view src/win32/wgaimerror.h @ 5129:c19cc54f4df6

[gaim-migrate @ 5492] Stuff I did (in order from most important to least): -Made set away message and set profile count the number of bytes rather than the number of characters. This fixes the lack of a warning dialog when setting info that needs an encoding other than ascii or iso8859-1. (Because "hi" in UCS-2BE is 4 bytes but "hi" in utf8 is only 2.) -Created an oscar_encoding_to_utf8 function to convert from a given encoding to utf8. This is AIM/ICQ specific. -Added a "Profile:" and "Away Message:" line to the get info response window. Is it better this way or without it? I thought it would be good if there was a way for users to tell which text was the away message and which was the info, but I also think this solution could be nicer looking. -Added a little check for some server icon stuff because someone reported an obscure crash. -Shuffled some stuff around in oscar.c -Bouldered on the little wall outside of the gym today. It's much more difficult than climbing inside. I think my forearms are just a bit too weak. The holds are tiny, though. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 14 Apr 2003 04:52:42 +0000
parents 391fd7aebe7c
children 9657e243d001
line wrap: on
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/*
 *  wgaimerror.h
 *
 *  Author: Herman Bloggs <hermanator12002@yahoo.com>
 *  Date: October 14, 2002
 *  Description: Redefine Unix Errors
 */

#ifndef _WGAIMERROR_H
#define _WGAIMERROR_H

/* Here we define unix socket errors as windows socket errors */

#define ENETDOWN WSAENETDOWN
#define EAFNOSUPPORT WSAEAFNOSUPPORT
#define EINPROGRESS WSAEINPROGRESS
#define ENOBUFS WSAENOBUFS
#define EPROTONOSUPPORT WSAEPROTONOSUPPORT
#define EPROTOTYPE WSAEPROTOTYPE
#define ESOCKTNOSUPPORT WSAESOCKTNOSUPPORT

#define EADDRINUSE WSAEADDRINUSE
#define EINPROGRESS WSAEINPROGRESS
#define EALREADY WSAEALREADY
#define EADDRNOTAVAIL WSAEADDRNOTAVAIL
#define ECONNREFUSED WSAECONNREFUSED
#define EISCONN WSAEISCONN
#define ENETUNREACH WSAENETUNREACH
#define ENOTSOCK WSAENOTSOCK
#define ETIMEDOUT WSAETIMEDOUT
#define EWOULDBLOCK WSAEWOULDBLOCK

#define ENOTCONN WSAENOTCONN
#define ENETRESET WSAENETRESET
#define EOPNOTSUPP WSAEOPNOTSUPP
#define ESHUTDOWN WSAESHUTDOWN
#define EMSGSIZE WSAEMSGSIZE
#define ECONNABORTED WSAECONNABORTED
#define ECONNRESET WSAECONNRESET

#endif /* end _WGAIMERROR_H */