view plugins/perl/scripts/buddy_list.pl @ 11249:b4b1be482b4e

[gaim-migrate @ 13418] sf patch #1235519, from Sadrul Habib Chowdhury This is a pretty big patch that makes Gaim correctly save and restore the current status (away/available, away message, available message, invisible, etc). The GaimGtkStatusBoxWidget thing I think defaults to "Available" every time its created, which overrides the setting that was saved to the XML file. So that still needs to be fixed before this will really work. Anyway, mad props to Sadrul for putting up with my requests on this patch committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 13 Aug 2005 05:22:09 +0000
parents 0e9e2b923d09
children 4d9686e7c234
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$MODULE_NAME = "Buddy List Test";

use Gaim;

# All the information Gaim gets about our nifty plugin
%PLUGIN_INFO = ( 
	perl_api_version => 2, 
	name => " Perl: $MODULE_NAME", 
	version => "0.1", 
	summary => "Test plugin for the Perl interpreter.", 
	description => "Implements a set of test proccedures to ensure all functions that work in the C API still work in the Perl plugin interface.  As XSUBs are added, this *should* be updated to test the changes.  Furthermore, this will function as the tutorial perl plugin.", 
	author => "John H. Kelm <johnhkelm\@gmail.com", 
	url => "http://sourceforge.net/users/johnhkelm/", 
	
	load => "plugin_load", 
	unload => "plugin_unload" 
); 


	# These names must already exist
	my $GROUP		= "UIUC Buddies";
	my $USERNAME 		= "johnhkelm2";
	
	# We will create these on load then destroy them on unload
	my $TEST_GROUP		= "UConn Buddies";
	my $TEST_NAME	 	= "johnhkelm";
	my $TEST_ALIAS	 	= "John Kelm";
	my $PROTOCOL_ID 	= "prpl-oscar";


sub plugin_init { 
	return %PLUGIN_INFO; 
} 


# This is the sub defined in %PLUGIN_INFO to be called when the plugin is loaded
#	Note: The plugin has a reference to itself on top of the argument stack.
sub plugin_load { 
	my $plugin = shift; 
	print "#" x 80 . "\n\n";

	print "PERL: Finding account.\n";
	$account = Gaim::Accounts::find($USERNAME, $PROTOCOL_ID);
	
	#########  TEST CODE HERE  ##########
	
	print "Testing: Gaim::Find::buddy()...";
	$buddy = Gaim::Find::buddy($account, $TEST_NAME);
	if ($buddy) { print "ok.\n"; } else { print "fail.\n"; }	
	
	print "Testing: Gaim::BuddyList::get_handle()...";
	$handle = Gaim::BuddyList::get_handle();
	if ($handle) { print "ok.\n"; } else { print "fail.\n"; }	
	
	print "Testing: Gaim::BuddyList::get_blist()...";	
	$blist = Gaim::BuddyList::get_blist();
	if ($blist) { print "ok.\n"; } else { print "fail.\n"; }	
	
	print "Testing: Gaim::Buddy::new...";
	$buddy = Gaim::Buddy::new($account, $TEST_NAME . "TEST", $TEST_ALIAS);
	if ($buddy) { print "ok.\n"; } else { print "fail.\n"; }

	print "Testing: Gaim::Find::group...";
	$group = Gaim::Find::group($TEST_GROUP);
	if ($group) { print "ok.\n"; } else { print "fail.\n"; }
	
	print "Testing: Gaim::BuddyList::add_buddy...";
	Gaim::BuddyList::add_buddy($buddy, undef, $group, $group);
	if ($buddy) { print "ok.\n"; } else { print "fail.\n"; }
	
	print "Testing: Gaim::Find::buddies...\n";	
	@buddy_array = Gaim::Find::buddies($account, $USERNAME);
	if (@buddy_array) { 
		print "Buddies in list (" . @buddy_array . "): \n";
		foreach $bud (@buddy_array) {	
			print Gaim::Buddy::get_name($bud) . "\n";
		}
	}

	print "#" x 80 . "\n\n";
} 

sub plugin_unload { 
	my $plugin = shift; 

	print "#" x 80 . "\n\n";
	#########  TEST CODE HERE  ##########

	print "Testing: Gaim::Find::buddy()...";
	$buddy = Gaim::Find::buddy($account, $TEST_NAME . TEST);
	if ($buddy) { 
		print "ok.\n";
		print "Testing: Gaim::BuddyList::remove_buddy()...";
		Gaim::BuddyList::remove_buddy($buddy);
		if (Gaim::Find::buddy($account, $TEST_NAME . TEST)) { print "fail.\n"; } else { print "ok.\n"; }
	} else { print "fail.\n"; }


	print "\n\n" . "#" x 80 . "\n\n";
}