Mercurial > pidgin
view src/win32/MinimizeToTray.c @ 5129:c19cc54f4df6
[gaim-migrate @ 5492]
Stuff I did (in order from most important to least):
-Made set away message and set profile count the number of bytes
rather than the number of characters. This fixes the lack of a
warning dialog when setting info that needs an encoding other than
ascii or iso8859-1. (Because "hi" in UCS-2BE is 4 bytes but "hi"
in utf8 is only 2.)
-Created an oscar_encoding_to_utf8 function to convert from a given
encoding to utf8. This is AIM/ICQ specific.
-Added a "Profile:" and "Away Message:" line to the get info response
window. Is it better this way or without it? I thought it would be
good if there was a way for users to tell which text was the away
message and which was the info, but I also think this solution could
be nicer looking.
-Added a little check for some server icon stuff because someone
reported an obscure crash.
-Shuffled some stuff around in oscar.c
-Bouldered on the little wall outside of the gym today. It's much
more difficult than climbing inside. I think my forearms are just
a bit too weak. The holds are tiny, though.
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Doliner <mark@kingant.net> |
|---|---|
| date | Mon, 14 Apr 2003 04:52:42 +0000 |
| parents | 7e384ded0d4e |
| children | 92cbf9713795 |
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/* MinimizeToTray * * A couple of routines to show how to make it produce a custom caption * animation to make it look like we are minimizing to and maximizing * from the system tray * * These routines are public domain, but it would be nice if you dropped * me a line if you use them! * * 1.0 29.06.2000 Initial version * 1.1 01.07.2000 The window retains it's place in the Z-order of windows * when minimized/hidden. This means that when restored/shown, it doen't * always appear as the foreground window unless we call SetForegroundWindow * * Copyright 2000 Matthew Ellis <m.t.ellis@bigfoot.com> */ #include "stdafx.h" #ifndef IDANI_OPEN #define IDANI_OPEN 1 #endif #ifndef IDANI_CLOSE #define IDANI_CLOSE 2 #endif #ifndef IDANI_CAPTION #define IDANI_CAPTION 3 #endif #define DEFAULT_RECT_WIDTH 150 #define DEFAULT_RECT_HEIGHT 30 static void GetTrayWndRect(LPRECT lpTrayRect) { APPBARDATA appBarData; HWND hShellTrayWnd=FindWindowEx(NULL,NULL,TEXT("Shell_TrayWnd"),NULL); if(hShellTrayWnd) { HWND hTrayNotifyWnd=FindWindowEx(hShellTrayWnd,NULL,TEXT("TrayNotifyWnd"),NULL); if(hTrayNotifyWnd) { GetWindowRect(hTrayNotifyWnd,lpTrayRect); return; } } appBarData.cbSize=sizeof(appBarData); if(SHAppBarMessage(ABM_GETTASKBARPOS,&appBarData)) { switch(appBarData.uEdge) { case ABE_LEFT: case ABE_RIGHT: lpTrayRect->top=appBarData.rc.bottom-100; lpTrayRect->bottom=appBarData.rc.bottom-16; lpTrayRect->left=appBarData.rc.left; lpTrayRect->right=appBarData.rc.right; break; case ABE_TOP: case ABE_BOTTOM: lpTrayRect->top=appBarData.rc.top; lpTrayRect->bottom=appBarData.rc.bottom; lpTrayRect->left=appBarData.rc.right-100; lpTrayRect->right=appBarData.rc.right-16; break; } return; } hShellTrayWnd=FindWindowEx(NULL,NULL,TEXT("Shell_TrayWnd"),NULL); if(hShellTrayWnd) { GetWindowRect(hShellTrayWnd,lpTrayRect); if(lpTrayRect->right-lpTrayRect->left>DEFAULT_RECT_WIDTH) lpTrayRect->left=lpTrayRect->right-DEFAULT_RECT_WIDTH; if(lpTrayRect->bottom-lpTrayRect->top>DEFAULT_RECT_HEIGHT) lpTrayRect->top=lpTrayRect->bottom-DEFAULT_RECT_HEIGHT; return; } SystemParametersInfo(SPI_GETWORKAREA,0,lpTrayRect,0); lpTrayRect->left=lpTrayRect->right-DEFAULT_RECT_WIDTH; lpTrayRect->top=lpTrayRect->bottom-DEFAULT_RECT_HEIGHT; } static int GetDoAnimateMinimize(void) { ANIMATIONINFO ai; ai.cbSize=sizeof(ai); SystemParametersInfo(SPI_GETANIMATION,sizeof(ai),&ai,0); return ai.iMinAnimate?TRUE:FALSE; } void MinimizeWndToTray(HWND hWnd) { if(!IsWindowVisible(hWnd)) return; if(GetDoAnimateMinimize()) { RECT rcFrom,rcTo; GetWindowRect(hWnd,&rcFrom); GetTrayWndRect(&rcTo); DrawAnimatedRects(hWnd,IDANI_CAPTION,&rcFrom,&rcTo); } ShowWindow(hWnd,SW_HIDE); } void RestoreWndFromTray(HWND hWnd) { if(IsWindowVisible(hWnd)) return; if(GetDoAnimateMinimize()) { RECT rcFrom,rcTo; GetTrayWndRect(&rcFrom); GetWindowRect(hWnd,&rcTo); DrawAnimatedRects(hWnd,IDANI_CAPTION,&rcFrom,&rcTo); } ShowWindow(hWnd,SW_SHOW); SetActiveWindow(hWnd); SetForegroundWindow(hWnd); }
