view src/eventloop.c @ 9025:b24967757d46

[gaim-migrate @ 9801] " - Fixed text-decoration: underline; parsing from being dependent on font-size specified - IM HTML Toolbar dialogs now automatically fill with the color/font for the current text - Made most of the IMHTML formatting buttons fire signals where appropriate - Implemented a global on or off "Send default formatting with outgoing messages" option - If user previously sent a font name, we assume they want formatting on, otherwise it defaults to off. - Removed font and color from the GaimGtkConversation struct, because this wasn't being used anywhere, by anything and just resulted in more confusing code. - Removed three functions related to the struct, including one that was declared, but never actually written. - Added get_current_fontface, get_current_fontsize, get_current_forecolor, get_current_backcolor to gtk_imhtml_* to get the formatting at the cursor (or whole buffer when wbfo is on) - Removed all dialogs used only by the old default formatting preferences from dialogs.c - When font background, color, or face are "disabled" they are stored as an empty string in their prefs. - Fixed a bug where NULL for background, color, or face did not remove the tags in wbfo " all that, quoth SimGuy committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sun, 23 May 2004 03:54:20 +0000
parents 0f2af117d5d3
children 62fc579810f4
line wrap: on
line source

/**
 * @file eventloop.c Gaim Event Loop API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "eventloop.h"

static GaimEventLoopUiOps *eventloop_ui_ops = NULL;

guint
gaim_timeout_add(guint interval, GSourceFunc function, gpointer data)
{
	GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops();

	return ops->timeout_add(interval, function, data);
}

guint
gaim_timeout_remove(guint tag)
{
	GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops();

	return ops->timeout_remove(tag);
}

guint
gaim_input_add(int source, GaimInputCondition condition, GaimInputFunction func, gpointer user_data)
{
	GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops();

	return ops->input_add(source, condition, func, user_data);
}

guint
gaim_input_remove(guint tag)
{
	GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops();

	return ops->input_remove(tag);
}

void
gaim_eventloop_set_ui_ops(GaimEventLoopUiOps *ops)
{
	eventloop_ui_ops = ops;
}

GaimEventLoopUiOps *
gaim_eventloop_get_ui_ops(void)
{
	g_assert(eventloop_ui_ops != NULL);

	return eventloop_ui_ops;
}