view src/protocols/sametime/sametime.h @ 11249:b4b1be482b4e

[gaim-migrate @ 13418] sf patch #1235519, from Sadrul Habib Chowdhury This is a pretty big patch that makes Gaim correctly save and restore the current status (away/available, away message, available message, invisible, etc). The GaimGtkStatusBoxWidget thing I think defaults to "Available" every time its created, which overrides the setting that was saved to the XML file. So that still needs to be fixed before this will really work. Anyway, mad props to Sadrul for putting up with my requests on this patch committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 13 Aug 2005 05:22:09 +0000
parents 2ce8ec01a064
children 0110fc7c6a8a
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/* CFLAGS trumps configure values */


/** default active message */
#ifndef MW_PLUGIN_DEFAULT_ACTIVE_MSG
#define MW_PLUGIN_DEFAULT_ACTIVE_MSG  "Talk to me"
#endif
/* "Talk to me" */


/** default away message */
#ifndef MW_PLUGIN_DEFAULT_AWAY_MSG
#define MW_PLUGIN_DEFAULT_AWAY_MSG  "Not here right now"
#endif
/* "Not here right now" */


/** default busy message */
#ifndef MW_PLUGIN_DEFAULT_BUSY_MSG
#define MW_PLUGIN_DEFAULT_BUSY_MSG  "Please do not disturb me"
#endif
/* "Please do not disturb me" */


/** default host for the gaim plugin. You can specialize a build to
    default to your server by supplying this at compile time */
#ifndef MW_PLUGIN_DEFAULT_HOST
#define MW_PLUGIN_DEFAULT_HOST  ""
#endif
/* "" */


/** default port for the gaim plugin. You can specialize a build to
    default to your server by supplying this at compile time */
#ifndef MW_PLUGIN_DEFAULT_PORT
#define MW_PLUGIN_DEFAULT_PORT  1533
#endif
/* 1533 */


/** client id to report to the server. See mwLoginType in meanwhile's
    mw_common.h for some sample values */
#ifndef MW_CLIENT_TYPE_ID
#define MW_CLIENT_TYPE_ID  mwLogin_MEANWHILE
#endif
/*  mwLogin_MEANWHILE */