Mercurial > pidgin
view src/proxy.h @ 2583:ce3df2c43f46
[gaim-migrate @ 2596]
thanks to Dennis Lambe Jr. (malsyned).
Several of you will probably wonder why I put it in gtkimhtml.c instead of conversation.c like the rest of the smilies. (Dennis also put it in gtkimhtml.c.)
gtkimhtml.c strives to be more or less compatible and identical with winaim (though fewer bugs ;) ). winaim parses out :-d. winaim doesn't parse any of the ones in conversation.c though. So if winaim parses it, it goes in gtkimhtml.c.
committer: Tailor Script <tailor@pidgin.im>
| author | Eric Warmenhoven <eric@warmenhoven.org> |
|---|---|
| date | Tue, 23 Oct 2001 04:59:46 +0000 |
| parents | 5473c8c5378d |
| children | 9682c0e022c6 |
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/* * gaim * * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ /* this is the export part of the proxy.c file. it does a little prototype-ing stuff and redefine some net function to mask them with some kind of transparent layer */ #ifndef _PROXY_H_ #define _PROXY_H_ #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> #include <netinet/in.h> #include <glib.h> #define PROXY_NONE 0 #define PROXY_HTTP 1 #define PROXY_SOCKS4 2 #define PROXY_SOCKS5 3 extern char proxyhost[128]; extern int proxyport; extern int proxytype; extern char proxyuser[128]; extern char proxypass[128]; typedef enum { GAIM_INPUT_READ = 1 << 0, GAIM_INPUT_WRITE = 1 << 1 } GaimInputCondition; typedef void (*GaimInputFunction)(gpointer, gint, GaimInputCondition); extern gint gaim_input_add(int, GaimInputCondition, GaimInputFunction, gpointer); extern void gaim_input_remove(gint); extern int proxy_connect(char *host, int port, GaimInputFunction func, gpointer data); #endif /* _PROXY_H_ */
