view src/dbus-client-example.py @ 11249:b4b1be482b4e

[gaim-migrate @ 13418] sf patch #1235519, from Sadrul Habib Chowdhury This is a pretty big patch that makes Gaim correctly save and restore the current status (away/available, away message, available message, invisible, etc). The GaimGtkStatusBoxWidget thing I think defaults to "Available" every time its created, which overrides the setting that was saved to the XML file. So that still needs to be fixed before this will really work. Anyway, mad props to Sadrul for putting up with my requests on this patch committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 13 Aug 2005 05:22:09 +0000
parents 1c5398ccbeb0
children
line wrap: on
line source

#!/usr/bin/env python

# this is an example of a client that communicates with gaim using DBUS
#
# requires Python 2.4 and PyGTK bindings
#
# note that all function names are resolved dynamically, no
# gaim-specific library is needed

import dbus
import dbus.glib
import dbus.decorators
import gobject
import os

def receivedimmsg(account, name, message, conversation, flags):
    buddy = gaim.GaimFindBuddy(account, name)
    if buddy != 0:
        alias = gaim.GaimBuddyGetAlias(buddy)
    else:
        alias = name

    text = "%s says %s" % (alias, message)
    code = os.spawnlp(os.P_WAIT, "xmessage", "xmessage", "-buttons",
                      "'So what?','Show me',Close,Abuse", text)

    if code == 101:                     # so what?
        pass
    if code == 102:                     # show me
        window = gaim.GaimConversationGetWindow(conversation)
        gaim.GaimConvWindowRaise(window)
    if code == 103:                     # close 
        gaim.GaimConversationDestroy(conversation)
    if code == 104:                     # abuse
        im = gaim.GaimConversationGetImData(conversation)
        gaim.GaimConvImSend(im, "Go away you f...")
                                 
        
def buddysignedon(buddyid):
    alias = gaim.GaimBuddyGetAlias(buddyid)
    text = "%s is online" % alias

    code = os.spawnlp(os.P_WAIT, "xmessage", "xmessage", "-buttons",
                      "'So what?','Let's talk'", text)

    if code == 101:                     # so what?
        pass
    if code == 102:                     # let's talk
        name = gaim.GaimBuddyGetName(buddyid)
        account = gaim.GaimBuddyGetAccount(buddyid)
        gaim.GaimConversationNew(1, account, name)
    

def talkto(buddyname, accountname, protocolname):
    account = gaim.GaimAccountsFindConnected(accountname, protocolname)
    if account != 0:                    
        gaim.GaimConversationNew(1, account, buddyname)
    

bus = dbus.SessionBus()
obj = bus.get_object("org.gaim.GaimService", "/org/gaim/GaimObject")
gaim = dbus.Interface(obj, "org.gaim.GaimInterface")

bus.add_signal_receiver(receivedimmsg,
                        dbus_interface = "org.gaim.GaimInterface",
                        signal_name = "ReceivedImMsg")
bus.add_signal_receiver(buddysignedon,
                        dbus_interface = "org.gaim.GaimInterface",
                        signal_name = "BuddySignedOn")


# Tell the remote object to emit the signal

talkto("testone@localhost", "", "prpl-jabber")

loop = gobject.MainLoop()
loop.run()