init(); alist = gaim_accounts_get_all(); for (node = alist; node; node = node->next) { GaimAccount *account = (GaimAccount*) node->data; char *name = gaim_account_get_username(account); g_print("Name: %s\n", name); g_free(name); } g_list_free(alist); return 0; }
